Eschalon: Book I is an old-school role-playing game that will take you across massive outdoor environments and deep into dozens of sprawling dungeons as you seek to uncover the mystery of who you are. It features a tile-built, turn-based game world where the result of absolutely every action is rolled, calculated or statistically...
用户评测:
总体:
特别好评 (104 篇评测) - 104 篇用户的游戏评测中有 85% 为好评。
发行日期: 2007年11月17日

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购买 Eschalon: Trilogy Edition

包含 3 件物品: Eschalon: Book I, Eschalon: Book II, Eschalon: Book III

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关于这款游戏

Eschalon: Book I is an old-school role-playing game that will take you across massive outdoor environments and deep into dozens of sprawling dungeons as you seek to uncover the mystery of who you are. It features a tile-built, turn-based game world where the result of absolutely every action is rolled, calculated or statistically determined. Hundreds of items and dozens of creatures await your discovery in this classically inspired RPG.
  • A tile-built, turn-based game world where the result of absolutely every action is rolled, calculated or statistically determined. Strategy is paramount to success; careful skill management, equipment selection and magic usage will win your fights, not rapid button clicking. We are very pleased to say this is not another "action RPG".
  • Hundreds of items and dozens of creatures await your discovery. A combination of randomly generated treasure and carefully hidden goodies means that no two games will play the exact same way.
  • Unlimited character development style: Choose from 24 unique skills to make the character you want and 8 base attributes that affect your character's every action throughout the game. The game world does not scale or adjust itself to match anyone's play style, so the ease or difficulty of the game is directly related to how successful you are at developing your character.
  • Combat plays out at your pace. Eschalon: Book I features a turn-based system that allows you to roll through combat as fast or slow you want...make it fast and furious, or analyze every option for maximum advantage.
  • A non-linear storyline means that the game world is open to explore as you desire. Follow the storyline or don't...it's up to you. Just be careful where you go and who you choose to trust- the world of Eschalon can be a deadly place for an inexperienced adventurer.
  • An epic adventure that you must face alone...a single-player RPG carefully designed to feel like the great old school RPGs of the past such as Ultima®, Might & Magic®, and Wizardry®

系统需求

Windows
Mac OS X
SteamOS + Linux
    • OS: Windows 2000, XP, Vista
    • Processor: 1.8ghz or better
    • Memory: 512MB
    • Graphics: 3D Accelerated (DirectX 7.0 or OpenGL compliant)
    • DirectX®: 7.0 or greater
    • Hard Drive: 200MB
    • Sound: Yes
    Minimum:
    • OS: OS X version Leopard 10.5.8, Snow Leopard 10.6.3, or later
    • Processor: 1.6GHz
    • Memory: 256 MB RAM
    • Graphics: 3D accelerated graphics card
    Minimum:
    • OS: Ubuntu 12.04 LTS
    • Processor: 1.6GHz
    • Memory: 256 MB RAM
    • Graphics: 3D accelerated graphics card
消费者评测
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总体:
特别好评 (104 篇评测)
最近发布
Randael
( 21.5 小时(记录在案的) )
发布于:2月8日
Oldschool RPG in the style of DnD , interisting story nice soundtracks and all in all great atmosphere. Its very hard to get into it and some mechanics dont really make much sense or can be frustrating to figure out ... but in the end its worth it to get around the tough start. I had a great 21 hours with this game . with knowledge of neverwinter nights, DnD or anything similar to that, possessed knowledge of dice/dnd based RPG´s in general it shouldnt take long to get used to the game , without it its gonna be a tough ride .
All in all... Sometimes frustrating but all in all very enjoyable oldschool RPG, one of the rare gems that actually catched my attention and held it . After 19+ hours it got a bit of a chore but i just ignored the sidequests and finished the story bringing the game to a timely end at my comfortable pace. Give it a try .
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Bang New
( 45.7 小时(记录在案的) )
发布于:1月6日
Never made it to the end, it's harder than math

10/10 will do math again
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VLH
( 109.2 小时(记录在案的) )
发布于:2015年12月27日
Meh. If you're hurting for a old school style RPG, this might scratch that itch a bit. Sorta feels like a cross between Ultima and some kind of Spiderware game (look them up if you've never heard of them; and then go to bed cause your mommy is gonna get mad and it's a school night).
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jprasad
( 1.8 小时(记录在案的) )
发布于:2015年12月21日
Boring. Cliche RPG nonsense.
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Randall1974
( 35.5 小时(记录在案的) )
发布于:2015年11月12日
Great for fans of RPGs in the 80s and early 90s era
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m1ghtyk0ng
( 44.8 小时(记录在案的) )
发布于:2015年8月16日
This is one of those games that was designed to look like retro RPG's. That should explain the cheesy graphics. As far as the puzzles go, they are mediocre at best. The game itself has an ok storyline and is somewhat muddled in its explanation of how things evolved to this. Not bad for a retro looker though. Some things that will pisss alot of people off are:
1. The rate of character level up does not seem to make a difference in terms of your damage factor. There are a lot of stats you can enhance and it does not seem to make a major difference even when you have leveled several times.

2. The abilities that you can enhance your character with suffer from the same mentioned previously.

3. Monsters are ALWAYS vastly over whelming for you to fight and will make you more aware of the previously mentioned complaints regarding character devlopment.

4. THE DEVS DO NOT ALLOW CHEATING. THERE ARE NO CHEATS AVAILABLE AT ALL. NONE. You can't even edit a file to cheat. There are a few links to trainers that do not work. So if you have a desire to cheat, like some people do, you are out crap out of luck. This is guaranteed to pisss off many people and the DEV'S have stated they DO NOT CARE, so be forewarned. This, of course, applies to all three of the Eschalon games (1,2, and 3). I am one of those people who like to cheat occasionally and I don't need the whiney anti cheat community to tell me what I need, nor do I appreciate DEV'S who don't care about it either. Tired of this cry baby anti cheat coommunity. If you don't like to cheat, then don't cheat. Plain English, but don't make it impossible for people to do it in game or you are going to lose quite a few sales. This alone has caused me to refuse any purchases form these DEV'S until they change.

In summary, this was not a bad game at all. It was nothing revolutionary either, but still not bad. I did manage to beat it without cheats, but it pisssed me off that the DEV's pulled this crap. If you don't like being forced to play without cheats, don't buy the follow up games, because you can not cheat in them either.

GAME TIPS: Make monsters chase you to any border and then stand and fight. I usually run around the map and get 4-5 to follow me.If they beat you up badly simply walk through the border to enter a screen refresh and then camp until you are healed. Monsters will never follow you, but instead wait for you over the border. Walk back over the border and they will still be there with the same damage you gave them before. When camping, count to 4 seconds by watching the time of day clock and then stop the campng. Then redo it again by hitting the camp button. This will prevent the game from spawning monsters on you while you camp. If you over extend your welcome while camping, the game spawns powerful monsters to wear you down again so count 4 seconds on the time of day clock and then stop. Re camp until health is filled and then save the game. When you restart you will have all your health again. SAVE SAVE SAVE. That should help alot, of course the easiest way to help you is reccommend you ignore this game and buy something way better, and believe me there are WAY better games. It wouldn't surprise me if the game DEV's release a patch that disallows these exploits too, lol.
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emunah777
( 33.3 小时(记录在案的) )
发布于:2015年8月16日
第一次玩的时候,我确实低估了这个游戏的难度,随便建立了个人物,结果导致过了第一个地图就开始寸步难行,然后花费了至少8个小时来反复开档研究一套比较合理的build,现在用的是战士/牧师,基本快通关了

这个游戏确实很复古,不仅是说画面,包括玩法也是,例如没有地图,右侧的小地图还需要人物学习“绘图”技能才能开启,不然就只能抓瞎,凭着记忆探索,这让我想起了最早的DOS版本的大航海时代3,进入外国做生意,还要先学习语言,不然语言不通,无法交流;
再例如游戏有完整的昼夜体系,一进入夜晚或者黑暗的地牢,如果没有光源,就几乎什么也看不见,对敌人也几乎无法命中(反之同样)前期到处找火把成了生存必修课。。。,但是却不显示时间,仅有一个表示太阳方位的轮盘,如果要看到具体时间,还需要找到“钟”这个道具才行
再例如施展个法术,还要对手持物品的重量有要求,如果持剑或者盾,太沉了就无法专心施法,要求先拿下来,放完法术再装回去

战斗是回合制的,你一下我一下的打,前期经常命中不了,学法术,想放点牛逼的火球至少等流程一半以后

装备系统是以白板为大多数,如果能找到一点附魔的加技能的就算不错,能找到+2,+3的武器,就算是很好了,没有有些RPG里那么华丽的武器系统,相对朴实的多

如果说以上只是还好,下面几点就可能会让一些玩家很恼火了:

1 没有自动存档!注意,是完全没有
2 也没有队友,从头到尾做个独狼
3 人物移动速度捉急,想加速没门,快速旅行点又很少
4 任务没有地图提示点,只有自己看任务说明来想办法
5 人物属性和技能的说明很泛泛,要自己摸索,不看游戏手册,也不能洗点的情况,玩到一半发现加点废柴了的概率不小


如果能接受以上种种有别于现代多数主流RPG的设定,那么我认为这款游戏是很棒的

优秀的故事+大量的环境文字+完善的技能体系+不少于20小时的流程,值得入手
我是觉得挺有意思,玩了book1,还想接着玩book2和3
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Terrainosaur
( 8.1 小时(记录在案的) )
发布于:2015年8月10日
Poison. Traps. Disease. Unopenable doors. Unopenable chests. Unopenable barrels!

Monsters you have to kite around. Resting constantly to recover health. Taking damage from hitting a barrel with an axe!

Merchants in a remote village who somehow have nothing you can afford, like the only car dealer in town is Rolls Royce.

All of this only comes after unending, boring travel.

Yes Eschalon is an old-school RPG ... with all the boredom and frustration that came with those games.
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arctic.vampire [RIP Oderus]
( 29.0 小时(记录在案的) )
发布于:2015年7月23日
**Warning** This game is old school.. No hand holding.. No regen hp after a battle quickly..**
Started as as mage died very very often, saving is your best friend..
Save before walking in the wilderness.. Save before going into a building..
Save before you...Well, save before you do anything..
Does have an in game map, but you need to level the cartogtaphy skill for to be useful.
Very hard.. Very Frustrating and VERY fun.. Just like games used to be..

10/10
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Akhdas & I
( 15.6 小时(记录在案的) )
发布于:2015年6月17日
>get +hide in shadow skill
>get torch
>wait until night
>just punch people and turn your torch and turn it off when enemy try to attack you
>become invincible
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最有价值的评测  总体
1 人中有 1 人(100%)觉得这篇评测有价值
推荐
33.3 小时(记录在案的)
发布于:2015年8月16日
第一次玩的时候,我确实低估了这个游戏的难度,随便建立了个人物,结果导致过了第一个地图就开始寸步难行,然后花费了至少8个小时来反复开档研究一套比较合理的build,现在用的是战士/牧师,基本快通关了

这个游戏确实很复古,不仅是说画面,包括玩法也是,例如没有地图,右侧的小地图还需要人物学习“绘图”技能才能开启,不然就只能抓瞎,凭着记忆探索,这让我想起了最早的DOS版本的大航海时代3,进入外国做生意,还要先学习语言,不然语言不通,无法交流;
再例如游戏有完整的昼夜体系,一进入夜晚或者黑暗的地牢,如果没有光源,就几乎什么也看不见,对敌人也几乎无法命中(反之同样)前期到处找火把成了生存必修课。。。,但是却不显示时间,仅有一个表示太阳方位的轮盘,如果要看到具体时间,还需要找到“钟”这个道具才行
再例如施展个法术,还要对手持物品的重量有要求,如果持剑或者盾,太沉了就无法专心施法,要求先拿下来,放完法术再装回去

战斗是回合制的,你一下我一下的打,前期经常命中不了,学法术,想放点牛逼的火球至少等流程一半以后

装备系统是以白板为大多数,如果能找到一点附魔的加技能的就算不错,能找到+2,+3的武器,就算是很好了,没有有些RPG里那么华丽的武器系统,相对朴实的多

如果说以上只是还好,下面几点就可能会让一些玩家很恼火了:

1 没有自动存档!注意,是完全没有
2 也没有队友,从头到尾做个独狼
3 人物移动速度捉急,想加速没门,快速旅行点又很少
4 任务没有地图提示点,只有自己看任务说明来想办法
5 人物属性和技能的说明很泛泛,要自己摸索,不看游戏手册,也不能洗点的情况,玩到一半发现加点废柴了的概率不小


如果能接受以上种种有别于现代多数主流RPG的设定,那么我认为这款游戏是很棒的

优秀的故事+大量的环境文字+完善的技能体系+不少于20小时的流程,值得入手
我是觉得挺有意思,玩了book1,还想接着玩book2和3
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49 人中有 42 人(86%)觉得这篇评测有价值
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0.7 小时(记录在案的)
发布于:2014年5月2日
Eschalon series is a turn-based role-playing game series with astounding graphics and sound. Unfortunately gameplay is a bit slow, even for an ultima-like game. Doing almost anything in this game is fun but one thing: Walking. And there's a lot of walking. Walking through forests, walking through beaches, walking through deserts... and even more walking. The game has interesting dungeons and towns, filled with many secrets and details, unfortunately other locations are there just to be walked through. That is why I would rate this game as decent: It's a very enjoyable RPG, except for tedious walking through wilderness.
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38 人中有 31 人(82%)觉得这篇评测有价值
有 5 人觉得这篇评测很欢乐
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34.8 小时(记录在案的)
预发行版本评测
发布于:2015年1月26日
Finishing this game took me 34 hours. Was that good time? Definitely yes, I spent a great time with that. But that doesn't mean that every player will like it as I do. First of all, you must be real RPG fan, and what is most important, you must be old-school gamer. Because this game is true old-school RPG with very poor animations and weak graphics (as for today). But if you're ok with that, you will like it. It has good story, turn based combat and high difficulty level.

VERDICT:
If you're old-school RPG fan, this is what you need.
If you're modern RPG fan but you want to try something classic, this is good choice.
If you're not a fan either of RPG and old-school, you shouldn't even read this, that might harm you.

Like this review? Consider to join Good Games Giveaways & Reviews group and maybe press big sexy "Follow this curator" button on our curation page to read more reviews and win free games.
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34 人中有 27 人(79%)觉得这篇评测有价值
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43.4 小时(记录在案的)
发布于:2014年2月22日
“Aha! A back entrance to the infamous dark tower! And better yet, the door appears to be slightly ajar as if it were not properly closed the last time someone used it. It seems this is my lucky day. Riches here I come!”

Eschalon: Book 1 represents a classic rpg experience with a turn-based combat system and great love for detail. In addition it provides a decent character development system and well-done soundtrack for the depicted locations.

The only shortcoming of this game is the relatively slow-paced gameplay.

Trivia:

The developers of the Eschalon series kept this project a secret for a long time, believing most game developers release too much information about their products, spoiling the game when you eventually play it.

Achievements:

The game has no Steam achievements.

Chronology:

Eschalon: Book 3 (PC)
Classic turn-based role-playing game
(Fantasy) – 2014
Link to Steam review for Eschalon: Book 3.

Eschalon: Book 2 (PC)
Classic turn-based role-playing game
(Fantasy) – 2010
Link to Steam review for Eschalon: Book 2.

Eschalon: Book 1 (PC)
Classic turn-based role-playing game
(Fantasy) – 2007
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33 人中有 26 人(79%)觉得这篇评测有价值
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8.4 小时(记录在案的)
发布于:2013年12月12日
Great old-school rpg, stat-heavy with turn based action, which you really wont notice that much since they have implemented it very well in the game.

If you like games of this genre, this series is a fantastic addition to the collection! =)
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16 人中有 15 人(94%)觉得这篇评测有价值
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22.8 小时(记录在案的)
发布于:2014年11月4日
In a nutshell, Eschalon is a standard 2D single-character fantasy western RPG. ("western RPG" here means "opposite of JRPG")

Eschalon is solid. It's not exemplary, it's not bad. It's the kind of game that would metascore in the 70-75 bracket, filled with games that are worth your time if you're a fan of the genre.

The story is cliche; save the world by finding the macguffins and slaying the big bad. That doesn't necessarily make it bad. It's not memorable, but it works.

For the most part, combat in Eschalon is a game of numbers and dice. I played a magick user, and for the first half of the game, all I had was a basic single-target spell. The outcome of a battle essentially boiled down to how many times I could cast it with what mana I had, how many turns it took the enemy to close to attack range (which is melee for most enemies), and how many hits both of us could survive. Later on, I got a few area-effect spells, which added a small layer of strategy, though numbers and dice were still the dominant factor.

The first half of the game was extremely tedious as a magick user. Mana regen is very slow to start, though you can build for quick regen after a few level ups if you eschew everything else. There is a rest function that causes time to pass more quickly, but it can still take as long as a minute to fill back up. Health regen works the same way, and I have to imagine it's just as tedious for melee-centered characters.

Basically, playing Eschalon Book 1 felt like playing a much, MUCH smaller Elder Scrolls game. That's just me though; your mileage may (and probably will) vary.

THE VERDICT: Eschalon is a solid RPG that will entertain an RPG fan for about 20 hours. It's not the best game out there, but it's not the worst either.
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80 人中有 49 人(61%)觉得这篇评测有价值
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30.3 小时(记录在案的)
发布于:2013年11月29日
Eschalon is being marketed as an old-school role-playing game inspired by the classics. This is an adequate description of the game, but unfortunately the game does not succeed in adequately copying all the good qualities of the classics that it is inspired by.

The game does have it's strengths for sure. Character creation is very detailed and let's you create the character you want to play by choosing such things as race, class, skills, the region where the character grew up and the character's religion (or lack thereof) and all of these choices make a difference.

Another strength is in how the turn-based system works. When you move or perform any action time flows. When you don't time stands still. This means that the game can have as high or low a pace as you want it to have at any given moment and that it moves seamlessly from a high to a low pace and vice versa. There is no waiting, e.g. for enemies to complete their turn, and you can also take as much time as you need to think before acting.

The game has a reasonable amount of optional side-quests, different items to find and different regions to explore. The graphics are nothing special, but entirely adequate. The music is quite good. So far, it all sounds pretty good.

Where does the game fail, then? Unfortunately it fails at the most important thing for this kind of game. Combat! What is wrong with it? It doesn't require any skill. You control a single character with a rather limited repertoire of combat actions, mainly slashing/bashing, shooting, or burning the enemies, The same is true for the enemies. This would be okay in a Diablo-like action RPG where the fun and the challenge comes from the high pace. But for a turn-based RPG this is not adequate, combats should require some strategic thinking and since here they don't fighting enemies becomes a dull routine matter. Since much of the game, like with most RPG's, consists of fighting this is clearly no good.

All in all, Eschalon is an old-school turn-based RPG with a couple of good qualities which is unfortunately dragged down by dull combat. I wouldn't really want to call it a bad game, but there are plenty of better games in the genre (although Eschalon beats many of these games in some respects, only not where it really matters) that I would recommend over this one.
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14 人中有 11 人(79%)觉得这篇评测有价值
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0.6 小时(记录在案的)
发布于:2014年2月16日
Playing this trilogy for the second time through. While not graphically superior to any RPG of late, this game franchise has one of the most involved story lines you could ever ask for. Seriously deep character development are coupled with a world that you will completely get lost in. The story will take you through a lifetime of betrayal, friendships and evil that will leave you speechless. Any fan of RPG's will be right at home here with a D&D style interface, Ultima style spell books and some of the most memorable adventures I have personally ever been a part of. Every second of this game drips with pure love from the developer whom I can only assume is an even bigger nerd than I am :)
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16 人中有 12 人(75%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
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35.7 小时(记录在案的)
发布于:2014年6月16日
I will never know what lies in the goblin citadel because THERE ARE TOO MANY DAMN MINOTAURS. This game is very hard, i only reccomend if youre ace pro at these sorts of RPGs and have little to zero anger issues.
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18 人中有 13 人(72%)觉得这篇评测有价值
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0.8 小时(记录在案的)
发布于:2014年1月18日
Its not a bad game. Somewhat older graphics and style of gameplay. It seemed very simplified game at first but later it becomes harder as you start to travel further from the begining. I realized later after constantly dying often that this wasnt so simple of a game. Some creatures are extremely hard to kill, and the trick of running to edge of the map to heal on the other side of the next map, is what I mostly did to try and survive. (that and to save often) Its a worthy game in my opinion and I enjoyed very much. Just waiting for the next version to come out on steam.
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