Forge Quest is a dungeon crawling rpg set in a voxel world. Explore the land full of chickens on a light hearted quest to becomes heroes. Delve deep into the randomly generated dungeons to battle monsters, find treasure and upgrade your equipment.
User reviews: Very Positive (263 reviews)
Release Date: Nov 20, 2013

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

“Welcome to the Forge Quest Early Access launch!

Forge Quest has been in development for some time now, and it has gone through many changes. At this stage most of the major content is complete. However, there are still a few features we would like to implement before calling it complete, including a large amount of polishing and balancing of the overall system.

We are very interested in hearing user input about our game. We are open to new ideas from the community and want to have the userbase involved in the development process. Even after the game is released, we intend to continue developing Forge Quest, adding additional features not yet mentioned and expanding the overall game.

Below are the major features that need to be completed
- Final Boss
- Additional Storyline Content
- Pets System
- Additional Equipment & Crafting Options
- Icons & Other Misc Assets
- Achievements
- Bug Fixing
- Balancing”
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Recent updates View all (39)

January 25

Release Canidate 1.53.1b

If you are interested in playing the release candidate, please follow the instructions at the linked article.

Thank you everyone who provided your input on their experiences with 1.53.1b. We have gone through and attempted to squash every bug found, the ones we touched are recorded below.

In addition, you will also notice that the overworld looks a bit different. This is because we are working on updating the overworld to not only use our new generation methods, but also just updating the feel of them in general. The versions you see here are not final and will likely change.

As a result of the overworld drastically changing the one large thing to note is that portals will not be saved when you rebuild this time around. Portals will be saved if you update again after that, but this was unfortunately something we weren't able to write a translation for.

Below are the list of bugs fixed, though I'm sure we fixed more and not all got recorded.

  • Leap ability now works as intended, allowing you to leap over walls and gaps.
  • Knockback from Mage pulse, or any other area of effect abilities make enemies fly way too far.
  • Plasma Orb will crash game on explosion.
  • Abilities may cause odd damage numbers, like -/+ millions, due to a non-initialization of a number.
  • Navigating skill tree can crash the game on certain skills.
  • Health will display above maximum. This happens when a character levels and their health increases.
  • Charging Skeleton Knight crash
  • No longer can 'combine' outfits and misc items as it doesn't make sense to be able to.
  • Calculations for eV when dragging runes around should not work properly.
  • Change: Runes in matching color sockets now cost 3/4 of their value rather than 1/2.
  • When inspecting the abilities in the Class view, it no longer shows the "base" const of the ability in mana/rage at the top under its name. (This was generally incorrect, where the correct amounts are shown below)
  • Typo in the description of the demon bow has been fixed.
  • The rune of Passion now has a description for its property.
  • Selecting an item to sell, obtaining the confirmation dialog, then pressing Esc sells the item, in addition to backing out of the store
  • the thief tree's first skill is unable to be attained (leading the whole tree unavailable)
  • The damage for the skill Spectral sword on the knight skill tree is glitched. (-2 billion initialiation bug)
  • Hero Resolve's was incorrectly giving 100x the % it should have been giving, this has been fixed.
  • Knight skill Force Bubble always crashes the game for me when the shield explodes.
  • Rival does not actually perish, and simply sits post-dialog
  • I've also never seen the skill sentry gun do any damage when I've tried to use it.
  • Health bar value is larger than the displayed max value ... the bar is now Light Blue... then darker upon Leveling up
  • Demon Bow is always picked up as Lv1 regardless of player level
  • Check level of monsters generated in new world at higher diff. Confirmed, I just created a new world on Intermediate and overworld monsters have started at 1.
  • Pierce tooltip at Lv 4 displays 0.1 Armor Ignore, then "+0" on the next line
  • Pierce at Lv 4, Fervor, and Rejuvenation display decimal values rather than percentages

0 comments Read more

January 21

Release Canidate 1.53b (TESTERS NEEDED)

We are here once again with another large update to the game, hopefully you guys are as excited as we are about it! Dave and I have been hard at work on this one, and like 1.49 we wanted to first put this out to a test release before making the release official. This will help us identify any bugs that we had not already caught, but also allow us to balance anything that may need tweaking as all players play the game slightly differently.

So instead of a normal release, we are going to be adding a special build of 1.53b that can optionally be downloaded to your machine. If you wish to take a look at what is coming we encourage you to do so and let us know! Below are instructions on how to update to this special build.

When we do the final release the full patch notes will become available. For now the major changes here are...

  • Abilities & Perks have all been revisited, and either tweaked or redesigned.
  • Abilities now have no cooldown, they just consume your mana or rage.
  • Rage has been added as the warrior's power bar.
  • Rage can be gained by attacking with your basic weapon. Mana can be recovered by holding up your shield.
  • Perks & Abilities now allow you to have multiple points spent into them. Increasing their power.
  • Many armors have been modified, as they are the primary gear you will need to get not only armor, but also mana/rage.
  • Health/Damage number system completely overhauled to make early and late game make more sense.
  • Snazzy character creator which will have still get a bit more content later on.
  • Plus many more thing which will be detailed in the later patch notes.

Because there are so many changes, we strongly encourage that you backup your character files before updating to this special build.

  • Locate Forge Quest in your Steam library
  • Right click Forge Quest and select properties
  • A window will appear, in there select the "Local Files" tab and hit the "Browse Local Files..." button
  • A OS window will open to where Forge Quest is located. In this folder you will need to make a copy of the "characters" and "worlds" directory. Store these copies anywhere except the Forge Quest directory.
  • If you are on Mac, you will instead see the application package. You can access the files above by right clicking the app and selecting "Show Package Contents" and navigating to "/Contents/Resources/".

Updating to 1.53b
  • Locate Forge Quest in your Steam library
  • Right click Forge Quest and select "Properties"
  • In the new window, select the "Betas" tab
  • There is a input field, put the text "owlslovebooks" without quotes and hit the "Check Code" button
  • Steam will notify you that you have unlocked the beta. You can then choose to update to that build using the drop down list in the same tab.
  • If Steam doesn't automatically update the game, you can use the "Properties" -> "Local Files" -> "Verify Integrity of Game Cache" to force an update

If you do decide to try out this build, please please let us know your thoughts either through the community discussion pages or e-mail at We highly value your opinions on the changes we have made and want to hear from you.

We also encourage making a new character as many world content changes were done to the numbers early game that changes the experience. Though using an old character is just as valid.

Thank you all for sticking with us being part of our community!
- Chase & Dave

6 comments Read more
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About This Game

Forge Quest is a dungeon crawling rpg set in a voxel world. Explore the land full of chickens on a light hearted quest to becomes heroes. Delve deep into the randomly generated dungeons to battle monsters, find treasure and upgrade your equipment. Play single player, or invite your friends to play over the internet and crawl the dungeons together.

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows 7
    • Processor: x86-compatible 1.4GHz or faster processor
    • Memory: 300 MB RAM
    • Graphics: OpenGl 3.2 compatible 3D graphics card with at least 256MB memory
    • Hard Drive: 150 MB available space
    • OS: OSX 10.7
    • Processor: x86-compatible 1.4GHz or faster processor
    • Memory: 300 MB RAM
    • Graphics: OpenGl 3.2 compatible 3D graphics card with at least 256MB memory
    • Hard Drive: 150 MB available space
    • OS: Linux - 64 & 32 bit
    • Processor: x86 or x64 compatible, 1.4GHz or faster processor
    • Memory: 300 MB RAM
    • Graphics: OpenGl 3.2 compatible 3D graphics card with at least 256MB memory
    • Hard Drive: 150 MB available space
Helpful customer reviews
4 of 4 people (100%) found this review helpful
37.6 hrs on record
Posted: January 14
Early Access Review
This game is amazing with a high potential to become an awesome game for a very low price. Yes it is early access and they are still working on it, there is no release date for a final version. The developer care so much and are always present in the forums and help if you mention problems or bugs and solve them in no time.

When I bought it, I had my first play through and after this I could start on a higher difficulty with the same character. I had my second play through and got the invitation to play the pre-release of the new version. Now, with the latest update, they over thought everything they made before, changed all dungeons and now on my third play through I have the feeling to play a brand new game!

You start with your character and your sword in a small village. You talk with some people and choose to become a hero, start with the tutorial and your first dungeon in which you have to solve puzzles, avoid mean traps and fight monster mops, mini bosses and the final boss at each level. Don’t forget to collect the loot, weapons, boots, gloves, shields, helmets, gold to prove you always have the best one attached. Combine the runes you find, put them into the sockets to make your weapons and armor much more powerful. With the gold you purchase better weapons, potions and (if you like to) dresses and funny hats (you will do this later, when you have more gold as you need). Also you can buy pets, which are powerful helper in the dungeons. Some can do hard attacks, other spit fire, stun enemies or just take all the agro so you have a free hand to cast spells.

Spells? Of course you earn experience points with every kill you make and every new level you reach gives you one point to spent for spells and perks. If you spent enough points for one class you can choose your subclass with even better abilities. Feel free to spent points for Warrior and Mage, this can be a good combination and depends on your style you’ll play.

You really should get this game if you like dungeons, puzzles, monster mobs and tough bosses. It’s really worth its money! Get it for your friend as well to play it in multiplayer!

+ Random beautiful designed dungeons
+ Good Puzzles
+ Tough enemies and bosses
+ Plenty of loot
+ Customization with dresses
+ Contains chickens
+ Multiplayer with up to 4 players

- Often way too much loot so your inventory is full and you have to discard or sell them
- Puzzles too easy
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2 of 2 people (100%) found this review helpful
25.2 hrs on record
Posted: January 7
Early Access Review
Forge Quest is a delightful little voxel RPG, with elements drawn from Zelda, Adventure Quest, World of Warcraft, and many other incredibly influencial titles. The combat is responsive, and the gameplay smooth. The options leave something to be desired, and its not fantastically optimized, running a steady 20-30 fps most of the time.

In only a few hours, a friend and I have experienced many bugs and some of them a wee bit game breaking - however, they didn't stop our immense enjoyment of the game.

While the performance screams early access, the gameplay is polished to a damn shine.
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2 of 2 people (100%) found this review helpful
2.1 hrs on record
Posted: January 23
Early Access Review
It's a formulaic ARPG. You pick up weapons, level up when killing monsters, fight bosses, and collect gold. It has an item fusion system where items can be fused together to create higher-level versions of the same item (if you've played Warframe, it's like that).

The voxel engine is refreshing - it beats the tired "pixel game" style currently in vogue. But there's no environmental destruction or creation. Or, really, *any* destruction that can't be found in a normal game. There's also practically no detail to the game, so it feels pointless to use a voxel render (if it even IS a voxel renderer) for this.

And worst, the game is just repetative. There's ten levels to the first dungeon. Every enemy requires 6-20 hits with your sword to beat, and magic is laughably crippled (mana regen is nearly nonexistant, and spells have very low DPS compared to regular attacks). The pacing is awkward and uneven, leading to difficulty cliffs before you find a specific item that allows you to get over them. There doesn't seem to be a death penalty, so more than once I found myself intentionally dying just to get full health. Running back down the dungeon took less time than running out, healing in town, and coming back.

The humor is nice, but the lack of gameplay options, uninteresting visuals, and generic gameplay just don't make me want to come back to it. Which is a shame, since it's clear that it's very polished (in the sense that it's smooth, has full-featured content, doesn't have glitches, and won't crash) and has a lot of work put into it.
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7 of 7 people (100%) found this review helpful
18.8 hrs on record
Posted: December 14, 2014
Early Access Review
My initial thought about this game was that it looked strikingly similiar to the game "Cube World." Upon playing it, however, I learned that the two games are in fact very different. This is a game for RPG lovers who are up for a fun challenge. There are lots of things to do, and I find myself constantly hoping for new gear with which to upgrade my current gear. Is this a fun game? Oh, absolutely. Are it's bugs game breaking? Not in the slightest. At least, none that I've come across *knocks on wood* I only wish that armor equiped shows up on your character.
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8 of 9 people (89%) found this review helpful
63.3 hrs on record
Posted: October 11, 2014
Early Access Review
Great fun, addicitive, repetitive and humourful. I've put 53 hours in so far and I still enjoy every patch.

Developers are pro active and listen to all feedback. Worth the buy x
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4 of 4 people (100%) found this review helpful
8.0 hrs on record
Posted: August 20, 2014
Early Access Review
Forge-Quest is a uniqe game, being constantly updated to have new features 'cuz you know, it being in early acess.
I originally didn't play this because of the keyboard controls and with me being rather uncomfortable with mmyself using my pinkie for CTRL and SHIFT. But i plugged in a controlller and had a 7 hour game session, only stopping to get a hoodie because i was getting cold.

This game is fun to play, for someone like myself. While not used because it is not perfected, has multiplayer so you and your wannabe friends can play together and be greedy ♥♥♥♥♥♥♥s and take all the loot while you're busy fighting slime and flying books. This game is Voxel-Based so it can run on your computer with ease, Cuz not everyone can run Crysis 3 max graphics with 10 different shaders with no lag what so ever.

Buy the game.
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4 of 4 people (100%) found this review helpful
9.1 hrs on record
Posted: October 6, 2014
Early Access Review
So far, I see a game with potential, just needs more polish. In the combat there are a few issues with switching weapons and the lag between them. A few missing tutorials in lockpicking.. Dungeons seem a bit directionless at times, and as far as crafting goes... its hardly a prominant point in the game. I can dissesmble a high ranking piece of gear for the reciepe, but then I can only craft a lower gear, which is fine.. but, the only way to upgrade the gear.. is with kits, that can be found in the dungeons (not so frequently either). Crafting dust is too abundant.. and if you harvest ore (by playing a game of jewel quest.. without the chain combos).. after loading a game again in the same place or even exiting the dungeon you will have all tapped out ore ready to be havested again. Basically, I thought I was going to be doing some major crafting in order to progress further in the game.. but instead, i'm just buying or finding all my gear. Game at its basics are fine, just don't expect to see a major portion of forgeing on your quest. ;) (Maybe I misred the title?)
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4 of 5 people (80%) found this review helpful
17.0 hrs on record
Posted: November 10, 2014
Early Access Review
A cheesy cartoony dungeon crawler game with a story so cheesy.....You'll need some wine to go with it. Very fun to play with or without friends. The only downside is a bit of lag in some areas and some small bugs here and there but something to really give it a try. Dont hate it till you've tried it.
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2 of 2 people (100%) found this review helpful
9.7 hrs on record
Posted: October 9, 2014
Early Access Review
This game is amazing. It is extremely fun, and difficult at times. It is very fun to find and forge new gear. It has some humor in it, but the game gets reeeeaaal deep,
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2 of 2 people (100%) found this review helpful
12.4 hrs on record
Posted: December 25, 2014
Early Access Review
It can get quite repetitive but the rewards and gear, even dialogue compensate for that. The story is actually pretty good and heart warming. Graphics are pretty good and the combat is very smooth and even difficult on easy mode. Mobs will swarm you so that makes you think about strategies and how you approach your enemy. The game has a borderlands loot system along with skyrim upgrades feel. The Looting WGBPO system in Borderlands is in. The skyrim upgrade feel when you combine equipment together and improve it's stats so it can never be outdated. Getting a shield is also highly recommended it's a good stalling tool because shields void ALL damage but has a limited health counter. This was well worth the buy considering it is discounted. Loved it and it'd be great if more people played this to support its ACTIVE devs.

10/10 would leave waifu to pray gaem
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3 of 4 people (75%) found this review helpful
13.6 hrs on record
Posted: November 12, 2014
Early Access Review
Forge Quest is an RPG-esque dungeon game.

Forge Quest is all around an exciting game, packed with eloquent and humorous dialogue. The classes are diverse and have their own interesting abilities to go along with them. The dungeon's designs are unique in their own ways and really bring out some of the core features of the game. The Boss's are difficult and have their own special attacks, aside from the fact most of them die to the chicken.


- Interesting Storyline
- Interesting crafting system, could be more streamlined
- Classes are fun, have different aspects, have build up to more advanced classes suiting your playstyle
- Spells and abilities are unique to their classes and suit the builds of that character
- Weapon system is intuitive and easy to use
- Inventory system is well organized
- Differently sculpted items, some better fit classes, same with armors
- Cool pets

- Dungeons are extremely difficult to navigate, and can take upwards of an hour to complete if you take the wrong paths
- There are some spots where you can get trapped in by monsters and easily killed
- The crafting system is difficult to understand and use, could be more intuitive
- After a certain point, leveling and getting money becomes a grind, as it usually does in games like this
- Although the story progresses, a lot of it is similar to previous points in the game
- Pets can get stuck, lost

Overall Forge Quest is an extremely fun game to play, but the dungeons can get tedious as you complete floor after floor looking for the right door to take. The pets are fun to have around but can get in the way. Also having to activate the pets every time you want them to attack can get annoying.

Let me know if this review helps, but please, this is just my opinion.


Your local janitor
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1 of 1 people (100%) found this review helpful
7.5 hrs on record
Posted: September 16, 2014
Early Access Review
This game has seen a ton of really good updates in the last few months, if you like games similar to Fate, and don't mind the Minecraft art style it's pretty unique and fun, I'd definitely recommend this game.

They've added a bunch of new ways to upgrade/change gear, added new weapon types which are fun, throwing knives, costumes, crafting, overall I'm really enjoying it.
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3 of 5 people (60%) found this review helpful
9.4 hrs on record
Posted: November 20, 2014
Early Access Review
Excellent game with surprising depth. Lots of content for a early access game and the devs are making frequent updates.

The game has really come along since the early beta builds and feels very complete at this point.

There are three "classes" each with two sub classes, so depending on how you want to play you can get some good replayability on it. Dungeons are mostly randomly generated so that is nice as well.

For items they have a very cool upgrade process so that sword you pick up can be continually improved and compared to ARPGs you don't have as much RNG in play for your gear. Items can also have sockets and the runes you socket can be very useful and powerful.

A few quirks related to controls but nothing that you can't easily get over.

PS: I suck at reviews, but this game is too much of a hidden gem to not review.
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1 of 2 people (50%) found this review helpful
14.4 hrs on record
Posted: October 23, 2014
Early Access Review
This game is extremly fun i recomend it to anyone who has the 10 bucks to spare
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108 of 125 people (86%) found this review helpful
6.4 hrs on record
Posted: November 25, 2013
Early Access Review
An ARPG with great humor, if you don't buy it - at least keep an eye on this game, it's the only game where me and two friends actually kept playing after every crash, regardless of what happened. It was just too much fun.

WARNING: This is still in-progress though it actually has a lot of features already in, i.e you can play it now. However, it does crash for some people (me and my friend were on stationaries and crashed a lot; while the other friend was on a laptop and she seemed to not crash as often) if you are one of those people who think alpha and beta status = finished, no bugs. Then please stay away (from everything.)

tl;dr - Great game, a lot of fun, great humor (unlike Borderlands 2) but it does have bugs as it is early access, if you can't handle a couple of bugs: don't buy it.
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44 of 51 people (86%) found this review helpful
2.9 hrs on record
Posted: November 26, 2013
Early Access Review
This game has smooth controls that anyone can get used to. I highly reccommend playing this multi-player, due to the fact that you can not experience the full potential of the game without a party to back you up.

EDIT: The game still has many bugs that may afflict gameplay, do not fret, these will hopefully be temporary. Game is still playable. I look forward to see what Chase will add into future patches.
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34 of 40 people (85%) found this review helpful
6.7 hrs on record
Posted: November 30, 2013
Early Access Review
Lots of Potential. Devs are involved and updates are coming no matter how minor they are. More Early Access games need to be like this. Granted there is not a lot to this game just grind away at the mobs and get to the boss and more than liekely he will be bugged and just stand there while you kill him but again there is potential.
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34 of 43 people (79%) found this review helpful
1.9 hrs on record
Posted: November 27, 2013
Early Access Review
Really good action RPG. Like a fusion of Diablo and 3D Dot Game Heroes. Can't wait to see the game finished.
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14 of 15 people (93%) found this review helpful
11.1 hrs on record
Posted: December 17, 2013
Early Access Review
First, i would like to say that this is a wonderful game. Being in the state that it is now i feel this game is what cube world should of been. The classic voxel graphics, the amazing soundtracks, the dynamic sound effects,and the way the gameplay and skill builds feel. This game is in early access so it has a lot of work to be done on it,but the queston is, is it worth it for the stage that it is in right now? I would say yes. This game does not feel like an over reapeated era of gaming, it feels new and imporve and not a voxel game reapeat. There are 9 classes to pick from you can link different build together to make other unique class builds so no class build is alike,and it also features in the game a sandbox mode where you can modify quests. So if you're a sandbox building type of gamer forge quest is also for you. With that being said this game is, and i reapeat this game is not a minecraft or cube world rip off! It has it's own feel and unique features.The boss fights are also very unique, they all have speical entrances when they appear.Bosses also have unique spiecal abililtes and boss stages to make the boss fights feel more in depth and bring a more intense fast paced rpg combat feel.Also, i would like to note that in this game which alot of other games lack in is a companion fighting systems. In forge quest you can have a companion to fight with you like dogs, baby dragons,lizzard,and etc. note right now you can only obtain the dog as a pet, but later on other pets will be able to obtain. I also would like to note the maps, and dungeon depth is great , but could be change a bit like being able to see your friends on map and to be able to enlarge the map or world map in a dungeon. But, like i said its a early access game so you have to paitent. In all i'm very happy with this purchase, and can't wait until this game is released. so what are you waiting for? Go pick up forge quest today you wont regert it!
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24 of 36 people (67%) found this review helpful
6.4 hrs on record
Posted: November 29, 2013
Early Access Review
This is an outstanding game for coop/LAN parties, really, it's pretty fun.

Think final fantasy tactics meets minecraft.

the abilities are a bit basic, and it'd be nice to see more development

The random crashes essentially can ruin the game, which is why my friend won't play it anymore (lessens my experience as well)

pound for pound, almost a very good game, if it didn't crash often.
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