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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more
Happy Friday! It is time to preview set 2 of 3, of the upcoming flat ride library.
Last week we presented: Sky Whirl, Super Round Up, Giant Sky Chaser, Bumper Cars (exterior), Intamin 1st Generation Freefall, KMG Experience, and Bumper Boats.
This week's batch contains more custom backer requests, including a unique custom backer design of a variation of a Condor with hydraulic arms.
This 2nd set includes: Chance Wipeout, Chance Turbo, Classic Coney Island Ride, Hay Baler, Custom Backer Design (Condor variation), steerable Bumper Cars (interior), and Zamperla Tea Cups
We also just finished adding audio to all the rides. One of our favorites was the 1st Generation Intamin Freefall. From start of the ride, up the elevator, and down the drop we used recordings from the ride, which makes the riding experience very immersive. We hope you enjoy it and all the rides coming your way soon!
Next Friday we will be back previewing set 3, which will include steerable Go Karts, Zamperla Backflash (which takes advantage of our specialized physics based animation solution), Rotoshake, and more!
Have a great weekend and thank you for your support,.
Theme park Studio Team
We have been working hard on the upcoming flat ride update and custom backer ride requests. Most of the rides have been built, animated, and imported into TPS and will be released soon.
These include backer requests for modern rides, nostalgic rides, and even some innovative backer custom ride designs. We are currently finishing the audio for all flat rides. The ride library turned out spectacular and will nicely fill out projects, turning them from small parks into major attractions.
This will also complete our commitments and free up some time to improve TPS and start a final round of bug fixes and community requests..
We have also created a new front end interface. We understand some of our customers want an easy way to experience some of the amazing parks created by the community. You can now easily select the park of your choice through a beautifully animated front menu. After selecting your park, simply click "Enter" and a new 64 bit runtime module is launched, dropping you off at the front gate. This new runtime module has a much smaller footprint than the editor, as it contains only the render module, so basically it runs leaner and meaner.
We also added emissive lighting, seen in some of the upcoming screenshots, which take our night scenes to a new level.
Finally we created some awesome new interactive rides including Go Kart racing, Bumper Cars, and Bumper boats.
Here are just a few screenshots of some of the upcoming rides, with a series of new rides being presented every Friday, leading up to the update release in a few weeks.
Theme Park Studio Team
“For all the people who want to be an Imagineer , this is the game for you”
Orlando Attractions Magazine
“Theme Park Studio should make a lot of the Roller Coaster Tycoon fans very happy as well as breathing new life into the theme park and roller coaster sim market”
“Theme Park Studio is everything you could want in a theme park simulation game. Roller Coasters, Flat Rides, Theming, the entire package is absolutely fantastic!”
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