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NEStalgia is an original MORPG inspired by the glory days of traditional console RPGs. Essentially "Dragon Warrior 3 meets World of Warcraft", NEStalgia is an amalgam of the best generations of RPG gaming. You can play solo, in private games with friends, or online with hundreds of other players!
Release Date: Apr 15, 2014
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About the Game

  • A "New Indie Hero", one of the best entries in the 2012 Independent Games Festival - PC Gamer
  • "Takes the MMO Beautifully Back to 1987" - Kotaku
  • "With a ton of content and a charming 8-bit world, you just can't go wrong" - The Escapist
  • "NEStalgia is exactly what you'd expect if the original Final Fantasy and Dragon Warrior games were shared worlds. Fantastic." - 1UP

NEStalgia is an original MORPG inspired by the glory days of traditional console RPGs. Essentially "Dragon Warrior 3 meets World of Warcraft", NEStalgia is an amalgam of the best generations of RPG gaming.

Players wage classic turn based battles in multiplayer parties while enjoying modern trappings such as a full-featured quest system. Those who prefer to go solo can recruit almost any monster in the game to fight alongside them as they explore every nook and cranny of NEStalgia's expansive 8-bit world.

NEStalgia can be played locally in single player mode or in small private games with friends. Where the game really shines, however, is on larger dedicated servers with 50+ online players. On dedicated servers you can test your might in NEStalgia's balanced and competitive PvP battles, or get 8-bit rich by selling rare loot on the player auction house. If you're looking to make new friends to adventure with then you can always join or create a custom guild. In order to tackle NEStalgia's difficult end-game content you're going to need every bit of help that you can get.

NEStalgia is constantly evolving and expanding, ensuring that players will constantly have new updates to look forward to. Purchasing NEStalgia guarantees full access to all future updates and content expansions at no additional charge.

Players can keep tabs on what's in the works for future NEStalgia updates by checking out the Silk Games development blog: http://silkgames.com/blog/

System Requirements

    • OS: Windows XP
    • Memory: 500 MB RAM
    • Graphics: Integrated graphics
    • DirectX: Version 9.0
    • Hard Drive: 40 MB available space
    • Additional Notes: Internet Explorer 8 or higher required to render the NEStalgia Launcher
    • OS: Windows 7
    • Processor: Intel Core i3/i5 if hosting games for more than 3 players
    • Memory: 2 GB RAM
    • Network: Broadband Internet connection
    • Additional Notes: Serious dedicated server hosts will want a multi-core machine with a fast connection
Helpful customer reviews
171 of 238 people (72%) found this review helpful
117.7 hrs on record
I have played this game once it got on Greenlight, and I have to say I fell in love with it. For once, an MMORPG that plays like an old school RPG with simple and nostalgic graphics.

There are many servers, but all of them have a low population to have a close knit community, like a family. You're gonna know everyone you see. So you won't be drowned in the crowds. Instead, someone will notice you and you will notice them. If you're interested in what server I started and now playing on, it is Greenlight (Password: Slime).

The gameplay introduces you to an opening, just like any other RPG, and slowly introduces you to the battle and the pet system. There are also other quests you can do. It's like World of Warcraft meets Old School RPGs (Don't worry...not the same amount of quests like WoW so stop breathing heavily lol.)

The storyline is unique and follows the same feel of classic SNES and NES games. Saving the world, seeing the future, stop corrupting government, etc.

The battle is what made me fell in love with this: a balanced turn-based like the Final Fantasy games and Dragon Quest games. It even gives a timer for existing party members to make their move, and to keep the flow going.

There are a variety of classes out there. I can't really review on the class balance since I only played one, so I'll review what I learned as a Conjurer. The Conjurer class is a balance between heal overtime and magical damage overtime. Sorta half the effect of a Cleric and a Mage, but hey, you got two powers...gotta find balance there. As a Conjurer, you're gonna need help between your peers and pets combined.

Overall, this game is a dream come true for old school rpg lovers who want an mmorpg experience like it. This game is a must have if you like:
Old RPG games back in the old days
Turn based battle system
A developing, intriguing story.
Simple graphics.

Even if it's just one of those reasons, get it.
Posted: April 15
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179 of 270 people (66%) found this review helpful
3.9 hrs on record
So, major issues preventing reviewing actual game were resolved. Mostly just by time and persistently launching the game to check and see if things were fixed. Go stubborness!

So, there's quite a number of endearing things about NEStalgia. It's a love letter to NES style RPGs and it pulls off a lot of the tropes quite well. However, some of those very things are things that might mean the game isn't for you unless you *like* those things. The game world won't take pity on you and neither will many of the players. They will help and give instruction when it's asked for appropriately but they're fiercely defensive and loyal to the game. This is both good and bad. The music is charming and the bits I explored were well done. There's one early quest if you take the time to make sure you're getting all the quests that I found pretty neat. If you don't do that and persue just the storyline, you're going to have a bad time. The skill trees open up at Level 5 and they add a level of depth to the game that makes it worth playing through several times just to play with the different character classes. I played a bit with both a cleric and a soldier. They felt sufficiently different from eachother to be enjoyable. There's 8 different classes to play with and when creating a character you're given several color choices and I believe 3 options for both head and body of the character as well as choices between male and female characters. I believe there's a lot of depth in the game based just on the character classes alone. The gameplay is pretty typical of old JRPGs. Move around, random battles. One of the larger differences is the ability to recruit monsters you defeat. It's a pretty neat thing and there's a huge amount of depth here that I've only scratched the surface of. Something that is probably a plus, but, I didn't quite enjoy is the amount of 'secret passages'. Occasionally there's a tile that looks off that you can walk right through, and frequently the way to get to a chest you can see is just to walk over background that's normally impassable. There seems to be a lot of concern about developer censorship and bad moderating behavior, I personally have NOT experienced this, from what I've read in the forum, the dev seems to want to address issues like the ones I experienced; this is a good thing.

Then there's the bad. I brought these up as points of frustration in game and they were defended against solidly by many of the players in game. It made me leery of voicing further dissent inside the game as it felt like every point I made had to be met with solid defense instead of an 'I understand your frustration, why don't you try X or Y?' which is what's lead to my comments above about people being fiercely loyal to the game. It creates a slightly inhospitable atmosphere. So, first there were the account creation issues, the fact that it errored when trying to originally link my steam account was one of the things that initially lead me to be leery of further things in the game. This was eventually resolved, but, it's something to keep in mind that you may have issues getting the game going. Actual in game issues. The movement lag mentioned by others is there, I was able to cope, but, it was noticeable. Entering the starter town from the east would often spit you right back out of town, not game breaking, but, frustrating on top of some of the other issues as well. In fights, the fights are slow paced, so I often had the habit of just tapping '1' to attack, attack first monster, repeat. After a while however, the game started warning me about spamming. I was eventually booted by the 'bot detection'. It's sort of understandable, but, I'd rather have an 'auto-fight' option if I can't just tap the key, if this option does exist, it wasn't immediately obvious to me. The pacing of the game felt off to me, and as I said above, if you just try to head for the story, you'll have a bad time as the monsters exceed your power quickly and some NES era difficulty raises it's head. There is not much context if any that this kind of thing will happen, and when it does it didn't feel very fair to me. That being said, death has little to no consequences that I noticed, and you're simply revived at the last town. The game is a BYOND game that does not mention it's a BYOND game. This is a negative that actually goes both ways though. Even though I view it as negative, the fact that the game has production values good enough that it doesn't seem obviously like one, is a huge credit to the staff. However, if it had been marketed as a BYOND game and clearly mentioned it, I would never have purchased the 3 pack of it. The marketing and style of the game had me sold, but, I ended up feeling deceived.

So, what's all this huge wall of text mean? Honestly, if I could walk away from this with a 'Neutral' vote instead of a thumbs up or thumbs down I would. However, it does directly ask a question, Do you recommend this game? No, I do not. I think the overall gaming experience for the majority of people in my social circle would be negative. There are those that love this style of thing and would love the quirks as much as anything else, but, that's not me. I tried to list good and bad things about the game and everyone else can use their best judgement to decide if the game is for them or not.
Posted: April 16
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47 of 60 people (78%) found this review helpful
79.8 hrs on record
I had never heard of this game before the Steam release. I picked up the 3 pack early just to give it a whirl and gave 2 copies to some friends of mine. For those of you that don't want to read the whole review, I'll just come out and say that I absolutely love the game. One of the better games I've played so far in 2014. My friends and I have had a blast playing it, and if that isn't the bar for what constitutes a good game, it should be. That being said, not everyone will love it. Read on to see if this isn't your bag.

The gameplay is highly reminiscent of the Dragon Warrior games or the early Final Fantasy games on the NES. If that last sentence instantly sets off bells of nostalgia for you, then you will probably like this game. Don't run out and buy it yet though! The game is deliberately 8 bit and old school, where you walk around a 2d world getting into random encounters that pop up out of nowhere. The point is to level, hope for rare drop loot, and beat bosses at the bottoms of dungeons to complete quests.

The battle is where this game shines especially if you have two friends. And that is also this games biggest weakness. The game is still fun solo, but the companion monsters from your ranch (think having a stable of pokemon), are usually sufficient enough but stupid. This not only lowers the fun of enacting well crafted plans with your friends so that all of your moves play out in perfect turn order like a well choerographed bank heist, but also makes certain battles very difficult. The point is, if you go this solo, there may still be points where you'll want to group up with someone else in the world.

Beyond that, battles often get tough and intense where your life might hang in the balance of which member of your party a monster attacks or if your healer has enough agility to get his heal in before the monster gets his bite in. The battles are pretty fast paced and can swing from good to bad quickly. The battles also reward strategic thinking, but it is possible to brute force your way through much of it just by grinding out another level or two if things get tough. The combat is definitely where this game shines.

There are 8 classes that all play differently from eachother. Some of the classes are similar in style and role but still manage to maintain their identity. I have personal experience with the Warlock, Conjurer, Wizard, and a ranger that I specced to play like an offensive lightning slinging druid. All 4 were casters, yet no two were alike. The conjurer is all about damage over time and can heal almost as well as he can kill while the Wizard takes more of a straightforward approach and just hits stuff upside the head for huge single hit numbers with fireballs and the like. The warlock life drains constantly and uses his own HP to cast instead of mana while the Ranger almost always goes first in combat due to high agility, can hit things upside the head with his staff for a respectable amount of damage to save mana on trash, and could still chuck around heals and spells with fairly strong results.

Something about time travel. Who cares? I wouldn't call story this game's strong point. It's there, but it hasn't exactly left me pining for a tie in novel.


The good:
+ Fun MMO-like game set in a old school NES RPG setting.
+ Great fun with 2 friends
+ Can still be fun solo, but may require grouping at points.
+ Combat is excellent and nail biting
+ Classes are well designed and play differently from eachother
+ Terrible graphics that pleasantly remind us of a bygone era.

The Bad:
- Some battles are nigh-unsoloable. (lookin at you Guardian)
- Can get a bit grindy at times.
- Terrible graphics that remind you of nothing because you weren't gaming in the 80s.
- The boat ride between Balzackia and Piatta can't be skipped after the first time :(
- Story is nothing to write home about.
Posted: April 22
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13 of 18 people (72%) found this review helpful
911.4 hrs on record
So were to start, I was an avid wow player for years and have been looking for something I could really dive in too for awhile. This game is that game I have been searching for, I am a Guild leader on Midgard and I love the time I have spent playing this game and the people I have met playing it. The servers are small so you get to know and be a part of a community of great players. I would encourage anyone to try this game young or old, its easy enough to grasp and alot of fun to play. Simple graphics and gameplay make me take a walk down memory lane everytime I log on. To those that didn't grow up in the area of 8-bit gameing its a chance to taste that time. I welcome anyone to give my server a try, you wont be disapointed. NEStalgia is just top notch. Also the forums are very fun to read and a handy guide and reference. http://silkgames.com/forum/ Also Midgard is locked right now, but if you see this review and want to join just message my Steam account and I can get you the Password.
Posted: May 24
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23 of 38 people (61%) found this review helpful
92.1 hrs on record
I used to play these jrpgs a long time ago when i was a kid. I played all the good ones i can think of (7th saga, Lufia, Breath of Fire, Chrono Trigger, FF series, etc..) this really brings the joy of those games back and puts them in a mmo experiece and the nice thing about this game is it is actually hard. You cant just stroll in to new areas without first preparing yourself for it. If you enjoy mmo's and turn based jrpg's you owe it to yourself to pick this up. I was skeptical at first but it is a really good game.
Posted: April 17
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