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"WE ARE THE VANGUARD OF HONOUR. THE CUTTING EDGE OF THE BLOOD ANGELS. WE BRING DEATH." The legendary Space Hulk returns to Windows PC, Mac and Linux in this epic turn based strategy game. Set in the Warhammer 40,000 universe, an intriguing story of legendary battles and heroic actions unfolds.
Release Date: Aug 15, 2013
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Buy Space Hulk

$24.99

Buy Space Hulk - 2 Pack

Includes two copies of Space Hulk - Send the extra copy to a friend!

$39.99

Packages that include this game

Buy Space Hulk - Ultimate Pack

Includes 7 items: Space Hulk, Space Hulk - Kraken Skin DLC, Space Hulk - Sword of Halcyon Campaign, Space Hulk - Defilement of Honour Campaign, Space Hulk - Behemoth Skin DLC, Space Hulk - Space Wolves Chapter, Space Hulk - Harbinger of Torment Campaign

Recent updates View all (10)

Space Hulk 1.5 Co-op + New Mp lobby

May 21st, 2014

We just added the new co-op feature to Space Hulk as well and smart new lobby system that will make it easier for player to start multiplayer gamers

We've also created a new 5 mission DLC campaign to go with the Co-op release called the "Harbinger of Torment"

Quick Features/improvements:
Coop! Works with all existing multi-squad missions
Completely new multiplayer lobby system.
Added Harbinger of Torment Campaign
Various Bug Fixes

13 comments Read more

Loyalty Discount for Jagged Alliance: Flashback

May 16th, 2014

We just launched Jagged Alliance: Flashback on Steam Early Access and as a thanks for your support for Space Hulk we would like to offer you a Loyalty Launch Discount, %15 off the game, for a limited time.

Enjoy and have a nice weekend :)

3 comments Read more

Reviews

“I really think they’ve nailed it – both the strategy and the feel, retaining what makes Space Hulk Space Hulk while convincingly turning it into a videogame, not a mere boardgame made from pixels.”
Rock Paper Shotgun

“In every significant way, it looks and feels like the board game I remember from back in the day, fleshed out to match the Warhammer 40K vibe we’ve experienced in other games.”
Venturebeat

“Full Control has recreated the board game in almost perfect detail, from the design on the hulk’s floors to the individually-named First Chapter Blood Angel Terminators of the Sin of Damnation campaign.”
PC Gamer

About the Game

"WE ARE THE VANGUARD OF HONOUR. THE CUTTING EDGE OF THE BLOOD ANGELS. WE BRING DEATH."

The legendary Space Hulk returns to Windows PC, Mac and Linux in this epic turn based strategy game. Set in the Warhammer 40,000 universe, an intriguing story of legendary battles and heroic actions unfolds. Play as a small squad of fearless Space Marine Terminators who attempt to reclaim their honor by mounting an assault on a derelict space hulk infested by hordes of vicious tyranid Genestealers.

Take control of the Adeptus Astartes of the Blood Angel chapter and guide them towards glory, while battling fierce Xenos and uncovering ancient relics in the infested confines of the massive Space Hulk named “Sin of Damnation”.

The game is a 3D digital turn based strategy game that recreates the classic claustrophobic board game experience in both singleplayer and multiplayer.

Customers purchasing Space Hulk will receive a free copy of the Deathwing Terminator DLC for Warhammer 40,000: Storm of Vengeance by Eutechnyx

Key Features:

  • The first Space Hulk computer game in 17 years! Available on multiple platforms.
  • Set in the hugely popular Warhammer 40,000 universe! Official license of the legendary boardgame from Games Workshop.
  • Turn-based tactical strategy game! Based on the popular and iconic board game mechanics.
  • Blood Angel Terminators! Fight the ferocious Genestealers with heroes of the mighty Blood Angels.
  • Fearsome Genestealers with challenging AI! Meet unforgiving hordes of Genestealers!
  • Thematic 3D environment! Experience the dark labyrinth of a Space Hulk as never before..
  • Single player campaign based on the "Sin of Damnation" space hulk! Take on the Sin of Damnation campaign, which includes 3 brand new prequel missions and the 12 missions from the classic board game.
  • Multiplayer head-to-head recreating the board game experience against a friend! Get in the hot seat and battle it out with a friend.
  • Cross platform multiplayer between Windows PC, Mac, Linux and iOS! Play asynchronous against friends and foes on multiple platforms.
  • Now with online Co-op mode!

PC System Requirements

    Minimum:
    • OS: Windows XP
    • Processor: 2 GHz Dual Core
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GeForce 8600 GT / ATI Radeon HD 2600 XT or greater
    • DirectX: Version 9.0
    • Hard Drive: 4 GB available space
    • Sound Card: DirectX Compatible
    Recommended:
    • OS: Windows 7
    • Processor: 2 GHz Dual Core
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce 9000 series / ATI Radeon HD 3000 series or greater
    • DirectX: Version 9.0
    • Network: Broadband Internet connection
    • Hard Drive: 4 GB available space
    • Sound Card: DirectX Compatible

Mac System Requirements

    Minimum:
    • OS: OSX 10.6
    • Processor: 2.0 GHz Intel Core 2 Duo (Dual-Core)
    • Memory: 2 GB RAM
    • Hard Drive: 4 GB available space
    Recommended:
    • OS: OSX 10.8.4
    • Processor: 2.4 GHz Intel Core 2 Duo (Dual-Core)
    • Memory: 4 GB RAM
    • Network: Broadband Internet connection
    • Hard Drive: 4 GB available space

Linux System Requirements

    Minimum:
    • OS: Ubuntu 13.04
    • Processor: 2.0 GHz Intel Core 2 Duo (Dual-Core)
    • Memory: 2 GB RAM
    • Hard Drive: 4 GB available space
    Recommended:
    • OS: Ubuntu 13.04
    • Processor: 2.4 GHz Intel Core 2 Duo (Dual-Core)
    • Memory: 4 GB RAM
    • Hard Drive: 4 GB available space
Helpful customer reviews
51 of 68 people (75%) found this review helpful
156 products in account
1 review
8.4 hrs on record
I really .. REALLY .. wanted to like this game.
The original Space Hulk was the game that first brought me into the whole warhammer 40k world (that and the original role playing / skirmish rules). An insane future and hugely rich storyline.

But this game unfortunatley does not build upon any of that wonderful background.
It may be an honourable reworking of the original boardgame rules, but when you have so much more power and potential at your disposal simply trying to emulate a boardgame seems like a real waste of opportunity.

Problems :

The basic gui and interface is somewhat confuzing and I've often found myself wasting crucial movement / action points on needless turn arounds and minor positioning and placement. When it's really life and death between each round these positioning issues become very anoying. Some may say the game punishes you for being unattentive, but I kind of feel the game punishes you for not being pixel perfect in all your clicking.

The ammo for heavy weapons also is never enough and often I've found myself much rather having a standard trooper with a storm bolter then an assault canon (since bolters don't run out of ammo).

That said, bloody hell for all their high tech guns these guys use they sure friggen JAM a lot !!
I've had some missions end in minutes because every gun jammed everytime it was used.
I realise this is just rolling doubles, but I've played a lot of role playing games and rolled a LOT of dice in my time, and I don't ever recall rolling that many doubles !! Seriously programming guys, can you check your randomizers in your code 'cause I think you've forgotten to remove a rem statement or two.

A one on one battle between a marine and a stealer pretty much results in the loss of your trooper. Having a guy survive an attack is exhilerating but often short lived as usually in the very next round their gun jams and they die anyway.
I totally except this as the gene stealers are meant to be hugely deadly (read their description .. it's horrific), however their overall depiction in the game is more chibba-manga rather then 'holy crap this thing made my toughest guy crap his pants'.
They need to be made bigger and scarier, as from the overall look of the graphics it looks more like the marines should be wiping the slate with the dudes rather then this being a knife edge battle. Maybe too much time was spent animating the marines and too little on the stealers.

The space hulk graphics look great, but there is zero interaction with anything. This is an example of my 'missed opportunity' anoyance from above. Why not drop some fun extra's around the map and allow the marines to interact with the environment. As it stands the overall look at feel could be totally replaced by the tactical map as everything you see pretty much means nothing anyway.

Lastly some of the missions could be aimed more on holding key points and just having fun blasting wave after wave of stealers rather then pushing forward constantly. A real strength in the game should be your marines, but you never really get a chance to use their abilities as your constantly on the backfoot no matter what. Why not drop in a couple fun rounds which just play on the 'theme' rather then being totally based on the 'strategy'.


Good bits :

Killing wave after wave of stealers during those few instances when the guns aren't jamming.
That never gets old.

Marines .. look .. AWESOME

Winning is rewarding.
It should be made much clearer that your not only trying to beat the stealers but also fate itself as the dice play a critical part in the overall outcome of the game. Beating BOTH of these is awesome and keeps the game flowing.


Overall I think the metacritic score is harsh, but it is also fair.
This game will not appeal to everyone, and is actually a very stark introduction to the 40k universe.
It should have been more accomodating to new players and contain more of the huge and awesome background of the 40k universe. This to me is a huge oversite.
The gameplay is very linear yet still brutal against even minor positioning errors.
In that light it's just not something I can see someone who isn't buried in the 40k world would be able to pick up and play.

Recommended, but only to those who are familiar with the 40k world and who will appreciate the time and effort that's gone into this game. It's a game made for them. But for anyone else I can totally understand if they just don't 'get it'.
Posted: March 12th, 2014
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23 of 30 people (77%) found this review helpful
130 products in account
18 reviews
12.4 hrs on record
Space Hulk... the little game that could. You usually look at games with ratings like this one and think that they're crap, but an average rating, especially in this case, means exactly that; it's an average game. It's barely worth it's asking price. The biggest problem with this game is that it simply can't measure up to its competitors, specifically XCOM, which you could have gotten with the money spent on this. Although this is a very fun game, it's just painfully average. It doesn't have much longevity, is very limited in terms of features or replayability, along with overall production quality. It's a game that will always feel like it's in a beta, know what I mean? Even if you take advantage of the 2 player multiplayer repeatedly, it's hard to justify the money spent on this. Regardless of how much you may have loved the board game or Warhammer, it's just hard to recommend this over other titles... specifically XCOM. DLCs extend the life of this generic product, but cost even more money. They're asking a lot for what is little more than an Indie title. While the graphics are nicer than a cheap 2D game, that's basically where the advantage list ends. They are pricing this well above normal 10-15$ Indie titles, and you're not getting that value in return.

At the end of the day, it's not a game that's going to upset you, it's just one that's going to disappoint you because you probably wish the Warhammer license was going to bigger games like it used to. We used to get Dawn of War or Space Marine level titles with this license, now we get a port of a board game and a copy/paste unit lane game(Storm of Vengeance). Next it'll probably be Warhammer Solitaire, or Warhammer Bingo, and we'll be even more depressed about the death of this license. If there's one thing to make the THQ closure a sad day for the industry, it's that it basically took the Warhammer universe with it. Hopefully Eternal Crusade will finally breath life back into this franchise by giving us a triple A title that it deserves.

Do I recommend this game? That's a tough one. It's not really a bad game. I quite enjoy it. It's just hard to justify paying what they want for it. Even off a discount, it doesn't stand up against other titles, which you also could have gotten off a discounts(You could have gotten XCOM for 10$ if you wanted). If this is something you can support, either because you want a video board game, or like the license that much, I say to go for it. There's worse things to spend your money on or worse things to support. The developers definitely tried to make this as good as they could; patching it for many months post release and rolling out DLCs; it was not just a cash grab or another product skinned with Warhammer to sell it. They liked the license as much as any fan and the game was based on the Warhammer board game from the start. I'm recommending the game, but I do so with a frown and a little disappointment.
Posted: May 8th, 2014
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13 of 17 people (76%) found this review helpful
39 products in account
2 reviews
30.7 hrs on record
Straight forward turn based strategy. Like a board game come to life really. Not for you if you like anything more fast paced, but it gets pretty tactical and there are certainly some nail biting moments when you're waiting to see if your plans work or the Genestealers inch closer.
Posted: June 19th, 2014
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14 of 21 people (67%) found this review helpful
53 products in account
1 review
0.7 hrs on record
As a big 40k fan and passionate GW collector, I was excited when I heard about this title. The images and videos really looked amazing, they still do.

However, everything you can do in this game... feels unfinished. The sounds, the visuals, unit movement, unit behaviour. Feels like they just used some very early prototypes of everything and released it.
Posted: June 24th, 2014
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20 of 33 people (61%) found this review helpful
434 products in account
40 reviews
131.7 hrs on record
In the future there is only WAR! Welcome to the realm of Warhammer 40K. Space Hulk was originally a board game based in this universe, and now it is getting a proper port-to-PC treatment thanks to developer Full Control. While it is not this IP’s first attempt to be brought to life via video game format, it is by far, hands down, the best effort any developer has ever put towards doing it justice. Games Workshop is known world wide for it’s board, card, and miniature style games, so this really is a great IP for any developer to work with.

With the soon to be released Space Wolves DLC, now is the perfect time to invest in this game. I know the cost tends to throw some people off, but you have to keep in mind that this is a board game, and if you went to the store to buy the board game, you would spend $99.99 USD. Then you would have to put together each model, paint each model, and then after you got all of that done, you would still have to find a buddy to come over to the house to play it with you! Full Control enables you to play with anyone in the world at your own pace, without having to set the board up each time you want to play. So if you think about it in that context, the $29.99 USD price is a bargain!


30 Second Review

+ Ongoing and continued developer support. Daily interaction with the player base.

+ Easy to learn gameplay with a solid tutorial.

+ Faithful adaptation from the board game to the PC.

- No multiplayer lobby currently. (They are working to change that.)

- Easy AI

Click this link to read more!
http://everydaygamers.com/2014/03/03/review-space-hulk/
Posted: March 2nd, 2014
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218 of 229 people (95%) found this review helpful
151 products in account
3 reviews
11.9 hrs on record
Space Hulk is a game about how terrible it would be if you and all your friends were the size of refridgerators, and you all lived in a house made of hallways so you had to walk everywhere single file, and the house contained an unlimited amount of aliens that wanted to kill you.

Space Hulk is a turn based strategy game that seems to be a pretty faithul digital recreation of the Games Workshop boardgame, transparency included (You can see the results of all dice rolls). Throughout the game, you lead a squad (sometimes 2) of Blood Angel Terminators through a space hulk, which seems to be a ton of spaceships that have fused together in ridiculous ways. You're given a different objectve in every mission and as you attempt to fulfill it, Tyranid Genestealers spawn from multiple spawn points in an attempt to overwhelm your squad. In order to complete your mission, you have to take and hold positions against the Genestealers and accomplish the objective, quietly hoping you never have to assault through them.

At the beginning of each mission, you're given somewhere between 2-12 Terminators, each with their own equipment and abilities, and an objective to fulfill. Each Terminator gets 4 action points at the start of a turn, and the whole squad shares a pool of 1-6 extra points called "Command Points", which allows Terminators to perform actions outside of their allotted 4 points. You'll move your Terminators through the narrow corridors, carefully stacking them in formation, always being wary of lines of sight and lanes of approach to reach whatever your objective maybe.

This is a game about positioning, planning, and risk management. With the exception of a couple of missions, you'll never be able to kill all the genestealers, they simply keep coming and coming until you accomplish your objective and/or all of your troops are dead. So, you have to establish a good defensive position, preferably with long lines of sight. Overwatch is the most powerful ability in the game, and one that allows you to shoot at all approaching enemies as long as your bolter doesn't jam (On each shot, you roll two dice, and any time you roll doubles your bolter jams). This allows you to dominate corridors, though a Genestealer can still slip past if your roll low enough consistently. Sometimes, the most tempting positions are ones that are only a few squares long, and you have to decide if the risk of only having a few squares to shoot at is worth sparing only one Terminator for that position. If the overwatch fails, you could find yourself overrun. Or, you can use 2 Terminators to guard 2 longer corridors, removing one from use in another portion of the map.

It's a fun game, and the dependence on luck makes it incredibly tense. Granted, you can mitigate risk, but you'll never be able to remove it completely. My understanding of the game is that its relsease was filled with all sort of weird glitches and problems, but I haven't encountered a single one yet. I haven't had a chance to try mutliplayer yet, so I can't comment on that.

If you're a fan of careful, deliberate, tense strategy, I highly recommend this. I'm nearly done with the main campaign and enjoyed every minute of it, and I'm looking forward to moving on to the DLC.

What I paid for it: 10 dollars
What I would pay for it: 25 dollars.

For context, I know very little about WH40K and didn't even know the board game existed until playing this. All of the above impressions were based on playing on Normal.
Posted: January 4th, 2014
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