Created, Directed, and Developed by Raidon Amakobe. conceptyphoon® SlipBreak™ Version Nature "0.0.1" is the 2nd iteration of the SB Franchise in Early Access. Featuring four stages of combat with unique enemy types, VFX, an introduction to the lore, and an upgraded UI system.
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Release Date:
Jan 4, 2024
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Early Access Game

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“SlipBreak™ Ver. 0.0.1
Version "Nature"

SlipBreak™ by conceptyphoon® Raidon Amakobe, aims to maintain a consistent update cycle.

Closest Major Update Cycle: 0.0.1 Through 0.0.9
Farthest Major Update Cycle: 0.1 Through 0.9

It is currently a Side Scrolling Action Adventure title, but aims to be a Stealth Third Person Shooter with Melee elements / action adventure game. I want to let the community test the game at any point, while providing feedback through social media, so I can make the right choices as I go through the update cycle.”

Approximately how long will this game be in Early Access?

“SlipBreak™
Closest Major Update Cycle: 0.0.1 Through 0.0.9
Farthest Major Update Cycle: 0.1 Through 0.9

SlipBreak™ will be in Early Access until Full Release 1.0 approximately 1-3 Years”

How is the full version planned to differ from the Early Access version?

“The Full Version Of SlipBreak™ is planned to include a wider variety of features, environments, enemies and MOCAP Animation. A Campaign is currently under active development.

Future Goals:

MOCAP Weapons (Projectiles)
Lore Centric Outfits, In game Cinematics through the story
MOCAP Cover System
Custom MOCAP Per Character
Better use of Environments, Higher Quality Environments
Better Dynamic Camera
Better Destruction System
A greater range of VFX tweaks
Extensive UI updates
Stealth”

What is the current state of the Early Access version?

“MOCAP Movement System and Parkour
Dynamic Health, Stamina, Endurance Bar
Combo System, Enemy Hit Reactions, Dynamic Enemy Health Bars
Custom Reallusion Asset for Aurora, Custom Reallusion IDLE
Typewriting Effect before load screen, New Game Cinematic
Upgraded UI”

Will the game be priced differently during and after Early Access?

“Slpbreak™ will grow with the community, we plan to raise the price gradually as we ship new features.”

How are you planning on involving the Community in your development process?

“conceptyphoon® community
conceptyphoon® YOUTUBE
conceptyphoon® X”
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About This Game



Created, Directed, and Developed by Raidon Amakobe. conceptyphoon® SlipBreak™ Version Nature "0.0.1" has an updated UI system, updated combat system with dynamic health bar, stamina, and endurance bar. Updated enemy hit detection, animation and enemy health bar, with a variety of high quality MOCAP Animations, including parkour. 0.0.1 is the foundation and the framework for all of the closest major updates 0.0.1 through 0.0.9. It sets the standard for Mocap animation, character quality, and audience expectation.



Mature Content Description

The developers describe the content like this:

Combat similar to Bayonetta
Combat similar to Nier Franchise

System Requirements

    Minimum:
    • OS: Windows 10 64-bit
    • Processor: AMD Ryzen 7 5800H Processor or Intel® Core™ i7-11800H Processor
    • Memory: 8 GB RAM
    • Graphics: AMD Radeon 780M or NVIDIA GeForce GTX 1650 TI
    • DirectX: Version 12
    • Storage: 30 GB available space
    • Additional Notes: SSD, 1080p/60 fps (Medium Quality Settings), HDD (Supported)
    Recommended:
    • OS: Windows 11 64-bit
    • Processor: AMD Ryzen 9 7940HS Processor or Intel® Core™ i7-13700HX Processor
    • Memory: 16 GB RAM
    • Graphics: NVIDIA GeForce RTX 2060 SUPER or AMD Radeon RX 5700 XT
    • DirectX: Version 12
    • Storage: 30 GB available space
    • Additional Notes: SSD, 1440p/120 fps (High Quality Settings), HDD (Supported)

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