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Dysfunctional Systems: Learning to Manage Chaos
From Dischan Media, creators of the highly acclaimed Juniper's Knot, comes Dysfunctional Systems: Learning to Manage Chaos. Dysfunctional Systems is a visual novel series featuring Winter Harrison, a student mediator from a utopian world. Learning to Manage Chaos is the first entry in the series. What is a mediator?
Veröffentlichung: 4 Apr. 2013
Beliebte benutzerdefinierte Tags für dieses Produkt:
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Dysfunctional Systems Kickstarter Funded!

18 März 2014

Dysfunctional Systems has been successfully funded on Kickstarter! Thank you all very much for your support!

We are now trying for our stretch goals.

It’s a very exciting time for all of us here, and we’re very appreciative for the opportunity to continue Dysfunctional Systems.

Cheers everyone!

15 Kommentare Weiterlesen

Dysfunctional Systems: Learning to Manage a Kickstarter

22 Februar 2014

Ever since we announced the Dysfunctional Systems development hiatus, we’ve been receiving emails asking us if we would consider a Kickstarter. Originally we were skeptical about the idea, but as the requests continued to pour in, we started thinking about it more seriously. In the end, we decided that we’d give it a shot, and I now happily present to you the Dysfunctional Systems Kickstarter.

The goal of the Kickstarter is to raise $49,000 to fund two more episodes of Dysfunctional Systems. These two episodes would allow us to wrap up the series in a strong and satisfying manner. For more information, please read/watch our Kickstarter pitch.

It is your support that got us through Greenlight, and we hope that you will show us your support again and help us bring you the rest of Dysfunctional Systems! We've got faith in you guys!

22 Kommentare Weiterlesen

Reviews

“Learning to Manage Chaos is driven by an engaging story and lively dialogue.”
4/5 – Gamezebo

“Extraordinary story, writing, art, characters, and music. What more could you ask for?”
8.5/10 – Game Podunk

Über das Spiel

From Dischan Media, creators of the highly acclaimed Juniper's Knot, comes Dysfunctional Systems: Learning to Manage Chaos.

Dysfunctional Systems is a visual novel series featuring Winter Harrison, a student mediator from a utopian world. Learning to Manage Chaos is the first entry in the series.

What is a mediator? A mediator is someone who travels to chaotic worlds, attempting to resolve the issues plaguing them. The first entry in the series follows Winter's second mediation, where she shadows the experienced and aloof mediator: Cyrus Addington.

Dysfunctional Systems: Learning to Manage Chaos features two distinct endings, unlockable bonus art, an animated opening video, and a jukebox of in-game music.

What is a visual novel?


A visual novel is a mix of choose your own adventure books, comics and manga, music, and animation. Play through the story and make choices for the main character to change the outcome of the episode and the events of future episodes!

Soundtrack Included


All Steam purchases of Dysfunctional Systems: Learning to Manage Chaos include the official soundtrack absolutely free! Enjoy a total of 18 tracks, including a full rendition of the Dysfunctional Systems opening theme, in both MP3 and FLAC. The album is included with the game files. To access, right click the "Dysfunctional Systems" entry in your library, click "properties", then go to the "local files" tab, and click the "browse local files" button.

Systemvoraussetzungen (PC)

    Minimum:
    • OS: Windows XP
    • Processor: 1.2 GHz Pentium 4
    • Memory: 1 GB RAM
    • Graphics: Integrated Graphics
    • Hard Drive: 500 MB available space
    Recommended:
    • OS: Windows 7 or higher
    • Processor: 2.0 GHz Dual-Core
    • Memory: 3 GB RAM
    • Graphics: Dedicated Graphics Card
    • Hard Drive: 500 MB available space

Systemvoraussetzungen (Mac)

    Minimum:
    • OS: OS X 10.6
    • Processor: Any 64 bit processor
    • Memory: 1 GB RAM
    • Graphics: Integrated Graphics
    • Hard Drive: 500 MB available space
    Recommended:
    • OS: OS X 10.8 or higher
    • Processor: 2.0 GHz+ Dual-Core
    • Memory: 3 GB RAM
    • Graphics: Dedicated Graphics Card
    • Hard Drive: 500 MB available space

Systemvoraussetzungen (Linux)

    Minimum:
    • Processor: 1.2 GHz Pentium 4
    • Memory: 1 GB RAM
    • Graphics: Integrated Graphics
    • Hard Drive: 500 MB available space
    • Additional Notes: "ia32-libs" package required for 64-bit Linux users
    Recommended:
    • Processor: 2.0 GHz Dual-Core
    • Memory: 3 GB RAM
    • Graphics: Dedicated Graphics Card
    • Hard Drive: 500 MB available space
    • Additional Notes: "ia32-libs" package required for 64-bit Linux users
Hilfreiche Kundenreviews
2 von 2 Personen (100%) fanden dieses Review hilfreich
120 Produkte im Account
3 Reviews
5.2 Std. insgesamt
Zuerst muss ich sagen, dass ich das Spiel bewusst als eine Visual Novel kaufte und mir durchaus bewusst war, dass damit viel Text und wenig Interaktion einhergeht, aber ich muss sagen, das Spiel hat mich alles in allem enttäucht, soweit zumindest, dass ich es nichteinmal ein Spiel nennen würde. Und das ist schon das ganze Problem.

Das gesammte Artwork, der Soundtrack und das Storytelling sind sehr atmosphärisch und für sich wirklich unglaublich gut. Für meinen Geschmack wäre für diesen Preis und in Anbetracht der Länge der Geschichte ein paar mehr Charackterbilder drin gewesen, weil deren Abwesenheit vor allem gegen Ende ein wenig unangenehm auffällt. Die Geschichte selbst hat wirklich Potetial und ich würde schwören, wäre es ein Anime ich würde es lieben. Auch die Charaktere finde ich gut erklärt und dargestellt, jeden einzelnen konnte ich recht schnell schätzen und ihre Geschichte mitfühlen. Im Grunde hatte das Spiel an Grundvorraussetzungen alles, was ich mir von einer VN wünschen würde... nur das was eine solche als 'Spiel' meiner Meinung nach braucht fehlt.

Entscheidungen.

Man kann mit dem 'Spiel' 2 Stunden verbringen und in dieser Zeit genau eine einzige Entscheidung treffen, was im Grunde dazu führt, dass man sich einfach nur endlose Dialoge, Monologe und Textpassagen über die Hintergrundgeschichte durchließt ohne eine Chance auf Interaktion und das ist eigentlich, was ich doch in einem gewissen Maße von einer Visual Novel, die als Spiel angepriesen wird erwartet.

Hinzu kommt, dass das hier nur die erste von biser drei geplanten Episoden ist. Und soweit von den Entwicklern auf der Kickstarterseite bekannt gegeben ist geplant das Episode 2 weitere ~10€ und Episode 3 ~15€ kosten soll. Angenommen die Spielzeit der Episoden ist etwa die gleiche wie bei Episode 1 kommt man auf 6-7 Stunden für 30 € und das ist meiner Meinung nach zu Viel für das was das Spiel bietet. Alles in allem Schade um ein vielversprechendes Grundgerüst, aber ich würde das Spiel niemandem empfehlen, der mit ähnlichen Erwartungen, wie ich an sie herantritt.
Verfasst: 13 Mai 2014
War dieses Review hilfreich? Ja Nein
1 von 9 Personen (11%) fanden dieses Review hilfreich
703 Produkte im Account
75 Reviews
0.4 Std. insgesamt
Laaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaangweilig!
Verfasst: 27 Februar 2014
War dieses Review hilfreich? Ja Nein
49 von 73 Personen (67%) fanden dieses Review hilfreich
487 Produkte im Account
124 Reviews
4.5 Std. insgesamt
I like VNs and all, but with this game you're essentially buying a prologue. In fact I'm pretty sure that the Steins;Gate prologue was longer than this entire game. It's so short that even at such a small asking price I can't justify in my head wanting a VN that serves as merely an introduction to the main cast. Here is your protagonist. This is her personality. This is her mentor. Getting to know them? Good! TRAGEDY! Oh no something bad happened in the first 45 minutes of the game. That was tough- hey look at this cutie pie. Do you like her? Good! Game's over! See you next time! Roll credits.

I want to see where it goes from here but I need more to go on than this. I don't decide if I like a show after the first episode and I can't decide if I like a visual novel after the first chapter. But if I absolutely must, then no - it's not good enough.

Two out of five Lennys
( ͡͡ ° ͜ʖ ͡ °) ( ͡͡ ° ͜ʖ ͡ °) ( ) ( ) ( )
Verfasst: 5 Februar 2014
War dieses Review hilfreich? Ja Nein
13 von 18 Personen (72%) fanden dieses Review hilfreich
444 Produkte im Account
17 Reviews
3.3 Std. insgesamt
Man oh man, that just might be the best 1 dollar purchase that i have ever made. This Visual Novel just made it on my top favorite list, tied up with my pavlove: Corpse Party. This just might be the most political, phylosofic, and sweetest experience that i had this week. After telling you that you should totally buy this game and all the episodes as they come by, let's get to the review:

Graphics and General Design: Pretty beautiful to look at. Everything's detailed and the drawing is just too good to look at. All the scenes are perfectly shown and make you feel completely immersed on the story. Seriously, this is indie and we're talking about some high quality visuals here. Take Dangan Ronpa for instance, it has a visual that assembles a lot of it (When you aren't on the 3D parts, obviously enough). All characters looks charismatic enough to make me instant fall in love with then, and getting a good look at the extras, i can tell that they really put an effort to make the best presentation possible in this first episode.

Gameplay: It's a Visual Novel, you will read and read A LOT. But that's okay, because that's what this genre is. I like medias that can make me read something that don't hurt my eyes so much like a book and has some kind of interaction of the player. The interaciton on the first episode consists of opening your codex (I'm serious) and choosing. That's the big card in the game. I loved every pathway that i did (You can see that i have already unlocked every achievement for this game) and i have two profiles for the next episodes: The one that i called "good choises" and the one "♥♥♥♥ choises". As i do with multiple endings/pathways games (Take The Walking Dead for instance). Like every other good game that follow this pattern, the game makes choosing hard and, even if you think your choise was right, you will think twice and realize it just wasn't. It was "a little ♥♥♥♥ier" than the other ones (Again, like the walking dead). Since this game talks a lot about polict and ethics, it is a pretty interesting system to say the least. "Reading and doing multiple pathways, only to be tired enough to sleep" doesn't exists here. The game has two kinds of saves: One that you can always acess, either you quit the game or not, and works like a normal one and quicksaves, that works for saving time when doing other pathways. Also, the game has a skip mode, it will skip all the text that has already been presented to the player, so you will never read the same thing twice. Which is kinda cool. If a kind of system like this could've existed on Corpse Party series, i wouldn't have waster +50 hours of my life to get all the endings for both games (I know, right. I suck :P).

Soundtrack: Holy mackina, my ears are so pleased. The opening song is awesome, the game song is awesome, the ambient sound is awesome...But i kinda missed voice acting. I know it isn't much common in Visual Novels to use it, but at least they could do some especific (And important) lines to make us even more attached to the characters, like in the other Visual Novels that i have already mentioned.

Story: Oh boy. I don't know how i tell the story of this game without spoiling it, so here you go: Discover for yourself. It's really thrilling, it has heavy amounts of extra information that you can always see in your codex and one of the most beautiful written dialogues that i've ever seen. All characters feel human and you can easily understand they personality as soon as you come in the game. The plot consists of travelling through multiple worlds/dimensions and dealing with chaos, trying to solve this alternate beings problems. But these aren't just ordinary problems (They exist, as mentioned in the game), they involve a lot of thinking and toughs that will make the player guessing and giving his own opinion about what's happening (Even though the game can't hear you xD). It's really explorable and has a good universe to develop the plot and such. Also, characters presented at the end of the game already make me feels that episode 2 is going to be epic.

This first episode might be short in your first playthrough, but you can explore many things. Multiple endings, many information and such a work of new scenes and drawings makes replayability a possible thing and it's sure as hell worth it. Also: This game has the best anime opening that i've seen this year. Period. Buy this NOW. (Especially because it's -80%, it's SO worth it!). Can't wait for episode 2 :3
Verfasst: 14 März 2014
War dieses Review hilfreich? Ja Nein
11 von 15 Personen (73%) fanden dieses Review hilfreich
415 Produkte im Account
23 Reviews
1.2 Std. insgesamt
There are two things that make a visual novel game good - story and range of choices.

Story is ridiculously didactic and pretentious. I didn't care about or relate to the characters at all.
There's only one section of the game where you shape the plot in any way, shape or form, and even then your choices seem to only have a very neglible effect.
Verfasst: 12 März 2014
War dieses Review hilfreich? Ja Nein
20 von 21 Personen (95%) fanden dieses Review hilfreich
1,611 Produkte im Account
1 Review
6.8 Std. insgesamt
Zu Beginn:

Dieses Spiel werden sicher nur Leute mögen die auf "Visual Novels" stehen und/oder gerne und viel Lesen (auf Englisch) !


Wer sich darauf einlässt bekommt eine kleine und feine erzählte, sehr emotionale Story. Man erfährt die Geschichte rund um "Winter Harrison", einem 14-Jährigen Mädchen von der Erde. Sie ist eine sog. "Mediatorin", d.h. sie klärt "Chaotic Situations" auf anderen Welten. Sie und ihr Lehrer reisen auf den Planeten "Sule" um einen Konflikt zwischen den sozial benachteiligten "Brighton" gegen die elitäre Gesellschaft der "Gabrea" zu schlichten. Im Gegensatz zu anderen Spielen hat man hier keine Hauptfigur im eigentlichen Sinne. Die einzige Möglichkeit aktiv mit der Figur in das Spielgeschehen einzugreifen erhält man nach ca. 1 Stunde Spielzeit in dem man zwischen zwei Möglichen Storyverläufen wählen kann:

"Follow" oder "Rebel"

Interessant daran ist das sich das Ende im Prinzip nicht verändert, sondern nur wie die Entscheidung die man getroffen hat, sich auf die Figuren jeweils auswirkt. Das Spiel versucht einem zu vermitteln welche Konsequenzen es hat, seine Meinung mit aller Macht durchzusetzen oder jemanden Blind zu folgen ohne seine Meinung zu sagen. Dysfunctional Systems hebt dabei nur die negativen Seiten beider Entscheidungen raus und die daraus resultierenden Probleme der beteiligten Personen. Vor allem beschäftigt einem die Frage nach dem Ende, wie man sich selbst in dieser Situation entschieden hätte.

Hervorzuheben ist noch der atmospährische Soundtrack der nie aufdringlich wirkt und perfekt zum Spiel passt.


Wer gerne mal eine etwas andere Spielerfahrung machen möchte und sich nicht scheut viele viele englische Texte zu lesen und zu verstehen sollte dem Spiele eine Chance geben. Es ist mal eine andere, emotionale und depressive Erfahrung zu den ganzen anderen "Mainstream"-Storys.
Verfasst: 25 November 2013
War dieses Review hilfreich? Ja Nein