Prepare to experience the original man-on-the-run thriller in a completely new way. This is a digital adaptation of John Buchan's incredible book (inspiration to Ian Fleming's James Bond!). Be transported back to 1914 London, where Richard Hannay finds himself framed for a murder he didn't commit.
用户评测:
最新:
褒贬不一 (20 篇评测) - 过去 30 天内的 20 篇用户评测中有 60% 为好评。
总体:
多半好评 (825 篇评测) - 825 篇用户的游戏评测中有 77% 为好评。
发行日期: 2013年4月25日

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购买 The 39 Steps

 

关于这款游戏

Prepare to experience the original man-on-the-run thriller in a completely new way. This is a digital adaptation of John Buchan's incredible book (inspiration to Ian Fleming's James Bond!). Be transported back to 1914 London, where Richard Hannay finds himself framed for a murder he didn't commit. Now he must escape the Capital and stay alive long enough to solve the riddle of The Thirty-Nine Steps. There are secrets to be discovered, locations to be explored and - above all - an incredible tale to be told in this ground-breaking interactive novel.

Key Features:

  • A new form of entertainment, merging the worlds of literature, gaming and film into one visually stunning storyline.
  • Faithfully constructed using the original - and best-selling - John Buchan text, first published in 1915.
  • Hundreds of hand-painted digital environments, and authentic materials from 1910s Britain.
  • 8 different storytelling mechanics, 25 collectible items and 16 awards to be unlocked.
  • An original soundtrack by Si Begg and theatrical voice performances, including Ian Hanmore, Greg Hemphill and Benny Young
  • Created in Unity4, with a playtime of 5-8 hours.

系统需求

Windows
Mac OS X
    Minimum:
    • OS:Windows XP
    • Processor:2GHz Processor
    • Memory:2 GB RAM
    • Graphics:DirectX 9 512MB card
    • Hard Drive:2 GB HD space
    • Other Requirements:Broadband Internet connection
    Minimum:
    • OS:OSX
    • Processor:2.2GHz dual core processor
    • Memory:2 GB RAM
    • Graphics:GPU 128MB+
    • Hard Drive:2 GB HD space
    • Other Requirements:Broadband Internet connection
消费者评测
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最新:
褒贬不一 (20 篇评测)
总体:
多半好评 (825 篇评测)
最近发布
DeViLzzz
( 5.0 小时(记录在案的) )
发布于:6月26日
免费获取的产品
Note: There are spoilers in the updated parts of this review. So if you don't want read on I will say this here is a 7.5 out of 10 for me only being knocked down points for some things that would not bother others. Also this to me is an audio/visual pc book experience. It is clearly not a game. Still a really worthwhile product and it has me hoping for more things like this in the future.

I have always said no to audio books but this here is what I will say yes to. I am totally caught up in the story and having imagery plus audio and information on the characters to refer back to as you play is just thrilling especially if you have a poor memory like I do. I also like the artwork thus far. Simple but perfectly fitting this. As for the opening door mechanic where we use the mouse to do different actions I think something different would be better but it isn't taking away from the fun I am having. Also in going through this story on Steam/pc unlike with an audio book or regular book you get achievements which are a nice little touch and looking back at them will also help remind you of what you did or are doing. Anyway for some reason tonight I decided to start from the top of my gaming library and when I saw what this was going to be early on I thought I would quit but no it is 3:35 am and I am going to continue on. This so far has been like a good book which is very hard to put down. So far through almost an hour of this I recommend it to others. As for what to pay for it well if you think the game will make you happy then it is worth buying at whatever you think a reasonable price is. Now back to the story for me. : )

Update #1: In my second session playing this game I found a few things odd that need fixing and that is some lines of audio are repeated twice when they are not supposed to be. It took away from the experience I was having as it had been perfect up to that point. Also when the one chap, Marmaduke Jopely. had his car stolen and is let go he says, "I'll get you!" It didn't seem to fit how he would act. It just seemed out of place. Also not sure if this was in the second session I played or not but there was a part where the audio didn't match what was said in text. Continuity is important and this is something that can easily be fixed. Hopefully the developer will take a look at this. Now on a plus I have to say in regards to the menu music I like it. Also in regards to other audio the sound effects in the game are very good too. I am referring to the rain falling, the sound of feet scampering, etc. You don't get this in a regular book or audio book. Again I really like this story telling format.

Update #2: Well I have completed the game and enjoyed it thoroughly. I liked one part of the ending where the main character, Richard Hannay, whom I played said he was joining the war but he felt he had already contributed the most he could to anything related to it. I chuckled at what he was saying because part of me initially thought he was probably right but then again with his new ranking giving him more influence and if it and the thing he did with it helped win the war in any way well that might top what he previously did as he did not stop the Germans from assassinating the target they set out to get. Also in regards to the ending the music well it just seemed out of place so I got to knock this down a notch for that. Finally instead of talking about a next story and thanking us for playing the game it should have ended differently. I like how you rolled the credits and then saved that last speech for the end but then to put up what you did after it just seemed wrong and cheesy.

PS: I checked the box saying I got it free but it very well could have been in some bundle too. I am not sure.
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♥DeDaiZa♥
( 10.4 小时(记录在案的) )
发布于:6月24日
免费获取的产品
this game is great. Of course If you like visual novel type, you may want to pass this game but believe me, this game has some nice idea and excutes very well
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genkipro
( 4.2 小时(记录在案的) )
发布于:6月19日
OVERVIEW
The 39 Steps is a "Digital Adaptation" of the classic early 20th Century spy novel of the same name, by John Buchan.

The game closely resembles a visual novel in form, although rather than offering dialog choices or decision trees often seen in visual novels, the 39 Steps instead offers a number of different methods of interaction and multimedia presentation of the different scenes.

Graphics
The graphics in the game are quite beautiful in places. In my opinion they get better in the second half of the game, with outstanding painted landscapes mixed artfully with what look like computer drawn sections.

The game makes clever use of different visual effects throughout, with moving backgrounds, animated portions, photographs, short videos, and textual effects. The graphical presentation is excellent.

Sound
The characters in the story are all fully voiced with convincing English and Scottish accents (unsurprisingly, given where the game was made). I'm not an expert on the period so I don't know if they're historically accurate, but they are definitely professionally done.

The game features occasional sound effects to emphasise actions and events in the story to good effect. Music, too, is atmospheric and suits the storyline well; the music in the closing credits deserves a special mention, reminding me of "The Dead Eyes Opened" by The Severed Heads. It's very cool, indeed.

Gameplay
The game plays similar to a visual novel, but with much more variation in presentation. Unlike most visual novels, however, there are no real choices for the player to make. It is possible to skip some of the text and investigation sections, but I don't know why anyone would want to do that.

Interaction with the game is also different from any other visual novel that I've played, with different sections requiring mouse rotations, clicks, and gestures. It felt a bit weird at the beginning, but I became used to it quickly and it worked well enough.

Not having read the original novel I don't know how closely the in-game text matches it, but the story kept my interest throughout. I wouldn't play through it again, although that's more a consequence of the type of game, rather than the specific content. I did notice a very small number of grammatical errors; I'm not sure if these are present in the original novel text.

The 39 Steps is not so much a game, as such, but rather a multimedia interactive experience -- a digital adaptation, as the developers claim.

PROS AND CONS

Pros:
+ An interesting story presented in an original manner
+ Beautiful art
+ Atmospheric music, professional voice acting, and good sound effects
+ Clever use of visual effects to enhance interaction with the story
+ Steam achievements and trading cards

Cons:
- No replayability to speak of
- A very few grammatical errors
- Retail price seems a bit high

CONCLUSION
I'm very impressed with the 39 Steps and I'm glad that I took the time to play it all the way through. Given that it only took a little over four hours for me to complete it and I don't plan to replay it, at full price it doesn't pass my own personal value test, but it's often available at deep discount or in a bundle, and at only a few dollars at most, it's a real gem.

8/10
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KimchiSoup
( 5.2 小时(记录在案的) )
发布于:6月13日
A pleasant jaunt through the Scottish countryside, with some intrigue and "based on a classic spy story" rep to boot. Short on gameplay, but really good voice work.

For extra difficulty, set language to "Gaelic."
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totorouboros
( 7.9 小时(记录在案的) )
发布于:6月12日
Read the book.


Edit after finishing the game:

This is a novel digitalized. It is very well digitalized, the art and illustrations are great, the voiceacting is very well done too. Sound effects and music are great too.

What are the negatives then? Well the game is boring. There's just no point in making such a game out of a novel. The "puzzles" you have to solve are made of arrows you have to draw. You only click around a tiny bit, most often you just read and read. Parts of information about the environment, characters and the story.

The game itself is.. pointless. It doesn't feel like a game, at times it feels even more tedious to go through than it would be to just read a thick book.

Either no puzzles and the price should be way lower, or way better puzzles that actually intrigue and interest one to continue and find out more about the story than just to get it over with.
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Thunder Wing
( 10.8 小时(记录在案的) )
发布于:6月12日
This game is not for everyone as it is little more than an interactive story, but even if you don't normally like interactive stories, if you enjoy a good plot you might want to check this out.

This is not normally my genre of game, but the plot sounded interesting so I thought I'd check it out. I later read the book and I have to say, this game is very true to the story, and it presents it in a fun and interesting way as point and click minigames.

As for the story itself, if you don't play this game, at least read the story (if you like books). The author did a very good job at putting together a captivating espionage thriller (not my normal book genre either) about a man that ends up on the run from some dangerous people because he helped a stranger.
The main character is very resourceful and has quite the interesting adventure being on the run, and is not too long into the story accused of murder and on the run from the police as well.

I wouldn't likely play this game again unless I wanted to recount that adventure, but I could also read the book if I wanted to do that.

Replayability is limited, but I still highly recommend this game. John Buchan wrote a great story and the devs made a very stable app with an easy to use interface to present it.
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Archideus
( 3.6 小时(记录在案的) )
发布于:6月10日
免费获取的产品
This is a very, very good a digital adaptation and the thumbs up goes to the devs for their work, especially for the stunning hand- painted backgrounds and historic material (photos) used in the game.
For the story itself - well, it is interesting, but it gets so far-fetched, that if it were a book, you'd probably stop reading it at one point because a good idea for a story is not enoough to make a good book.
Game is short enough to finish it in one night and my advice is, that you do just so - finish it in one go, dont think too much about the story and let it run in the background afterwards for the cards to drop.
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Glitterdust
( 6.1 小时(记录在案的) )
发布于:6月7日
I don't remember how this ended up in my Games Library. I thought I got it as part of a Humble Comics Bundle, but I may have gotten it as part of a Summer Sale. It sat in my library for a year before I installed it, and then a few weeks ago I decided to play it... and then I uninstalled it without finishing it.

There's so much to like for a game I found unfinishable. The visuals are beautiful. The narration is good. The problem is I'm not interested in the politics of 1908 Great Britain, and I'm also not used to a lot of the terminology, so I was spending as much time on Wikipedia as I was in the game. They need some sort of overlay system that you can click on that gives you word meanings, but instead of doing that they made the game in the original vernacular of the novel (which okay, cool for fans of the author), and also in Welsh, IIRC? I just feel like if you're making three editions of a visual novel and English is being marketed as your "approachable" one, you may want to put some work into making it approachable.

I tried so hard to like the game. Most of the reviews are very positive, and I know this is an acclaimed visual novel, so I was anbsolutely certain that I was missing something. I put in hours, waiting to see if the plot hooked me once I got further in. I finally had to admit that while this is a masterfully done visual novel, it's not for me, because as a reader I'm not going to enjoy it if I find the plot boring. With traditional games, there are other hooks to keep you involved if you don't like plot (falling for a character, loving a battle system, etc). But for a visual novel, the plot is the point, and the plot didn't hook me.

Also, it does some weird things making it more "interactive" with mouse gestures, which made me laugh a little. It's a visual novel. I'm fine with hours of clicking.

All in all, I'd recommend this to people who are fans of the eighteenth century spy drama and are familiar with the politics and terminology of that era. Otherwise, it feels like you need to do homework to finish the game. I wish there was a "mixed" recommend button, because a hard "no" seems a little severe here.
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c0deous ✪
( 0.2 小时(记录在案的) )
发布于:6月7日
I really wanted to like this game until I ended up actually playing it. I mean, I could see how it might be fun to play on a laptop during a long flight or something. But honestly I played this game for 10 minutes and was so bored out of my mind I had to quit.

I'm not saying it can't be a good story, but for someone who likes to read (a fast reader at that) this is an incredibly slowly drawn out story with crappy navigational mechanics that involve swirling your mouse around clockwise and counterclockwise to either skip or go back a previous line in the dialog (of which there is no shortage).

Also this game goes waaayyyy too far into detail with the setting and the background of the characters. When a new character is brought in you literally have to hear their entire lifestory before continuing. Personally I have no idea how the developers of the game were able to see development of this game through - and there were a lot of people in on this project something that is made abundantly clear in the title sequence.

On a positive note, I really like the simplistic art style and theme. It makes it stick out and deserves a good storyline. A+

To really quantify it, what really ruined this game for me was the unnecessary overabundance of character and setting detail and also how slow it plays.

My advice to the game devs? Go write a book. It'd be great :)

I'm really sorry that I cannot recommend this game unless you have all the time in the world to invest in a story line that gives you ALL the details with slow gamplay. Side note: My grandmother would enjoy this game. No joke.
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jcknite
( 6.9 小时(记录在案的) )
发布于:6月6日
Depending on the classification you choose, The 39 Steps is either incredible or inadequate. As a visual representation of a novel, it's sublime. As a "visual novel", it's subpar.

I've never read the novel nor seen the movie/stageplay/etc, but I now understand why this tale has been adapted in so many forms. Trapped in an intriguing espionage narrative, the protagonist must use his wits and fists to solve the mystery... and, more immediately, to survive. All the while you experience the dread of a man on the run, not knowing who to trust or where to turn. The ending is anticlimactic (though it may have been mind-blowing a century ago), but this story is focused on the journey and that it delivers well.

Of course, if you just wanted to hear a good yarn, then you could read the novel, so the developers accentuate the tale with gorgeous visuals and terrific voice acting. Nick Underwood (portraying protagonist Richard Hannay) is the standout, seamlessly moving from accent to accent as Hannay adopts disguises to flee from his pursuers. The lighting effects, the haunting score, the use of shadows all blend together to create a perfect atmosphere of tension.

Unfortunately, only the character dialogues are voiced, but the rest of the text regularly serves the mood, appearing quickly during sudden revelations or rotating slowly during moments of panic, for example. The developers did a wonderful job incorporating several forms of storytelling, including humorous silent film-esque animated segments to relate stories-within-the-story... which makes the gameplay missteps all the more frustrating.

As I said earlier, The 39 Steps greatly succeeds as a visual presentation of a novel, but spectacularly fails as a game. The worst part is that the developers were clearly trying to play up those aspects. There are quicktime-like events requiring you to move your mouse in certain directions, allowing the player to share in the experience of... washing up... opening a box... opening a door... but not during any of the action-driven sequences, missing a prime opportunity to enhance the immersion.

For every room with multiple hotspots, there are a dozen transition screens with only one button. It says ENTER or DOOR, but it might as well read "click to continue". Meanwhile, much of the side content is presented as white text on otherwise featureless black screens. Tie those details to objects or characters in the room and you have the framework of an adventure game. Instead, the "player" receives an unfiltered info dump, followed by the opportunity to click CLIMB (and only CLIMB) in order to progress the story. Obviously it's impossible for real choice to exist within a set story structure, but a little more of the illusion of choice would go a long way.

In the end, I recommend The 39 Steps for what it is - a visually and aurally pleasing piece of high drama - and warn you about what it's not - a game. That said, with only 5-6 hours of content and the "replayability" of a novel, the $15 price point does seem a bit high.
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最有价值的评测  在过去的 30 天内
6 人中有 6 人(100%)觉得这篇评测有价值
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10.8 小时(记录在案的)
发布于:6月12日
This game is not for everyone as it is little more than an interactive story, but even if you don't normally like interactive stories, if you enjoy a good plot you might want to check this out.

This is not normally my genre of game, but the plot sounded interesting so I thought I'd check it out. I later read the book and I have to say, this game is very true to the story, and it presents it in a fun and interesting way as point and click minigames.

As for the story itself, if you don't play this game, at least read the story (if you like books). The author did a very good job at putting together a captivating espionage thriller (not my normal book genre either) about a man that ends up on the run from some dangerous people because he helped a stranger.
The main character is very resourceful and has quite the interesting adventure being on the run, and is not too long into the story accused of murder and on the run from the police as well.

I wouldn't likely play this game again unless I wanted to recount that adventure, but I could also read the book if I wanted to do that.

Replayability is limited, but I still highly recommend this game. John Buchan wrote a great story and the devs made a very stable app with an easy to use interface to present it.
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3 人中有 2 人(67%)觉得这篇评测有价值
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7.9 小时(记录在案的)
发布于:6月12日
Read the book.


Edit after finishing the game:

This is a novel digitalized. It is very well digitalized, the art and illustrations are great, the voiceacting is very well done too. Sound effects and music are great too.

What are the negatives then? Well the game is boring. There's just no point in making such a game out of a novel. The "puzzles" you have to solve are made of arrows you have to draw. You only click around a tiny bit, most often you just read and read. Parts of information about the environment, characters and the story.

The game itself is.. pointless. It doesn't feel like a game, at times it feels even more tedious to go through than it would be to just read a thick book.

Either no puzzles and the price should be way lower, or way better puzzles that actually intrigue and interest one to continue and find out more about the story than just to get it over with.
这篇评测是否有价值? 欢乐
2 人中有 1 人(50%)觉得这篇评测有价值
推荐
6.9 小时(记录在案的)
发布于:6月6日
Depending on the classification you choose, The 39 Steps is either incredible or inadequate. As a visual representation of a novel, it's sublime. As a "visual novel", it's subpar.

I've never read the novel nor seen the movie/stageplay/etc, but I now understand why this tale has been adapted in so many forms. Trapped in an intriguing espionage narrative, the protagonist must use his wits and fists to solve the mystery... and, more immediately, to survive. All the while you experience the dread of a man on the run, not knowing who to trust or where to turn. The ending is anticlimactic (though it may have been mind-blowing a century ago), but this story is focused on the journey and that it delivers well.

Of course, if you just wanted to hear a good yarn, then you could read the novel, so the developers accentuate the tale with gorgeous visuals and terrific voice acting. Nick Underwood (portraying protagonist Richard Hannay) is the standout, seamlessly moving from accent to accent as Hannay adopts disguises to flee from his pursuers. The lighting effects, the haunting score, the use of shadows all blend together to create a perfect atmosphere of tension.

Unfortunately, only the character dialogues are voiced, but the rest of the text regularly serves the mood, appearing quickly during sudden revelations or rotating slowly during moments of panic, for example. The developers did a wonderful job incorporating several forms of storytelling, including humorous silent film-esque animated segments to relate stories-within-the-story... which makes the gameplay missteps all the more frustrating.

As I said earlier, The 39 Steps greatly succeeds as a visual presentation of a novel, but spectacularly fails as a game. The worst part is that the developers were clearly trying to play up those aspects. There are quicktime-like events requiring you to move your mouse in certain directions, allowing the player to share in the experience of... washing up... opening a box... opening a door... but not during any of the action-driven sequences, missing a prime opportunity to enhance the immersion.

For every room with multiple hotspots, there are a dozen transition screens with only one button. It says ENTER or DOOR, but it might as well read "click to continue". Meanwhile, much of the side content is presented as white text on otherwise featureless black screens. Tie those details to objects or characters in the room and you have the framework of an adventure game. Instead, the "player" receives an unfiltered info dump, followed by the opportunity to click CLIMB (and only CLIMB) in order to progress the story. Obviously it's impossible for real choice to exist within a set story structure, but a little more of the illusion of choice would go a long way.

In the end, I recommend The 39 Steps for what it is - a visually and aurally pleasing piece of high drama - and warn you about what it's not - a game. That said, with only 5-6 hours of content and the "replayability" of a novel, the $15 price point does seem a bit high.
这篇评测是否有价值? 欢乐
2 人中有 1 人(50%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
不推荐
6.1 小时(记录在案的)
发布于:6月7日
I don't remember how this ended up in my Games Library. I thought I got it as part of a Humble Comics Bundle, but I may have gotten it as part of a Summer Sale. It sat in my library for a year before I installed it, and then a few weeks ago I decided to play it... and then I uninstalled it without finishing it.

There's so much to like for a game I found unfinishable. The visuals are beautiful. The narration is good. The problem is I'm not interested in the politics of 1908 Great Britain, and I'm also not used to a lot of the terminology, so I was spending as much time on Wikipedia as I was in the game. They need some sort of overlay system that you can click on that gives you word meanings, but instead of doing that they made the game in the original vernacular of the novel (which okay, cool for fans of the author), and also in Welsh, IIRC? I just feel like if you're making three editions of a visual novel and English is being marketed as your "approachable" one, you may want to put some work into making it approachable.

I tried so hard to like the game. Most of the reviews are very positive, and I know this is an acclaimed visual novel, so I was anbsolutely certain that I was missing something. I put in hours, waiting to see if the plot hooked me once I got further in. I finally had to admit that while this is a masterfully done visual novel, it's not for me, because as a reader I'm not going to enjoy it if I find the plot boring. With traditional games, there are other hooks to keep you involved if you don't like plot (falling for a character, loving a battle system, etc). But for a visual novel, the plot is the point, and the plot didn't hook me.

Also, it does some weird things making it more "interactive" with mouse gestures, which made me laugh a little. It's a visual novel. I'm fine with hours of clicking.

All in all, I'd recommend this to people who are fans of the eighteenth century spy drama and are familiar with the politics and terminology of that era. Otherwise, it feels like you need to do homework to finish the game. I wish there was a "mixed" recommend button, because a hard "no" seems a little severe here.
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最有价值的评测  总体
24 人中有 23 人(96%)觉得这篇评测有价值
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3.8 小时(记录在案的)
发布于:2014年8月1日
主角兒的正義是被迫的,只是因為自己的職業道德,只是想要證明自己不是謀殺犯,或許只是因為自己心愛的女人,在那麽壹個小地方,和那些德國佬共同為我們上演了壹出壓抑懸疑的百年經典。
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19 人中有 19 人(100%)觉得这篇评测有价值
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5.6 小时(记录在案的)
发布于:2015年9月14日
话说如果早年多玩些此类有纯语音外带额外纯文本,而又不枯燥的visual novel,我相信轻松过八不是梦!
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1.2 小时(记录在案的)
发布于:2015年7月25日
几年前曾经玩过这个游戏的ChinaAVG汉化版,最近偶然发现这个游戏入了DIG包,于是趁热买了一个。
这款游戏,或者称之为,小说,改编自1915年发售的同名小说,《三十九级台阶》。作为早期以及畅销的悬疑类小说,三十九级台阶的剧情确实可圈可点。
故事开始于一次偶然的遭遇,主角被卷入了一起惊天的间谍计划之中。为了逃生,同时也为了揭发这起阴谋,主角踏上了一场与敌人斗智斗勇的旅程。其间的各种突发事件,时常将主角推向危险之中,而主角则总是能找到一线生机,光怪陆离的剧情展开,不仅在1915年,即使现在看起来也相当地令人过瘾。
本作应该归类为电子小说,不过与时下盛行的日式电子小说不同,这款作品更像是插图丰富的纸质小说。画面更加直观地表现了剧情的展开,而作为主体的文字同样引人入胜,两者相辅相成,这部百年的作品也由此如获新生。
当下正是电子媒体发展,纸质媒体日渐式微的时代,那些古老的文学作品,是否能够在这样的时代生存下去?我想,是的,至少三十九级台阶这部作品的成功证明了,小说类文学能够乘上电子媒体这阵东风。
科技产品与文学作品并非是不可兼容的。《三十九级台阶》是如此,《去月球》亦是如此,《6号设备》更是如此。希望在今后,也会有更多的作品为游戏行业注入不一样的血液。
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5.3 小时(记录在案的)
发布于:2014年5月5日
约翰•巴肯的同名小说改编,游戏性一般,文本量比较大,还好对话有语音,配音一般般,配乐不错。全成就比较容易获得。
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0.9 小时(记录在案的)
发布于:2014年11月3日
这个游戏,很难说好还是差,因为好的地方真的很棒,而差的地方,也相当糟糕。

先说好的地方。

游戏画面相当精美,游戏音乐也很到位,特别是语音,是为数不多的冒险类游戏的良心作品,这一点直逼日本GAL。特别是场景的转换,利用多卷轴造成的速度差,可以明显感觉到一个立体的空间。漂浮文字的淡入淡出和过度特效的模糊处理,让人感觉真的很赞。

再说糟糕的地方。

如果作为一款小说游戏,这游戏原著相当多的内容,在很多时候,都是以文字浮空讲故事的形式来一笔带过。不免有些遗憾。

如果作为一款文字AVG(Gal),其中操作系统也过于蛋疼。首先对话不能跳过,如果按enter,那么就会跳过一整段对话或者好几段文字。如果你按鼠标左键,就会出现一个禁止图标,而这个禁止图标,不偏不倚正好覆盖在字幕上。

最让人难受的是,游戏中的特效处理相当的耗时,可以说,一段文字,你用10s来阅读,然后又用5s去等待特效的过度,而且语音部分也相当让人焦躁,为了体现出很好的语音带入感,对话中有很多都是带感情阅读的,而这个信息量,你甚至是5s的时间来阅读文字,然后用10s的时间来等待文字读完,而且你在这个过程中完全不能跳过。

当然,游戏中存在着一些小QTE,虽然没啥时间限制,但是这个QTE很多时候真的有点莫名其妙而且累赘。

对于游戏的搭配,更是让人头疼,有时候甚至会在人物对话中飘出浮空文字,而这个浮空文字是存在于任何地方的,也就是说,你经常看着下方的字幕来理解对话,然后又在画面中上,上左什么的地方飘出一段浮空文字,短时间这么看挺好,但这是一部文字游戏,时间累积长了,真的非常非常累人。

总结一下,这是一款画面异常精美,效果十分到位,但是操作体验感差到爆表的游戏。这更像是一个非常有实力的游戏工作室第一次做的AVG,然后努力的把各种系统穿插在整个游戏中的作品。
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1.3 小时(记录在案的)
发布于:2014年10月8日
演出效果太棒了 比我玩过的其他视觉小说游戏(galgame...)强太多
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