In the times of darkness, only the mightiest of heroes can save the world. Stand out against the evil all by yourself in epic single player mode, or form an unstoppable team with up to 7 of your friends in an extraordinary co-op mode. Swarms of bloodthirsty monsters, loads of epic gear to collect, dozens of skills to obtain.
User reviews: Mostly Negative (293 reviews)
Release Date: Jul 7, 2013
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Recent updates View all (3)

May 8

Iesabel soundtrack is now available for free.

Steam version of Iesabel gets an exclusive bonus - the soundtrack from the game.

To access it, please go to your Steam game library in the Steam client, find Iesabel, right click on the name and press preferences. In the newly opened window choose the 'LOCAL FILES' tab and click browse local files. In there you'll find a folder named OST and you will find a set of mp3s in there. Have a pleasant listening! :)

3 comments Read more


“The flow overall is excellent, with action that never drags or races forward too fast.”
6 – GameSpot

“It's remarkably well done.”
8 – TouchArcade

“Iesabel executes everything in solid fashion.”
7 – ArcadeSushi

Steam Greenlight

About This Game

In the times of darkness, only the mightiest of heroes can save the world. Stand out against the evil all by yourself in epic single player mode, or form an unstoppable team with up to 7 of your friends in an extraordinary co-op mode. Swarms of bloodthirsty monsters, loads of epic gear to collect, dozens of skills to obtain. Grab your sword and fling yourself into action now!

- A fantastic, action-packed single player mode.
- Amazing co-op multiplayer with up to 7 of your friends.
- Cross-platform gaming. You have a desktop computer, your friend has, an Android device, and other friend has an other mobile device? No problem! You can all freely play in co-op mode. You won't find it in any other RPG here.

- Simply breathtaking 3D visuals.
- Multitude of unique locations, villages, swamps, caves, crypts and more.
- Action-packed fights with variety of enemies: wildlife, undead, trolls, renegades and many more.
- A climatic soundtrack perfectly fitting the atmosphere of darkness.


- Powerful range and melee characters.
- Dozens of powerful skills to learn and use in your battles.
- Thousands of weapons and items to collect.
- Four categories of items: Normal, Unique, Epic and Legendary.
- Multitude of immersive quests to complete.
- Challenging fights with giant bosses.
- Engaging story of hope, heroism and betrayal.
- Hours of hack and slash mayhem.

System Requirements

    • OS: Windows 7
    • Processor: Dual core from Intel or AMD at 2.8 GHz
    • Memory: 2 GB RAM
    • Graphics: nVidia GeForce 7800, ATI/AMD Radeaon HD2600/3600
    • DirectX: Version 9.0c
    • Hard Drive: 2 GB available space
    • OS: OSX 10
    • Processor: Intel Dual Core
    • Memory: 2 GB RAM
    • Graphics: nVidia 320M or higher, or Radeon 7000 or higher, or Intel HD 3000 or higher
    • Hard Drive: 2 GB available space
    • OS: Ubuntu 12.4
    • Processor: 2 GHz
    • Memory: 2 GB RAM
    • Graphics: OpenGl 2.1 compatible
    • Hard Drive: 2 GB available space
    • Graphics: GeForce 8800
Helpful customer reviews
3 of 3 people (100%) found this review helpful
0.1 hrs on record
Posted: October 18
I started my first character and got to level 2 (which means 2 minutes of gameplay) only to be already hugely disappointed having encountered seriously frustrating bugs, appaling UI and gamemechanics for the Hack'n'Slash genre and catastrophic pathfinding and battle mecanisms. At that point I already wanted to give up.

I forced myself to level up to 10, and tried the same with the other class. The Soundtrack was getting on my nerves as it seemed a pale attempt to imitate Tristram Theme (Diablo) mixed with some Metal influences and the intent to sound kind of oriental. This impression got reinforced once I played the Barbarian Class and heard his voice. When you overdo something, well it doesn't sound genuine at all at the end.

Around level 6, noticing there was an extremely fast repop of all the mobs on the map and thinking that was kinda cool... I met "The Shaman". Well horrible story telling and shallow scenaristic choices there. Then, I found out my XP bar after going up insanely fast at start, did not go up at all. And that is one very very very bad design choice to go from "I get so much XP in no time" to "I can kill a million monsters and there will be no progress" in regards of the game economy.

So let's talk about that, game economy. Setting up my skills after leveling up, I find that I have to choose between some battle skills, some stats enhancing skills and the alchemy - the crafting "novelty" for the genre. Well, to craft a potion (beside the fact there is only a chance to achieve that depending on the level of the skill) I need to buy vials, and have a few ingredients found all over the map. So far so good, right? Well no. Buying a potion directly from the shopkeeper do cost slightly more than a vial, well actuallly nearly as much... so why even care about the alchemy then since it present so little benefits on top of taking skills points you could assign somewhere else? - Well kind of somewhere else since it is not like there is much customization options or cool skills or even synergies which require ambiguous choices from you. Falling flat once again.

Additionnaly, the respawn of all mobs, the poor and dumb loot (opposed to "smart loot concept" - as I was getting more stuff for "the other class" than for the one I played, and to mention that I found no stash or even less shared stash so basically every epic/legendary you drop that is not for your class is only trash loot - or worth a bit more money than actual trash loot), the stamina system and the XP lock (or extremely steep reduction of XP gain) makes it senseless to stay in an area to farm it (to upgrade your character) as the cost of fighting the mobs may be higher than the benefits of doing so, and even if you took self-regen health skill the action of farming remain pretty boring since the only benefit you get from it is (poor and rare) loot. Then the Stamina, you can hardly cross the village without getting exhausted... seriously? No one in the design team thought about turning that off in the village? baahhhhh...

I really really kept trying to play, despite the below par graphics, the horrible pathfinding of my spider (Witch), the inability to a destructible object while I am standing 2 pixels away because the attack just does not want to trigger just like it also happens when NPC's accompany you and for some reason prevent you from attacking the mobs (Barb) and the voice acting and dialogs which at some point I would have like to switch off ("this area stinks like hell!") but instead had the option in the setting to set my zoom level (which works with the mouse wheel as well). I really tried to enjoy this ga... *sigh* ...thing.

But it feel like everything in it is an attempt to populate the UI and to imitate what has been done before in the category in terms of gameplay, without having actually thought about the gameplay as everything is highly unbalanced and utterly lacking depth or innovative thoughts (also I do understand that with such rigid game mecanics, it may have seemed hard to do more).

Well, I did not pay so much for the game myself - though in terms of time spent on it it has costed me much more than Diablo series, Torchlight series or Van Helsing series combined. If you enjoyed any of the latter, you may not enjoy Iesabel at all as it fall short in all aspects it tries to clone and also fail to add value with the crafting system. I uninstalled and will never discover what pleasures and scenario twists awaits me in the mid and end game and well, I can't recommend this to any gamer who respect himself as such.
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1 of 3 people (33%) found this review helpful
3.0 hrs on record
Posted: October 11
It is not a bad game!

Dispite the known issues posted in comm and revs below, i really want make a short counterstatement.
Of couse, if i look at the fact that some gameplay functions are missing (or simply do not work) that can be blamed to be essential for a normal H&S tiltle, one could tend to judge Jesabel badly.

But if you take the main points of criticism out of the discussions in my opinion there are only 2 or 3 grave things to count:

- hold position key (and free key binding)
- avatar-NPC orientation and collision
- some small graphic issues

I mean, look at gountlet e.g. - it do not even have save, loot or progress options implemented and is really going so far to call itself a great H&S tittle!!! pha!

I do like the stile of the game exactly because of it's old school behaviour and it's nonopulent graphics.
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0 of 3 people (0%) found this review helpful
1.0 hrs on record
Posted: October 2
Why did I even bought this... Don't, hooo please don't make that same mistake.
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0 of 3 people (0%) found this review helpful
2.7 hrs on record
Posted: October 16
Has been moved to a Blacklist, till Unity3D removes their "Phone Home feature" and the game gets a patch for it. Not going to hold my breath.
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0.1 hrs on record
Posted: October 26
I've seen worst, still wouldn't recommend.
Go for Torchlight
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52 of 59 people (88%) found this review helpful
2.2 hrs on record
Posted: May 22

Bought a few copies so my friends and I could play together.. the multiplayer is diabled by the developers since January 2014.. yet its still listed as multiplayer in steam and on the developers website.

And the voice acting is absolute garbage.. so bad that singleplayer isn't even fun.

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56 of 75 people (75%) found this review helpful
0.8 hrs on record
Posted: May 20
DO NOT BUY THIS GAME. I am going to say that again, DO NOT BUY THIS GAME. Not at full price. Not at half price. Not for a quarter of the price. DO NOT EVEN BUY THIS GAME FOR 90% OFF. Since this game was on sale for $1.49 at 90% off, I figured why the hell not buy it for myself and a couple of friends. It's $1.49! It has multiplayer! Surely this would scratch our itch for a dungeon crawler. Sadly, it didn't. I can't say whether the game is bad or not. I refuse to play it. What I can tell you is that if you intend on purchasing this for the multiplayer, DO NOT MAKE THAT MISTAKE. I only paid $1.49 for this game, $4.47 if you the two gift copies I purchased. I absolutely regret it. The multiplayer in this game DOES NOT WORK. Not online, not with LAN. Seriously. It doesn't work at all, and if you read around the forums it doesn't look like it ever has. Don't make the mistake I did and assume that this game is worth a dollar. It isn't. The worst part is that even though the store page is a blatant lie and laden with misinformation, I'm not likely to get a refund.
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26 of 28 people (93%) found this review helpful
10.6 hrs on record
Posted: May 19
Buggy, clunky, and lacking in depth. This is one of the few Hack 'n' Slash games I have tried that I never bothered to finish.
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19 of 19 people (100%) found this review helpful
3.9 hrs on record
Posted: June 27
I first began to suspect something was fishy with this game when I noticed the tablet version has an infinitely smoother UI. That sums this game up well. Crappy port of a game built for a platform not ideal for gaming.

This game is poorly designed and has some horrible game breaking bugs. Im a reasonable person, and I know its an indie game so I can cut the devs some slack. I can do that much. But unfortunately what I cant do is play a game where when I click on an enemy, my spell fires way the ♥♥♥♥ in another direction. Additionally, the witches minions always lag 3-4 steps behind you, so basically you have to run into a crowd of mobs and aggro them then run back to get the minions to attack. This coupled with my characters ♥♥♥♥ty aim means that when my spiders finally do attack, they take damage too fast since most my attacks miss completely and the enemies dont die fast enough. If they devs arent going to take the time to correct something so critical as a spells aim, then Im not going to take the time to play it.
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6 of 6 people (100%) found this review helpful
2.6 hrs on record
Posted: August 9
This game is really poor. It's an action RPG, like Diablo or Torchlight, but with very poor controls, cruddy graphics, and very little to like. I gave it about two hours and finally decided it's more painful than fun to play.
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6 of 8 people (75%) found this review helpful
0.3 hrs on record
Posted: May 20
I am not drunk enough to enjoy this.
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4 of 5 people (80%) found this review helpful
9.6 hrs on record
Posted: May 18
I have mixed feelings about Iesabel. It is pretty much a game in beta state right now. I just finished a complete playthrough on Linux and the entire experience was pretty "meh". I am a big fan of the ARPG genre and the pickings are slim in Linux at the moment so I picked up the game last year sometime when it was on sale for a little under $4.00. At that price point, I would recommend the game to anyone who likes the genre.

Probably the most positive thing I can say about the game is that the graphics engine is actually pretty good. I'd give it a 7.5/10 and rank it just a notch below Path of Exile when comparing it to recent ARPG titles. The art style is sort of in between D3 and PoE, with a more gritty, realistic direction than what D3 had. Environmental animations are done well. Character and NPC animations not as well, but adequate.

The music/ambient sound is not bad, and is varied enough throughout the game that you probably won't end up having to mute it--UNLESS--you're playing the barbarian with the horrible voice. Seriously, it's like Bale's Batman voice was trying out for a death metal band's lead vocalist opening.

The controls are so-so. You can tell the game was ported from a touch title. Sometimes you think you're clicking on something (and most likely are) but the game doesn't want to acknowledge the action. Fortunately for combat you can assign a key to your standard attack so it didn't hamper this aspect of the game much. It was most noticable when trying to pick up loot and you had to click around 10 times before it would finally pick up. This didn't happen often enough for it to become a throw-the-monitor-out-the-window type of nuisance.

The stat engine, very important in any ARPG, is pretty generic and simplistic. Unfortunately, the loot is very generic with no named items or outstanding qualities to be found throughout the game. You get unique, epic and legendary items that just have those classifications tacked on before the item name and some pretty generic stat modifiers depending on which classification it is.

The difficulty level (on default/easy) has some weird swings early on but the game does become quite easy toward the end if you've spent your skill points wisely. The skill system itself wasn't horrible has a barbarian, just a little simpler than say D2.

Probably the biggest flaw in the game is the English translation. It's awful. I can only imagine they hired Kanye West to do it.

Finally, there are a lot of bugs. Nothing that kept me from finishing the game, however the final boss fight did partially freeze up on me the first time I attempted it and I had to kill the game process. The second time through worked out ok. In the third act there are graphics placeholders for conversations with some of the NPCs; there are quests in every act that don't work correctly; there are achievements that are unattainable with the game in it's current state. Apparantly multiplayer doesn't work after the latest patch (Dec 13) and the developers seem to have disappeared.

So, to summaraize, I'd give the game somewhere around a 5/10 at the moment and I can't recommend it at it's current (14.99) price point, or at any price point if no working multiplayer is a deal breaker for you. Otherwise for a single player ARPG it's probably worth checking out at $5.00 or less.
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2 of 2 people (100%) found this review helpful
0.6 hrs on record
Posted: September 22
Invisible walls everywhere, you never know where to go and spend hours aimlessly wondering around in circles. I can not complete the first quest where it says find the hut.... I am standing inside the freaking hut.
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3 of 4 people (75%) found this review helpful
0.8 hrs on record
Posted: August 19
Well it's no diablo at all but could be much more if the developers patch it and give it a bit more polish, until then it's mediocre.
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1 of 1 people (100%) found this review helpful
2.0 hrs on record
Posted: July 14
Good Concept, but Lack of Multiplayer on a game listed as Multiplayer. It's a NO-GO!
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1 of 1 people (100%) found this review helpful
0.2 hrs on record
Posted: June 24
Multiplayer broken, host cannot load a Hero so game cannot progress. Custom keybindings are not possible, avoid.
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1 of 1 people (100%) found this review helpful
1.2 hrs on record
Posted: May 23
Its Pretty simple but very fun. Only 2 classes so not a lot of choice there. I think its a bit more fun on mobile (played it on android myself) But the steam version is still pretty fun.
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1 of 1 people (100%) found this review helpful
0.5 hrs on record
Posted: June 5
To tell you what I was looking for buying these hack and slash games I'll explain what I found in previous experience.
Granted I've lost much of my patience and commitment towards games. I was obsessed with Diablo 2 back and the day, and still play D1 every new and again.

I Loved the playstyle, the feel. The types of monsters, like the annoying fallen, and the badass looking balrog thingies (can't remember the name), all in big juicy groups too. and andarials boobies! i remember when i first noticed them, i was like, Look at that, game ♥♥♥♥♥♥♥. Also, the challenge without being too annoying aspect of D2, I could always go back and grind catacombs, or durance for the loot. You knew what was out there, just had to find it! Like a treasure hunter with a very vague map.

With that said. If your seeking nostalgia, this game is not it. i could oinly stand maybe 30 minutes of, let's just stick with it and see.

-Pretty nice graphics,
-auto gold pickup is always a plus,
-health orbs, Makes one of the cons less annoying
-inventory layout was to my liking. classic, simple, and on the side of the screen where it belongs.

-annoying minimap, and an over abundance of stupid looking overcomplicated stuff.
Only 2 different characters to pick,
-didn't care what their skills were. guessing, hitting stuff, hitting lots of stuff and shooting shiny stuff at stuff, possibly a summon or 2. Who knows.
-You regain health constantly (not too rapidly), so you lose lots of health and have to wait around as a barbarian, frequently. potions didn't last me too long.
-Found a waypoint, no town to go to, yet. Was wierd looking as well. one big circle in the middle and bunches of little circles around it.
-Some crafting thing, also didn't care to learn.
-Monsters were lame. mosquitos, wolves, and totally unimaginativly dull stuff.

So, if your a sucker for pretty graphics, here you go. Thats about all you get, as far as I am concerned.
Bye everybody! Happy hunting.
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1 of 1 people (100%) found this review helpful
0.9 hrs on record
Posted: May 24
If you're interested in multiplayer/co-op, save your money. LAN games never get beyond the loading screen for anyone other than the host and the internet option doesn't let you create a server to begin with.

For single player, it's not bad for a quid, but the voice acting leaves much to be desired and the "help" system/ui is rather annoying. It's less annoying to disable help entirely and figure out what everything does as you go.

Wouldn't really recommend it when there's numerous alternatives in this genre. Although if multiplayer is ever fixed, it might be worth the £1 paid.

It's rather ironic that the only achievement I have at time of writing this post, is for joining a multiplayer game, when that's the one thing I've been unable to do :)
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1 of 1 people (100%) found this review helpful
0.8 hrs on record
Posted: May 8
I do not reccomend this game if you have any desire to play mulitplayer. Why? Because multiplayer hasn't worked in months and the devs have made zero effort to comment on when/if they have any desire to fix it. I never played this game so I can't say anything about the single player. I spent more time trying to find a way to get it to work then actaul time playing it. I cannot support a game the devs leave this broken and refuse to acknowledge (there is enough of these, these days).
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