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Forge Quest is a dungeon crawling rpg set in a voxel world. Explore the land full of chickens on a light hearted quest to becomes heroes. Delve deep into the randomly generated dungeons to battle monsters, find treasure and upgrade your equipment.
Release Date: Nov 20, 2013
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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game may or may not change significantly over the course of development. If you are not excited to play this game in its current state, then you may want to wait until the game progresses further in development. Learn more

What the developers have to say:

“Welcome to the Forge Quest Early Access launch!

Forge Quest has been in development for some time now, and it has gone through many changes. At this stage most of the major content is complete. However, there are still a few features we would like to implement before calling it complete, including a large amount of polishing and balancing of the overall system.

We are very interested in hearing user input about our game. We are open to new ideas from the community and want to have the userbase involved in the development process. Even after the game is released, we intend to continue developing Forge Quest, adding additional features not yet mentioned and expanding the overall game.

Below are the major features that need to be completed
- Final Boss
- Additional Storyline Content
- Pets System
- Additional Equipment & Crafting Options
- Icons & Other Misc Assets
- Achievements
- Bug Fixing
- Balancing”
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$9.99

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Includes four copies of the game - Send the extra copies to your friends.

$29.99

Recent updates View all (27)

Release 1.48b

July 28th, 2014

This update is a fairly light one, mostly containing bug fixes for issues we have noticed since the last update. We have been hard at work redoing the dungeon generation code in attempt to bring much more interesting and varying dungeons, which with any luck will be ready to go out in the next update. As always, if you experience any issues with the game please let us know either via the community page or our support email support@forgequestrpg.com

Bug Fixes

  • Fixed, tombstones being placed in puzzle rooms. This caused some un-solvable rooms that prevented playing the game. This fix only affects the generation of dungeons which are done when creating a new character. If you experience this issue, use the world rebuild feature to force re-generate the world.
  • Fixed, crash in multiplayer when non-hosting client would dodge and attack. This was kind of a big one.
  • Fixed, hotkeys 5-8 were not properly saving to disk, making user need to re-configure them each time.
  • Updated input code to handle all keycodes coming from system input. This should allow non-QWERTY and other forgein keyboard to configure the game properly.
  • There were also a handful of small bugs that got patched, not big enough to mention.

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Release 1.47b

June 20th, 2014

(ATTENTION: This update will require people to rebuild their world. Many storyline and game flow have been added or modified. You will be prompted the next time you go to load your character.)

Today's update is a fairly heavy weight one. There are a number of features and bug fixes, but also a large potion of story content added to the game, including the final boss fight. As an early access keep in mind that not all of this content is final, and we will be tweaking and adding to this content in future updates. If you have any feedback on the changes please let us know in the community!

Features

  • Player revive. While in multiplayer, when a character dies he will now go to a fainted state. Other players have a short window to revive this player by interacting with him. Reviving is not instant, so you may have to kill an enemy or two before returning to your friend. Reviving only puts the player back up to half maximum health. (A few sound effects for this process are not yet complete, they will come later)
  • Huge story update. There are now several story points in the game that have been added which trails the progression of the game until the final boss. We already suspect we may need to trim some of the length, a lot of that will come with player feedback. Because of these changes, a world rebuild is required.
  • Final Boss version 1.0. The final boss has finally been added to the game, he is fought right after the fire dungeon and a few storyline moments. He is being labelled as 1.0 as his mechanics and level are likely to change in future updates. Also many of the sound effects for the battle are not yet complete, those will come in later updates. If you have feedback about the boss fight please let us know in the forums!
  • Achievements! Yes they are finally here, you can find all of them along with their requirements on Steam. It's likely we will be adding and tweaking a few of these. If you have any comments or have any good ideas for ones you would like to see let us know.

Bug Fixes
  • Fixed, crash when you would open menu while in the middle of a sword swing
  • Fixed, error caused level up effect to show on player and pets at inappropriate times.
  • Fixed, swamp overworld not having as many enemies as it should.
  • Fixed, petshop merchant now lets you know if your inventory is full when giving you the pet dragon.
  • Fixed, runes will no longer have sockets. This was never intended.
  • Fixed, after forging an item the component values were not being properly updated.
  • Fixed, pilliars could sometimes obscure button puzzles.
  • Fixed, in multiplayer, Terry could sometimes spawn multiple copies of himself when he fights you before the earth dungeon.

If you experience any issues or simply have feedback, please contact us either on the community discussion page or via e-mail at support@forgequestrpg.com.

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About the Game

Forge Quest is a dungeon crawling rpg set in a voxel world. Explore the land full of chickens on a light hearted quest to becomes heroes. Delve deep into the randomly generated dungeons to battle monsters, find treasure and upgrade your equipment. Play single player, or invite your friends to play over the internet and crawl the dungeons together.

PC System Requirements

    Minimum:
    • OS: Windows 7
    • Processor: x86-compatible 1.4GHz or faster processor
    • Memory: 300 MB RAM
    • Graphics: OpenGl 3.2 compatible 3D graphics card with at least 256MB memory
    • Hard Drive: 150 MB available space

Mac System Requirements

    Minimum:
    • OS: OSX 10.7
    • Processor: x86-compatible 1.4GHz or faster processor
    • Memory: 300 MB RAM
    • Graphics: OpenGl 3.2 compatible 3D graphics card with at least 256MB memory
    • Hard Drive: 150 MB available space

Linux System Requirements

    Minimum:
    • OS: Linux - 64 & 32 bit
    • Processor: x86 or x64 compatible, 1.4GHz or faster processor
    • Memory: 300 MB RAM
    • Graphics: OpenGl 3.2 compatible 3D graphics card with at least 256MB memory
    • Hard Drive: 150 MB available space
Helpful customer reviews
8 of 12 people (67%) found this review helpful
51 products in account
4 reviews
9.4 hrs on record
Early Access Review
Absolute great and funny game for an alpha.
Posted: February 4th, 2014
Was this review helpful? Yes No
2 of 2 people (100%) found this review helpful
142 products in account
19 reviews
8.4 hrs on record
Early Access Review
This game is quite fun to play but... The amount of content right now is small and add to that occasional bugs and glitches, so that makes it hard to dish out full price. I mean I'm sick of spending cash for incompleted game and playing it in "chapters".... what is this? book? xD
Posted: April 30th, 2014
Was this review helpful? Yes No
3 of 4 people (75%) found this review helpful
36 products in account
5 reviews
21.2 hrs on record
Early Access Review
It's a random generated world with dungeons to explore and multiple classes to upgrade in (you're not limited to one class). It's pretty challenging and you will die a couple times i can tell you that. There's a hardcore mode which is not any different from any other rpg with hardcore: if you die you are dead. (not recommended for new players ofcourse.

But it's a really good game and a nice concept with a lot of potential i hope that de developers stay active on upgrading this game and getting more content in it.

Must buy if you like action rpg's like diablo/torchlight
Posted: March 14th, 2014
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3 of 4 people (75%) found this review helpful
22 products in account
1 review
10.9 hrs on record
Early Access Review
Great game enough stuff to keep me intrested quick playthrough for now but will get longer when devs update minor bugs easy multiplayer set up overall great game and very much worth the price. cannot wait for the future updates game has amazing potential
Posted: March 30th, 2014
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3 of 4 people (75%) found this review helpful
25 products in account
2 reviews
8.2 hrs on record
Early Access Review
This game blow my mind when i found it, I played non stop for 4 hours when i got it
Posted: April 12th, 2014
Was this review helpful? Yes No
105 of 121 people (87%) found this review helpful
1,317 products in account
18 reviews
4.0 hrs on record
Early Access Review
An ARPG with great humor, if you don't buy it - at least keep an eye on this game, it's the only game where me and two friends actually kept playing after every crash, regardless of what happened. It was just too much fun.

WARNING: This is still in-progress though it actually has a lot of features already in, i.e you can play it now. However, it does crash for some people (me and my friend were on stationaries and crashed a lot; while the other friend was on a laptop and she seemed to not crash as often) if you are one of those people who think alpha and beta status = finished, no bugs. Then please stay away (from everything.)

tl;dr - Great game, a lot of fun, great humor (unlike Borderlands 2) but it does have bugs as it is early access, if you can't handle a couple of bugs: don't buy it.
Posted: November 25th, 2013
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