Wake is the story of an engineer trapped on a sinking ship. Navigate through the ship however you want to find your way to the surface above, but avoid the ship's corrupted security system!Key Features Run and swim to escape a sinking ship Dodge bullets, fire, electricity and LASERS - but most of all avoid drowning!
User reviews:
Overall:
Mostly Negative (175 reviews) - 29% of the 175 user reviews for this game are positive.

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Packages that include this game

Buy Lunar Pack

Includes 2 items: Lunnye Devitsy, Wake

 

About This Game

Wake is the story of an engineer trapped on a sinking ship. Navigate through the ship however you want to find your way to the surface above, but avoid the ship's corrupted security system!

Key Features

  • Run and swim to escape a sinking ship
  • Dodge bullets, fire, electricity and LASERS - but most of all avoid drowning!
  • Randomised areas change the ship every time
  • Tense, close-quarters gameplay
  • Collect keys, torches and other items to stay alive
  • Unravel the truth behind the sinking of the ship
  • Multiple difficulty modes and end-game challenges
  • Compete against others with online scoreboards
  • Xbox 360 and standard controller support
  • Includes full MP3 and FLAC soundtrack

System Requirements

    Minimum:
    • OS:Windows XP
    • Processor:2ghz Core 2 Duo
    • Memory:512 MB RAM
    • Graphics:DirectX 9.0c
    • DirectX®:9.0c
    • Hard Drive:200 MB HD space
    • Sound:Any
    • Other Requirements:Broadband Internet connection
    Recommended:
    Customer reviews
    Customer Review system updated Sept. 2016! Learn more
    Overall:
    Mostly Negative (175 reviews)
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    106 reviews match the filters above ( Mostly Negative)
    Recently Posted
    Furrek
    18.9 hrs
    Posted: September 12
    It might be good idea for game, but the way it was made - no. Everything is confusing, nothing feels right. It is just boring game not worth any price. Avoid even at -90% sale because it isn't even worth testing. I probably wouldn't play it even as free to play game so... yeah. It's bad. Really bad. I can't recommend it to anyone, you won't enjoy it as platformer/puzzle game or anything else Wake tried to be but failed.
    Helpful? Yes No Funny
    AaToSMeD
    0.1 hrs
    Posted: August 16
    Tried to play but it didn't allow me to get past the title screen and now when I try to load it up again, my computer is telling me that the game is already running! WTF. 0 out of 100.
    Helpful? Yes No Funny
    AC-130H "Spectre"
    8.5 hrs
    Posted: July 30
    Move left - Left Arrow
    Move right - Right Arrow
    Move up - Up Arrow
    Move down - Down Arrow
    Run - Down Arrow
    Jump - Aown Arrow
    Climb - Down Arrow + Aown Arrow
    Item - Sp Arrow
    Map - Wight Arrow

    [Press Jump to continue.]
    >> This is where I failed playing this game.

    (No ♥♥♥♥, sherlock - see my screenshot: http://steamcommunity.com/id/DonRolo/screenshot/260465617071505427 )
    Helpful? Yes No Funny
    Isaac
    2.9 hrs
    Posted: June 29
    I jerking off to this masterpiece everyday! I sold my car to buy this and now my whole life is this game. I abandoned my family: wife and 2 little children. Sometimes i come out my apartments to rob someone to store some money to have ability to buy DLCs for this amazing game(when they will be released). Best game i ever played in my entire life!

    10/10
    Helpful? Yes No Funny
    KeeperBvK
    6.9 hrs
    Posted: May 15
    Wake is a short platformer set in a sinking ship asking you to escape while avoiding fires, electricity, sentry guns and of course drowning.

    It isn't a full-fledgded Metroid-style game (you only find a few items with most of them not being mandatory) nor is it a puzzle platformer, but it's mostly about exploration and skill.

    You won't face any enemies or meet any NPCs aside from a nondescript person talking to you via a radio set which in combination with the ever-rising tide gives the game a very unique atmosphere. As you traverse the various rooms and decks looking for a way out, more and more parts of the ship become impossibe or harder to visit thanks to the water constantly climbing.

    There are also lot of hidden routes and rooms to discover, although it has to be said that Wake is very light on actual highlights. It could have used more interesting locales or eastereggs. Even a room you are asked to find in order to unlock a certain achievement turns out to be little else than a standard locale.

    Also, don't expect too much from the advertised random set-up of the sinking ship as the general layout stay the same on every playthrough. Only select objects are placed randomly opening up or blocking certain passages. It makes for more variety but not as much as one could expect upfront.

    Since Wake comes in an inexpensive bundle with the superior Lunnye Devitsy it's a solid recommendation.
    Helpful? Yes No Funny
    Ser Dunknown the Tall
    4.2 hrs
    Posted: April 4
    "" - As the game would post a review.
    Helpful? Yes No Funny
    Hemato-Crit
    4.7 hrs
    Posted: March 29
    Lots of weird ♥♥♥ filters make it hard to see what the ♥♥♥♥ you're doing. The game is a literal migraine. No bueno. 0/10 mined for trading cards, same as with the other game in this pack.
    Helpful? Yes No Funny
    Audish
    3.9 hrs
    Posted: February 15
    I hate seeing a good concept go to waste. Wake certainly has a good one, placing you in the soggy workboots of an engineer on a sinking ship. Starting in the bowels of the hull, you must find your way topside before the ship fills with water. Along the way you'll find keys to open doors, fire axes to bash down less sturdy doors, flashlights and flares, and bits of meteor that apparently started this whole mess. Another survivor pesters you over the radio, but I have no idea what his deal is and he doesn't really add anything to the game.

    It's a good concept to be sure, but the execution leaves a lot to be desired. The rooms of the ship are huge and sprawling, with extremely contrived platforming challenges to overcome like floating platforms and crate mazes. There are tons of dead-ends, which wouldn't be so bad if the map were clearer or if they didn't come at the end of an arduous hallway spanning half the ship. You're also bound to reach jumps you can't make, even with the touchy climbing controls, which leaves you waiting for the water level to rise so you can swim up through the passage. The water rises at a glacial pace, though, so I actually resorted to killing myself which catches the water level up to you instantly.

    Wake really fails the first measure of a good platformer, having reliable control over your character. You sprint at inconsistent speeds, you sometimes have air control and sometimes don't, and some jumps can be rendered impossible by the angles the ship lists at. Add some over-processed, blurry pixel graphics and a mysterious story that's never resolved (or is resolved at higher difficulties, which you won't play) and you have a real mess on your hands. I love the idea of escaping a sinking ship via skillful platforming, but I guess I'll have to keep waiting for someone to do it well.
    Helpful? Yes No Funny
    Salarn
    4.6 hrs
    Posted: February 8
    https://youtu.be/LGQeXW7zQi4

    Climbing out from the bottom of a sinking ship is a great concept and has a lot of interesting gameplay implication.

    Wake fails to capitalize on this completely. The struggle should be with the ever rising water, not the controls or nonsensical ship layout.
    Helpful? Yes No Funny
    Most Helpful Reviews  Overall
    93 of 101 people (92%) found this review helpful
    2 people found this review funny
    Not Recommended
    11.1 hrs on record
    Posted: January 7, 2014
    Don't play this if you are prone to rage. I don't usually get mad at games, but for this game I made an exception.

    It's a Semi-roguelike escape platformer, except the only thing that really changes is where some flames and blocks spawn.
    It does have some interesting modes and options to chose from though (like the ship sinking in LAVA).

    Now for the rage:

    The menus load very slowly.
    You can't skip some of the tutorial screens.
    You CAN'T PAUSE EVER unless you get the radio which then RANDOMLY keeps popping up and pausing the game while you are trying to make tricky jumps.
    You can't restart a failed run quickly (basically the fastest way is to Alt-F4 and restart the game).
    When you change screens you can sometimes get stuck going back and forth in a loop.
    While losing the power is a cool effect you cant see fire in the dark (WTF?).
    The post processing effect lags the game a lot and makes it even harder to see what's going on.
    The ship rocks side to side, which is fine, but there's also a weird jumping gravity mechanic that does weird things like make you no longer be able to air turn, or dead stop over fire/pits, so you have to be EXTREMELY careful all the time.
    You literally jump higher if you run downhill first because of the way speed influences jump height.
    I'm not sure if it was related to the gravity/jump thing but sometimes I would just completely lose control midair as the ship rocked.

    Imagine playing Mario brothers and then the lights go out while jumping and you stop in midair and fall straight down into dark fire and then you have this game.

    If the weird jumping/gravity/air turn thing was fixed, and the unresponsive turning, and the dark fire, this would actually be a much more enjoyable game.
    Was this review helpful? Yes No Funny
    34 of 40 people (85%) found this review helpful
    1 person found this review funny
    Not Recommended
    2.7 hrs on record
    Posted: November 10, 2014
    Wake pits the player alone on a sinking ship that got hit by a meteor shower. The goal is to find your way to the surface by climbing, swimming, and collecting keys and meteor fragments along the way. There's plenty of water and fire along with a few out of place security drones that shoot you on sight.

    The graphics are blurry. The game menu is slow. The platforming is frustratingly painful, although the ship sway effects are kind of nice. It's not randomized so there's very little replayability. It works for one playthrough or two, but doesn't leave any lasting impressions although I did get a nice chuckle when I became a human flame.
    Was this review helpful? Yes No Funny
    31 of 40 people (78%) found this review helpful
    1 person found this review funny
    Not Recommended
    2.4 hrs on record
    Posted: March 6, 2014
    Feels like crap, resolution, graphics, lag in menu, annoying music, poor options menu, bad controls, no pause, no access to options while playing, bugs and random crashes. The only good thing about this game is Steam Trading Cards, but this is not about the game it self really.

    I bought the Lunar Pack only because it included this game and Lunnye Devitsy for 0,99€ and both games give Steam Trading Cards, so by selling them (13 in total) I get back practically all money.
    Was this review helpful? Yes No Funny
    21 of 24 people (88%) found this review helpful
    2 people found this review funny
    Not Recommended
    2.9 hrs on record
    Posted: December 4, 2015
    A very boring platformer with no unique qualities but annoying forced blur in graphics, so you don't see much what is going on. I do not recommend wasting time on it. +1 Steamcount at its best.
    Was this review helpful? Yes No Funny
    33 of 45 people (73%) found this review helpful
    1 person found this review funny
    Not Recommended
    2.0 hrs on record
    Posted: November 25, 2013
    This game is kinda weird. So you're on this sinking ship and have to escape it and you're racing against the clock because the water is rapidly rising. Wow that sounds exciting.
    Except that the water isn't actually a threat, but rather your biggest help. the water extinguishes fires and turns of the ships defenses and allows you to reach platforms you wouldnt otherwise reach. So once you realize that you will see that there's almost no challenge in the game.
    Was this review helpful? Yes No Funny
    19 of 21 people (90%) found this review helpful
    15 people found this review funny
    Not Recommended
    2.8 hrs on record
    Posted: January 14
    Wake is a "race to the top" type platformer. It features the following:

    • Looping 1 minute song
    • A control system that may or may not listen to your inputs (controller)
    • Randomly placed squares that obviously resemble a ship... /s
    • Immediate game crash after closing game
    • 42 minutes of waiting to float to the top of the "ship"
    • Absolutely no reason to try again
    • All of the Instagram filters at once

    Was this review helpful? Yes No Funny
    17 of 18 people (94%) found this review helpful
    Not Recommended
    2.2 hrs on record
    Posted: March 5, 2014
    I gave it a good chance but honestly, it's built on a good idea for a game, but that's basically it. The controls feels bad, the game just look really really bad, everything is just.....bad and frustrating about this game. You can't even pause for crying out loud!

    1/10
    Was this review helpful? Yes No Funny
    20 of 27 people (74%) found this review helpful
    2 people found this review funny
    Recommended
    15.5 hrs on record
    Posted: December 27, 2014
    Wake is an action platform game where player has to exit the ship. There are traps, puzzles, mystery and rewards dotted along its many routes to the oceans surface. Wake is the real good story of an engineer trapped on a sinking ship. This is the first game was I played from the developer (Boss Baddie) and I really like this game. And I think it's not just good! this is a great start in this genre. Thanks.
    Was this review helpful? Yes No Funny
    16 of 20 people (80%) found this review helpful
    1 person found this review funny
    Recommended
    6.4 hrs on record
    Posted: January 17, 2015
    I recommend this game under one stipulation. You buy it for a 1 hour experience and do not expect more than than that. Treat this game like "They Breathe". Not like an action platformer.

    The sensation of being trapped at the bottom of a sinking ship. The utter seclusion and panic you feel as all is falling apart around you. These were real emotions that I felt during my first half hour playthrough of the game. Then I went in for a second time and wasn't nearly as impressed. The following is a list of problems that hurt the experience of this game.

    ---

    1: Rising water should cause players to feel a sense of panic. Unfortunately, the water is almost no threat to you as you are given plenty of lung capacity AND you can find plentiful air bubbles. In fact, there were a few occasions where I actually waited for water to rise so a platforming section would be easier. So the main enemy of the game is a flop.

    2: I can't explain what's going on with this start screen menu. Sometimes it slows to a near hault and doesn't let you input anything, forcing you to reboot the game. (I did this three times in a row and the same thing happened). Sometimes if you let the animation in the background play for too long, the same thing will happen. I just don't get it...

    3: The start menu music is very good and conveys a sense of foreboding, but the music that plays during the game I find very repetitive and unappealing.

    4: The majority of the game seems to indicate that the devs were going for a serious experience. If this is true, then why are most of the radio transmissions trying to come off as humorous? Not to mention they keep coming up and stopping you in your tracks until you finish the message; Castlevania 2 style. This can be avoided by just not getting the radio, but with darkness covering the terrain most of the time, it's easy to pick it up by accident.

    5: I actually like that there is no pause button in the game. It helps to convey the urgency of steadily sinking to the bottom of the ocean. I would like to believe that the devs made that choice on purpose, until I discovered that the radio transmissions pause the game when they come up. *headdesk*

    6: This is more of a personal issue, but where does this game get off having so many trading cards to unlock? Not only does it take around 14 to craft a badge, but the 7 that the game gives you for purchasing it come at such a slow rate that you'd have to play the game for around 5 hours or more to get all of them. Sorry devs, but you are just way too big for your britches if you think people are going to play this game for that long.

    ---

    Like I said, buy this on sale one day or in a bundle and enjoy the experience for an hour or so. Maybe you can find enough enjoyment to play for longer, but I found myself putting the controller down after 3 playthroughs. I don't regret playing the game, but I do regret that it isn't better. This could have been something truly memorable.
    Was this review helpful? Yes No Funny
    13 of 16 people (81%) found this review helpful
    Not Recommended
    5.8 hrs on record
    Posted: February 2, 2014
    Irritating music that can not be switched off as there is absolutely no any volume controll for sounds and music. Game refused to work with my gamepad SVEN X-PAD (Press "jump" to start a game and no respond from any button pressed at gamepad). I bought a game and can't play in it. It's really amazing!
    Was this review helpful? Yes No Funny