Spelunky is a unique platformer with randomized levels that offer a challenging new experience each time you play. Journey deep underground and explore fantastic places filled with all manner of monsters, traps, and treasure. You'll have complete freedom while you navigate the fully-destructible environments and master their many secrets.
User reviews: Very Positive (4,704 reviews)
Release Date: Aug 8, 2013

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Recommended By Curators

"Straightforward and replayable, Spelunky is precision engineered to make death fair, funny, and a story worth sharing."
Read the full review here.


“Somewhere during the journey you realize you’ve gained skills, your perception’s changed, and there’s a science to the way you navigate. It’s no longer about just making it through, but making it through well.”
9/10 – IGN

“Sure, you swap anecdotes - it is hard to play Spelunky without something brilliant happening - but the richer conversations are the ones where you learn about the deeper systems as they begin to poke through the skin of each person's experience.”
10/10 – Eurogamer

About This Game

Spelunky is a unique platformer with randomized levels that offer a challenging new experience each time you play. Journey deep underground and explore fantastic places filled with all manner of monsters, traps, and treasure. You'll have complete freedom while you navigate the fully-destructible environments and master their many secrets. To stay or flee, to kill or rescue, to shop or steal... in Spelunky, the choice is yours and so are the consequences!

Key Features

  • "Roguelike" Platforming - Randomly-generated, fully-destructible levels are dense with danger. Quick thinking and a deep understanding will keep you alive along the knife's edge!
  • Fill Your Journal - Track your progress with a dusty explorer's journal given to you by Yang, your mentor from another age.
  • Local Co-op - Up to 4 players can join up to help or hinder in madcap cooperative play.
  • Deathmatch - Unlock 72 diverse, deadly arenas to wage battle in against friends or bots.
  • The Daily Challenge - Each day a new set of levels is generated for the Daily Challenge, a unique mode where you only get one chance per day to compete online against the rest of the Steam community.
  • A Colorful Cast - A roster of 20 squishy explorers (16 unlockable) are waiting for you to make their greedy dreams come true!
  • Tough Love - You're going to die in all kinds of painful, hilarious, and surprising ways. But with each mistake you'll learn more about how Spelunky works and get that much closer to solving its deepest mysteries!

System Requirements

    • OS: Microsoft® Windows® XP / Vista / 7 / 8
    • Processor: Intel Core 2 Duo 2.8GHz or equivalent processor
    • Memory: 2 GB RAM
    • Graphics: 3D graphics card
    • DirectX: Version 9.0c
    • Hard Drive: 200 MB available space
    • Additional Notes: Xbox 360 controller or other XInput-compatible controller
Helpful customer reviews
108 of 118 people (92%) found this review helpful
2 people found this review funny
343.4 hrs on record
Posted: November 9, 2014
At it's core, Spelunky is a precise 2D platformer, with a very simple yet elegant scoring mechanic. Each level through which you descend is littered with treasure, and your objective is to get to the end of the game, beat the boss, and escape with as much gold as you can carry with you. This would get a bit boring if the levels were the same every time, so instead the layout of the platforms, items and enemies changes every time you retry, although the four themed areas (plus one special, secret one) always appear in the same order. Interestingly, in this version, there is a daily challenge: a seed is generated and every one who attempts the daily challenge will play the same seed, and the scores are ranked at the end. Best I've achieved is twelfth in the world. Mind you, the disparity between my score and that of the person in pole position was enormous.

It probably took me a good twenty hours of practice before I could reliably make it to the second set of levels.
You can buy and find a variety of different items to help you proceed but you always start with just four bombs and ropes. Spelunky is a tough game, for sure, and you'll need to put the effort in if you want to see all that it has to offer. Although it is possible for RNG to generously hand you a seed with a few more items and a few less traps, the randomisation isn't so extreme that luck alone is enough to make or break a run. A skilled player will always succeed, no matter what, whilst someone who hasn't quite grasped the mechanics can have all the advantages and still squander them. Death in Spelunky often comes quite quickly, and cautious play is advised. As you practice, you'll learn how to be cautious and plan ahead, whilst still being very speedy and efficient with bombs and ropes. This is important, as levels in Spelunky are timed; when the clock hits 2:30, a ghost will emerge from the nearest wall and if it touches you, your run is over.

It really put me off at first, the idea that I couldn't take my time and explore all the nooks and crannies, hoovering up every tiny speck of gold as I went. But, the ghost is essential in encouraging you to get better, to find the fastest and most efficient ways down through the level, and skilled players can even exploit its appearance for fiscal gain. Like so many aspects of Spelunky, what seems like a hardship at first gradually reveals itself to be a boon. The angry shopkeepers, a real nuisance, but when you learn how to handle them, their shops become a little treasure trove for you to plunder. Could save you a few pennies in the black market, for sure.

They say the devil is in the details, and Spelunky is full of little flourishes which really vitalise the whole experience and imbue everything with character. Take the red frogs, for example. They explode on death (a problem, or a boon?) but if they go into water, even in their death throes, they'll transform into a blue frog. It's really neat discovering stuff like that for yourself, so, sorry for spoiling that one :P

There are loads of secrets too! Most levels have just one way out, but what happens if you try to get the crown from the skeleton in the haunted jungle level, and just what is the deal with that weird, tumorous growth sprouting from the backdrop? Does it have a use? That's up to you to find out, and you'll feel great when you do. Spelunky has produced more moments of elation and awe for me than any other game I've ever played, and I finished Dark Souls.

Listen, you owe it to yourself to play Spelunky. It might be the best game ever made.
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544 of 839 people (65%) found this review helpful
1 person found this review funny
222.8 hrs on record
Posted: November 28, 2014
I've heard researchers say there is no link between video games and violence. These people have clearly never played Spelunky. Never has a game filled me with such rage, with such hatred, with such contempt as Spelunky. The designer of Spelunky, Derek Yu, rarely leaves his home without a
bodyguard. Identifying himself as "the guy who made Spelunky" usually ends with him being unceremoniously punched in the nose.

Is it a great game? It most certainly is. It may be the greatest game ever conceived. It's challenging, it's unpredictable, it's full of depth and secrets. It looks and sounds great and it controls well. It is impeccably well-designed. Even after a thousand attempts, you won't have mastered it. Each time you play, you may learn a new detail to improve your play.

And yet, suffer you will.

Eventually, you'll take to the internet for help. You'll read wikis. You'll read strategy guides. You'll watch jerks on Twitch TV making the game look easy. You'll watch videos on YouTube of people beating the game in less than five minutes.

And yet, your nearly every attempt at the game will end in tears. You'll be left wishing you had just one more bomb, just one more rope. You'll be wishing you had robbed that shopkeeper when he had a jetpack. You'll be wishing you never entered that cursed black market. You'll swear that getting through the giant spider level in the dark was impossible. You'll play the Daily Challenge religiously, every day, always to be beaten by at least a hundred other players. You'll finally, finally, make it to the super-secret level, and then be killed instantly.

And yet, continue you will. For Spelunky is more than a game. It is a self-fullfilling insanity loop. It is a labyrinth of aggravation, addiction and delayed gratification in which your retribution and rewards are always within reach, yet inexplicably never attainable.

Soon the only thing you'll hate more than Spelunky will be yourself. Every missed jump, every wasted bomb, every poor decision, every careless death will tear another tiny piece from your heart. Finally, reduced to a soulless husk, clutching a battered gamepad, you will still find the energy to tap X to try again. Just one more time. And instantly regret it.

Do I love Spelunky? I certainly do. Do I recommend you drown in the same river, born of my tears, that I've swum in? No, I do not.
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199 of 296 people (67%) found this review helpful
1 person found this review funny
914.5 hrs on record
Posted: November 27, 2014
It's pretty good.
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91 of 141 people (65%) found this review helpful
1 person found this review funny
3.2 hrs on record
Posted: December 24, 2014
I killed a bat by throwing a woman at it.
I later used said woman as a decoy for an arrow trap.

10/10 - Best mysoginy simulator I have played in years.
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25 of 30 people (83%) found this review helpful
1 person found this review funny
56.5 hrs on record
Posted: April 1
Initially when I started playing Spelunky I was lost. It took me completely by surprise, how much fun and adventure can be had from such a simple looking game.

While this game does look simple, underneath there is hella amount of complexity, logic and many hours of polished game play. The randomly generated maps keeps everything fresh and new as you climb around searching for treasure and for your escape.

The game is so addictive, you start playing, and then some more, and then a little but more...then you play one last game and one more after that...until you realize its 3 AM. I should also mention this game is horrendously hard. You die...you start all the way at the beginning again.

You will also need to play this with a controller, don't even attempt to play it with keyboard controls.

Buy Spelunky ASAP!
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14 of 16 people (88%) found this review helpful
752.6 hrs on record
Posted: December 23, 2014
When I first heard this described as a rogue-like game, I didn't believe it. I laughed. As someone who started with NetHack back in 1987 (yes, I'm old, thanks for noticing) and loved Moria and Dwarf Fortress, I just could not see how a platformer could possibly provide anything comparable to the same sort of play experience. Spelunky proved me wrong, in a big way.

The game starts out simple enough: spiders drop from the ceiling when you walk underneath, bats fly at you when you get close to them, snakes slither back and forth. Fine. You can run and jump, use a rope to climb to places you wouldn't otherwise reach, drop a bomb to bring down a wall or make a hole and get to otherwise unreachable areas. Cool. And each time you start the level has randomized elements so the walls and floors and treasure and monsters are in different locations so it's not predictable. Great. That alone would make a good game.

But as you advance, new enemies and items are added, along with special random areas. Each of these brings new elements that affect the gameplay not just for you but potentially with interaction with other items and creatures in the game. Very quickly your decisions become more complex. See the biggest spider you ever saw? Watch out, it's a lot harder to kill than a normal spider, so avoid at all costs... except if you kill it you can use the sticky webs to make your bombs attach to things they'd otherwise roll off of... which is fine if one blows up a higher part of the wall to get at a more valuable items but is not cool at all when you toss it at a monster who then comes chasing after you with a bomb stuck to its side ready to blow you up along with it... and even if you manage to get away it might accidentally destroy a floor you needed to run across or anger a shotgun-wielding shopkeeper or otherwise make your life more difficult. Do you do it? Decide quickly, because this isn't a turn-based game.

And then, after many deaths and many hours, you realize that you are having to make split-second decisions about bizarre questions you never thought you'd ask yourself, like "Hey, would that giant yeti be destroyed by a land mine if I threw one just right, and is it worth trying to disarm one by hand to carry it around just in case?" or "How far do you suppose I'll bounce if I jump on top of this flying saucer, and does it change if I'm wearing spiked boots?" or even "Should I try to carry this damsel in distress over to the exit, throw her at the carnivorous plant, go find an altar to Kali, attach this sticky bomb to her while she runs off this ledge, use her as a living shield. drop her on that strange orange globular thing over there, or put her in this pit so I can grab that freeze ray gun and maybe just maybe come back for her later...?"

You will die. A lot. But on strictly a price of the game versus how many hours of enjoyment you get out of it comparison, this is the best bargain on Steam.
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10 of 13 people (77%) found this review helpful
1 person found this review funny
47.0 hrs on record
Posted: December 14, 2014
One of those perfect games.
Simple but deep game design, hard but fair difficulty, random levels with constant rules and numerous secrets you'll have to learn bit by bit through every experience and every death.
Everything reacts perfectly together like a devilish Rube Goldberg machine, which will give you the most satisfying feeling once you manage to sort it all out and succesfully make your way through it.
This is one of the most perfectly crafted games I've ever played and I can't recommend it enough.
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6 of 7 people (86%) found this review helpful
1 person found this review funny
135.3 hrs on record
Posted: April 25
123 hours and 493 deaths later, I have finally conquered this beast.

Don't be fooled by the seemingly simple gameplay. On the inside, this is a very complex game.

In the beginning, you gleefully frolic through a beautiful system of caves hoarding every piece of shining gold or gleaming jewel in sight. "This is great!" you think to yourself as you open a chest full of rubies and emeralds. You start to whistle a tune as you delve deeper into the caverns. Then you see a golden idol. Excitedly, you grab it. The caves start to shake as a giant boulder comes tumbling toward you at high speeds. With a lucky jump, you survive the huge ball of death. A few seconds later, a spider comes out of nowhere and knocks you down a pit, where you're met with an angry old shopkeeper who is maniacally running, jumping, and firing his shotgun. You're struck with a bullet and sent over a ledge. As you slam into the ground, an arrow is launched from an inconveniently placed trap directly into your face. As you might imagine, you're now dead. Adding insult to injury, your lifeless corpse is flung directly into a pit of spikes.

This experience leaves you speechless. As you recover from this ordeal, you think to yourself "That wasn't fair." Little do you know, the whole thing was entirely your fault. You had failed to thoroughly scan your surroundings before grabbing that cursed piece of gold. Turns out, the boulder had obliterated an altar, causing a swarm of angry spiders to begin making their way to you. After this, the boulder rolled down a hole and smashed into the wall of a weapon shop, sending the shopkeeper into a violent frenzy. This is when one of the provoked spiders jumps onto your unsuspecting head and sends you to your doom.

Nearly everything in this game can lead to your death.

There are many lessons to learn in this game. With every run, you increase in knowledge and skill. Eventually you make your way out of the caves, and your in a foreign place filled with all kinds of new things that want to kill you. That blue frog looks kinda cute, right? WRONG. That "cute" blue frog HATES YOU. It will stop at nothing to murder you.

With every death and every success, you suddenly have a bunch of new questions. "What is that fleshy thing sticking out of the wall?" "What happens if I blow this up?" "Can I safely traverse this terrain?" "Why does that gravestone say 'Ash' on it?" You must find the answer to these questions. There is a great feeling of satisfaction and confidence every time you discover something new.

Overall, Spelunky is an amazing game. It will not fail to entertain, and will keep you coming back for more. There is plenty to discover, with lots of secrets and surprises. It's very unforgiving, and you will have to be vigilent and persistent if you want to conquer it. The extremely challenging achievements assure you that there is always another goal to reach.

Go ahead, give it a try. You'll be pleasantly surprised.
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9 of 13 people (69%) found this review helpful
80.8 hrs on record
Posted: January 22
Great game that was gifted to me. I heard how hard it can be so i was worried. Its very hard D: but worth it when you make it. Alot of hair pulling and screaming, Those tiki traps have to be the worst so far. I'll be lucky enough to have 50% achievements on it. The animations and designs are cute. I personally like it better without the music. Makes me feel nostalgic. 10/10 would recommend to someone who likes a challenge and platforms.
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11 of 17 people (65%) found this review helpful
2 people found this review funny
7.2 hrs on record
Posted: April 24
You thought Dark Souls was a challenge?
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11 of 18 people (61%) found this review helpful
16.9 hrs on record
Posted: November 8, 2014
For those who enjoy beginning from scratch. Building a skill set slowly through failure after grueling failure. Getting further than you ever have before and feeling the pressure of continuing on in the a malicious cave (or cavelike) area unknown to you fraught with myriad murderous villians the least of which will have you pulling your hair out continuously; or at least until you adapt. Because that is what this game is about. Adapting to each element put there to make you feel like you are very bad at video games indeed. It is about the triumphs. The moments you die and find yourself belting laughter. The surprise that such a seemingly simple game can offer so much. Play it. It is worth the non-sale price.
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5 of 7 people (71%) found this review helpful
1 person found this review funny
84.1 hrs on record
Posted: December 9, 2014
Throw a rock to kill a golden scorpion. Rock explodes scorpion in a shower of blood. Scorpion blood sets off a TNT block. TNT block exploding sets off a trap. New hole in the wall, created by the TNT block, allows dart to fly into character. Character, now dazed, is sent hurtling down several levels...onto another TNT block. TNT explodes, killing my character for good, but not before rocketing him onto a set of spikes.

Game Over. Mourn my character's 269th life, his loot, and gear I obtain for a moment and then hit "Quick Start" to begin the chaos again.

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3 of 4 people (75%) found this review helpful
76.3 hrs on record
Posted: December 23, 2014
Everything about this game is so fantastic. At first it's a bit intimidating but you'll still be having a lot of fun. After mastering the controls and some of the mechanics you're in for a long, fun ride. One of the best indie and 2D games of all time. A modern classic.

75+ hours played as of writing this review.
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3 of 4 people (75%) found this review helpful
49.0 hrs on record
Posted: March 28
My favorite game of all time. I reccomend it for everyone who is looking for a fun but still challenging game!
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4 of 6 people (67%) found this review helpful
30.0 hrs on record
Posted: February 17
This game is not for everyone. It isn't even for all hardcore indie gamers. I spent 30 hours trying to beat it (and was finally successful, thank the gods), but I'm not even sure I really like it! It's a hot little chunk of procedurally generated hell that is so fiendishly addictive, so haunting, so taunting, you'll play far past the point of enjoyment in many vain attempts to extinguish the black fire it ignites within you. A few nights ago, I actually lay awake, worrying if I'd ever be able to beat the thing -- that's the nature of the eldritch curse that is Spelunky! Do not be deceived by the supercute graphics and the bouncy soundtrack because this game exists only to make you HURT, and make you come back for more HURT. I am not exaggerating. Do a little googling and see for yourself!

Spelunky has top-notch presentation and you would be seriously hard-pressed to find more responsive controls. The procedurally generated element works so well that I would call it a marvel of software engineering. As aforementioned, it is insanely addictive. Do these points warrant a recommendation? I suppose so, but I still hold that there is something deeply, spiritually wrong with Spelunky and its creator, Derek Yu.

Play this game at your own risk or go have a much more enjoyable time with Super Meat Boy. As for me, I'm glad to be done with Spelunky!
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4 of 6 people (67%) found this review helpful
1 person found this review funny
3.8 hrs on record
Posted: January 10
more like cantgetpastgoddamjungle
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5 of 8 people (63%) found this review helpful
31.2 hrs on record
Posted: December 30, 2014
Live. Die. Repeat.

Spelunky is a very challenging platformer, player skill is the only thing between you and death. There is no leveling up or powerful items that will keep you alive, if you aren't careful you will lose the game with one simple mistake.

The sheer challenge of the game is what makes Spelunky so much fun to play, and the random world generation ensures you never play the same game twice.

9/10 Amazing platformer!
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1 of 1 people (100%) found this review helpful
64.6 hrs on record
Posted: December 26, 2014
The source of a vast majority of my rage quits from a video game. Yet I keep coming back...

It's a fun game, but it's ridiculously hard. I played it in little 20-30 spurts for a few months, and beat the game a whopping... twice. Crikey.

If you can deal with losing constantly, it's a fun game. The randomly generated levels are pretty good.
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1 of 1 people (100%) found this review helpful
1.9 hrs on record
Posted: December 23, 2014
Don't let its childlike aesthetic fool you, this is a torturous and tortuous game, full of many unexpected events that make you question your skills as a gamer. This game is quite entertaining and difficult beyond comprehension. At any turn you can be reminded of your mortality with a trap or mob, and be forced to restart due to carelessness or the games reproach for letting you win. This "gem" is full of gold, mystery, muschief, and asholic humor, yet I can't hate it. The gaming mechanics are well thought and designed, and I advise you bring a friend to relish in the pain along side you so you can hopefully have a better chance of going further with help.
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1 of 1 people (100%) found this review helpful
12.4 hrs on record
Posted: December 22, 2014
A brutal and modern day Mario that holds many attributes akin to the classic.
Hooked on the rewards of getting gems and gold; sacrificing people and creatures and trying to reach it to the next environment.
Also holds local Co-Op and requires more than 10mins gameplay to become even remotely O.K.

Great platformer, highly recommend for you lounged gamers out there.
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