A hack and slash action adventure, set in a fantasy pixel art environment. Play solo or co-op in this adventure from bottom to top of Castle Hammerwatch. Kill hordes of enemies with varied looks and features through four unique environments with traps, hidden secrets and puzzles.
User reviews: Very Positive (3,818 reviews)
Release Date: Aug 12, 2013

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"Hammerwatch is a Fun hack and slash action adventure, set in a fantasy pixel art environment. Play solo or co-op in this dungeon crawler. "

Recent updates View all (5)

April 14

Patch Notes for 1.31 (April 2015)

Hopefully this new version will fix a lot of issues, but if the old version worked better for you it is still available, just go in to properties on Hammerwatch, go to the Betas tab and select 1.3 in the drop down list.


  • Local multiplayer game saves now show up in the multiplayer load menu instead of the singleplayer load menu
  • Added slight directional effect to sound effects via panning (can be turned off in options)
  • Auto-fire is a bit faster now

  • Replaced the OpenAL sound engine with FMOD
  • Added Steam integration for 64-bit Linux systems
  • Updated Mono on Linux/Mac version
  • Updated the Steam API

Editor features:
  • Removed 100mb Steam Workshop limit
  • Sound effects can now be .ogg

14 comments Read more

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About This Game

A hack and slash action adventure, set in a fantasy pixel art environment. Play solo or co-op in this adventure from bottom to top of Castle Hammerwatch. Kill hordes of enemies with varied looks and features through four unique environments with traps, hidden secrets and puzzles.

Key Features

  • 6 different classes, with unique features and skills
  • Character development through unlocks and upgrades
  • Hard, medium and easy of course
  • Customize difficulty with several different modifiers
  • Controller support, supports various different gamepads
  • Multiplayer COOP, for up to four players, online, LAN and local
  • PC, MAC and Linux support
  • Mod and editing support, make your own levels and change other things to your liking

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows XP / Vista / 7 / 8
    • Processor: 1.8 GHz
    • Memory: 1 GB RAM
    • Graphics: OpenGL 1.4 Compatible
    • Hard Drive: 300 MB available space
    • OS: Windows XP / Vista / 7 / 8
    • Processor: Any dual core
    • Memory: 1 GB RAM
    • Graphics: OpenGL 2.0 Compatible
    • Hard Drive: 300 MB available space
    • OS: 10.8
    • Processor: 1.8 GHz
    • Memory: 1 GB RAM
    • Graphics: OpenGL 1.4 Compatible
    • Hard Drive: 300 MB available space
    • OS: 10.8
    • Processor: Any dual core
    • Memory: 1 GB RAM
    • Graphics: OpenGL 2.0 Compatible
    • Hard Drive: 300 MB available space
    • Processor: 1.8 GHz
    • Memory: 1 GB RAM
    • Graphics: OpenGL 1.4 Compatible
    • Hard Drive: 300 MB available space
    • Processor: Any dual core
    • Memory: 1 GB RAM
    • Graphics: OpenGL 2.0 Compatible
    • Hard Drive: 300 MB available space
Helpful customer reviews
32 of 35 people (91%) found this review helpful
1 person found this review funny
10.9 hrs on record
Posted: December 13, 2014
Hammerwatch came out just a few years ago via steam's greenlight and is extremely good. It offers you exactly what you would expect from hack and slash genre plus a few extra things. I am yet to find more enjoyable game where all you do is run around and kill stuff. The secret areas are a different thing though.

I believe this is my first game of its genre and I must say I enjoyed it a lot. There are 6 classes to choose from. All give you different abilities and game strategies. There are no skill trees, instead you can purchase your skills and stats from the shopkeepers during the game. There are different possible combos for every class. You will have to look for hidden doors, which is not always easy. Sometimes you have to go around 1 level a few times to actually see everything and find out if something moved due to your actions. Game keeps you in pace. Closer to the end the pace of killing enemies and you dying becomes a bit faster. I must say that the game is actually not frustrating at all. You enjoy every gold coin you find to spend on yourself.

The sound is very not friendly to new users. You have to install a program yourself, which is actually located in the files, but it does not tell you where and why. Without sound this game would actually suck. But, once you get it going it's just amazing. It makes the gameplay so much better and gives you a feel of really old game. I found a bug, when you get to special are the sound from previous area plays together with the new area's sound. Otherwise, the music is very pleasant and I have not grown tired of it at all.

Graphically the game looks like it was made for SEGA during 90's, but it's still a modern game. You can actually adjust the post effects so that you game looks not even 90's but 80's. You can get a rounded yellowish screen, how about that for a change on your nice flat screen huh? Everything you see is perfectly understandable and there are no visuals artifacts because the graphics are so simple. In all, graphical solution adds up to the feel you get while playing Hammerwatch.

Controlls in general are a fine, but can be a bit wonky for some classes like range for example. Shooting and walking can be a bit of nuisance sometimes. There's only like 8 buttons to push, so you should be fine with any character to be honest.

Replayabilty is under question. I guess once you finish the game with every class there's not much to do unless you gather friends to play online.

In the end the game is so good for the offered price. I would even say that buying the game at a full price is not going to disappoint you.
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16 of 16 people (100%) found this review helpful
1 person found this review funny
25.9 hrs on record
Posted: February 2
Rating: 8/10
Overview: Top down Hack and Slash

The Good

+The game has 6 main characters: paladin, ranger, wizard, warlock, priest and thief. Each character has their own unique combat traits, skills and passive abilities. Playing with different characters to see how they play differently is part of the fun. Collecting gold throughout the game allows you to unlock new skills and abilities from shop vendors.

+The main game is split into 4 acts. Each act contains 3 dungeon levels. Each level contains a seal that you have to unlock to fight the boss for each act. Every level on the dungeon contains secrets and hidden passage ways. Exploring and finding these secrets is rewarding.

+The bonus campaign is handled differently and just as fun. This bonus campaign is much less linear and allows you travel back to previously visited levels, it is also much harder. Sadly, you cannot transfer your main character to this campaign.

+The game pushes a ton of enemies on screen. The pixelated graphics work really well in that regard.

+Cool boss battles

+Steam workshop support means there are plenty of custom maps you can play

+The multiplayer community is still active and I was always able to find and join a game easily.

The Average

-difficulty achievements do not stack

The Bad

- The game can get very repetitive at times. Unlike most ARPG's this game doesn't have a robust character creation making things somewhat boring after awhile. This game has no loot providing little incentive to kill all the enemies. I found myself playing in short sessions simply because the game play formula started to wear thin the farther I went along.


This is a game you play to try out different characters that fit your play style and then kill wave after wave of enemy as you progress through the level. If that excites you then this is a game for you. This game is ARPG lite and for the most part, works very well but if you are looking for something with a bit more depth you may be disappointed with what this game has to offer.
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17 of 22 people (77%) found this review helpful
1 person found this review funny
7.4 hrs on record
Posted: December 20, 2014
9 out of 10

If you run a HackTop or a CrapTop and need a multiplayer co-op to mess with, this is your destiny.
It plays like the old Gauntlet game, not the new one with updated graphics.
Get this game.
This does not need any crazy 2015 computer hardware.
I play this game with four friends on a 2004 Dell Latitude, 2.0Ghz 4gb RAM integrated graphics, at coffee shops on the crappiest bandwidths.
I have a horrible mouse for traveling so I stay away from the mouse games.
This one strictly works the keys.
I think it is hella fun by myself and even better with friends, Dude grab a 4 pack ASAP.
You won't be disappointed. Just don't get lost in the game.

↓ ↓ ↓ ...Please leave a comment below... ↓ ↓ ↓
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9 of 9 people (100%) found this review helpful
20.8 hrs on record
Posted: May 24
TL;DR - Brilliant dungeon crawler, simple yet fairly strategic. Play with others if you can.

Choices with pernicious consequences call for sacrifices to be made from the very start of Hammerwatch. It is a rich blend of HnS and RPG. Superbly it preserves the riot of strategic elements within role playing games while maintaining non-complex arcade-like features of any good hack and slash through making use of basic skill upgrades and combat, loot usage and simple story progression alike (the patch expansion, Temple of the Sun is a bit more story orientated).

Choices must be made, and self-sacrifices be willing.

An openly avid indie game collector and player, my dirty little secret is an obsession with enjoying indie co-op and multiplayer games (online and local). It's dirty and a secret (well, up till now) because I'm a sporadic multiplayer and don't consistently play with other people. Hammerwatch is of a select few which lure me out of the mole hole, blinking against the raging sun. And this is one furious Sol as people will curse you for your mistakes if not careful. Like I have mentioned, sacrifices and choices must be made and other than a secret puzzle in the game, Hammerwatch should not be played reliant on chance (unless you want a quick but painful death). Nothing here is eternal (unless you cheese or cheat for some wild reason). Though Hammerwatch has solid single player, and campaigns can be beaten at a similar difficulty level to that with any number of players in a team (2-4), it's a game which shines when you're fighting off the baddies together. It will also feel less tedious as being all alone in a dungeon can get mighty lonely, long and arduous. Co-op forces you to make choices that directly affect your teammates and may free or crush them. This makes it crucial to comprehend early on the definition of teamwork as you cannot just play as you please with friends and hope they'll clean up after you or that it won't matter as long as you keep eating fruit and meat and hoard lots of gold by cheesing between dungeon entrances (nooooo). You will literally get into altercations with friends if you do not pay attention to what you're doing and why. Gold is divided equally between each player but lives are pooled together. If you waste your lives or gold for selfish reasons your team will die. On the bright side, for such games reliant on skill, efficiency and the cost of your actions, Hammerwatch is relatively forgiving. Had it not been made so forgiving and added procedural level generation and perma death* it undoubtedly would have made a flawless roguelike.

*Note: You can add challenges through the modifiers menu to make it seem similar to a roguelike with perma death at least. Crutches on the other hand aren't needed.

If you enjoy games like the Diablo series and have a fond memory of the more classic action adventure games in The Legend of Zelda series you will thoroughly enjoy Hammerwatch. I play this smashing title with my SO and expect we'll get plenty more hours than we have so far at a measly 15. There are two separate main campaigns and survival/custom modes as well. It is fun to go through the different classes to compare play tactics as they differ for each level and boss. Although my SO is rarely sold on any game I bring up (I play some odd indie games...), the moment I described Hammerwatch as dungeon crawling, he was on it in a heartbeat and never looked back. The mechanics are simple but by the end of a level, both hands will be aching like heck. This arises from the downside of this game where players are often required to press four keys together or in close succession and not much better variation from key binding to relieve this especially for some classes. Though I've only ever tried medium level so far and even on that the last level of the first campaign went a bit crazy because we had to press the bloomin' button, hard mode still sounds like great fun and will definitely be played.

On the subject of balmy levels, the uniformity of blazing energy balls, poisonous spit, spike traps beneath your feet and arrows whizzing past your head every second as well as ever spawning ticks nipping at your ankles and minibosses that don't seem so mini when clumped to excess will frequently lead you to reminisce the non-stop craziness of shoot 'em up games with lasers blazing in all directions trying to kill you. Oh yes, the shooters we'd mastered so cleverly only for being an eight year old too poor to play much else at the arcade... ah no... wait, so deprived of pocket money (from spending it all on crisps?) that we'd honed our own expertise by ever watching the screen of the older children bashing the keys like maniacs with little skill. At least the knowledge will aid us in Hammerwatch while all the bad guys focus all their energy on you, all at once. But soon enough you'll snap back from your nice little stroll down memory lane and WHAM, you'll be dead and your bodily remains will decorate the ground in a pile of fizzled heroic dungeon crawling, like a bomb blew inside you. The death reminds me of how vampires die in the HBO version of True Blood, a neat pile of gore on the floor which is quite adorable in an 8-bit influenced game such as this. The zombie-like skeletons will literally surround you in a tight circle *shivers* if your mind ever drifts and you will be mauled to death and ripped to shreds in the manner of season 5, episode 14 of The Walking Dead (RIP Noah and Aiden). Leaving more popular culture references aside, with everything considered Hammerwatch is delightfully difficult as you progress yet will never make you rage quit because it is merely too entertaining. The secret rooms and Easter eggs will also add to the fun so you can keep your eyes peeled for the walls and buttons as well, and not just kill, kill, KILLL.

Extra Tips for Hammerwatch
- Rangers are great to start off and the most versatile against enemies and traps for beginners. Personally I like warlocks as their power increase is much more intense further on, helping make swifter and heavier attacks for large mobs and swarms which more combat based classes just cannot pull off. Obviously this depends on your style of play so test everything in single player. It is also fun to try many different combinations with friends as it will change gameplay extensively.

- If you're an experienced player, start off in co-op rather than flying solo. Proficient as a single player game, but with many games that have an excess of multiplayer excitement, Hammerwatch is such an addictive co-op game that you'll likely prefer it as one if you have someone you'd like to play with. It's easy to get into and forgiving at the beginning so definitely a blast for players to jump in even without knowing a thing.

- Use port forwarding, Hamachi or Tunngle. Hammerwatch has local multiplayer which means you or a friend may need to host a server or you'll need to join someone else's server (hosted by them) unless you're playing alone. This requires port forwarding, which if you can do you probably wouldn't have read this far. It is handy for a lot of fantastic multiplayer games which do not offer online multiplayer. But don't fret if Googling port forwarding and not getting too far hinders your progress in having some fantastic time with friends. I'd suggest trying LogMeIn Hamachi as it is quick and easy for tech dummies (you'll need to download and create an account), and clean and efficient as long as everyone legitimately owns the game and you're not stealing someone else's connection to begin with. Tunngle is also a great option as well as is just sticking to port forwarding.

Edited for format and note
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8 of 8 people (100%) found this review helpful
180.4 hrs on record
Posted: April 11
A hack and slash action adventure, set in a fantasy pixel art environment. With amazing music composed by Two Feathers, plus the Online Multiplayer Co-op Adventure, this game hands down is one of my favorite pixelated dungeon crawlers to date!
IMPORTANT: This is more of a informational review that won't be going into the game-play.
There are now two campaigns that you can play-through in this game.
Castle HammerWatch: The first and original campaign. Recommended to playthrough at least once before moving on to other campaigns
Temple of the Sun: The second campaign or Expansion campaign made by the HammerWatch developers. With lots of new mechanics compared to the first one.

There are 3 different difficalty settings.
Easy/Easier: Enemies do less damage and die easier.
Medium: Standard difficulty.
Hard: Only for very skilled players.

There are now currently 6 Very unique classes all that play an important role.
There is the Paladin, a melee fighter with good mobility and high defense.
Wizard a ranged spell caster with good area of effect damage.
Ranger a versatile fighter with long range. Recommendd for new players.
Warlock a melee spell caster who can replenish health.
Thief a high damage melee fighter with low defense.
Priest a ranged spell caster with good defense who can heal.

Like I said all these classes play an important role when playing multiplayer and is recommended not to have more than one of each class, one is enough.

My take on the game:
I play Paladin 95% of the time and I am at the best of my game when I play as him, He is a good class to have on your team of adventures. His shield can block projectiles which can be very helpful for your teamates who don't have a shield. As the name says, the Paladin does have a healing ability, some may say that his healing ability is better than the Priest's, but that is another arguement for another day. In general the Paladin is a "Hero" among the other characters and I reccommend that you always have at least one Paladin on your team. But, this is coming from some who almost always play Paladin and this is just my opinion, but remember it's your choice whether or not to have one.

In my opinion I recommend this game to anyone who loves hack and slash action adventure games. It's an amzing game well done. And before you could argue that the price was not worth it because there was only 1 campaign but now there are two to playthrough. If you buy this game, I guarantee you will have a fun time playing it. It's one of the best hack and slash adventure games of all time in my opinion. ;)

I hope you found this review helpful. It took a large amount of time to compile this information for this review.
This is Builder signing off.

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6 of 7 people (86%) found this review helpful
2.5 hrs on record
Posted: February 25
tl;dr -> Play this with friends and leave them to die when the enemy mobs get too overwhelming. 11/10 great friendship tester.

A very generous friend gifted this to me, and I found a satisfying cooperative multiplayer experience.

If you like old-school dungeon crawlers (arcade-style), light RPG elements, and cooperative action, then you will enjoy this game.

The aesthetics are good - the amount of detail in the levels and character models is decent. The various skill effects are also nice. In fact, there is enough detail in the levels to reward explorers and those with attention-to-detail - there are a large amount of secret areas to find. The music is very good and reminds me of Japanese-RPGs.

The controls are simple and easy to familiarize yourself with. Personally, I prefer using a controller, but the game is perfectly playable with a keyboard & mouse. There is no tutorial, however, information stones will give you enough information whenever a new gameplay element is introduced. The learning curve is minimal to moderate depending on your experience with dungeon crawlers - one of the most difficult parts of the game is being able to effectively micro and dodge enemy attacks (especially since you will encounter endless amounts of mobs throughout the levels). The game plays a lot better if you are playing multiplayer, but singleplayer mode is still a lot of fun.

Gameplay consists of you navigating through (what seems to be) non-randomized levels, killing enemies and picking up many collectibles like gold, keys (bronze, silver, gold), health and mana, and a variety of other things. There are secret rooms that may give level shortcuts, allowing you to bypass a decent section of the map. The game is fairly linear, however, it really rewards exploration. You will encounter merchants that provide mana/health bonuses, combo enhancements (achieve a kill combo to produce numerous effects), new abilities, etc. These merchants will offer you a % discount based on how many shop tokens you have, and many of these are located in secret areas and secondary routes. There are also a number of puzzles and traps, requiring you to manipulate pressure blocks most of the time in different ways.

There are different classes to play, easily warranting multiple playthroughs. This also makes playing with a group lots of fun because watching the different abilities massacring mobs of enemies can be really satisfying. There is some varying degree of difficulty depending on who you choose to play as. For example, the thief deals massive melee damage, but is also extremely weak with low health. The warlock (my favorite) has a melee attack that also poisons the target, causing damage over time and a weak explosion upon death. He starts off with a chain lightning ability for clearing mobs.

The variety of shop upgrades offers a bit of strategic diversity. For example, one of the first upgrades is a combo enhancement - so achieving 10 consecutive kills will cause your character to move faster and deal more damage (very short amount of time). You can then upgrade things like health and mana, or you can choose to make your combo timer longer. You can also buy things like bonuses to offence (a rapid-fire nova when you achieve a combo), or a healing buff instead. Upgrades are initially expensive, so exploring a lot will help you upgrade effectively - especially when you find more shop discount tokens.

Overall, the game is a lot of fun - especially if you play with other people. If you are the least bit interested in the dungeon crawling genre, then you must give this a try.

Definitely recommend!

DJSF @DJSF's Rogue Reviews
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6 of 8 people (75%) found this review helpful
4 people found this review funny
28.1 hrs on record
Posted: December 29, 2014
Pick up the damn planks CJ
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8 of 12 people (67%) found this review helpful
1 person found this review funny
1.4 hrs on record
Posted: March 2
Hammer watch is the third best game about hammers ive have ever played, however I would argue that there is a distinct lack of watches, once playing this game I felt very a deep seated connection, it spoke to me on a spirtual level and I honestly felt like I met God and transcended to the heavens above where apon being there God spoke to me and said, "Tom rate this game for it is the third best game about hammers I have ever played", and so his will was done and I wrote this review.
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3 of 3 people (100%) found this review helpful
1 person found this review funny
23.7 hrs on record
Posted: January 6
If'n yar lookin' fer a game dat forces yer swabbies ta play together, look no further dan dis gem 'ere. No one be fenin fer 'imself, an no be takin' all de booty fer 'imself likewise!
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5 of 7 people (71%) found this review helpful
1 person found this review funny
23.8 hrs on record
Posted: December 29, 2014
Me: Oh hey looka plank lets get it
Friends: Why do we need planks

*after defeating the dragon*

All of us: ♥♥♥♥ where dem planks at

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6 of 9 people (67%) found this review helpful
1 person found this review funny
12.4 hrs on record
Posted: December 22, 2014
there is no hammer

0/10 "wtf is going on" -me
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9 of 15 people (60%) found this review helpful
1 person found this review funny
59.4 hrs on record
Posted: December 15, 2014
Just played a bit; but it was awesome.
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10 of 17 people (59%) found this review helpful
1 person found this review funny
15.6 hrs on record
Posted: December 20, 2014
'Hammerwatch' used to mean to be mindful of the Sovjiet Secret Police when I was growing up. This game is nothing like that or those times and much for the better I think.
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2 of 2 people (100%) found this review helpful
29.5 hrs on record
Posted: December 10, 2014
Hammerwatch is a RPG hack-and-slash pixel-art dungeon crawler played from an isometric viewpoint. It boasts a total of six different hero classes and fully supports both local and LAN/online multiplayer. Player(s) start out in the dungeons and work their way out of castle Hammerwatch in the main campaign fighting over two dozen different enemies along the way.
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2 of 2 people (100%) found this review helpful
12.7 hrs on record
Posted: March 22
A very fun dungeon hack'n'slash game. Has a variety of classes that you kill monsters, collect small upgrades and money to purchase even more fun stuff! Play both solo or multiplayer either way its hours of fun.
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2 of 2 people (100%) found this review helpful
1 person found this review funny
4.8 hrs on record
Posted: February 17
I play this with my boyfriend and we yell at each other. It's great.
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2 of 2 people (100%) found this review helpful
1.5 hrs on record
Posted: January 3
Do you like hack n slash dungeon crawlers?
Like to do co-op with buddies ... or people you hate (no judgement here)?
Like a ton of steam features with your game?
Like it when they include the xpac instead of selling you a DLC?

Then this game is for you.

The only thing I would say is wait till it's on sale or in a bundle and maybe pick up the 4 pack ... because it's fun when your buddies suck at a game worse than you.
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2 of 2 people (100%) found this review helpful
159.0 hrs on record
Posted: December 6, 2014
Hammerwatch is one of the best hack and slash dungeon games i have ever played.
It is a high quality and very polished game with a very simple gameplay mechanic that is reminiscent of the old gauntlet games.

If the many hours of gameplay is not enough for you it also features a very flexible map editor that allows you to create custom campaigns load your own art and music and even create your own mobs.

I would Highly Recommend this game for anyone looking a decent game and is well worth its low price.

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2 of 2 people (100%) found this review helpful
1 person found this review funny
6.3 hrs on record
Posted: January 14
Very funny (and chaotic) to play with friends however pretty boring playing alone. Full os secrets that will satisfy both casual and hardcore players. Simple mechanics and easy to learn with great soundtrack! Buy the 4-pack and give the other copies to your friends!
Tip: the Warlock is pretty overpower
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2 of 2 people (100%) found this review helpful
65.6 hrs on record
Posted: January 13
An excerpt from "Ranger Danger"
    ...My three teammates watched nervously from their parent's basements for a ghastly 42 minutes while I fumbled around a great portion of Act III. As the last man alive, who also happen to be a ranger, it had undoubtedly become my charge to replenish the stock of lives for my noble company.
    I grew desperate in my fearful attempt to locate the specific vendor(and enough gold) for which to purchase the extra lives. However, Act III is not for the faint of heart.. err lives for that matter. Ha! I jest, just there.
    Now where was I. Yes! The fellows who had not played for some time! I did not know a one of them before our grand adventure, yet they persevered, still! Upon the completion of my task, I instantly fainted. The party was merry again and rejoiced! They named me their hero, when, truly, they all were mine...

Started with the keyboard, but switched to a Xbox controller. Significant improvement!

Huge replay value: Planks

Also, I play at 4:3 aspect ratio for a greater visible range.
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