Theme Park Studio is a powerful suite of tools that allows players to design, build, and experience stunning amusement parks of their own design. Players can build whatever they can imagine, and then share it online for others to experience.
User reviews: Mostly Positive (189 reviews)
Release Date: Feb 27, 2014

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game may or may not change significantly over the course of development. If you are not excited to play this game in its current state, then you may want to wait until the game progresses further in development. Learn more

What the developers have to say:

PLEASE READ OUR DEV ROAD MAP BELOW. ANIMATED RIDES COMING PHASE 2, COASTERS PHASE 3 Theme Park Studio is still in development and is being released in stages. Please only purchase if you are interested in being involved in the ongoing development of this exciting project. This includes testing, debugging, and supplying new feature requests! We listen to our backers! We have been, and continue to be, a community based project!!!

PLEASE NOTE: Coaster construction is 60 percent complete and will be released in a future stage (see development roadmap below).

Current Status:

As described on our Kickstarter update, this first release basically allows our community to get started designing their parks, creating custom assets, and importing/sharing custom scenery.

Most modules are 70 percent complete. Each will be released in phases, with additional modules unlocked as we polish and add new features requested by the community.

Looking back, the game has branched out way beyond its original design, as we listened to our customer base. We have held focus group meetings with backers, interacted with forum members, and truly set out to build the ultimate theme park sandbox game, shaped by the community.

Below is our current development road map:

The Current Build Includes:

Full featured editor with easy to use transform tools and helper functions.

Dynamic Custom Scenery Builder. Using our build sets, or your own custom sets, create unlimited custom scenery that give your park a unique style. Objects created can saved with embedded meshes, textures, and thumbnails, then shared with friends. When finished simply drop into your library folder and they instantly become part of the custom libraries.

Extensive importing/exporting tools for easy file sharing. We have put extra effort into allowing players to easily share all their amazing designs with simple one click imports! Custom scenery, materials, lights, paths, parks and skies can be easily exported to a single file with an embedded thumbnail. When finished, simply drop into your library folder and they instantly become part of the custom library for easy inclusion into your projects.

Powerful real-time path tools. Please see the videos for a detailed view. This extremely powerful tool allows players to quickly build, layout their park with complex curved paths, walls, bridges, and foundations. You can even attach trees, meshes, or particles effects like torches that will be automatically created, and positioned, for you.

Particle Library - A few particle effects are included in this build, with the full particle editor coming in a future update. Particle effects are 80 percent complete.

Built in object libraries including shops, cafes, castle, and more... Easy placement makes creation a snap:

Full tee library using our proprietary 3d procedural vegetation system with automatic LOD generation.

Flat ride library: PLEASE NOTE: Flat rides are static and just for aesthetics. The animation module is 60 percent complete and will be unlocked in a future update.

Light Library: Place lights easily with fully adjustable properties including color and attenuation;

Terra-forming. Our engine will procedurally paint your landscape based on user specified textures and parameters. 12 textures are used to accomplish the final result, so smooth transitioning is done for you. However we realize some may want to paint paths and since this tech already exists in the engine, we are looking at painting in an upcoming update (based on user request). Other than that, the terra-forming is very complete and powerful. Creating complex landscape is very simple, and easy to use.

Environmental library with customizable properties

Water with customizable properties.

Our next Phases Include
Phase 2:
Custom flat ride designer and animator, with ultra realistic physics. This module is one of our finest. It includes proprietary tools and technologies that allow players to build custom rides from scratch, with amazing realism, using patented technology. This module is currently 60 percent complete.

Phase 3:
Coaster construction. This module quite a lot already finished including on the fly rail type changing, coloring, station linking, rail supports, lifts, cat-walks, and more... However we want to continue to add additional features requested by the community.

Phase 4:
Music streaming with new custom DLC sound tracks.

Phase 5:
Custom train design. This module is extremely powerful and almost fully complete. Please refer to our videos for a detailed look. Here you can create almost any custom train imaginable, including importing your own custom meshes, built by you or downloaded from the community

Phase 6:
Keyframer. This powerful module is 80 percent complete and is for advanced users that want to hand animate objects and physics for that extra detailed touch. Please see video library for a detailed look.

Phase 7:
Particle Effects. Particle effects are 80 percent complete.

Phase 8:
Guest integration with path-finding AI and behavioral trees.”
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Recent updates View all (4)

October 6

Coaster Stage 2 with Oculus Rift Now Released!

Hello Everyone,

A new update has been uploaded and it contains many great new features.

We are pleased to announce that this new build integrates Oculus Rift support. This is a feature many of our Kickstarter backers have been looking forward to, so we set aside time during this development stage to add Oculus support and fulfill our Kickstarter commitment. We sincerely thank our backers for their continued support. To activate Oculus Rift from within Steam, simply right click on Theme Park Studio from within your game library and click 'Properties'. Next click 'Set Launch Options', type in -oculusfullscreen ( for fullscreen mode) or -oculus for windowed mode.

In addition, this build also contains the following new features:

Four new coasters (Giga, Dragster, Floorless, and Inverted)
Animated brakes transport tires, and new LIMs
Block segments
Multiple trains per coaster
Dynamic track selection (change coaster track type even after you build your design)
Dynamic train length
Advanced Properties Panel
Custom Train Importing
Brake hold time
Fullscreen mode

These enhancements will greatly improve on the quality and realism of your coasters.

Most of the audio has been recorded and over 200 samples created. Audio will be integrated over the next couple weeks. We will also be finishing wood coasters for the final Stage 3 release.

In case you missed it, here is the September Park of the Month by EMC2.

We look forward to continuing to work with you during Early Access and appreciate your support!

Theme Park Studio Team

5 comments Read more

August 8

Coasters Stage 1 Now Released!

Hello Everyone,

We are very excited to start rolling out our roller coaster construction tools.
The new Express Coaster Editor allows you to quickly build amazing coasters in minutes. With this power editor you can bend, stretch, twist, and pull rails into almost any shape imaginable/ There is also a specialty segment library for easily dropping in Loops, Cobra Rolls, Helix, Batwings, and more! There is also a full support library allowing you add additional supports of your choosing through a simple point and click method.

Once finished, you can upload your coaster to Steam Workshop, or download coasters from Steam Workshop built by the community.

As we mentioned in our last newsletter, coasters will be released in 3 stages. Coasters are clearly the largest, and most exciting part of Theme Park Studio, and require extra effort to give them the attention they deserve. We wanted to get a copy into your hands, so we broke it up into 3 stages.

This build represents Stage 1 and has the bulk of the functionality included.

Stages 2 and 3 will be released next. Much of the functionality in the upcoming stages is complete, and will be released as we finish.

Also, over the next month additional coaster trains and rail types will be released including:
Mine Train
And More!!!

Click here for a video showing the amazing coaster models already built:

Stages 2 and 3 will also include Rail Smoothing, POV physics, Multiple trains per coaster, Audio, and Accelerators/Brake objects

Click here for a video tutorial that demonstrates just how easy it is to build a coaster with the new Express Editor:

This new module allows players to build amazing coasters easily and quickly. Advanced users still have access to specific rail position, heading, pitch, roll, tension, accelerator, and brake properties for additional customization.

Both the Express Editor and Advanced Properties panel will allow both the casual gamer and advanced coaster enthusiast to build almost any coaster imaginable.

Thank you for supporting us during Early Access, we look forward to seeing all the amazing coasters the community will create!

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“For all the people who want to be an Imagineer , this is the game for you”
Orlando Attractions Magazine

“Theme Park Studio should make a lot of the Roller Coaster Tycoon fans very happy as well as breathing new life into the theme park and roller coaster sim market”

“Theme Park Studio is everything you could want in a theme park simulation game. Roller Coasters, Flat Rides, Theming, the entire package is absolutely fantastic!”

About This Game

Theme Park Studio is a powerful suite of tools that allows players to design, build, and experience stunning amusement parks of their own design. Players can build whatever they can imagine, and then share it online for others to experience.

'Theme Park Studio Professional Edition' is scheduled for use in 2014 by Intamin Amusement Rides to showcase their newest coaster designs.

Theme Park Studio includes Steam Workshop integration. You can now browse through libraries of Parks, Rides, Custom Scenery, and Environments built by the community, without ever leaving the program. There is also a new 'Publish' feature, for uploading your creations directly from Theme Park Studio.

The 'Enter Park' feature adds a new dimension by allowing players to take a virtual tour of community built parks. In addition, the upcoming Oculus Rift support will take the virtual park experience to a whole new level.

Theme Park Studio has been in development for 1 1/2 years and integrates our proprietary game engine and IDE used in the serious games industry.

Please join us, through early access, in continuing this exciting project. Early Access will provide the means to take this title even further, and make Theme Park Studio the ultimate theme park simulator.

Using our rich toolset, players begin by sculpting their terrain, creating lakes, rivers, and raising knolls and mountains. Next, the opening gate is set and paths are placed with our easy path tools. No staggered or sharp edges here, just smoothly curved pathways procedurally built on the fly. With the click of a button, fences are created, stairs are generated, and trees are procedurally placed. Now it's time to build some rides. Coaster creation is both easy and flexible. Coaster rails can be bent, twisted, and shaped into almost any design imaginable. Add brakes, accelerators, tunnels, or have the coaster scream through a custom mesh, like a volcano. There is virtually no limit to what you can come up with. Prefabricated template pieces are also provided as helpers. Want to add a batwing or cobra roll? Simply click the icon and it will drop right in. All the power combined with all the ease of use.

Theme Park Studio broke new ground when we unveiled our custom flat ride designer. This unique module allows to design, build, and invent custom rides. Physics can be applied to objects connected by custom joints. Next, animations are applied to these physics objects. Animation properties include, Torque, Force, Dampen Torque, Dampen Force, Position, Rotation, and Scale. With this functionality the number of flat rides you can create with Theme Park Studio is virtually unlimited! If building custom flat rides is not your thing, no problem, simply select from our library of pre-built rides. In just one click, the ride drops right in to your park, with full physics and animation built in.

Next, fill out your park with restaurants, gift shops, bathrooms, etc.. You can pick from our built in libraries, or download custom meshes and import them for maximum customization. Turn your park into a stunning, picturesque environment with our procedural vegetation libraries. With a simple click drop in trees, hedges, bushes, and flower beds, that subtly sway in the wind. Using our particle effects engine, add fountains, fireworks, smoke, and torches for the final touch. Finally, open the park to guests and watch the peeps tour your park and ride your custom coasters and flat rides. You can also take a first person virtual tour through your park, and experience your own rides. Theme Parks are easily saved and archived. You can upload them to one of the Theme Park Studio coaster exchange sites that will be coming out soon. Theme Park Studio is a product built for the community where players can truly build the amusement park of their dreams.

Theme Park Studio features include:

- Steam Workshop Integration. Players can now simply browse through libraries of Parks, Rides, Custom Scenery, and Environments, and with a couple clicks, become immersed in a virtual theme park world! You can also publish your custom built parks directly to Steam Workshop to share with the Steam community!

- Custom coaster creation. Players can bend, pull, and stretch coasters into any design they wish. Prefabricated templates are provided as helpers, if desired

- Custom Flat Rides. Design your own flat ride from the ground up, or select from our pre-built ride library.

- Park guests: After opening your park, watch park guests (peeps) tour your theme park and hop on your coasters and flat rides.

- Mesh importing: Build your own environmental objects and import them for maximum customization.

- Particle effects, including fire, smoke, fountains, fireworks, and weather effects. Our particle effects module is very versatile, allowing the player to create a wide range of effects. Particles can have triggers for setting up shows or like coasters splashing through water.

- Landscaping: Import your own height maps and textures to create stunning landscapes, or custom sculpt one of your own design.

- Water: Control water parameters like speed, level, color, and ripple size.

- Vegetation: Our engine features an advanced vegetation solution. Our proprietary technology allows players to build everything from grass to elaborate oaks. Trees are procedurally generated and can be controlled by custom wind and turbulence settings. This technology has been integrated into Theme Park Studio.

- Oculus Rift Support: Due to overwhelming requests for this support, we are proud to announce this cutting edge technology will be included in all versions of Theme Park Studio.

System Requirements

    • OS: Windows XP or later
    • Processor: 2.2 GHz dual core processor
    • Memory: 2 GB RAM
    • Graphics: Nvidia 8800 GPU
    • DirectX: Version 9.0
    • Hard Drive: 5 GB available space
    • Sound Card: DirectX compatible
    • OS: Windows XP or later
    • Processor: 2.2 GHz dual core processor
    • Memory: 3 GB RAM
    • Graphics: Nvidia 8800 GPU
    • DirectX: Version 9.0
    • Hard Drive: 5 GB available space
    • Sound Card: DirectX compatible
Helpful customer reviews
21 of 22 people (95%) found this review helpful
37.0 hrs on record
Early Access Review
Even though Theme Park Studio is harder to learn to adapt with controls and mechanics when compared to RCT3, the game itself has almost no limit in terms of creativity. It lacks the money management aspect, but for someone like me, who likes creating awesome parks without money limit, this game is for you. All it needs now is the complete release and refined building tools!
Posted: June 19
Was this review helpful? Yes No
15 of 18 people (83%) found this review helpful
1,554.9 hrs on record
Early Access Review
One of the greatest Games ever was and still is the RollerCoaster Tycoon Trilogy.
RCT3 banned me on my PC because I really love RollerCoasters of all Kind.
To build them and to take a ride on my creations was great!

BUT RCT was yesterday, TODAY is "Theme Park Studio" from Pantera Entertainment!

TPS is a Early Access Game and RollerCoasters will be possible to create when Phase 3 is finished!
Until now you can build Flat-Rides!

But the whole Set of Tools is so powerful you will seek for that in thousand other games but you will not find them!!!

The WorldTool is great. Build your world with Brushes and paste everything on it (Trees, bushes, flowers)
Build Paths and let them go thru your Park like a silly snake!
Build finished Flat-Rides or build your own with different kind of shapes and let this shapes rotate, move and so on with powerful animation Tools!
Every part you set into your world can be moved, resized, rotated and saved for later needs in your librarys!
Let your library grow and grow and build YOUR ultimate Theme Park that you ever wanted to have!

The ONLY thing that is NOT possible in your Park is BECAUSE YOU did't imagine that!
People with the biggest imagination (or craziest) will have the best Parks :)

Everything you need to do is to back up those Guys at Pantera Entertainment directly on Steam or give them back up on kickstarter!
Belive me: You will say: EVERY cent I paid for it is worth!


The NEW Coster Editor is now available = WOW!

(Sorry for my english but I am living in Germany, so if you find spelling mistakes you can have them, put them in your pocket and save them for poor times :) )
Posted: July 21
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11 of 13 people (85%) found this review helpful
1.4 hrs on record
Early Access Review
This game has a lot of great potential, but it is definitely a long way from being finished. Would recommend it, only because I see the possibilities down the road.
Posted: June 23
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11 of 13 people (85%) found this review helpful
122.0 hrs on record
Early Access Review
If any of you out there are like me and love theme parks but also like to build things, Theme Park Studio is for you! I purchased the early release just a few weeks ago and I'm hooked. Theme Park Studio developers are listening to what people are saying, and because of that the game is coming around wonderfully. It's only still in early release and already it's features allow for you to build just about anything you can think of.
I highly recommend this game.
Posted: June 18
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10 of 12 people (83%) found this review helpful
0.4 hrs on record
Early Access Review
It's obviously a work in progress... but I can see a lot of potential here.
Posted: June 26
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227 of 258 people (88%) found this review helpful
25.3 hrs on record
Early Access Review
What is Theme Park Studio and who would want it?

Theme Park Studio is a sandbox theme park building simulator game with no limits. You can build as much as you want however you want. Once you figure out how the program works, it is really fun and you can make gorgeous things. Gone are the days of being stuck to a stupid grid, forcing strict limitations on where you can put stuff. Also gone are the days where you are stuck with the limited content that the devs provide. Importing new content is easy, and the program is specifically designed for no fuss custom importing of 3d objects, terrain brushes, scenery, textures etc... You can even create and customize your own skyboxes.

So you should purchase if:
*You want to help out and support some awesome devs who are open, honest, and passionate about their game
*You love making pretty things and being creative
*You want to get involved in the already awesome growing community and start contributing

You should not purchase if:
*You are looking for the next Roller Coaster Tycoon game. This is a sandbox pure and simple. There is no money management or scenarios of any kind. Although there is a strong possibility that it may be added in the future.
*You are a party pooper or a hater
*You are looking for a 100% perfect feature complete product. It's early access. Do bear that in mind and when they say "Please only purchase if you are interested in being involved in the ongoing development of this exciting project" They aren't kidding.

I will continue to update this as development continues.
Posted: February 25
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