Protect the universe from the evil Alien robots terror-bent on eliminating the Earth and all of Humanity! Take control of the ship and blast the hell out of anything that moves and if it doesn’t move – blast it anyway to be sure. Collect coins to get points and use those points to get power-ups.
User reviews: Mixed (210 reviews)
Release Date: Jan 22, 2014
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Recommended By Curators

"If you are feeling bored and have nothing to do in discount for 1$ it might be anice fun to go game to reach certain seconds."

About This Game

Protect the universe from the evil Alien robots terror-bent on eliminating the Earth and all of Humanity! Take control of the ship and blast the hell out of anything that moves and if it doesn’t move – blast it anyway to be sure.

Collect coins to get points and use those points to get power-ups. Choose wisely, the wrong power-up at the wrong time is the difference between a high-score and having to press ‘Play’ again. You were warned!

Key features

  • Evil Alien Robots terror-bent on destroying you and everyone else.
  • Semi-procedural game generation. Never play exactly the same game twice.
  • Super hard gameplay.
  • Super addictive gameplay.
  • Great training in mastering your blink reflex.
  • Source code available to buy so you can see how it was made.

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Windows XP
    • Processor: 500 MHz
    • Memory: 1 GB RAM
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 400 MB available space
    Minimum:
    • OS: OSX 10.6
    • Processor: 500 MHz
    • Memory: 1 GB RAM
    • Network: Broadband Internet connection
    • Hard Drive: 400 MB available space
Helpful customer reviews
49 of 56 people (88%) found this review helpful
1 person found this review funny
0.4 hrs on record
Posted: January 8
1/10

This is obviously nothing more than the developer's first Unity coding exercise, and a sloppy one at that. This isn't even worth free as the source code is nothing but how NOT to code in C# and there is very little actual game here. Graphics and Sound are generic retro of the asset store variety. The gameplay amounts to moving your mouse around and nothing more... Seriously, that is the whole of the interaction... Hell, writing this review offered more challenging and substantive "gameplay".

This doesn't belong on Steam but on the Unity asset store.
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11 of 12 people (92%) found this review helpful
0.1 hrs on record
Posted: February 3
What happens if you lack inspiration but want to earn some money creating games? "Blast 'Em" is probably what would happen. If the title didn't give it away, I'm sure the screenshots do.

With all the hundreds of space shooters and other bullet hell games why would you pick this one? There's nothing in this game you probably haven't seen before because if you have, you've never played a game like this.

The game is controlled by your mouse so if you are thinking about using your controller, don't bother. You do not have to click to shoot because your ship shoots automatically but obviously you will have to dodge incoming ships/bullets and hit them instead. There are powerups which make your ship shoot different directions and you can collect coins to get a better score.

Whenever you get shot or hit an enemy ship/asteroid, you die instantly and it's game over. Since the game is really hard you will die a lot and do the same thing over and over again. Eventually only the hardcore Shoot 'Em Up fans will try to get all achievements and a higher score although I doubt they got the dedication to beat the same section and enemies everytime.

The graphics look average but what's worse is that there's no real change of scenery (look at the screenshots), at least I didn't see it.

There are tons of other and better choices like this game. Blast 'Em! looks like a school project which somehow got on Steam, don't buy it.

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18 of 25 people (72%) found this review helpful
1 person found this review funny
0.1 hrs on record
Posted: January 7
Unless it's free, it's too much money. Would make a good mobile game tho.
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10 of 14 people (71%) found this review helpful
1 person found this review funny
0.1 hrs on record
Posted: January 12
I thought this might be good. The background art and music are neat, but OMG, it has the frustration level of Flappy BIrd. No thanks!
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4 of 4 people (100%) found this review helpful
35.9 hrs on record
Posted: January 17
This is a relatively simple game that I would consider fairly punishing. The temporary upgrades each cost 10-20 coins which are essentially the only reason for playing this score attack jaunt. If you're working towards achievements here know that the Avoid collecting coins for 70,80,90, & 100 seconds achievements may pose a greater challenge for you. It seems simple right? Just don't get hit and don't get coins. The beginning of the game is set up to make this especially hard to achieve; So good luck getting past that 60 seconds achievement. There's also a macro achievement for collecting an accumulated score above 60000. This seems like a great thing to go ahead and mute the game while doing and throw on your favorite music playlist or several hours of your favorite podcast(s).

I think this would be a much funner game with just a few modifications. For instance just make the upgrades cost 5 coins each. Better yet just make the upgrades cost nothing or permanent for that life once you get them. The controls are also a little odd. I'm really used to having controller support in most PC games. Almost everything I've played since getting Steam in 2012 has had good controller support. I ended up using the mouse in this game after some poor results at using joy to key and changing the control options in the launcher. I have a wireless mouse that works quite well. In this game the mouse seems to work great for about 45-90 seconds but the slightest movement can send the ship hurling across the screen at your peril.

I should mention I actually like the music in this game well enough it seems appropriate to the gameplay. The game has like 5 audio tracks, if you run it in windowed mode and click off the window and back on to play the game it changes the audio track each time. I found this convenient because I had a few favorite tracks.

All in all I kind of like "Blast Em!" but feel I really shouldn't. Maybe I just don't respect my own time. I certainly couldn't recommend this to anyone else.
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5 of 6 people (83%) found this review helpful
0.4 hrs on record
Posted: January 15
The game is O.K. The graphics are meh, controlls are easy and the achivments are easy enouth to get. The price is a little too much tho. at £1.99 the game is too "simple" there is nothing much really to it, there for I cannot reccomend the game for the price. Its maybe worth £0.59 at most.
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6 of 8 people (75%) found this review helpful
3.3 hrs on record
Posted: January 9
Blast Em is a retro, arcade style, side-scrolling, procedurally generated, spaceship shooter. The game is very simple. The only control you have is to move your mouse. You don't even need to click to shoot, your ship will continually shoot as fast as it can.

From what I have seen, it consists of 1 level that gets progressively harder with only 3 power-ups. Coins drop when you kill enemies. Harder enemies will drop higher value coins. Your score is entirely based on how many coins you pick up. Power-ups are dropped at certain intervals and they cost a certain number of coins if you decide to pick them up. These points are deducted from your score. The power-ups will wear off after a certain time and you will have to pick them up again.

The game is very difficult and each run will probably last from 30 to 90 seconds. You only have 1 life and if you collide with any enemy or projectile, you will die. The difficulty is partly based on the sheer number of objects moving on the screen at the same time. Also, with so many objects on the sceen, you can sometimes mistake the enemy projectile for a coin if you are not paying close attention.

I would definetly recommend going in the options and completely turning off the screen shaking. With so much stuff moving on the screen at the same time, having the screen shake every time you kill an enemy makes it that much worse. It also messes with my eyes becuase it feels like my eyes are out of focus every time it shakes and that can really make you disoriented after staring at the screen for so long.

I would also recommend turning off mouse acceleration if your computer has it on.

If you are looking for a very simple, but difficult, retro/arcade style, side-scrolling, spaceship shooter, then I would recommend it, although I would not pay the current $3 price. I feel like this is the kind of game that should be free to play on a website like newgrounds. I got it as part of a bundle and I am happy with it for what I paid.

Edit: I barely gave this a thumbs up yesterday when I wrote this, but after playing it some more I have changed my mind. In the first 2 hours I played, I didn't experience the problem others complain about where you randomly die without getting hit by anything, but in the last hour it has happened at least 7 or 8 times. I also have come to the conclusion that this games high difficulty is not based on player skill, but on bad game design. I useually find difficult games fun, but this game is difficult for the wrong reasons.
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6 of 8 people (75%) found this review helpful
1.1 hrs on record
Posted: January 14
I'm pretty sure I made this same game in a class in high school.
The game's real difficulty only lies in figuring out which of the visual noise surrounding your ship will actually kill you. The dev made the poor choice of having your score increase appear next to your ship each time you collect a coin. Collecting the coin magnet will make coins speed towards you. Coupled with the enemies and their bullets floating around, meteors, and enemies that divebomb you, there's simply way too much going on to figure out what's even happening so your best bet is to just move the mouse in a direction that looks unoccupied.
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7 of 10 people (70%) found this review helpful
1 person found this review funny
0.2 hrs on record
Posted: January 15
Using mouse Simply dodge, shoot, avoid. Or simply using ones intelligence, AVOID AVOID AVOID.
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7 of 10 people (70%) found this review helpful
2 people found this review funny
0.4 hrs on record
Posted: January 15
Length of Time Played: 30 Minutes
Distance Played: Enough To Stop Playing
Personal Grade: F

Opinion of Each Aspect

Grading System - Outstanding, Excellent, Good, Acceptable, Poor, Horrendous, Abysmal

Gameplay: Abysmal
Stability: Poor
Story: N/A
Controls: Acceptable
Graphics: Acceptable
Music: Good
Sounds: Acceptable
Difficulty: Abysmal

Notes: + (Positives), = (Small Gripes), - (Negatives)

+ The background is pretty funky
+ The music is enjoyable
+ Autofire is always good

= Powerups cost points which is rather off
= Enemy variety is meh

- Difficulty is WAY too hard
- Far too many enemies appear on the screen for you to shoot
- The game itself is mindless and unappealing
- The screen shaking option is unnecessary
- There are only 3 Power-Ups which have limited time
- Most of the enemies give very few coins
- The lack of controller support is irritating for a shmup
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10 of 16 people (63%) found this review helpful
2.7 hrs on record
Posted: January 10
Avoid.
It forced me to play it for 5 minutes to write this.
Update: It actually forced me to play this PoS even more after i've started to grow my perfect game and comletition % higher.
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2 of 2 people (100%) found this review helpful
2.8 hrs on record
Posted: February 23
it's not worth the money, graphic is bad even on max settings, you're dead after gettin hit one time, the music is not bad at all, I do say this game should be for free, No clue how this game made it into steam ...

Es ist nicht das geld wert, es sieht schlecht aus, sogar auf den besten einstellungen, du bist nach einem treffer tot, die musik is vermutlich das einzige gute an diesem spiel, soetwas sollte kostenlos sein, wie es seinen weg in steam gefunden had will ich garnicht wissen! :O

P.S : It's just boring, do not waste any cent for this.

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2 of 2 people (100%) found this review helpful
0.1 hrs on record
Posted: March 26
This might be the worst game I've ever played.
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2 of 2 people (100%) found this review helpful
3.7 hrs on record
Posted: April 2
Blast Em is a high-school test in Unity class. And somehow it failed at controller support. Mouse-only is a bad approach for a shooter. There is nothing interesting here, even free games on Newgrounds have done shoot em ups better. And these people have the guts to charge $10US to laugh at the source code? I got this in a bundle, and it's not even worth playing for free.

If you're going to make a cheap game in a flooded genre, at least imitate the better games. As you can see by the identical backgrounds in screenshots, there is nothing interesting here. No replay value, few powerups, few enemies. This game doesn't deserve to be for sale on Steam. Seriously, find a Gradius clone on Newgrounds, you will have far more fun.
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2 of 2 people (100%) found this review helpful
0.2 hrs on record
Posted: February 27
Looks a lot more interesting than it really is. Premise: Shoot things with an uncontrollable forward laser, collect coins, spend coins (score) on powerups that only last a little while, suffer from too-sensitive controls and a lack of variety, repeat.

If you want a shooter, go find Raiden 2 somewhere on the internet.
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2 of 2 people (100%) found this review helpful
9.5 hrs on record
Posted: March 12
It would be okay to get this game only if it's part of an indie bundle, otherwise... avoid. Avoid at all costs! Lame scoring system, repetitive gameplay, and that infamous bug that sometimes makes you game-overed even though nothing hits you at all... There are far better shooters out there on Steam, go for those instead.
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1 of 1 people (100%) found this review helpful
0.1 hrs on record
Posted: May 15
While this game starts off slow, it gains speed. The enemies are simple and there is little variety. The enemy you are tasked with killing looks nice - a bit like V.I.N.CENT from Disneys The Black Hole. The games speed has an almost musical feel to it, in that once you get shooting the enemies, the chirping sound they make sounds like a Bittrip runner type rhythm game.

But, it is not a rhythm game, but a simple shooter. It's a side scrolling shooter game. I can't recommend it because there just isn't enough game design here for 2015. This game is neat, and has a nostalgic feel, but it feels like an early 90's DOS game. I can't recommend it in its current state. More development might help this game feel more modern.
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2 of 3 people (67%) found this review helpful
1 person found this review funny
0.4 hrs on record
Posted: March 26
This game could've been better i mean this is like a persons first coding exercise like the games you code at (Hour Of Code) Atrcious it is but if you like simple fast casual games this game is for you if you hate the genre dont bother buying it because if you dont like the genre you wont love/adore the game I wasnt't going to buy this game because i am a game collector just bought it randomly on sale by 0.99 USD yeah so for me it was a bit of a dissapointment and they should've done better probarly multiplayer or story mode but really this game
1/10 For me so dont start ♥♥♥♥♥♥♥ all over my comments with your annoying protest because i know people out there love and enjoy playing games like this and that i don't.
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2 of 3 people (67%) found this review helpful
0.2 hrs on record
Posted: January 18
Nothing really special about this game. It's a generic Shoot'Em Up game with no story. This game is good when you are bored and have nothing to do, maybe. Also the game gets boring pretty fast ( at least for me ). Nothing really attracted me to this game.
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2 of 3 people (67%) found this review helpful
0.6 hrs on record
Posted: January 21
I got this game because it was on sale for 75¢.

That seems like the right price for it. Frankly, the normal Steam price of $3 seems a little high.

This game is a randomized shmup controlled solely by mouse movement. Gameplay consists of aiming your autofire at enemies, collecting the coins they leave behind, and losing 10 of them by grabbing one of three powerups: coin magnet, rapid fire, and side shot. The powerup effects fade, so you constantly have to pick up new ones.

It includes options for graphics quality on launch, and I honestly have no idea why. It’s a 2D sprite game. Other options include volume.
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