NEStalgia is an original MORPG inspired by the glory days of traditional console RPGs. Essentially "Dragon Warrior 3 meets World of Warcraft", NEStalgia is an amalgam of the best generations of RPG gaming. You can play solo, in private games with friends, or online with hundreds of other players!
User reviews:
Mostly Positive (263 reviews) - 77% of the 263 user reviews for this game are positive.
Release Date: Apr 15, 2014

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September 29

NEStalgia v1.73 Update + Original Soundtrack

The NEStalgia v1.73 update doubles the game client’s frame rate and significantly improves the responsiveness of the movement controls. Also, the NEStalgia Original Soundtrack is now available for free for anyone who owns the game on Steam.

Read the full post on the Silk Games blog...

4 comments Read more

About This Game

"With a ton of content and a charming 8-bit world, you just can't go wrong" - The Escapist
"NEStalgia is exactly what you'd expect if the original Final Fantasy and Dragon Warrior games were shared worlds. Fantastic." - 1UP

NEStalgia is an original multiplayer RPG inspired by the glory days of traditional console RPGs. Essentially "Dragon Warrior 3 meets World of Warcraft", NEStalgia is an amalgam of the best generations of RPG gaming.

Players wage classic turn based battles in multiplayer parties while enjoying modern trappings such as a full-featured quest system. Those who prefer to go solo can recruit almost any monster in the game to fight alongside them as they explore every nook and cranny of NEStalgia's expansive 8-bit world.

NEStalgia can be played locally in single player mode or in small private games with friends. Where the game really shines, however, is on larger dedicated servers with 50+ online players. On dedicated servers you can test your might in NEStalgia's balanced and competitive PvP battles, or get 8-bit rich by selling rare loot on the player auction house. If you're looking to make new friends to adventure with then you can always join or create a custom guild. In order to tackle NEStalgia's difficult end-game content you're going to need every bit of help that you can get.

NEStalgia is constantly evolving and expanding, ensuring that players will constantly have new updates to look forward to. Purchasing NEStalgia guarantees full access to all future updates and content expansions at no additional charge.

Players can keep tabs on what's in the works for future NEStalgia updates by checking out the Silk Games development blog:

A "New Indie Hero", one of the best entries in the 2012 Independent Games Festival - PC Gamer
"Takes the MMO Beautifully Back to 1987" - Kotaku

System Requirements

    • OS: Windows XP
    • Memory: 500 MB RAM
    • Graphics: Integrated graphics
    • DirectX: Version 9.0
    • Storage: 40 MB available space
    • Additional Notes: Internet Explorer 8 or higher required to render the NEStalgia Launcher
    • OS: Windows 7
    • Memory: 2 GB RAM
    • Network: Broadband Internet connection
Customer reviews
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Mostly Positive (263 reviews)
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243 reviews match the filters above ( Mostly Positive)
Most Helpful Reviews  In the past 30 days
2 of 3 people (67%) found this review helpful
139.6 hrs on record
Posted: October 2
Dragon Warrior VII-tier grindan
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Most Helpful Reviews  Overall
170 of 197 people (86%) found this review helpful
7 people found this review funny
Not Recommended
366.4 hrs on record
Posted: December 26, 2014
First: Look at these positive reviews. It's either people with around 1k hrs (more or less) or people under 50hrs. My friends and I purchased this game during last years steam sale (after the big content patch).

- Playerbase: 30 people worldwide (official and unofficial servers)

- Content: You'll hit max level in a week then hit a brick wall in content. Your choices will be to grind badges, grind trash mobs in a dungeon or "grind new characters so you can grind" all of the above(Admind told me that). Oh there's a colusseum for pvp/items but the devs have not hosted events in years (see below). Also don't expect new content anytime soon, years maybe. Devs are pre-occupied raising children and that's fine.

If you started this game when it first opened, the content was way easier up until they patched(Youtube videos of boss battles are dated by years). Content now does not scale with their content patches.

- Classes: Some are useful some are to be carried. Ex: Soldier was a beast 2-3 years ago, after last years patch he gets ko'd in a pillow fight.

- Game UI: Simple and easy, they did fine here.

They recently merged an official 4 year old pvp server with another official PVP server that started last year when NEStalgia was on sale. The 4 year old server was previously locked as well, so a handful of people had a private server all to themselves. Remember that colusseum pvp/items I was talking about(the devs do not host anymore)? Players from the 4 year old server are decked out in end game pvp gear. YOU can not get this gear.

When I asked a MOD about this I was told that I "should have started 4 years ago". Their condescension and belittling was a nice touch. Also, the admins and moderators aren't just there to "help", they can take part in open world pvp as well. Good to know!

If you are new, I do not recommend this game.
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176 of 252 people (70%) found this review helpful
2 people found this review funny
117.9 hrs on record
Posted: April 15, 2014
I have played this game once it got on Greenlight, and I have to say I fell in love with it. For once, an MMORPG that plays like an old school RPG with simple and nostalgic graphics.

There are many servers, but all of them have a low population to have a close knit community, like a family. You're gonna know everyone you see. So you won't be drowned in the crowds. Instead, someone will notice you and you will notice them. If you're interested in what server I started and now playing on, it is Greenlight (Password: Slime).

The gameplay introduces you to an opening, just like any other RPG, and slowly introduces you to the battle and the pet system. There are also other quests you can do. It's like World of Warcraft meets Old School RPGs (Don't worry...not the same amount of quests like WoW so stop breathing heavily lol.)

The storyline is unique and follows the same feel of classic SNES and NES games. Saving the world, seeing the future, stop corrupting government, etc.

The battle is what made me fell in love with this: a balanced turn-based like the Final Fantasy games and Dragon Quest games. It even gives a timer for existing party members to make their move, and to keep the flow going.

There are a variety of classes out there. I can't really review on the class balance since I only played one, so I'll review what I learned as a Conjurer. The Conjurer class is a balance between heal overtime and magical damage overtime. Sorta half the effect of a Cleric and a Mage, but hey, you got two powers...gotta find balance there. As a Conjurer, you're gonna need help between your peers and pets combined.

Overall, this game is a dream come true for old school rpg lovers who want an mmorpg experience like it. This game is a must have if you like:
Old RPG games back in the old days
Turn based battle system
A developing, intriguing story.
Simple graphics.

Even if it's just one of those reasons, get it.
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209 of 310 people (67%) found this review helpful
Not Recommended
3.9 hrs on record
Posted: April 16, 2014
So, major issues preventing reviewing actual game were resolved. Mostly just by time and persistently launching the game to check and see if things were fixed. Go stubborness!

So, there's quite a number of endearing things about NEStalgia. It's a love letter to NES style RPGs and it pulls off a lot of the tropes quite well. However, some of those very things are things that might mean the game isn't for you unless you *like* those things. The game world won't take pity on you and neither will many of the players. They will help and give instruction when it's asked for appropriately but they're fiercely defensive and loyal to the game. This is both good and bad. The music is charming and the bits I explored were well done. There's one early quest if you take the time to make sure you're getting all the quests that I found pretty neat. If you don't do that and persue just the storyline, you're going to have a bad time. The skill trees open up at Level 5 and they add a level of depth to the game that makes it worth playing through several times just to play with the different character classes. I played a bit with both a cleric and a soldier. They felt sufficiently different from eachother to be enjoyable. There's 8 different classes to play with and when creating a character you're given several color choices and I believe 3 options for both head and body of the character as well as choices between male and female characters. I believe there's a lot of depth in the game based just on the character classes alone. The gameplay is pretty typical of old JRPGs. Move around, random battles. One of the larger differences is the ability to recruit monsters you defeat. It's a pretty neat thing and there's a huge amount of depth here that I've only scratched the surface of. Something that is probably a plus, but, I didn't quite enjoy is the amount of 'secret passages'. Occasionally there's a tile that looks off that you can walk right through, and frequently the way to get to a chest you can see is just to walk over background that's normally impassable. There seems to be a lot of concern about developer censorship and bad moderating behavior, I personally have NOT experienced this, from what I've read in the forum, the dev seems to want to address issues like the ones I experienced; this is a good thing.

Then there's the bad. I brought these up as points of frustration in game and they were defended against solidly by many of the players in game. It made me leery of voicing further dissent inside the game as it felt like every point I made had to be met with solid defense instead of an 'I understand your frustration, why don't you try X or Y?' which is what's lead to my comments above about people being fiercely loyal to the game. It creates a slightly inhospitable atmosphere. So, first there were the account creation issues, the fact that it errored when trying to originally link my steam account was one of the things that initially lead me to be leery of further things in the game. This was eventually resolved, but, it's something to keep in mind that you may have issues getting the game going. Actual in game issues. The movement lag mentioned by others is there, I was able to cope, but, it was noticeable. Entering the starter town from the east would often spit you right back out of town, not game breaking, but, frustrating on top of some of the other issues as well. In fights, the fights are slow paced, so I often had the habit of just tapping '1' to attack, attack first monster, repeat. After a while however, the game started warning me about spamming. I was eventually booted by the 'bot detection'. It's sort of understandable, but, I'd rather have an 'auto-fight' option if I can't just tap the key, if this option does exist, it wasn't immediately obvious to me. The pacing of the game felt off to me, and as I said above, if you just try to head for the story, you'll have a bad time as the monsters exceed your power quickly and some NES era difficulty raises it's head. There is not much context if any that this kind of thing will happen, and when it does it didn't feel very fair to me. That being said, death has little to no consequences that I noticed, and you're simply revived at the last town. The game is a BYOND game that does not mention it's a BYOND game. This is a negative that actually goes both ways though. Even though I view it as negative, the fact that the game has production values good enough that it doesn't seem obviously like one, is a huge credit to the staff. However, if it had been marketed as a BYOND game and clearly mentioned it, I would never have purchased the 3 pack of it. The marketing and style of the game had me sold, but, I ended up feeling deceived.

So, what's all this huge wall of text mean? Honestly, if I could walk away from this with a 'Neutral' vote instead of a thumbs up or thumbs down I would. However, it does directly ask a question, Do you recommend this game? No, I do not. I think the overall gaming experience for the majority of people in my social circle would be negative. There are those that love this style of thing and would love the quirks as much as anything else, but, that's not me. I tried to list good and bad things about the game and everyone else can use their best judgement to decide if the game is for them or not.
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52 of 65 people (80%) found this review helpful
3 people found this review funny
5,226.1 hrs on record
Posted: August 10, 2014
So Nestalgia is everything i could have asked for and more. I was emulating dragon warrior nes and snes games when i came accross this on steam. This is Dragon Warrior meets steroids. The community is awesome, always helpful and kind. 1893 hours of play time @ review and i still have lots of classes to build differently and complete. Just pay Silk his money, cya on midgard server.
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51 of 70 people (73%) found this review helpful
79.8 hrs on record
Posted: April 22, 2014
I had never heard of this game before the Steam release. I picked up the 3 pack early just to give it a whirl and gave 2 copies to some friends of mine. For those of you that don't want to read the whole review, I'll just come out and say that I absolutely love the game. One of the better games I've played so far in 2014. My friends and I have had a blast playing it, and if that isn't the bar for what constitutes a good game, it should be. That being said, not everyone will love it. Read on to see if this isn't your bag.

The gameplay is highly reminiscent of the Dragon Warrior games or the early Final Fantasy games on the NES. If that last sentence instantly sets off bells of nostalgia for you, then you will probably like this game. Don't run out and buy it yet though! The game is deliberately 8 bit and old school, where you walk around a 2d world getting into random encounters that pop up out of nowhere. The point is to level, hope for rare drop loot, and beat bosses at the bottoms of dungeons to complete quests.

The battle is where this game shines especially if you have two friends. And that is also this games biggest weakness. The game is still fun solo, but the companion monsters from your ranch (think having a stable of pokemon), are usually sufficient enough but stupid. This not only lowers the fun of enacting well crafted plans with your friends so that all of your moves play out in perfect turn order like a well choerographed bank heist, but also makes certain battles very difficult. The point is, if you go this solo, there may still be points where you'll want to group up with someone else in the world.

Beyond that, battles often get tough and intense where your life might hang in the balance of which member of your party a monster attacks or if your healer has enough agility to get his heal in before the monster gets his bite in. The battles are pretty fast paced and can swing from good to bad quickly. The battles also reward strategic thinking, but it is possible to brute force your way through much of it just by grinding out another level or two if things get tough. The combat is definitely where this game shines.

There are 8 classes that all play differently from eachother. Some of the classes are similar in style and role but still manage to maintain their identity. I have personal experience with the Warlock, Conjurer, Wizard, and a ranger that I specced to play like an offensive lightning slinging druid. All 4 were casters, yet no two were alike. The conjurer is all about damage over time and can heal almost as well as he can kill while the Wizard takes more of a straightforward approach and just hits stuff upside the head for huge single hit numbers with fireballs and the like. The warlock life drains constantly and uses his own HP to cast instead of mana while the Ranger almost always goes first in combat due to high agility, can hit things upside the head with his staff for a respectable amount of damage to save mana on trash, and could still chuck around heals and spells with fairly strong results.

Something about time travel. Who cares? I wouldn't call story this game's strong point. It's there, but it hasn't exactly left me pining for a tie in novel.


The good:
+ Fun MMO-like game set in a old school NES RPG setting.
+ Great fun with 2 friends
+ Can still be fun solo, but may require grouping at points.
+ Combat is excellent and nail biting
+ Classes are well designed and play differently from eachother
+ Terrible graphics that pleasantly remind us of a bygone era.

The Bad:
- Some battles are nigh-unsoloable. (lookin at you Guardian)
- Can get a bit grindy at times.
- Terrible graphics that remind you of nothing because you weren't gaming in the 80s.
- The boat ride between Balzackia and Piatta can't be skipped after the first time :(
- Story is nothing to write home about.
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40 of 57 people (70%) found this review helpful
1 person found this review funny
Not Recommended
2.2 hrs on record
Posted: January 6, 2015
I hesitate to leave a review because I very likely bought this game for the wrong reasons...

I don't in any way care for the idea of having multiplayer in this sort of game, but the prospect of a fun single player campaign appealed to me so I figured i'd try it out just for that. I assumed it might be hard to solo, but I like a challenge so I figured bring it on. Long story short, there's just nothing here for me. 2 hours in and I am bored to tears with the slow, painfully simple combat and cliche questing. I played Dragon Warrior back in the day, and even revisited it recently, but even that game didn't feel as slow or grindy.

It's obvious all the effort went into the multiplayer aspect, and really I shouldn't be surprised since that's the whole focus of this title, but I just wish there was the single player was a bit better. The nail in the coffin for me was the fact that the chat window (which you can't remove even when offline as far as I know) booted me out of my own game 4 times in a row for "spamming" in my own offline game. I'm sorry but that really chapped my ♥♥♥.

FYI, the stuttering other reviews mentioned is gone in the latest version, so for those interested in the multiplayer I'd say go for it. The multiplayer people are probably having a blast. If you just happen to interested in this for the single player like I was though, just keep moving.
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32 of 45 people (71%) found this review helpful
43 people found this review funny
1,318.0 hrs on record
Posted: December 29, 2015
I sold my life to this game.
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15 of 18 people (83%) found this review helpful
38.8 hrs on record
Posted: June 15, 2015
NEStalgia feels like a solid RPG, aside from minor issues...

A couple aspects of the game that I immensely enjoyed are for one, the fact that you are able to fight battles with other players online: Co-op or PVP (I would highly recommend playing online), and for two, optional side quests aside from the main story.
As for feeling like a solid RPG, the player stats and levels seem well designed.

One minor thing is that you have to use an external program, such as JoyToKey, in order to use "Gamepad Mode".
This may or may not change with future updates.
Another possible issue is that you may need to do a bit of grinding in order to level up; it really isn't that bad, though. (Teaming up with other players may make it easier)

Overall, the music & sound effects are great, the graphics are nice, and the overall gameplay is enjoyable.
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20 of 28 people (71%) found this review helpful
26.3 hrs on record
Posted: October 30, 2014
NEStalgia is a fantastic game. I was skeptical at first; $15 seemed a hefty price tag for what seemed to be nothing more than another dime-a-dozen RPG packaged as "retro." I decided to buy it spontaneously, and I'm glad I did. It's incredibly fun, and the hours seem to disappear. My one complaint regards the inactivity of the online community--the largest server generally has ~20 players online at any time. The last time any were active was the initial release on Steam, and the numbers have been dwindling since. It would be nice to see a sale to increase the number of players.

If you would like to try the game before purchasing it, you can download it on Silk Games' website. You will, however, be limited to a single-player demo.
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Recently Posted
2.2 hrs
Posted: October 16
fun-ish game, but for the love of god if you switch machines make sure you remember the password, forgot a password is useless and creating a new login even while logged into steam prompts you to "purchase the game" to play it. I'm not paying you again for an experience that was mediocre at best and is no longer really supported by your dev team or community.
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55.0 hrs
Posted: October 10
If you do play it DO NOT play it alone. Play it with friends since the community is basically dead. I like super grindy games and this is a SUPER grindy game so if you are into that you are set! So basically if you are planing to play with friends enjoy grindy rpgs then i recommend it otherwise dont buy.
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11.1 hrs
Posted: October 5
bought game and it tells my im a free user >:/
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16.2 hrs
Posted: September 25
I really really really wanted to love this game, i put way more than "16 hours" into it prior to it being on steam.

Others have put it more elloquently and verbosely than i could, ill give it a try in another 3 years likely, but as it stands, i would not buy this game.

Who knows, maybe someone will take his model, and make it better by building a game like it - the old school feel is badass, but it would be nice with some modern trappings. The combat system is slow, having to navigate menus repetedly while grinding.... and some classes just plain suck. :|

Anyone making hacked servers like others did for EQ? :D
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The Shameless One
33.8 hrs
Posted: September 17
A potentially fun game spoiled by a number of factors (including a lack of playerbase, Hope you enjoy only 8-10 people tops during peak hours when you want to party!) And I believe that may be hiding a lack of content through punishing difficulty under the guise of being "hardcore"

I've played plenty of RPGs old and new from console to PC. From JRPG to WRPG- And to compare this to any of them is a disservice to those games.

The game isn't hard. The game is unbalanced. You lose half of all any money you are holding if you die- Requiring constant bank trips in order to save up for anything least a mini boss way over your level pops out of nowhere

(And I do mean out of nowhere... The second town you can be walkign along or trying to do the catacombs quest and BAM mindflayer with 300 HP at a time you're only able to crank out 30 damage. Who does enough damage to party wipe you in 3-4 turns. Unavoidable RNG and he can appear in THREE DIFFERENT AREAS WHICH ARE YOU REQUIRED TO GO TO TO QUEST!)

Havign an easy breezy difficulty curve up to a set point where in you are deadlocked and unable to progress and run entirely out of quests and things to do besides run around the beginner continient and butt your head against the grind wall- And you think, but why do I have to do this?

Because past level 15 content is gated behind an immunity gimmick AOE spamming boss who can heal his immunity gimmick AOE helpers that will absolutely demolish you regardless of the arrangement of companions or party members unless you just plain get lucky and all have an inventory full of healing items and use them willy nilly and hope they land on someone who needs it due to the way the turns play out.

That is, if the AI doesn't arbitrarily burst damage one of you down before you can make any headway. And even if you do squeak past this? And even if you are so strong you can one shot the previous area's monsters- Now the next area's enemies are mini boss tough by comparison right out of the gate and you will absolutely require a perfect monster companion makeup or party with healing and endurance to make any progress further.

A few people or die hard fans might tell me. "Just get good!" I am, I did. Just the game itself got worse instead of better. I don't mind a challenge, I do mind when a game is holding me back at every turn for a lack of being able to make a proper challenge or difficulty curve.

Or when it's making me waste time because it's afraid of me getting anywhere or finding out there's nothing more to it than a tiny handful of areas disguised and gated by massive grind.
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Boss Saika™
9.0 hrs
Posted: September 17
I was gifted this game a few days ago, but I can't refund it so I'm giving my friend his 15 dollars back, and at first I was hooked. "The Old Days" like most people who see this game. First of all, the name is a predatory tactic for oldschoolers, don't believe the hype.

Pros : Nostalgia, interesting classes, different power systems, questing, and interesting mechanics

Cons : Some classes are borked, mechanics not utilized well, RNG is "fun", railroaded into playing the game a specific way.

Started out fun, but you quickly realize skill/grinding doesn't get you far. There are gear and "party" checks with the companion system where you need x class with x companions to complete x area or you die. I used the wiki after hitting a wall, I understand how to play, but its not fun anymore. No freedom despite the class choice. So if you are down for an old school experience without the modern day balance, fun, or competence to make and keep a game fun and engaging beyond "Hey remember the 80s/90s?!" then buy it!

P.S. I play tactical/turn-based games such as X-com, Wakfu, Final Fantasy Tactics, Ogre Battle tactics, Xenogears, FF7, Suikoden, Front Mission, FF3/6, ULTIMA, etc etc.... Lets just say I have about 10k+ nerd hours of turn-based gaming under my strained, fat belt. ♥♥♥♥ this game.
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31.4 hrs
Posted: August 12
great game realy has the old feeling in it just started thow
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7.7 hrs
Posted: August 9
Needs controller support, badly. If you can get xpadder working, this is a pretty chill game to grind.
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Sir Brent, Of Lix
14.1 hrs
Posted: July 17
You get what you see. Not worth 15 bucks, but still fun.
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