A deadly plague ravages your world. Your last hope: a legendary alien facility dug deep into the Feldspar Mountains...a massive Pit, built by the ancient Suul'ka. If 'The Pit' really exists, there might be something left. Something that will give your doctors a fighting chance at the cure.
User reviews: Very Positive (817 reviews)

Sign in to add this item to your wishlist, follow it, or mark it as not interested

Packages that include this game

Buy Sword of the Stars: The Pit - Gold Edition

Includes 3 items: Sword of the Stars: The Pit, Sword of the Stars: The Pit - Gold Edition DLC, Sword of the Stars: The Pit - Mind Games

Buy Sword of the Stars: The Pit - Gold Edition Upgrade

Includes 2 items: Sword of the Stars: The Pit - Gold Edition DLC, Sword of the Stars: The Pit - Mind Games


Recommended By Curators

"A sci-fi roguelike in the correct sense of the word. Devilishly hard with a 90s PC art-style. Plenty of equipment and monsters to murder you."
Read the full review here.

Recent updates View all (18)

February 19

Necromancer DLC and update!

The Necromancer DLC for The Pit is out and players are going head to head with the most unique character class since the Liir addition in the MindGames expansion. As well, we updated the rest of the series to feature a few undead enemy creatures!

Take control of Azraeus the Defiler, a servant of The Immortal, one of the ancient and mysterious Suul'ka! Raised from the dead and promised new life in a new body, Azraeus is determined to fulfill his mission: clear out The Pit and steal the cure to the Xombie plague. As dangerous as any Horde Zuul warrior, Azraeus is a unique Character with powers and abilities never before seen in the Pit.



  • New playable character, Azraeus the Defiler!
  • Raise undead minions to aid you!
  • Soul Crush your enemies as fuel for your psychic powers!
  • Enjoy immunity to poison, disease, even hunger! But keep an eye on your psionic power - when it's gone, you're gone!
  • New recipes!
  • New weapons!
  • New items!
  • New monsters!
  • New achievements!

Update Changelog
  • Health Lich receives from eating food improved.
  • Description typos corrected. Possibly corected.
  • Frost Gloves now have an proper effect.
  • Charge Gauntlets now have an proper effect.
  • Egg Hunter achievement now updates correctly.
  • Etthi Vessel recipe now automatically available for Lich.
  • Ruined Cookers are no longer indestructible.
  • Puppeted/Dominated monsters now attack more effectively.
  • Display game difficulty in HUD.
  • Various AI tweaks.
  • Morrigi Striker can new equip heavy weapons without powered armor.
  • A couple of Necromancer creatures will now appear all the way back to The Pit Gold!

3 comments Read more

December 23, 2014

Beware The Gronch!

Yes, it's the most wonderful time of the year, even on Arbuda IV.

The Zuul captured some very incautious carolers, psionically devoured their yuletide cheer, and as a result even the inhabitants of the Pit have gotten into the spirit of the season. This has compelled the Zuul to leave wrapped presents under brightly decorated trees - the foolish slave-apes' holiday rituals were easily mastered by the Bloodweaver's favored children!

But something has stolen all the gifts they'd left - if you can find them, maybe you can score some sweet loot, including new Christmas-related recipes and achievements. But only for a limited time, so load up The Pit today!

Everything in the Pit still wants you dead. Happy Holidays!

Xmas Presents Spoilers
Gronch Heart Elixir: Gronch Heart + Giant Mitochonria + Scent Gland

Eggnog: 2 Eggs + Exotic Protein

6 comments Read more


"There is such a wealth to do and upgrade that it never feels like you’re saying the same game twice."
8/10 - Game Podunk

"The Pit delivers a solid experience and should be a must buy for fans of the genre. And remember, in space, no one can hear you scream as you die for the forty-second time."
Twonk Hammer

"The tired old roguelike mechanic of running away gets more tense when you can’t see if the monster is still chasing you, and if it’s gaining on you!"
Dragon Chasers


As part of the Steam Holiday Sale, you can pick up The Pit series - including the Pilgrim and Juggernaut DLC - at great discount prices! But that's not all. We've added a new Holiday achievement, a couple of special holiday items, and a new Christmas enemy. The Gronch!

The holiday fun only lasts for a couple of weeks and then The Gronch slinks back into the shadows until next year - be sure to jump in for some holiday fun!

About This Game

A deadly plague ravages your world. Your last hope: a legendary alien facility dug deep into the Feldspar Mountains...a massive Pit, built by the ancient Suul'ka.

If 'The Pit' really exists, there might be something left. Something that will give your doctors a fighting chance at the cure.

All you know for sure is that every expedition into those mountains has failed to return...

And Nothing Sows Death Like the Suul'ka.

Quamdiu Poteris Superesse?

Sword of the Stars: The Pit is a fun, fast, light-hearted turn-based RPG, where the tradition of Rogue and other old school dungeon-diving games meets the sci-fi Sword of the Stars universe, where the question to ask isn't "Did you make it to the end?" so much as "How far did you make it into The Pit before the monsters got you?"

Be brave, press on for the sake of your planet, and when all else fails, go out in a blaze of glory!

Key Features

  • 3 Characters to choose from... Marine, Pilot and Engineer!
  • 30 Levels of ancient evil science between you and the cure!
  • Improve your character and increase your skills as you try and find a way to survive the depths.
  • Dozens and dozens of enemies drawn from the Sword of the Stars universe!
  • Over 50 weapons and armors with a variety of special effects including flamethrowers, rocket launchers, plasma cannons and powered Brawler armor!
  • Randomized augmentation effects (for your equipment... and for you!) make each game unique.
  • Crafting lets you make special items from bits and pieces of your enemies.
  • Over 100 items to discover, ranging from the familiar to ancient exotic tech.
  • Dozens of room types containing a host of exotic devices to help - or maybe hinder - your progress.
  • Discover and decipher hidden messages, crafting recipes, and pieces of Sword of the Stars lore!
  • Many fiendish ways to die including poisoning, disease, traps, radiation, starvation and of course... MONSTERS.

System Requirements

Mac OS X
SteamOS + Linux
    • OS:Windows XP
    • Processor:Intel Pentium 1.6 GHz or equivalent
    • Memory:2 GB RAM
    • Graphics:512 MB DX compatible card
    • DirectX®:9.0c
    • Hard Drive:1.4 GB HD space
    • Sound:Any Windows compatible sound device
    • Additional:Controller support: 2-button mouse, keyboard and speakers
    • OS:Windows Vista / 7
    • Processor:Intel Pentium 2 GHz or equivalent
    • Memory:2 GB RAM
    • Graphics:1 GB DX compatible card
    • Hard Drive:1.4 GB HD space
    • Sound:Any Windows compatible sound device
    • Other Requirements:Broadband Internet connection
    • Additional:Controller support: 2-button mouse, keyboard and speakers
    • OS:10.8 Mountain Lion
    • Processor:2.0 GHz Intel
    • Memory:2 GB RAM
    • Graphics:512 MB NVidia or ATI graphics card
    • Hard Drive:1.4 GB HD space
    • Sound:Any Mac compatible sound device, stereo speakers or head phones
    • OS:Ubuntu 12, Fedora 20, etc
    • Processor:2.0 GHz Intel
    • Memory:2 GB RAM
    • Graphics:512 MB NVidia or ATI graphics card
    • Hard Drive:1.4 GB HD space
    • Sound:Any Linux compatible sound device, stereo speakers or head phones
Helpful customer reviews
68 of 78 people (87%) found this review helpful
2 people found this review funny
36.2 hrs on record
Posted: March 1
If you play this game, you likely enjoy Roguelikes. You'll have suffered at the hands of Risk of Rain, but eventually felt the sweet taste of coming out on top. You'll have been bruised and battered by ToME, but in the end, you showed that game who was boss. Probably you've gritted your teeth in the final boss battle of FTL at least a dozen times, swearing at it, but coming back for more, and eventually succeeded.

So when you play Sword of the Stars: The Pit, it's going to kick your ♥♥♥, and your first reaction will be: "Well, it's like those other games, I just have to learn how to play it." It'll happen again and again, defeat after defeat, spurning your best attempts to master the game, and slowly, but surely, you'll start to wonder: "Am I just bad at this game? Is it just THAT tough? That complex? Something beyond my skills?"

And the answer is: No, it's not. It's just a ♥♥♥♥ game. Unfortunately, SotS: The Pit, suffers from having too many resources to manage(durability, Psi, food, health AND ammo), and aside from Psi, which can eventually alleviate two of them(health and food), there's no way to trade between your resources, and getting the right things to recover said resources is entirely random. You'll also have no idea which of the dozen or so crafting-and-foraging skills will be relevant on a given run, as the containers provided are entirely random, not to mention that you may simply get none of the necessary crafting stations even if you have all the ingredients, and since there's also about a dozen different kinds of ammo, and some armor and food don't work for all the characters... I think you get the idea. It requires such absurd luck to actually get what you need, and at basically no point is your own skill involved. You rarely get the choice of whether to engage or not, either, since anything you spot will likely move to engage you, sneaking isn't a skill and almost any hostile can outrun you.

The game also suffers from the fact that some of the playable classes have non-functional features, like the Lich. It's roughly a 50-50 chance whether his minions will ignore enemies or just wander in circles while said enemies liberate your femur for a chewtoy.

Really, there's so much random chance involved that you may as well not even play the game, just roll a die to determine whether you succeed or not, keep doing it until you get a success, and then go play a more fun game.
Was this review helpful? Yes No Funny
38 of 48 people (79%) found this review helpful
118.3 hrs on record
Posted: January 9
There's simply too much tedious crap that's required for optimal gameplay. You want to lockpick all the doors for xp/skillups, drop all the items before walking through any trapped door until you've identified the item destroying trap, spam psi/melee skills on empty air for skillups.. stuff that adds no fun gameplay, requires no decisions, yet is mandatory.

Also, there is way too much rng. It is perfectly possible to lose a run because you don't get another type of weapon and run out of ammo, no matter how much you melee/knife stuff. Or you can faceroll a run with good drops. And you don't know which it'll be until you've spent a few hours on a run.

Though, the game does include a built-in way to cheat rng. By depositing xp/items from other previous characters to new ones. Which kind of breaks the whole point of roguelike, you can just grind your way through the game if you're inclined to.

To be fair, it's sort of fun. But there's way too much ♥♥♥♥ design to truly recommend this game, when you could play Crawl instead.
Was this review helpful? Yes No Funny
10 of 11 people (91%) found this review helpful
460.5 hrs on record
Posted: January 4
There's no shortage of good. well-developed and deep roguelikes with reasonably modern interfaces these days, so any new contender will have to bring something new and interesting to the table. Sword of the Stars: The Pit succeeds in doing this with a strong survival horror element-not jump scares, but "real" survival horror: resource scarcity, agonizing inventory decisions, and steadily increasing toughness of the enemies tforcing player adaption to the changing situation.

There is classic roguelike RNG going on everywhere, so if you are turned off by random things happening this isn't the game for you. Completing a full successful run of The Pit is a pretty length endeavor as well, so if you are looking for a game that offers you a quick play, this isn't it either. If what you want is a scarcity-driven roguelike with a great interface and a well done setting and theme, The Pit will not disappoint.

I also highly recommend this game to experienced players who feel that today's games are easy to the point of boredom. The Pit is hard, and in a good way-at first it seems that you lose to randomness, but usually it's due to playing sloppy or greedy and this game punishes mistakes in a way that most games don't. You'll find all the challenge you can chew with The Pit, and then some.

Was this review helpful? Yes No Funny
23 of 37 people (62%) found this review helpful
3.6 hrs on record
Posted: November 13, 2014
Easily the most hidden gem (roguelike-wise) on steam. An ACTUAL roguelike with tons of stats, numbers, skills, crafting, etc. Well worth the money.

Was this review helpful? Yes No Funny
8 of 11 people (73%) found this review helpful
2.3 hrs on record
Posted: December 21, 2014
A science fiction roguelike. It truly is Dungeons of Dredmoor with a future theme in almost every way. It has lots of classes. gear, systems, enemies, levels, and just all around great gameplay. It is turn based, you go forward in the levels with the gear you start with and what you find, with turn based combat, lots of chance systems with lockpicking, hacking, and the like. If you enjoy Dungeos of Dredmoor I gurantee that you will absolutely love this.

Final Verdict: Must-buy for fans of the genre, and strong reccomendation for the curious.
Was this review helpful? Yes No Funny
7 of 10 people (70%) found this review helpful
3.1 hrs on record
Posted: November 1, 2014
Sword of the Stars: The Pit is an excellent sci-fi themed 'rogue-lite' that has just enough depth to keep you engaged but doesn't feel all too complicated. Definately a good pick for newcomers to the roguelike genre.

It has a wealth of classes to choose from -- most of which fall in to the classic RPG archetypes or some combination of them. (at least in the Gold Edition, which seems to be the only edition available at this time).

There is really nothing much to say about SotS: The Pit but there is nothing really *wrong* with it either. I didn't expect anything mind-blowing going in to the game but I also got what I wanted -- a good, rogue-lite with random dungeons, crafting, a myriad of different enemies and several ways of disposing of them.
Was this review helpful? Yes No Funny
9 of 14 people (64%) found this review helpful
291.3 hrs on record
Posted: January 2
♥♥♥♥♥♥♥, the Pit is brutal. Everything in the Pit wants you dead, from rats to robots to scared & confused aliens to flying fungi with guns, but even the doors, containers, and medical supplies often seek to do you harm. The one moment you let down your guard, you'll be in serious trouble or dead before you fully realize what happened.

The Pit is difficult, challenging, and you gotta be in it for the long haul to truly progress.

What else makes this game fascinating?

Randomness: Everything is randomly generated. You will never have the same experience twice. Level maps, the enemies you face, the items you loot, the amount of skill points you receive when leveling up, the effect of potions, the effect that doors have when you walk through them, weapon & armor mods, every detail is procedurally generated.

Size of content: There’s an amazing amount of creatures, items to find, items to use, items to craft, and messages you must decipher slowly over time left behind by the previous rulers of the Pit. The 11 available classes/characters each provide their own unique experience in gameplay mechanics and strategy. I have played for over 200 hours, have completed only 26% of its achievements, and think I've experienced only about 25% of the game's content (based on guides on its items, creatures, and crafting recipes).

Combining the sheer size of content with the crazy randomness of it all, results in infinite possibilities for dangerous fun. Oh yeah, and there’s permadeath, with no manual saving points.

The Pit reinforces the terror of your inevitable death with every movement. Every step you take, every room you walk into, every container you attempt to open, anything can take you down at any moment.

The Pit has a steep learning curve. If you enjoy difficult but not impossible games, deep turn-based strategy, and sci-fi RPGs, you won’t regret playing this game.
Was this review helpful? Yes No Funny
5 of 7 people (71%) found this review helpful
15.3 hrs on record
Posted: November 23, 2014
An excellent and entertaining rogue-like. If you're into delving into the remains of a science fiction laboratory multiple times, with an assortment of varied characters, this is a great game.
Was this review helpful? Yes No Funny
8 of 14 people (57%) found this review helpful
45.6 hrs on record
Posted: November 10, 2014
Insanely, stupidly difficult, even on the lowest difficulty setting.

And this is coming from a guy who often beats difficult games on the hardest difficulty setting. I consider myself very good at roguelikes, and incredibly good at rpgs.

And I really love a challenge too, but this game just doesn't offer any reasonable challenge. It calls the lowest mode "easy", but thats so far off the mark it's rediculess.

Yes the first ~10 floors are quite easy, on easy mode.. But it quickly ramps up and becomes incredibly hard.

Normal mode is more like most games "Very hard"
And the game has freaking two more modes: Insane and Seriously? . Insane is just ♥♥♥♥♥♥♥♥, you 100% can't win most games even if you play perfect and spend insane amounts of time strategizing every agonizing move (in a game that will take 10s of a thousands of moves to complete). And seriously? I don't believe anyone has ever completed it without cheating. Hell even getting past the first few floors on that mode is insanely frusterating.

I beat easy mode, after some ~15+ frusterating hours of attempting normal. I usually hate playing lengthy games on easy, as I want the victory to be meaningful. But in this games case.. Meh it should just be called Normal for easy. Theres nothing easy about it.

The final floor alone took me some 4+ hours to beat, and had to use an insane stockpile of crazy rare items and cheesy strategies im really not proud of.

Plus the game has no real progression system like some ohter rogue likes to give you advantages on later play thrus really. After you die, your dead and thats it. Sure there are recipes you can learn, but the crafting in this game is painfully difficult, insanely random and unrewarding.... And after 15+ hours I had no real good recipes learn anyways. So I just did what had to be done to have ANY chance at beating this game in less then 100+ hours: Checked the wiki - yea nearly all the recipes are there, and you dont actally have to unlock them to craft anyways.

Protip: The most important/useful item to craft is the Quantum Scan Helmet. It lets you see thru walls and behind you, which is damn near neccesary on the lower lvls to conserve amunition/durability. But like all things in this game - its very hard to craft, requires 4 very rare drops. I managed only to make 2 near the last few levels, and the durability on them suck, so they both broke too.

I think a major part of the reason for the unbalanced unfun difficulty is the dlc - I bought only the bare minimum version you can buy here on steam, which included base + gold + mind games.
These dlcs do add cool stuff to the game, but the developers seem to think the main purpose of DLC is to increase difficulty.. Because nearly all of the enemies added in these, are vastly harder then the base games enemies, that and each introduces more ingredients - which you can only carry a very small amount on most classes, and more is not better, as it reduces the chances of you finding the exact ones you need for a given recipe, and makes managing your inventory more frusterating.
So yea the original vanilla version may well have been balanced better. Wish I could tell, but far as I could tell sadly there is no way to disable the DLCs, nor does steam offer the game without them.

Glad I didnt buy the other 2, as they seem to even further increase the difficulty of the game.

So yea, what could of been a very great game I just cant recommend due to the fact its just unreasonable difficult to beat, even on the lowest settings.

I see the devs are stll active ont he game tho, so I'll offer some simple tweaks that may aleviate this:
1. Add options in the game to disable the DLCs. Add a notification to the game explaining they may increase difficulty.
2. Rename Easy to Hard, Hard to Insane, Insane to Impossible. first 39 floors are ok but please make the final floor less ♥♥♥♥♥♥♥♥ly insanely hard.
3. Add a new easier difficulty called Normal - recommended. Reduces total number of enemies by -10% (-50% on the final floor). Reduces chances of equipment damage. Increase all items durability +50%.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
17.0 hrs on record
Posted: February 11
The Pit is a great rogue-like game with expansive content, variety and charm. The game is very accessible but yet very deep. It's an ideal game for someone who wants to delve into this genre.

Every class plays differently and each playthrough is a challenge. Thanks to the looting, hunger and crafting system, the game has a lot of replayability. Furthermore there is much to explore and interact with making it just a very enjoyable game.

The controls are smooth and the game works flawlessly. The presentation is nice and so are the sound assets. Nothing to complain about.

My only major gripe with this game is that each run can be quite slow paced and take a ridiculous amount of time, also you might feel really frustrated if you accumulated extremely good loot and you lose everything after being killed in a very unfair way. Hours of progress can instantly be lost, I feel like it should be more fast paced. Each run takes up to several hours just go get into the deeper levels.

Nevertheless I highly recommend this game for it's great accessibility and replay value, highly addictive!
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
10.3 hrs on record
Posted: November 28, 2014
A fun techno-rogue-like. If you like rogue-like and tech then at this price that's pretty much all you need.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
36.7 hrs on record
Posted: February 19
This game is amazing...my only complaint when it first came out was that it sucked when you died and had to restart everything all over...but with the expansions you can now bank some xp and items...so you can give yourself a better chance on your next playthrough (helps with the difficulty) but definitely doesn't make it too easy. Add to the fact they keep releasing DLC for the game for a buck or 2 a pop (new characters, levels, weapons etc) and this game keeps on getting even bigger. I have yet to beat this game despite playing it off and on for quite awhile lol..but i keep coming back for more. Balancing your food requirements/weapons, what skills to develop and when to use what is a constant balancing act throughout the game. Basically, this game is really fun, there is lots to explore, so much content and characters and each plays differently..when coupled with the fact levels are randomly generated, every time i play this game it feels like new! Plus now you can save and quit (since not everybody has hours and hours to play a game in one sitting) so you can come back from where you saved when you boot up the game again.

if you like rpg/rogue like games at all...buy...this...game. You will not be dissapointed! I hope they keep making dlc for this game..bc i have bought it all..its all good!

Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
6.7 hrs on record
Posted: February 27
The pit is a solid little roguelike set in the Sword of the Stars universe. Your character is looking for a cure that is rumoured to exist somewhere in the aformentioned pit, a procduraly generated dungeon that get tougher the deeper you go. There are several different classes you can play, each with there own specialities and the DLC adds even more to the mix. The game is not the toughest roguelike Ive played and I found its reasonable difficulty helped its replayability as getting to lowest levels can take some time. Some of the discoveries you make carry over from game to game but there are also storagte containers that let you leave items for future chacters to use which also gives you a bit of a leg up If you are smart with your gear and skills you can survive for quite some time though as with all roguelikes eventually you will come to some random situation you just arent able to deal with. Still, that normally leaves me with the each to start over and see if I can get further this time around
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
6.1 hrs on record
Posted: April 16
Very brutal but extremely satisfying to go through
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
8.8 hrs on record
Posted: April 24
Very good and addictive rogue like !
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
32.3 hrs on record
Posted: April 24
Roguelike in sci-fi setting, what can be cooller?
Was this review helpful? Yes No Funny
2 of 3 people (67%) found this review helpful
2 people found this review funny
45.6 hrs on record
Posted: December 31, 2014
Epitaph of my first character: "With so many lives weighing on my success, perhaps I should have packed more food and ammo...."

Epitaph of my second character's Laser Pistol: "#$@# disintigration trap! Farewell, sweet Laser Pistol, you'll be in gun heaven now

.....shooting angels."
Was this review helpful? Yes No Funny
2 of 3 people (67%) found this review helpful
5.2 hrs on record
Posted: January 4
I'm generally not a fan of the roguelike genre, nor am I a fan of dungeon crawlers, but this game did it amazingly. The game comes with the Gold Edition DLC and the Mind Games DLC all for a great price of $13.

  • Very challenging
  • High replayability
  • A variety of ways to play
  • Lots of characters to play as
  • Very easy to sink a large number of hours into
  • Hard enough to prevent an easy win, but not hard enough to be infuriating
  • Contains lots of depth

  • Very challenging
  • Some characters are generally stronger than other ones
  • A lot of aspects are RNG based

For more in depth reviews like this one, follow the Latte Reviews Steam curation page here.
You can also click here to view my page where I attempt to review all 250 of my games.
A nicely written, and well rounded guide to "Not Losing in the Pit"
Was this review helpful? Yes No Funny
2 of 3 people (67%) found this review helpful
17.4 hrs on record
Posted: January 18
Fun, basic setup and a good survival game. Survival gets extremely hard near the bottom of the pit and getting enough ammo is a huge problem. Now I can slice green monsters with a sword when I run out of ammo! Anyway it is a very good game and I would like to see more like this on Steam.

9/10 would slice green monsters again!
Was this review helpful? Yes No Funny
2 of 3 people (67%) found this review helpful
61.9 hrs on record
Posted: January 24
As a disclaimer, I enjoy Rouge-lites. Difficult gameplay and RNG can make for some really fun games for me.

Pro: (1) I really like the style/tone of the game. Having a sci-fi Rouge-lite is pretty refreshing, given how much of the genre is generic fantasy. (2) The gameplay and variety of items/weapons/armor is really diverse. There are plenty of items you will likely never see more than 1-2 times. Ranged weapons, melee, and psychic powers (basically magic) are all valid playstyles. (3) The large variety of characters allow you to pick a focus for a playstyle you like; however, they are all (mostly) able to eventually shift into other playstyles with a little work.

Cons: (1) The game is a little slow. I like Binding of Isaac and FTL for the short 30-60 minute playtimes. A good run at the Pit will last at least 10-ish hours though. This does help build the tension though. (2) The interface can be a little counter intuitive and annoying to scroll through, given the large amount of pages you need to access. It can be improved if you play on a larger resolution.
Was this review helpful? Yes No Funny