Conquer the New world: In the 16th Century, Spanish explorers and soldiers reached the shores of America. The search for gold, fame, and adventure drove these travelers into a treacherous wilderness where they faced hunger, disease, and dangerous predators. In their wake, the Aztec Empires lay in ruins.
User reviews: Very Positive (749 reviews) - 84% of the 749 user reviews for this game are positive.
Release Date: May 30, 2013

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Reviews

"The emotional investment in the game and its characters is impressive and the exceptional writing reinforces the connection to the world."
8/10 – http://www.popmatters.com/pm/review/168375-expeditions-conquistador

"For me personally, this is one of the best and most unique games that I’ve played this year."
9/10 - Hooked Gamers

"Expeditions: Conquistador is an entertaining and immersive experience from start to finish."
9/10 - http://www.entertainmentbuddha.com/expeditions-conquistadors-review-heaps-of-historical-enjoyment/

"Expeditions: Conquistador delivers a solid and engaging experience."
http://www.rpgcodex.net/content.php?id=8993

"When it comes down to the boiling point, Expeditions: Conquistador is a highly recommended tactical role playing game."
http://www.digitallydownloaded.net/2013/06/review-expeditions-conquistador-pc.html

About This Game

Conquer the New world: In the 16th Century, Spanish explorers and soldiers reached the shores of America. The search for gold, fame, and adventure drove these travelers into a treacherous wilderness where they faced hunger, disease, and dangerous predators. In their wake, the Aztec Empires lay in ruins.

Re-write the history of the Conquistadors: Forge diplomatic alliances with the natives... or crush the savages and bring civilization to the pagan tribes! Create an expedition of individual characters: Choose your followers wisely from over 30 characters, but be careful - they each have their own traits, opinions and moral standards.

Hunt for unimaginable riches and fight intense battles in the unforgiving jungle. In this turn based strategy RPG, a cunning plan is as vital as thoughtful resource management. Expeditions: Conquistador offers a rich storyline separated into two campaigns, challenging players throughout 25+ hours of gameplay. Strategy veterans as well as newbies will find their turn-based El Dorado!

Features

  • Discover the New World! Travel to legendary locations in America, roam the jungle on the hunt for mystical temples as well as ancient ruins.
  • Create your own party of followers! Choose from more than 30 characters, train your recruits and lead them to battle. Coach them as they will develop from untrained recruits to fierce battlefield veterans.
  • Four highly customisable difficulty levels will challenge pros and newbies alike. But be warned: The Iron Man mode is a real beast!
  • Choice & Consequence: Use your skills to avoid hostility or, when diplomacy breaks down, adapt your tactics to highly varied terrains across more than 70 battlefields.
  • Challenge your friends to tactical PvP combat in either Hot Seat mode or via TCP/ICP.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • Processor:Dual Core 2.6 GHz or AMD64X2 2.6 GHz
    • Memory:2 GB RAM
    • Graphics:nVidia GeForce 8600 GT or higher, ATI Radeon X1800 or higher, min. 256 MB VideoRAM, Shader Model 3.0
    • DirectX®:9.0c
    Recommended:
    • Processor:Intel Core 2 Duo E8400 or higher, AMD Phenom X3 8750 or higher
    • Memory:4 GB RAM
    • Graphics:nVidia GeForce 280 GTX or higher, ATI Radeon HD4870 or higher, 512 MB VideoRAM, Shader Model 3.0
    • DirectX®:9.0c
    Minimum:
    • Processor:Dual Core 2.6 GHz or AMD64X2 2.6 GHz
    • Memory:2 GB RAM
    • Graphics:nVidia GeForce 8600 GT or higher, ATI Radeon X1800 or higher, min. 256 MB VideoRAM, Shader Model 3.0
    Recommended:
    • Processor:Intel Core 2 Duo E8400 or higher, AMD Phenom X3 8750 or higher
    • Memory:4 GB RAM
    • Graphics:nVidia GeForce 280 GTX or higher, ATI Radeon HD4870 or higher, 512 MB VideoRAM, Shader Model 3.0
    Minimum:
    • OS: Ubuntu 13.04
    • Processor: Dual Core 2,6 GHz or AMD64X2 2,6 GHz
    • Memory: 2 GB
    • Video Card: nVidia GeForce 8600 GT or higher, ATI Radeon X1800 or higher, at least 256mb VideoRAM, DirectX 9c, Shadermodel 3.0
    Recommended:
    • OS: Ubuntu 13.04
    • Processor: Dualcore CPU (Intel Core 2 Duo E8400 or higher, AMD Phenom X3 8750 or higher)
    • Memory: 4 GB
    • Video Card: nVidia GeForce 280 GTX or higher, ATI Radeon HD4870 or higher, 512mb VideoRAM, DirectX 9c, Shadermodel 3.0
Helpful customer reviews
47 of 49 people (96%) found this review helpful
4 people found this review funny
24.1 hrs on record
Posted: September 14, 2015
First things first: Expeditions: Conquistador its NOT a game for everybody. It is a HARD game with LOADS of text and a dense historical and political context. If you dont enjoy reading walls of text and cant handle defeat stay away from this game.

That said, I'll list the pros and cons and at the end give my overall opinion:

Pros:

- Rich, interesting and unexplored historical setting. For lovers of history (like me) this game came as a refreshing breeze.

- Combat is well developed, complex but fun though it gets repetive over time. But its HARD, especially because the tutorial doesn't cover it very well. It took me about 3 or 4 hours of gameplay to effectively understand how to use the medic in battles and I can't say I mastered all the other 10 classes.

- Beautifully written story and quests that makes you feel involved with the game, with your own character and your companions, thus making the huge walls of text actually a pleasure to enjoy. The writters picked up the historical atmosphere and the political complexities of Precolumbian Mexico really well (apart the female conquistadores, seriously?!). Previous historical knowledge about the Spanish Conquest of Mexico is recommended for the utmost fun though the game presents you very well with the minimum necessary for enjoyment.

- Pretty interesting camping and resource micro-management. Not only the mechanics are very good but it also fits pretty well with the whole setting of the game.

- Your choices DO matter! Not much for the story development in itself but for your party morale (covered in the next item)

- Companions are very well written, each with an unique personality and historical background. This influences the way they will react to your decisions. Managing their different personalities and maintaining an overall high morale is essential for sucess in combat, making party management a vital part of the game. I just missed an option to directly talk to a companion, instead of waiting for random events with or about them to pop up.

- Nice Soundtrack. Not really a masterpiece but fits well with the overall climate.

Cons:

- Graphics are simple for a 2013 game. I recon this is an indie game with limited budget but in my opinion they really could've been better, especially in the world map.

- As I've said, this game is HARD. One random event or one small mistake in battle or in camp management can ♥♥♥♥ up an entire gameplay. This can be very demotivating for most players and it is especially painful when added to the bad auto-save mechanics.

- Camera movement and trees. You will spend most of your time in the world map and the top-down camera has its center always locked in your character. This hugely discourage exploring by making it very painful to see things far from your position. Wouldn't be a big deal IF collecting food, herbs etc from the map WASN"T essential to survive (There's a console code that unlocks the camera). Also trees not becoming transparent when you get near them can hide important collectables from your view.

- Bumping into enemies. When walking through the world map, you will sometime bump into an enemy patrol or hunting party. Sometimes you will have the option to not engage them. If you do so, after finishing the event, they still stay in your path and touching them makes the same event pop up again forcing you to fight them or to make a detour for progressing. This is a serious issue as even the easiest looking combat can turn into a complete disaster with one or two small tactical mistakes.

- Autosave: As said, this game is very hard and to add it up the autosave mechanic is very strange. I myself havent yet figured out how it works, so its safer to manually save often. Back in the days of Ultima and Breath of Fire this wouldn't be a flaw, but nowdays, in my opinion, it is.

Overall: Expeditions: Conquistador is a GREAT game for an indie company. It offers a lot of entertainment for it's pricing tag and it was a great efort by the guys at Logic Artists to delivery a solid and enjoyable game. Its cons are hugely surpassed by the pros and makes it a must buy for RPG, turn based combat and/or historical settings fans. Just keep in mind that this game is HARD and has LOTS of text in it before buying.

9/10
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11 of 11 people (100%) found this review helpful
61.2 hrs on record
Posted: January 16
Many thanks to the developers from Denmark. They really created a good game with a good dialogue and combat systems in a unique setting. (I do not remember RPG about the Spanish conquest of America).
Playing Expeditions: Conquistador really feel like a pioneer of new worlds. Excellent writing descriptions of events and locations, quests (sometimes feel like the game is not a the video game - this is dungeon and dragons game). Battle system very similar to the combat system of dungeon and dragons.
   Among the shortcomings can be identified too passive protagonist actually does become de facto "talking head". In the battle protagonist did not participate too.
   It is also unclear why developers decided to limit the battle by only 6 members, while the game has 5 classes in battle using only a maximum of 2-3. One could for instance with the passage game, expand battle map and add the number of soldiers in the combat.
   While in the game use a historical setting, for the sake of balance developers equalized all parameters in classes, for example Aztec and Spanish fighters has no distinction. Dont be surprised when you see same damage from iron and oak swords, or the same protection from iron and leather armor. As the de facto all the basic classes same as Spain and the natives, victory in battle will bring correct command, upgrades and the choice of classes in combat.
   In the battle conquistadors do not use horses and pistols (probably forgotten them in Spain :)))

  7.5/10
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11 of 13 people (85%) found this review helpful
1 person found this review funny
34.1 hrs on record
Posted: August 24, 2015
Spectacular game (although I'm still a bit bitter that I screwed myself out of a better ending by playing Ironman mode) and I certainly recommend it. It's definitely punishing, but very well written and overall a great experience. I wish it was longer, or that there were more games like it.

My biggest gripes:

- The Mexico map had so much unused space. I thought I would have done a lot more exploring than I ended up doing by the time the map was finished.
- Balance of treasure found on the map vs what gets stolen from you almost every night sucks. Managing your valuables is a big challenge.
- The time limit on the last battles. Whyyyyy. Totally killed the ending of the game for me.

But with that said, I do suggest the game, although I wouldn't do Ironman - the writing is so good, you don't really want to accidentally get locked out of certain paths.
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10 of 14 people (71%) found this review helpful
3 people found this review funny
41.9 hrs on record
Posted: October 15, 2015
A very deep, good, and immersive tactical game. The game is more of a rpg than most rpg: you PLAY A ROLE you got to progress and lead your people, and find the treasures everyone wishes for. Or perharps you are after peace with the locals? or here to conquer them? will you marry a local? one of your own? or end up with an amazon? religious.. good.. evil.. it's all a matter of perspective.. as the winners write history!

Must play for tactic gaming fans! you have no level, you need to use your squad and tricks to win the day!

-Lost
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5 of 5 people (100%) found this review helpful
1 person found this review funny
44.5 hrs on record
Posted: October 12, 2015
I've just finished the first part, and am about 1 hour into the second game arch.

This game is fantastic. The gameplay, the story, the art, the sound - it's all done so well.

The game sets you up with a backstory which isn't unique to each time you start up the game from what I've been able to tell, but it's written well enough to support the rest of the story. Soon after the game starts, you must choose your crew members for your expedition that each bring different skills to your campaign as well as three character traits that vary from peaceful, aggressive, cautious, pious, racist, etc.

As a general tip, choosing expedition members that are similar will make your game easier, considering that a lot of the choices you make along the way will favor certain character traits above others, which will either boost or lower your individual members' morale depending on which choice you made. I ended up choosing a varied group that made the game a bit harder. On one of my saves, I had a mutiny due to the choices I made and just some general bad luck.

The game does a great job with presenting you different choices along the way that feel authentic, with very little circumstances where the choices didn't matter or felt like there was only one "real" choice the whole time, as is often the case with games of this type. There are no true "right" choices, especially when dealing with groups that are either pious or racist, and later on in the game you will actually have to think about some choices because either way you're going to have a bad time dealing with the political consequences.

I found the combat to be simple, and completely engaging. The majority of your battles will deal with 6 of your expedition members. Each battle proceeds the same way, usually: you are notified that you may "begin battle"; you must choose 6 individuals for this battle, with the ability to move equipment around and read their stats before you make your selection; you *may* have a preparation phase depending on the circumstance where you can set up traps on the board, or position your units in more advantageous ways; your turn is usually first, and is played by A) moving your units if you choose and B) Attacking with your units if you choose; then the opposing force has their similar turn; you do this until you either win, lose, or surrender; after which, you will have to treat your wounded individuals with your doctors and whatever medicine you have available. It’s worth noting that you don’t actually lose units in battle. Instead, you lose them from your inability to treat them afterward.

I haven’t finished the game, but so far it is completely engaging and fun. My expedition has a total of 14 members so far, and I believe I may keep it at this level because it *right* at the line of being too much of a drag on resources while still being able to achieve a lot via their character abilities.

Pros:

+ Amazing Art
+ Great Story
+ Fun/Addicting Gameplay
+ Difficult, especially in the beginning
+ AWESOME level design - very creative ways they implemented different battle scenarios.
+ Great UI design, with tooltips available to almost everything in the game, which was a great way to keep the player informed with all sorts of data without creating a cluttered UI.

Cons:

- The only thing I can really say if I HAD to be critical, is that it feels "indie" only during the few cutscenes they had. Instead of moving animation, they were still graphics with subtitles. They could have made these parts more engaging just by adding sound, music, and acted dialogue. However, there have only been 3 (more or less) of these cutscenes so far, and the rest of the game is so well done that it doesn't feel like an indie game at all when it matters.
- I would've liked to see more sidequests. This may be a plus or a negative depending on how you see it. The game creates an engaging story for the main campaign, but neglects any sidequests. I only bring this to attention because it says "RPG" as one of the tags, so it is worth noting.

Rating: 9/10

Would highly recommend to anyone who likes turn-based games, especially if you are a pre-Columbian era/European colonization history buff.
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