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Hotfix will be coming later this week to fix a couple minor issues.
-Several pieces in the User Interface have been given a streamlined design and re-skin! Turn Timer, Combat Log, Mission Objectives, Enemy Targeting, Escape Menu, Confirmation Dialogs, OOT activations, Toolbox, and the Action Bar are all new and improved. Minimap has been removed.
-No balance changes for this release.
-Fixed a major bug that prevented Mac builds from loading.
-Turn timer is now disabled in single player games.
-Hotkeys are no longer disabled when tabbing between elements.
-UI now correctly clarifies when an action is disallowed and why.
-Private matches now have updated art and restored functionality.
-Stormcall and Detonate Halfjack Mine no longer cause crashes.
-Lines drawn to targets in range are sometimes not drawn to all valid targets.
-The Free Strike Warning message may appear incorrectly under certain circumstances.
-A warjack's model may not despawn if killed while knocked down.
-Enemy Cinerators in Mission 7 may become stuck if the player runs their army to the mine when the Mission begins.
-Framerate may drop or hang during the AI turn on Single Player and Skirmish Matches with heavy troop numbers or systems with minimum required hardware.
-There are currently no Hotkey or Keybindings settings in the Options Menu.
-Darius cannot deploy in ranked MP, this will be fixed in upcoming hotfix.
-Alexia can sometimes cause a stuck activation when crafting thrall runes.
-Currently overlapping old and new UI when deploying in No Man's Land campaign, this will be fixed in upcoming hotfix.
-If you experience a crash, please email us with the circumstance of the crash, your dxdiag file, and your warmachinegame.log file.
-Please check our Known Issues Mega List in the Bug Reports page on our forums for a full list of Known Issues.
“Overall, Warmachine: Tactics early access is a blast to play for new initiates or grizzled adepts alike. For those already introduced to the tabletop game, they will find an excellent translation of the miniature combat, but now with living, breathing characters destroying each other as opposed to being put back in their foam. Those that have not yet joined into the geekcraft of wargaming will find an enjoyable, challenging player-on-player experience that is pleasing to the ear and the eye alike.”
4/5 – Nerd Reactor
“Gameplay, overall, in Warmachine Tactics is a blast. It’s not without its minor flaws, but getting to get into the nitty gritty of each unit and doing cool things like combined attacks, casting spells with your warcaster, or slamming your opponent to the ground with a warjack are sheer joy.”
The Dread Gazebo
“"I feel like someone opened the Ark and I wasn't closing my eyes..."”
4.5/5 – Hot Pepper Gaming
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