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Take command of one race to join the struggle for supremacy in the galaxy. As the leader of your empire you are tasked with exploring the stars, colonizing new worlds, managing your empire and conquering whoever dares to oppose you.
Release Date: Sep 12, 2014
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Recent updates View all (19)

Version 1.003 build released

September 16

Today we are back with another patch, fixing some important bugs and we put some more work on balancing the weapons in the game.

More updates are coming soon !

Here's the changelog:

- Fixed wrong stats for beam weapon ship parts when researched

- Balanced weapons technologies and starting weapons

- Improved techology of the Story Event races

- Fixed wrong Improved Plasma technology icon

- Fixed Improved Plasma technology effect (added a shield part instead of improving plasma)

- Fixed AI bug when offering a planet

- Fixed instant victory or defeat at the start bug after starting or loading a new game if player won or lost the previous game

- Fixed crash on starting a new multiplayer game

- Fixed frozen game and floating planet when double clicking on a planet or pressing f6 (if planet is selected) if the camera is after a certain distance

- Fixed artifacts behind initial loading screen if the intro video was skipped

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Version 1.002 build released

September 15

Hello everyone !

We just released a small update, that hopefully will fix the stability issues many of you have been getting as well fix a couple of bugs.

If this build still causes issues for you let us know !

The changelog is as follows:

- Tentatively fixed stability issues
- Fixed corrupted options file issue, that caused the game to not boot up at all without renaming or deleting the options file if corrupted.
- Fixed missing tooltips in options menu

1 comments Read more

About the Game

Lords of the Black Sun is an epic, complex, dense, turn-based 4X PC strategy game, set in deep space.

Take command of one race to join the struggle for supremacy in the galaxy. As the leader of your empire you are tasked with exploring the stars, colonizing new worlds, managing your empire and conquering whoever dares to oppose you.

The galaxy is full of secrets and dangers: Discover ancient ruins and artifacts, repel or befriend pirates, promote a general to guide your fleets to victory. Concoct complex plots with your allies or use your intelligence services to uncover weak spots on that threatening empire whose leader has vowed to destroy you.

Make sure to keep your population happy or be prepared to face protests against your rule, or in a worst case scenario, rebel factions within your empire.

Only the mightiest rulers can prevail in the depths of space. Are you up to the task of becoming a Lord of the Black Sun?

Key features:

  • 8 major races each with their own ship designs, technologies, unique traits and unique abilities, meaning playing with each race is a different challenge and offers new ways to approach the game.
  • Big, living universe: In addition to the major powers, independent races and pirate clans also claim the galaxy as their residence; their existence can be an annoyance, or a blessing if you can take advantage of them.
  • Deep economical and political layer: War isn’t the only way to weaken your rivals. Diplomacy, inteligence and trade can be one of many powerful tools that, if used properly, can be very effective as well.
  • Tactical Turn based combat.
  • Create and customize your own ship designs.
  • Generals: These unique and powerful units evolve as they battle and if used well can be the difference between defeat and victory.
  • Randomly generated universe, tech tree and units: You will never play the same game twice.
  • Empire shattering: Unrest might lead rebels to start a civil war which in turn might lead to the creation of a new, independent empire that might grow to rival your own.
  • Plotting: Secretly finance a war against your rivals in order to weaken them or prepare a surprise joint war along with your allies in a bid to destroy that frighteningly fast growing empire.
  • Human-like AI that doesn’t cheat and plays by the same rules as human players, while presenting a constant challenge.
  • Play Multiplayer and Hotseat online via LAN or IP/internet.

System Requirements

    • OS: Windows XP SP3, Vista, 7, 8, 8.1
    • Processor: Dual Core 2.0 Ghz
    • Memory: 2 GB RAM
    • Graphics: 256 MB graphics card
    • DirectX: Version 9.0c
    • Hard Drive: 1150 MB available space
    • Sound Card: Integrated
    • Additional Notes: There is a known issue with people using ATI cards on Vista so if you are one of those we recommend you skip the game until a fix is found
    • OS: Windows XP SP3, Vista, 7, 8, 8.1
    • Processor: Quad Core 2.0 Ghz
    • Memory: 4 GB RAM
    • Graphics: 512 MB graphics card
    • DirectX: Version 9.0c
    • Hard Drive: 1150 MB available space
    • Sound Card: Integrated
Helpful customer reviews
8 of 10 people (80%) found this review helpful
3.0 hrs on record
it's like someone said "hey, lets make master of orion... except with a twist! we'll make it as cheaply and crappy as possible! everyone will love it!"

"we love this game!"
-no one ever
Posted: September 15
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2.2 hrs on record
Awful game, played a few turns and my galactic nieghbour turns up with a huge fleet and one army ship and take over my home planet with no trouble what so ever even with defenive towers in place it made no difference at all. I cant see how its possible to play this game and enjoy it. Save your money!
Posted: September 15
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7.5 hrs on record
Too be honest, I was looking forward to this game, from buggy beta to full release. Admitted, full release eliminated most of the bug. Game overall was simple, I think that the issue, it was too simple and lacklustre, didn't bring anything new to space 4x genre. Endless Space of last year was far superior with innovative gameplay, storyline and the only thing bad are the combats (which play out like scissor-paper-stone) and the expensive add-on.
Posted: September 16
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205 of 229 people (90%) found this review helpful
5.3 hrs on record
The game feels very simple and basic. There is nothing to this game that I wouldnt expect from any other x4 game, and this is still on the light side of 4x games. It does not get very in depth with any game mechanic. Combat is mediocre, Diplomacy is mediocre, research is very limited with a relatively small research tree compared to other more recent 4x games. All in all, the game is just bland and sub par. Honestly, it feels like playing a unity based game in a web browser. I would expect to find similar mechanics and gameplay from a free game site.

Its also not stable. When creating a game, picking certain map settings could cause a crash. First battle I lost, caused a crash. Within a period of 30 minutes just to check out the full release version, I had 3 crashes.

I really love the sci-fi space based 4x genre, and I wanted this game to be good because there are so few games in this genre that can hold a candle to what MoO2 was for its time. This game does not get close. I would not recommend this game to anyone, not even casual players.
Posted: September 12
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226 of 292 people (77%) found this review helpful
2.8 hrs on record
Early Access Review
Star Lords Alpha Build - Pre-release Review

Star Lords, by Arkavi Studios and Iceberg Interactive is a deep and complex turn based 4x sci-fy strategy game. This is about the only informations you get from the get-go once you boot the game for the first time. Once you start a new game, you will be asked to select from a group of 8 original races and customise the "game board".

Once the game begins, you'll immediately take control of your chosen race and you can start using your scout ship to explore your surroundings. You also get a home planet, which will be used as a main hub for initial development.

The game leaves a pretty good first impression, with very nice and clean graphical information. The UI is functional and simple, but can become a bit overwhelming for starters, but all in all everything is pretty intuitive. But, being this an alpha build, i must stress the importance of the creation of a structured tutorial, so players can learn and try the base mechanics before being sent into the wild.

Once the game starts building up pace, you will meet other civilizations, which you will need to either crush with military prowess or outsmart through diplomacy and espionage. Overall, the AI is pretty solid, even though other races can be tad temperamental towards your actions

The game map, even though presented in a very simplistic fashion, works very well and offers a ton of graphical variety. Planets look pretty good, and so does spacial debris and other celestial bodies, such as moons and stars.

The game still lacks a bit of clear indicative elements, such as an "it is now your turn" prompt, or some audio feedback on research completion but, as it is in alpha, hopefully these elements will be added at some point.

Veredict: There is room for a lot of improvement, specially in the fine details, but as this is just an alpha build, i will be eagerly expecting the finished product, and i am glad to be supporting it!
Posted: December 7, 2013
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