Forge Quest is a dungeon crawling rpg set in a voxel world. Explore the land full of chickens on a light hearted quest to becomes heroes. Delve deep into the randomly generated dungeons to battle monsters, find treasure and upgrade your equipment.
User reviews: Very Positive (277 reviews)
Release Date: Nov 20, 2013

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

“Welcome to the Forge Quest Early Access launch!

Forge Quest has been in development for some time now, and it has gone through many changes. At this stage most of the major content is complete. However, there are still a few features we would like to implement before calling it complete, including a large amount of polishing and balancing of the overall system.

We are very interested in hearing user input about our game. We are open to new ideas from the community and want to have the userbase involved in the development process. Even after the game is released, we intend to continue developing Forge Quest, adding additional features not yet mentioned and expanding the overall game.

Below are the major features that need to be completed
- Final Boss
- Additional Storyline Content
- Pets System
- Additional Equipment & Crafting Options
- Icons & Other Misc Assets
- Achievements
- Bug Fixing
- Balancing”
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Recent updates View all (44)

March 23

Release 1.54.2b

This update has a good mixture of both bug fixes and content additions. It ended up being a lot larger then originally intended. The most notable additions are weapon charge attacks and support for multiple network interfaces.

Content Changes
  • Some weapons now have charge attacks, hold in the attack key to charge, and then release once the charge effect appears. These attacks do more damage and increase the interactiveness of weapon combat.
  • Weapon damage numbers have been modified to assure balance.
  • Some weapon’s basic attacks are now changed, Pistol and Alchemy Bomb
  • Added shop and items to the chicken vendor. Super secret way to unlock it.
  • Added a OpenGL version checker at the beginning of the game. This isn’t a perfect checker, but in most cases will tell you if your not able to play the game due to poor OpenGL support. I still get many crash reports from people that are not sure why they crash, this should help inform them.
  • Updated a bit of the in-game character menu UI. Now has top and bottom bars and added a bunch of blue color. Overall I think it makes the UI a bit more understandable.

  • In a previous update we added a damage increase on rarities of weapons. We are not changing this, but we shifted the range from +0% - +50% to -25% - +25%. This balances weapons more with the monster health algorithm.

Fixed - Major
  • Added a number of extra checks for bugs in which were reported but not able to be reproduced. Should fix a few issues, but not guaranteed for any particular issue.
  • Fixed crash that could sometimes happen when using the dialog.
  • Fixed crash that would be caused by pets when exiting to the main menu.
  • Fixed memory leak, weapon objects were not deleting due to a circular reference
  • Fixed, bug that caused crafting to cost more then it showed when in a multiplayer game.
  • Fixed bug that allowed players who were still upgraded for the tutorial to use that character in the game by connecting to different host game.

Fixed - Minor
  • Only one hover view for an item will show at a time. Before this could be bothersome when drag equipping an item, as the hover view would stick until you moved your mouse into that item again.
  • Fixed a number of dialogs that wouldn’t let you escape button out of.
  • On some machines, the glLineWidth didn’t work, meaning some UI interfaces had odd looking borders. This was most notable in the class tree views. A workaround was added to simulate the line width correctly on these machines.
  • Fixed, store menus wouldn’t update player’s gold amount properly.

Network Interfaces

An additional configuration option is now available, you can select a preferred network adapter (listed by their IP address). For most people you won't need to touch this, but if you have multiple network interfaces such as wired AND wireless, multiple cards, or make use of VPN software like hamachi/tunngle/etc to play your games then this setting will help you.

For example, suppose I have a local ethernet address of and a Tunngle address of currently active. If I wish to play a LAN game with my friend who just came over, I would want to go into the network options and be sure that it is going to use "".
Only local LAN traffic, and any forwarded by my router will reach me. But if I instead wish to play with a friend across the internet via Tunngle, I would select "" as the adapter to use.

As always, if you experience any issues with this release please let us know on the forums or directly at

Forum post for bugs and discussion

0 comments Read more

March 15

Release 1.54.1b

Today's release is all about bug fixing. There were a number of crashes that were reported and we wanted to address plus a number of minor things which have been bugging us.

The most important change in this build is we added a crash reporting feature. This feature is currently only available for windows users. If the game crashes, you will be prompted with a window to send a crash report. Fill out all information you can think of in relation to that crash, what you were doing before, what might have caused it, ect...

The crash reporter will send the text you provide, plus a development crash dump to us so that we can properly debug what might have caused the issue. This is a great leap forward, as the crash dump will let us know exactly where in code you crashed and usually allows us to solve the problem. So we encourage anyone who experiences a crash to please use this feature!

As always, if you encounter any issues with this build please feel free to let us know. You can contact us directly by e-mailing us at, or you can least a post at the link below.

  • Added crash report feature to the windows build. We encourage anyone who experiences a crash to fill out and submit the crash report window when it appears.

Fixed - Major
  • Fixed crash that would happen when you are hit by an enemy after they are already dead. Normally would happen with monster mod that left poison trails.
  • Fixed crash when player was killed by a poison trail.
  • Fixed crash in upgrade process with some old items, weapon_bow_critical and weapon_bow_energy
  • Fixed bug that could cause crash on swapping items.
  • You can no longer add sockets to “Outfit Head” items.
  • Fixed, unable to equip runes to slots 2 or 3 if they are of a different color than the first slot when using double click or Enter at the rune selection screen.
  • Fixed, using the teleport scroll crashes the game.

Fixed - Minor
  • Abilities no longer show level, instead show rank of that skill you have as it should.
  • Outfits no longer show a level in your inventory.
  • Fixed issue that sometimes prevented the moving of consumable items in the quickbar.
  • “Outfit Head” items now show up in your inventory under their own heading.
  • Options to modify a socket to the same color has been removed.

5 comments Read more
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About This Game

Forge Quest is a dungeon crawling rpg set in a voxel world. Explore the land full of chickens on a light hearted quest to becomes heroes. Delve deep into the randomly generated dungeons to battle monsters, find treasure and upgrade your equipment. Play single player, or invite your friends to play over the internet and crawl the dungeons together.

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows 7
    • Processor: x86-compatible 1.4GHz or faster processor
    • Memory: 300 MB RAM
    • Graphics: OpenGl 3.2 compatible 3D graphics card with at least 256MB memory
    • Hard Drive: 150 MB available space
    • OS: OSX 10.7
    • Processor: x86-compatible 1.4GHz or faster processor
    • Memory: 300 MB RAM
    • Graphics: OpenGl 3.2 compatible 3D graphics card with at least 256MB memory
    • Hard Drive: 150 MB available space
    • OS: Linux - 64 & 32 bit
    • Processor: x86 or x64 compatible, 1.4GHz or faster processor
    • Memory: 300 MB RAM
    • Graphics: OpenGl 3.2 compatible 3D graphics card with at least 256MB memory
    • Hard Drive: 150 MB available space
Helpful customer reviews
7 of 8 people (88%) found this review helpful
63.3 hrs on record
Posted: March 15
Early Access Review
I enjoyed playing this game immensely and I still do because it's just fun to keep on playing. Due to the fact that it's still in development the storyline isn't much still but it's still fun to just play and go around hacking and slashing, exploring, and looting what there is to loot. I will say that it's extremely fun to play if you have a friend to play with (Not that it isn't fun to play by yourself) whether you're actually playing through the game to finish the story or to just goof around and have a fun time. I recommend this game to anyone that has an interest in dungeon crawlers or voxel games and that just like to play games with action and/or adventure in them.
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13 of 13 people (100%) found this review helpful
18.8 hrs on record
Posted: December 14, 2014
Early Access Review
My initial thought about this game was that it looked strikingly similiar to the game "Cube World." Upon playing it, however, I learned that the two games are in fact very different. This is a game for RPG lovers who are up for a fun challenge. There are lots of things to do, and I find myself constantly hoping for new gear with which to upgrade my current gear. Is this a fun game? Oh, absolutely. Are it's bugs game breaking? Not in the slightest. At least, none that I've come across *knocks on wood* I only wish that armor equiped shows up on your character.
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11 of 12 people (92%) found this review helpful
63.9 hrs on record
Posted: October 11, 2014
Early Access Review
Great fun, addicitive, repetitive and humourful. I've put 53 hours in so far and I still enjoy every patch.

Developers are pro active and listen to all feedback. Worth the buy x
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5 of 5 people (100%) found this review helpful
56.0 hrs on record
Posted: January 14
Early Access Review
This game is amazing with a high potential to become an awesome game for a very low price. Yes it is early access and they are still working on it, there is no release date for a final version. The developer care so much and are always present in the forums and help if you mention problems or bugs and solve them in no time.

When I bought it, I had my first play through and after this I could start on a higher difficulty with the same character. I had my second play through and got the invitation to play the pre-release of the new version. Now, with the latest update, they over thought everything they made before, changed all dungeons and now on my third play through I have the feeling to play a brand new game!

You start with your character and your sword in a small village. You talk with some people and choose to become a hero, start with the tutorial and your first dungeon in which you have to solve puzzles, avoid mean traps and fight monster mops, mini bosses and the final boss at each level. Don’t forget to collect the loot, weapons, boots, gloves, shields, helmets, gold to prove you always have the best one attached. Combine the runes you find, put them into the sockets to make your weapons and armor much more powerful. With the gold you purchase better weapons, potions and (if you like to) dresses and funny hats (you will do this later, when you have more gold as you need). Also you can buy pets, which are powerful helper in the dungeons. Some can do hard attacks, other spit fire, stun enemies or just take all the agro so you have a free hand to cast spells.

Spells? Of course you earn experience points with every kill you make and every new level you reach gives you one point to spent for spells and perks. If you spent enough points for one class you can choose your subclass with even better abilities. Feel free to spent points for Warrior and Mage, this can be a good combination and depends on your style you’ll play.

You really should get this game if you like dungeons, puzzles, monster mobs and tough bosses. It’s really worth its money! Get it for your friend as well to play it in multiplayer!

+ Random beautiful designed dungeons
+ Good Puzzles
+ Tough enemies and bosses
+ Plenty of loot
+ Customization with dresses
+ Contains chickens
+ Multiplayer with up to 4 players

- Often way too much loot so your inventory is full and you have to discard or sell them
- Puzzles too easy
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4 of 4 people (100%) found this review helpful
9.1 hrs on record
Posted: October 6, 2014
Early Access Review
So far, I see a game with potential, just needs more polish. In the combat there are a few issues with switching weapons and the lag between them. A few missing tutorials in lockpicking.. Dungeons seem a bit directionless at times, and as far as crafting goes... its hardly a prominant point in the game. I can dissesmble a high ranking piece of gear for the reciepe, but then I can only craft a lower gear, which is fine.. but, the only way to upgrade the gear.. is with kits, that can be found in the dungeons (not so frequently either). Crafting dust is too abundant.. and if you harvest ore (by playing a game of jewel quest.. without the chain combos).. after loading a game again in the same place or even exiting the dungeon you will have all tapped out ore ready to be havested again. Basically, I thought I was going to be doing some major crafting in order to progress further in the game.. but instead, i'm just buying or finding all my gear. Game at its basics are fine, just don't expect to see a major portion of forgeing on your quest. ;) (Maybe I misred the title?)
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3 of 3 people (100%) found this review helpful
1 person found this review funny
27.4 hrs on record
Posted: January 7
Early Access Review
Forge Quest is a delightful little voxel RPG, with elements drawn from Zelda, Adventure Quest, World of Warcraft, and many other incredibly influencial titles. The combat is responsive, and the gameplay smooth. The options leave something to be desired, and its not fantastically optimized, running a steady 20-30 fps most of the time.

In only a few hours, a friend and I have experienced many bugs and some of them a wee bit game breaking - however, they didn't stop our immense enjoyment of the game.

While the performance screams early access, the gameplay is polished to a damn shine.
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4 of 5 people (80%) found this review helpful
1 person found this review funny
17.0 hrs on record
Posted: November 10, 2014
Early Access Review
A cheesy cartoony dungeon crawler game with a story so cheesy.....You'll need some wine to go with it. Very fun to play with or without friends. The only downside is a bit of lag in some areas and some small bugs here and there but something to really give it a try. Dont hate it till you've tried it.
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2 of 2 people (100%) found this review helpful
9.7 hrs on record
Posted: October 9, 2014
Early Access Review
This game is amazing. It is extremely fun, and difficult at times. It is very fun to find and forge new gear. It has some humor in it, but the game gets reeeeaaal deep,
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3 of 4 people (75%) found this review helpful
13.6 hrs on record
Posted: November 12, 2014
Early Access Review
Forge Quest is an RPG-esque dungeon game.

Forge Quest is all around an exciting game, packed with eloquent and humorous dialogue. The classes are diverse and have their own interesting abilities to go along with them. The dungeon's designs are unique in their own ways and really bring out some of the core features of the game. The Boss's are difficult and have their own special attacks, aside from the fact most of them die to the chicken.


- Interesting Storyline
- Interesting crafting system, could be more streamlined
- Classes are fun, have different aspects, have build up to more advanced classes suiting your playstyle
- Spells and abilities are unique to their classes and suit the builds of that character
- Weapon system is intuitive and easy to use
- Inventory system is well organized
- Differently sculpted items, some better fit classes, same with armors
- Cool pets

- Dungeons are extremely difficult to navigate, and can take upwards of an hour to complete if you take the wrong paths
- There are some spots where you can get trapped in by monsters and easily killed
- The crafting system is difficult to understand and use, could be more intuitive
- After a certain point, leveling and getting money becomes a grind, as it usually does in games like this
- Although the story progresses, a lot of it is similar to previous points in the game
- Pets can get stuck, lost

Overall Forge Quest is an extremely fun game to play, but the dungeons can get tedious as you complete floor after floor looking for the right door to take. The pets are fun to have around but can get in the way. Also having to activate the pets every time you want them to attack can get annoying.

Let me know if this review helps, but please, this is just my opinion.


Your local janitor
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2 of 3 people (67%) found this review helpful
12.4 hrs on record
Posted: December 25, 2014
Early Access Review
It can get quite repetitive but the rewards and gear, even dialogue compensate for that. The story is actually pretty good and heart warming. Graphics are pretty good and the combat is very smooth and even difficult on easy mode. Mobs will swarm you so that makes you think about strategies and how you approach your enemy. The game has a borderlands loot system along with skyrim upgrades feel. The Looting WGBPO system in Borderlands is in. The skyrim upgrade feel when you combine equipment together and improve it's stats so it can never be outdated. Getting a shield is also highly recommended it's a good stalling tool because shields void ALL damage but has a limited health counter. This was well worth the buy considering it is discounted. Loved it and it'd be great if more people played this to support its ACTIVE devs.

10/10 would leave waifu to pray gaem
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3 of 5 people (60%) found this review helpful
12.3 hrs on record
Posted: November 20, 2014
Early Access Review
Excellent game with surprising depth. Lots of content for a early access game and the devs are making frequent updates.

The game has really come along since the early beta builds and feels very complete at this point.

There are three "classes" each with two sub classes, so depending on how you want to play you can get some good replayability on it. Dungeons are mostly randomly generated so that is nice as well.

For items they have a very cool upgrade process so that sword you pick up can be continually improved and compared to ARPGs you don't have as much RNG in play for your gear. Items can also have sockets and the runes you socket can be very useful and powerful.

A few quirks related to controls but nothing that you can't easily get over.

PS: I suck at reviews, but this game is too much of a hidden gem to not review.
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1 of 2 people (50%) found this review helpful
14.9 hrs on record
Posted: October 23, 2014
Early Access Review
This game is extremly fun i recomend it to anyone who has the 10 bucks to spare
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108 of 126 people (86%) found this review helpful
6.4 hrs on record
Posted: November 25, 2013
Early Access Review
An ARPG with great humor, if you don't buy it - at least keep an eye on this game, it's the only game where me and two friends actually kept playing after every crash, regardless of what happened. It was just too much fun.

WARNING: This is still in-progress though it actually has a lot of features already in, i.e you can play it now. However, it does crash for some people (me and my friend were on stationaries and crashed a lot; while the other friend was on a laptop and she seemed to not crash as often) if you are one of those people who think alpha and beta status = finished, no bugs. Then please stay away (from everything.)

tl;dr - Great game, a lot of fun, great humor (unlike Borderlands 2) but it does have bugs as it is early access, if you can't handle a couple of bugs: don't buy it.
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44 of 51 people (86%) found this review helpful
2.9 hrs on record
Posted: November 26, 2013
Early Access Review
This game has smooth controls that anyone can get used to. I highly reccommend playing this multi-player, due to the fact that you can not experience the full potential of the game without a party to back you up.

EDIT: The game still has many bugs that may afflict gameplay, do not fret, these will hopefully be temporary. Game is still playable. I look forward to see what Chase will add into future patches.
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34 of 40 people (85%) found this review helpful
6.7 hrs on record
Posted: November 30, 2013
Early Access Review
Lots of Potential. Devs are involved and updates are coming no matter how minor they are. More Early Access games need to be like this. Granted there is not a lot to this game just grind away at the mobs and get to the boss and more than liekely he will be bugged and just stand there while you kill him but again there is potential.
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34 of 43 people (79%) found this review helpful
1.9 hrs on record
Posted: November 27, 2013
Early Access Review
Really good action RPG. Like a fusion of Diablo and 3D Dot Game Heroes. Can't wait to see the game finished.
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14 of 15 people (93%) found this review helpful
11.5 hrs on record
Posted: December 17, 2013
Early Access Review
First, I would like to say that this is a wonderful game. Being in the state that it is now I feel this game is what cube world should of been. The classic voxel graphics, the amazing soundtracks, the dynamic sound effects,and the way the gameplay and skill builds feel. This game is in early access so it has a lot of work to be done on it,but the queston is, is it worth it for the stage that it is in right now? I would say yes. This game does not feel like an over reapeated era of gaming, it feels new and imporve and not a voxel game reapeat. There are 9 classes to pick from you can link different build together to make other unique class builds so no class build is alike,and it also features in the game a sandbox mode where you can modify quests. So if you're a sandbox building type of gamer forge quest is also for you. With that being said this game is, and I reapeat this game is not a minecraft or cube world rip off! It has it's own feel and unique features.The boss fights are also very unique, they all have speical entrances when they appear.Bosses also have unique spiecal abililtes and boss stages to make the boss fights feel more in depth and bring a more intense fast paced rpg combat feel.Also, I would like to note that in this game which alot of other games lack in is a companion fighting systems. In forge quest you can have a companion to fight with you like dogs, baby dragons,lizzard,and etc. note right now you can only obtain the dog as a pet, but later on other pets will be able to obtain. I also would like to note the maps, and dungeon depth is great , but could be change a bit like being able to see your friends on map and to be able to enlarge the map or world map in a dungeon. But, like i said its a early access game so you have to paitent. In all i'm very happy with this purchase, and can't wait until this game is released. so what are you waiting for? Go pick up forge quest today you wont regert it!
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24 of 36 people (67%) found this review helpful
6.4 hrs on record
Posted: November 29, 2013
Early Access Review
This is an outstanding game for coop/LAN parties, really, it's pretty fun.

Think final fantasy tactics meets minecraft.

the abilities are a bit basic, and it'd be nice to see more development

The random crashes essentially can ruin the game, which is why my friend won't play it anymore (lessens my experience as well)

pound for pound, almost a very good game, if it didn't crash often.
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8 of 8 people (100%) found this review helpful
67.8 hrs on record
Posted: May 23, 2014
Early Access Review
This game is great. Although there are bugs and crashes for some people, the devs are more than willing to help. But, there are only two of them, so you've got to tough it out for a day or two after posting something on the forums because they already have enough to work on, so give them a little slack.

The different classes that your character can get make this game entertaining for mutliplayer. Although I haven't played multiplayer much, the puzzles and enemies can give early players an adequate challenge.

I'm the kind of person that either over plays a game or doesn't play much at all. This is a game I've been able to play for hours on end because of the randomly generated dungeons and enticing storyline. Every time I go through the game, the storyline is still refreshing. The new pet system has made the game better too, with all of the potential this game has, I'd highly recommend getting it now or keeping a very watchful eye on it.
Happy gaming!
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10 of 13 people (77%) found this review helpful
12.0 hrs on record
Posted: January 6, 2014
Early Access Review
Very fun, Sorta like zelda on a more free style rpg mixed with cubeworld. Lightweight, can run on anything and is very humorous! bet you cant find all the refferences. I know I cant.Also Has multiplayer! pretty fun with friends.
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