"WE ARE THE VANGUARD OF HONOUR. THE CUTTING EDGE OF THE BLOOD ANGELS. WE BRING DEATH." The legendary Space Hulk returns to Windows PC, Mac and Linux in this epic turn based strategy game. Set in the Warhammer 40,000 universe, an intriguing story of legendary battles and heroic actions unfolds.
User reviews: Mostly Positive (1,058 reviews)
Release Date: Aug 15, 2013

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Buy Space Hulk - 2 Pack

Includes two copies of Space Hulk - Send the extra copy to a friend!

Packages that include this game

Buy Space Hulk - Ultimate Pack

Includes 7 items: Space Hulk, Space Hulk - Kraken Skin DLC, Space Hulk - Sword of Halcyon Campaign, Space Hulk - Defilement of Honour Campaign, Space Hulk - Behemoth Skin DLC, Space Hulk - Space Wolves Chapter, Space Hulk - Harbinger of Torment Campaign

Buy Space Hulk - Complete Campaign DLC

Includes 4 items: Space Hulk - Sword of Halcyon Campaign, Space Hulk - Defilement of Honour Campaign, Space Hulk - Space Wolves Chapter, Space Hulk - Harbinger of Torment Campaign


Recent updates View all (11)

August 12

Space Hulk Ascension Edition Announced!

We've just announced a new stand alone edition of Space Hulk, Space Hulk Ascension Edition.

You can find more info and the new Trailer here:


Or on our new website:


Space Hulk: Ascension Edition is a 3D, digital, turn based, strategy game, which builds upon the classic board game experience, and adds new RPG style mechanics, additional weapons and enemy types, an all-new chapter and loads of other new features to both the single player and multiplayer experience.

20 comments Read more

May 21

Space Hulk 1.5 Co-op + New Mp lobby

We just added the new co-op feature to Space Hulk as well and smart new lobby system that will make it easier for player to start multiplayer gamers

We've also created a new 5 mission DLC campaign to go with the Co-op release called the "Harbinger of Torment"

Quick Features/improvements:
Coop! Works with all existing multi-squad missions
Completely new multiplayer lobby system.
Added Harbinger of Torment Campaign
Various Bug Fixes

14 comments Read more


“I really think they’ve nailed it – both the strategy and the feel, retaining what makes Space Hulk Space Hulk while convincingly turning it into a videogame, not a mere boardgame made from pixels.”
Rock Paper Shotgun

“In every significant way, it looks and feels like the board game I remember from back in the day, fleshed out to match the Warhammer 40K vibe we’ve experienced in other games.”

“Full Control has recreated the board game in almost perfect detail, from the design on the hulk’s floors to the individually-named First Chapter Blood Angel Terminators of the Sin of Damnation campaign.”
PC Gamer

About This Game


The legendary Space Hulk returns to Windows PC, Mac and Linux in this epic turn based strategy game. Set in the Warhammer 40,000 universe, an intriguing story of legendary battles and heroic actions unfolds. Play as a small squad of fearless Space Marine Terminators who attempt to reclaim their honor by mounting an assault on a derelict space hulk infested by hordes of vicious tyranid Genestealers.

Take control of the Adeptus Astartes of the Blood Angel chapter and guide them towards glory, while battling fierce Xenos and uncovering ancient relics in the infested confines of the massive Space Hulk named “Sin of Damnation”.

The game is a 3D digital turn based strategy game that recreates the classic claustrophobic board game experience in both singleplayer and multiplayer.

Customers purchasing Space Hulk will receive a free copy of the Deathwing Terminator DLC for Warhammer 40,000: Storm of Vengeance by Eutechnyx

Key Features:

  • The first Space Hulk computer game in 17 years! Available on multiple platforms.
  • Set in the hugely popular Warhammer 40,000 universe! Official license of the legendary boardgame from Games Workshop.
  • Turn-based tactical strategy game! Based on the popular and iconic board game mechanics.
  • Blood Angel Terminators! Fight the ferocious Genestealers with heroes of the mighty Blood Angels.
  • Fearsome Genestealers with challenging AI! Meet unforgiving hordes of Genestealers!
  • Thematic 3D environment! Experience the dark labyrinth of a Space Hulk as never before..
  • Single player campaign based on the "Sin of Damnation" space hulk! Take on the Sin of Damnation campaign, which includes 3 brand new prequel missions and the 12 missions from the classic board game.
  • Multiplayer head-to-head recreating the board game experience against a friend! Get in the hot seat and battle it out with a friend.
  • Cross platform multiplayer between Windows PC, Mac, Linux and iOS! Play asynchronous against friends and foes on multiple platforms.
  • Now with online Co-op mode!

System Requirements

    • OS: Windows XP
    • Processor: 2 GHz Dual Core
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GeForce 8600 GT / ATI Radeon HD 2600 XT or greater
    • DirectX: Version 9.0
    • Hard Drive: 4 GB available space
    • Sound Card: DirectX Compatible
    • OS: Windows 7
    • Processor: 2 GHz Dual Core
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce 9000 series / ATI Radeon HD 3000 series or greater
    • DirectX: Version 9.0
    • Network: Broadband Internet connection
    • Hard Drive: 4 GB available space
    • Sound Card: DirectX Compatible
    • OS: OSX 10.6
    • Processor: 2.0 GHz Intel Core 2 Duo (Dual-Core)
    • Memory: 2 GB RAM
    • Hard Drive: 4 GB available space
    • OS: OSX 10.8.4
    • Processor: 2.4 GHz Intel Core 2 Duo (Dual-Core)
    • Memory: 4 GB RAM
    • Network: Broadband Internet connection
    • Hard Drive: 4 GB available space
    • OS: Ubuntu 13.04
    • Processor: 2.0 GHz Intel Core 2 Duo (Dual-Core)
    • Memory: 2 GB RAM
    • Hard Drive: 4 GB available space
    • OS: Ubuntu 13.04
    • Processor: 2.4 GHz Intel Core 2 Duo (Dual-Core)
    • Memory: 4 GB RAM
    • Hard Drive: 4 GB available space
Helpful customer reviews
45 of 57 people (79%) found this review helpful
18.9 hrs on record
Space Hulk... the little game that could. You usually look at games with ratings like this one and think that they're crap, but an average rating, especially in this case, means exactly that; it's an average game. It's barely worth it's asking price. The biggest problem with this game is that it simply can't measure up to its competitors, specifically XCOM, which you could have gotten with the money spent on this. Although this is a very fun game, it's just painfully average. It doesn't have much longevity, is very limited in terms of features or replayability, along with overall production quality. It's a game that will always feel like it's in a beta, know what I mean? Even if you take advantage of the 2 player multiplayer repeatedly, it's hard to justify the money spent on this. Regardless of how much you may have loved the board game or Warhammer, it's just hard to recommend this over other titles... specifically XCOM. DLCs extend the life of this generic product, but cost even more money. They're asking a lot for what is little more than an Indie title. While the graphics are nicer than a cheap 2D game, that's basically where the advantage list ends. They are pricing this well above normal 10-15$ Indie titles, and you're not getting that value in return.

At the end of the day, it's not a game that's going to upset you, it's just one that's going to disappoint you because you probably wish the Warhammer license was going to bigger games like it used to. We used to get Dawn of War or Space Marine level titles with this license, now we get a port of a board game and a copy/paste unit lane game(Storm of Vengeance). Next it'll probably be Warhammer Solitaire, or Warhammer Bingo, and we'll be even more depressed about the death of this license. If there's one thing to make the THQ closure a sad day for the industry, it's that it basically took the Warhammer universe with it. Hopefully Eternal Crusade will finally breath life back into this franchise by giving us a triple A title that it deserves.

Do I recommend this game? That's a tough one. It's not really a bad game. I quite enjoy it. It's just hard to justify paying what they want for it. Even off a discount, it doesn't stand up against other titles, which you also could have gotten off a discounts(You could have gotten XCOM for 10$ if you wanted). If this is something you can support, either because you want a video board game, or like the license that much, I say to go for it. There's worse things to spend your money on or worse things to support. The developers definitely tried to make this as good as they could; patching it for many months post release and rolling out DLCs; it was not just a cash grab or another product skinned with Warhammer to sell it. They liked the license as much as any fan and the game was based on the Warhammer board game from the start. I'm recommending the game, but I do so with a frown and a little disappointment.
Posted: May 8
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19 of 30 people (63%) found this review helpful
30.7 hrs on record
Straight forward turn based strategy. Like a board game come to life really. Not for you if you like anything more fast paced, but it gets pretty tactical and there are certainly some nail biting moments when you're waiting to see if your plans work or the Genestealers inch closer.
Posted: June 19
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6 of 7 people (86%) found this review helpful
16.7 hrs on record
Really great game, but I can understand why most people wouldn't enjoy it so much. It is important to keep in mind that this is a board game with 6-sided dice rolls, moving along square spaces, and everything that entails. I must admit that after playing Dawn of War 2 and Space Marine, it was off-putting to see my space marines die after failing to block once in close combat, but that is how the boardgame worked.

This game requires you to think tactically and act carefully, and once you get the hang of it, then you'll really be enjoying all of the different objectives you'll be tasked with in all of the missions. My only real problem with this game is that there is no music during the missions, and every space marine's voice is the same (even the sergeants with names). Because of the lack of anything sounding interesting for missions that can last for as long as a half-hour, I put my game into windowed mode and ran video podcasts in the background while I played.

I'd say this is a great game for anyone new or experienced in the Warhammer 40k franchise.
Posted: May 25
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7 of 9 people (78%) found this review helpful
1.8 hrs on record
I haven't played the board game so I can't speak on that. I am a huge fan of the 40k universe and played the original Space Hulk DOS game when I was a kid. This version is obviously much better but at times feels clunky. Once you figure out a level there is a pretty obvious best way to beat it which doesn't leave much replay value. It's also a bit annoying that melee combat is left entirely to chance, a feature I didn't like in the original game either because you basically always lose.

It's entertaining once you figure out what you're doing.
Posted: June 8
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4 of 5 people (80%) found this review helpful
9.0 hrs on record
This remake of Space Hulk is a return to a video game implementation of the classic tabletop board game. Gone are the controllable first-person elements from Space Hulk: Vengeance Of The Blood Angels, which in themselves were an attempt at providing further immersion than the original Space Hulk video game (a blast from the past from 1993!) .

Of course, the graphics quality has been gently ushered into the modern age. Copenhagen developmers Full Control Apps have done a quite decent job modelling environments and characters, and an excellent job of remaining completely faithful to the tabletop edition in terms of gameplay. The music and sound-effects are very atmospheric, and immersing yourself into the feel of Space Hulk (especially the first time in the dead of night with the lights off) is really fun. Franchise fans, will find the horrific aspects of this sort of video game is very appealing in experiential terms, and the immersion in a no-way-out survival horror is probably high on the list of reasons to play.

Players can roam the hulk "Sin Of Damnation" (an expansion set for the board game) as either fearsome Genestealer Tyranids, or heroic Blood Angel Space Marines. The single-player campaign clads your squad of four in classic Warhammer: 40,000 Terminator Armor with all associated weaponry. They carry out your orders with appropriate battle cries of "For the Emperor!" and such-like. When squad members inevitably fall in close-combat with Genestealer, their death throes are accompanied with sentiments to the effect of "Avenge me, my brothers!". You will need to do a lot of avenging in the course of the campaign if you set the difficulty up high.

Unfortunately, the game is also punishing in terms of performance. Though many actions of the AI are based on six-sided dice rolls of only a few dice, the psuedorandom number generator used might well be using floating point variables of many significant figures, for the eternity it takes to decide upon death without recourse. However, if you roll bad dice in your turn resulting in any mistake including death, there's always the Undo button. If you're terribly frustrated with a particular mission (stupid chapter artifact, why can't these pansy marines pick up a dumb chalice?) you may find yourself in a situation where spamming Undo on your turn will be the only thing which seems to get you through a difficult spot other than reducing the difficulty setting. Considering the requirements of the game, framerates go low and slow (especially with higher numbers of pixels on larger displays). This can be remedied acceptable by reducing graphics quality to medium and changing other settings. There's no pressing need for high framerates, because this a clear turn-based strategy. But smooth-scrolling around the map is necessary to keep track of what's going on. Especially when dropship teleporters malfunction during deployment! A stranded, lone Terminator faced with corridors on several sides makes an easy target for voracious Genestealers. They run in packs, don't let them get close, or even ol'lightning claws can have regrets.

The animations of Terminators heroically firing weapons gets repetitive before the end of the second map in single-player. This is quickly and easily solved by turning it off entirely in the options. The animations still play, but the camera doesn't zoom into each Terminator while firing. However, the animations still go on too long. When placing a Terminator with a Storm Bolter into Overwatch mode over a long corridor filled with Genestealers, it's time to go make coffee as literally hundreds of rounds are fired with no way to skip over the animation. It's worth marveling at this once or twice, but quickly becomes boring. The same can be said of the movement, although this can be sped up. However, at maximum speed, Genestealers are more frightening than necessary, and Terminators clump around with like humourously inarticulated style of LEGO-figurines, so fast is as fast as fast goes with that.

Of course you can always play online, and the matchmaking server will set you up against any number of eager opponents ready to kick you around the board until you just can't take it any more. I'm sure it's a long-forgotten personal motto of Blood Angels chapter librarians that in order to know the sweet ambrosia of victory one must drink of defeat until the very last bitter dregs, or something to similar effect. Whatever the cost, the Blood Angels shall redeem themselves, as their hands are mere extensions of the Emperor's will, etc. etc. So to keep things interesting, new maps and characters and campaigns must be provided for these extensions of the Emperors will, or the warp will make devils of idle hands. Or something. In typically mercenary Games Workshop style, these sorts of expansions are sold at a premium as DLC for Space Hulk. Just like the board game, so while it's a depressing monetary vacuum for fans, that Games Workshop have licensed an all-consuming Eye Of Terror for bank accounts isn't surprising. Fellow chosen of the Imperium, we must turn back this tide of Chaos! We must invoke... the Emperor's discount! In all seriousness, AU$20 is expensive for what Space Hulk offers. AU$10 would have satisfied the Emperor's chosen far more. The current asking price of AU$5/each for DLC packs is far too much. The best advice here is to wait for the bundle sale before deployment. Like the migration of Tyranid hives, a percentage off will inevitably intersect our space.
Posted: April 5
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238 of 253 people (94%) found this review helpful
11.9 hrs on record
Space Hulk is a game about how terrible it would be if you and all your friends were the size of refridgerators, and you all lived in a house made of hallways so you had to walk everywhere single file, and the house contained an unlimited amount of aliens that wanted to kill you.

Space Hulk is a turn based strategy game that seems to be a pretty faithul digital recreation of the Games Workshop boardgame, transparency included (You can see the results of all dice rolls). Throughout the game, you lead a squad (sometimes 2) of Blood Angel Terminators through a space hulk, which seems to be a ton of spaceships that have fused together in ridiculous ways. You're given a different objectve in every mission and as you attempt to fulfill it, Tyranid Genestealers spawn from multiple spawn points in an attempt to overwhelm your squad. In order to complete your mission, you have to take and hold positions against the Genestealers and accomplish the objective, quietly hoping you never have to assault through them.

At the beginning of each mission, you're given somewhere between 2-12 Terminators, each with their own equipment and abilities, and an objective to fulfill. Each Terminator gets 4 action points at the start of a turn, and the whole squad shares a pool of 1-6 extra points called "Command Points", which allows Terminators to perform actions outside of their allotted 4 points. You'll move your Terminators through the narrow corridors, carefully stacking them in formation, always being wary of lines of sight and lanes of approach to reach whatever your objective maybe.

This is a game about positioning, planning, and risk management. With the exception of a couple of missions, you'll never be able to kill all the genestealers, they simply keep coming and coming until you accomplish your objective and/or all of your troops are dead. So, you have to establish a good defensive position, preferably with long lines of sight. Overwatch is the most powerful ability in the game, and one that allows you to shoot at all approaching enemies as long as your bolter doesn't jam (On each shot, you roll two dice, and any time you roll doubles your bolter jams). This allows you to dominate corridors, though a Genestealer can still slip past if your roll low enough consistently. Sometimes, the most tempting positions are ones that are only a few squares long, and you have to decide if the risk of only having a few squares to shoot at is worth sparing only one Terminator for that position. If the overwatch fails, you could find yourself overrun. Or, you can use 2 Terminators to guard 2 longer corridors, removing one from use in another portion of the map.

It's a fun game, and the dependence on luck makes it incredibly tense. Granted, you can mitigate risk, but you'll never be able to remove it completely. My understanding of the game is that its relsease was filled with all sort of weird glitches and problems, but I haven't encountered a single one yet. I haven't had a chance to try mutliplayer yet, so I can't comment on that.

If you're a fan of careful, deliberate, tense strategy, I highly recommend this. I'm nearly done with the main campaign and enjoyed every minute of it, and I'm looking forward to moving on to the DLC.

What I paid for it: 10 dollars
What I would pay for it: 25 dollars.

For context, I know very little about WH40K and didn't even know the board game existed until playing this. All of the above impressions were based on playing on Normal.
Posted: January 4
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