Lunnye Devitsy is the story of an alien who falls from the moon onto a huge mountainside on the planet below. Explore strange locations, aid mysterious characters and find your way home.Key Features Find all the ways back home - some logical, some abstract Explore a strange mountainside Unlock abilities, build cannons and spaceships No...
User reviews:
Overall:
Mixed (147 reviews) - 62% of the 147 user reviews for this game are positive.

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Packages that include this game

Buy Lunar Pack

Includes 2 items: Lunnye Devitsy, Wake

 

About This Game

Lunnye Devitsy is the story of an alien who falls from the moon onto a huge mountainside on the planet below. Explore strange locations, aid mysterious characters and find your way home.

Key Features

  • Find all the ways back home - some logical, some abstract
  • Explore a strange mountainside
  • Unlock abilities, build cannons and spaceships
  • No death
  • Relaxing exploration gameplay
  • Fully universal - no in-game text
  • Xbox 360 and standard controller support
  • Includes full MP3 and FLAC soundtrack

System Requirements

    Minimum:
    • OS:Windows XP
    • Processor:2ghz Core 2 Duo
    • Memory:512 MB RAM
    • Graphics:DirectX 9.0c
    • DirectX®:9.0c
    • Hard Drive:400 MB HD space
    • Sound:Any
    Recommended:
    Customer reviews
    Customer Review system updated! Learn more
    Overall:
    Mixed (147 reviews)
    Recently Posted
    KeeperBvK
    ( 1.9 hrs on record )
    Posted: May 15
    A short platformer set in an open world void of hazards. It's all about exploration, finding all hidden trinkets and all the endings, as well as letting the peaceful, mysterious atmosphere sink in.

    Controls are tight and there really isn't anything wrong with Lunnye Devitsy aside from some endings being too obscure to be found without a guide, one (optional) passage full of invisible passageways that can make you tear your hair out and some (also optional) platforming sections that require extremely precise inputs.

    So overall it's a solid recommendation unless you are a perfectionist (in terms of achievements and secrets) that can't handle a bit of frustration.

    It's certainly a unique game in an over-saturated genre and especially perfectly suited to anybody who, like me, loves to occasionally explore a game world without having to worry about enemies.
    Helpful? Yes No Funny
    Hemato-Crit
    ( 6.1 hrs on record )
    Posted: March 28
    Relaxing and enjoyable at times but laggy, and it didn't hold my attention for very long. Left it running for the trading cards.
    Helpful? Yes No Funny
    Audish
    ( 2.7 hrs on record )
    Posted: February 15
    I am the biggest sucker for exploration games. By that I mean I will play anything that gives me a wide open world to explore, and doesn't make it too onerous to explore. Platformers usually do exploration the metroidvania route, but there are a few quality indie games that just let you run freely around their world. Lunnye Devitsy is one of those.

    The only story you're going to get is that you're a tiny alien who fell off his tiny planet and onto a great big mountain. You want to get home, and as it turns out there are six ways to do that, but you have to find them and piece together a few puzzles to make them work. Some are as simple as jumping on a springboard, some are as complex as building a rocket, and some defy any sort of logic whatsoever.

    You can run and you can jump, and that's all you need to unlock Lunnye Devitsy's secrets. The running takes a little getting used to, since you have to build up momentum before you can really get going, but there's plenty of space to practice your sprinting. You also can't die here, which takes any possible edge off the game. Anything that looks lethal most assuredly is not, and falling off the screen just wraps you around to the other side.

    It's not hard to sink a few hours into this one trying to divine its secrets, but without any sort of character progression, collectibles, or story, it's also not hard to get bored quickly. I certainly appreciate it for its stark, otherworldly atmosphere and simple exploration, but not enough to suss out all the endings. Still, I'd say it's worth a look, especially if you're a fan of games like Knytt.
    Helpful? Yes No Funny
    Gilamex
    ( 2.0 hrs on record )
    Posted: January 30
    I bought this game as part of a bundle along with Wake, for $5. Yeah, this is one of those games (along with Wake) that you kinda are willing to spend money on just because you can. "Ah, I got like 5 bucks left... Can't really buy anything. I guess I'll just take this..."

    At first I was intrigued and relaxed. But upon only finding half of the ways to get to the moon, the game because so boring, I had to quit in order to save some sanity. So, I got a better computer and played this on it as one of the first games to test its intensity of RAM (since it lagged like crazy on my laptop). So yes, I gave it a second go. Appearently, it was not my laptop...

    The game was just so SLOW paced that you can't get anywhere in a decent time. The level design along with the slow paced gameplay makes finding all the endings take probably more than several days. That's just not how to design a game. I explored every area and got two powerups, then there was nothing to do, so I stopped. For good. I will never come back to this game because I'm one of those people who want to experience everything for themselves. If you tell me what powerup you get in a game, that will suddenly render the game unplayable for me, because I want everything to be exciting, new, and not spoiled.

    I don't like writing down rates for games that are pretty good, but really, this belongs on a flash website. It's one of those flash games that you really shouldn't spend money on. Not because it's short or anything, but just the amount of enjoyment you'll get out of it. Again, it's soooo boooring. I understand it's supposed to be atmospheric, and it was. But after about halfway through the game, you just simply cannot find any ways back to the moon, no more upgrades, and literally nothing to do.

    Call me biased because I didn't technically complete the game, but a human being cannot go through so much loss of sanity by playing a game like this. Again, it's "okay" but the pace is way too slow, goal way too indirect, and progression even worse so.



    I don't know what else to say for this other than to save your money. I don't know about anyone else, but I'm one of those people that would rather spend on a game I end up disliking due to genre or whatever rather than a game I just end up not enjoying because of its experience. Buy it if you want, but I don't want anyone else losing any sanity or time either.

    My suggestions to developer (even though I know the game won't get updated ever):
    - Smaller level design or less filler areas just to slow you down
    - More quick movement speed and not so much "moon" gravity
    - Add a decent title screen with some possible, oh I don't know, options, then tell the player what to do in some way fitting to the game's atmosphere (basically, not a tutorial, but still telling them what to do)
    Helpful? Yes No Funny
    kony
    ( 1.8 hrs on record )
    Posted: December 4, 2015
    A very nice sandbox open-world platformer with a nice atmosphere. Very simple in gameplay, but quite fun. However, it's not a game to be played for hours, but rather a small little game for an evening or two. Hence I do recommend it, but only on a sale.
    Helpful? Yes No Funny
    lucckk
    ( 5.3 hrs on record )
    Posted: October 25, 2015
    One old school puzzle game that put you in a world without any information and you have to do your best. With a great art and nice game to pass the time.

    If you are a pacient gamer, like to admire the game immersion, want to think and think and find secret places just for like puzzles, this game is for you.

    Now if you are a gamer who want action, enormous bosses and enemies, skill players and don't like to play the same game for a long time because you don't know what you have to do exactly. This is not the game for you 8D.

    I liked.
    =)
    Helpful? Yes No Funny
    ^MrM4sl0<~NTC ♥LG
    ( 4.3 hrs on record )
    Posted: October 25, 2015
    Just for cards.
    Helpful? Yes No Funny
    yuru
    ( 2.8 hrs on record )
    Posted: August 18, 2015
    Explorational 2D platformer with cryptic goals... There are no enemies and only an easy platforming challenge so I really cannot recommend this game.
    Helpful? Yes No Funny
    rock3tz
    ( 1.6 hrs on record )
    Posted: July 18, 2015
    Bad.
    Helpful? Yes No Funny
    $imon423
    ( 3.3 hrs on record )
    Posted: July 3, 2015
    a little bit boring,cuz no purpose
    Helpful? Yes No Funny
    fezir
    ( 8.8 hrs on record )
    Posted: June 26, 2015
    Meh, don't bother. I only played for about 20 minutes; The other 8 hours was when I fell asleep and it was still running.
    Helpful? Yes No Funny
    Manta
    ( 3.9 hrs on record )
    Posted: June 15, 2015
    .
    Helpful? Yes No Funny
    XO-Splicer
    ( 3.4 hrs on record )
    Posted: June 8, 2015
    Lunnye Devitsy is a great little game with a some outstanding mood and lovely grafics.
    For about 2 hours of play time, its realxing and fun to play.

    Pros:
    -lovlely grafics
    -nice atmosphere
    -very cool and unique trading cards, rare badges

    Cons:
    -only about 2 hours

    If you buy it in the Lunar Pack and maybe its on sale its definitely worth the money.

    7/10 would buy on sale again
    Helpful? Yes No Funny
    Ithaqua
    ( 9.3 hrs on record )
    Posted: May 18, 2015
    a 5/10 platformer that should sell for $1 or $2.
    If you like platformers and can grab it for $1, do it.
    Otherwise pass.

    4/10
    Helpful? Yes No Funny
    blckruc47
    ( 0.8 hrs on record )
    Posted: May 7, 2015
    Lunnye Devitsy, was one of the first games I purchased on Steam and I never played it til now. Beautiful music, okay graphics, bland story. If you see it on sale, buy it. I can't recommend paying full price. 5/10.
    Helpful? Yes No Funny
    Marcelloz
    ( 4.0 hrs on record )
    Posted: February 15, 2015
    Lunnye Devitsy
    Rating : 6/10

    Platformer that borrows heavily from other games to create its own stylish game. Interesting at first, but becomes a bit boring after a while. You are basically navigating one huge map, mainly going down while trying to solve puzzles.

    Nice to play for a while but it doesn't pull you in so you can forget it easily when playing something else.
    Helpful? Yes No Funny
    EvilLost
    ( 0.1 hrs on record )
    Posted: February 13, 2015
    A slow, boring tread through an empty oversized labrynth with a handful of puzzles.

    Helpful? Yes No Funny
    Most Helpful Reviews  In the past 180 days
    5 of 7 people (71%) found this review helpful
    Recommended
    1.8 hrs on record
    Posted: December 4, 2015
    A very nice sandbox open-world platformer with a nice atmosphere. Very simple in gameplay, but quite fun. However, it's not a game to be played for hours, but rather a small little game for an evening or two. Hence I do recommend it, but only on a sale.
    Was this review helpful? Yes No Funny
    4 of 6 people (67%) found this review helpful
    1 person found this review funny
    Not Recommended
    2.0 hrs on record
    Posted: January 30
    I bought this game as part of a bundle along with Wake, for $5. Yeah, this is one of those games (along with Wake) that you kinda are willing to spend money on just because you can. "Ah, I got like 5 bucks left... Can't really buy anything. I guess I'll just take this..."

    At first I was intrigued and relaxed. But upon only finding half of the ways to get to the moon, the game because so boring, I had to quit in order to save some sanity. So, I got a better computer and played this on it as one of the first games to test its intensity of RAM (since it lagged like crazy on my laptop). So yes, I gave it a second go. Appearently, it was not my laptop...

    The game was just so SLOW paced that you can't get anywhere in a decent time. The level design along with the slow paced gameplay makes finding all the endings take probably more than several days. That's just not how to design a game. I explored every area and got two powerups, then there was nothing to do, so I stopped. For good. I will never come back to this game because I'm one of those people who want to experience everything for themselves. If you tell me what powerup you get in a game, that will suddenly render the game unplayable for me, because I want everything to be exciting, new, and not spoiled.

    I don't like writing down rates for games that are pretty good, but really, this belongs on a flash website. It's one of those flash games that you really shouldn't spend money on. Not because it's short or anything, but just the amount of enjoyment you'll get out of it. Again, it's soooo boooring. I understand it's supposed to be atmospheric, and it was. But after about halfway through the game, you just simply cannot find any ways back to the moon, no more upgrades, and literally nothing to do.

    Call me biased because I didn't technically complete the game, but a human being cannot go through so much loss of sanity by playing a game like this. Again, it's "okay" but the pace is way too slow, goal way too indirect, and progression even worse so.



    I don't know what else to say for this other than to save your money. I don't know about anyone else, but I'm one of those people that would rather spend on a game I end up disliking due to genre or whatever rather than a game I just end up not enjoying because of its experience. Buy it if you want, but I don't want anyone else losing any sanity or time either.

    My suggestions to developer (even though I know the game won't get updated ever):
    - Smaller level design or less filler areas just to slow you down
    - More quick movement speed and not so much "moon" gravity
    - Add a decent title screen with some possible, oh I don't know, options, then tell the player what to do in some way fitting to the game's atmosphere (basically, not a tutorial, but still telling them what to do)
    Was this review helpful? Yes No Funny
    3 of 5 people (60%) found this review helpful
    Recommended
    2.7 hrs on record
    Posted: February 15
    I am the biggest sucker for exploration games. By that I mean I will play anything that gives me a wide open world to explore, and doesn't make it too onerous to explore. Platformers usually do exploration the metroidvania route, but there are a few quality indie games that just let you run freely around their world. Lunnye Devitsy is one of those.

    The only story you're going to get is that you're a tiny alien who fell off his tiny planet and onto a great big mountain. You want to get home, and as it turns out there are six ways to do that, but you have to find them and piece together a few puzzles to make them work. Some are as simple as jumping on a springboard, some are as complex as building a rocket, and some defy any sort of logic whatsoever.

    You can run and you can jump, and that's all you need to unlock Lunnye Devitsy's secrets. The running takes a little getting used to, since you have to build up momentum before you can really get going, but there's plenty of space to practice your sprinting. You also can't die here, which takes any possible edge off the game. Anything that looks lethal most assuredly is not, and falling off the screen just wraps you around to the other side.

    It's not hard to sink a few hours into this one trying to divine its secrets, but without any sort of character progression, collectibles, or story, it's also not hard to get bored quickly. I certainly appreciate it for its stark, otherworldly atmosphere and simple exploration, but not enough to suss out all the endings. Still, I'd say it's worth a look, especially if you're a fan of games like Knytt.
    Was this review helpful? Yes No Funny
    Most Helpful Reviews  Overall
    47 of 51 people (92%) found this review helpful
    2 people found this review funny
    Recommended
    4.0 hrs on record
    Posted: February 22, 2014
    Lunnye Devitsy has taught me that I am secretly a homing pigeon.

    A simple platformer/exploration game, you play a little alien that has fallen from the moon and now wishes to find its way back. Lunnye Devitsy boasts a great deal of atmosphere and many different paths to take... eventually. Until you find all the necessary 'powerups' to properly explore, though, there are relatively few paths you can take, and some of these are dead ends with no escape. This, combined with a labyrinthian world to explore, can make early progress frustrating if you aren't very good at picking out different paths through the overwhelming particle effects and sometimes washed-out graphics. Which I at least, was not, resulting in getting stuck in the same dang place several times. Since there seems to be no ingame restart feature, quitting and restarting can be the only way to get out of some of these traps.

    Once you find the double jump, though, the game is so much less frustrating and exploration so much more engaging that it boggles the mind a bit that it wasn't implemented right out of the gate (right when you drop off of the moon?). Immediately more paths are open to you and those traps are less common. That you can miss this entirely for the first part of the game if you go the wrong way- and the game offers no hints of which direction to head- is a confusing choice. So, head right first, is my advice. Your salvation is in the forest.

    The game does save what collectibles you find along the way, though, which is helpful in decreasing frustration. The controls are simple enough, the alien is a little floaty and can get difficult to land precisely, and nothing aside from dead ends are a threat, so explore and enjoy the music. Even falling (or in my case, purposefully flinging myself) off the world is only a minor incovenience.

    Normally I'm inclined to give higher ranking to games with an interesting visual presence; I love my shinies. At first glance, Lunnye Devitsy does seem to have this in spades. The stark, sharp black landscapes and flashes of color are gorgeous, but the particle effects and glow of some of the areas makes things difficult to see at times. It could've been toned down just a bit and would've improved the atmosphere they were going for. The wind and water effects and sounds are very cool, though a little too loud for the rest of the soundtrack.

    So, as a casual exploration platformer, it doesn't offer too much new or different. If you really enjoy that sort of game, though, like I do, you'll probably enjoy it for awhile.
    Was this review helpful? Yes No Funny
    31 of 32 people (97%) found this review helpful
    5 people found this review funny
    Recommended
    9.9 hrs on record
    Posted: January 11, 2015
    LD is a metroidvania-lite platformer thats exploration based with good music and ambient sounds. Basically you are running and jumping all over the map trying to find items to help you find a way back to your moon. The visual design is distinctive and well done, if it's to your taste that's another matter entirely though. If you are a genre fan you chould check it out.
    Was this review helpful? Yes No Funny
    26 of 33 people (79%) found this review helpful
    1 person found this review funny
    Recommended
    8.4 hrs on record
    Posted: August 17, 2013
    This is an interesting game. The premise is very simple - you are a little alien that drops off the moon and you need to find your way back. The gameplay is 2D platform style, and involves exploring a huge floating mountain trying to find 6 different ways to return to the moon at the top of the map. The game offers very little instruction, tasking you with figuring out everything on your own. None of the tasks are overly difficult, but some require thorough exploration, experimentation and deduction. Overall, the vibe of the game is very laid back and mysterious, which is probably its best aspect. I love that there's a game out there in 2013 that offers no explanations and just wants you to explore and figure stuff out on your own. It reminds me of the good old days, playing the original Zelda and Metroid for the first time. Playing a game with a sense of mystery and no hand-holding is a rarity now, and I guess that's what I like about this one so much. It's probably not for everyone, though. At its core, this is a fairly casual game (though it does get surprisingly difficult at the very end) and it doesn't last too long. Also, I am well aware that some people probably won't appreciate the lack if direction/instruction as much as I do. That said, for the price, it's hard to not recommend if you're at all interested in trying out something new and are up for a bit of mystery and exploration.
    Was this review helpful? Yes No Funny
    15 of 18 people (83%) found this review helpful
    1 person found this review funny
    Recommended
    4.0 hrs on record
    Posted: May 7, 2014
    Very pleasant and interesting game. Everything seemed really nice, until the last stages... Which led me to rage! I can not remember when i used so much bad words last time...
    Anyway, i find this title definitely worth recommending. Solid position in the library.

    My rating for Lunnye Devitsy is 7/10
    Was this review helpful? Yes No Funny
    23 of 33 people (70%) found this review helpful
    1 person found this review funny
    Not Recommended
    2.9 hrs on record
    Posted: February 2, 2014
    This game is not worth buying.

    You're placed into an admittedly good-looking environment and given a simple goal (getting to the moon in as many different ways possible) and a few simple abilities to facilitate this (a double jump and a dash button, both acquired within the first five minutes). You'll probably even enjoy finding the first two or three paths to the moon.

    However, after perhaps half an hour of playing, the game becomes a tedious log through overly-large labyrinthian environments designed to pad out the game as long as possible. And if you think you're finally done once you get all six endings, you're dead wrong--once you do, a secret seventh ending is unlocked, requiring you to redo the platforming for all six of the previous endings again, except this time you're stuck in a thunderstorm. Once you've done that, you're still not done; a new part of the map is unlocked, requiring you to beat several more obnoxiously hard jumping puzzles...which cannot be completed due to a persistent bug with the game's cannon physics that has been reported by dozens of users and the developers have stubbornly refused to fix.

    The game starts out decent, but then alternates between mindlessly dull and bugged into impossibility.
    Was this review helpful? Yes No Funny
    16 of 22 people (73%) found this review helpful
    1 person found this review funny
    Not Recommended
    5.4 hrs on record
    Posted: July 22, 2014
    It was tough not to recommend this game, because I did enjoy it for a while.

    At first I really appreciated how organic the game was: there were no clear directions, controls were written in the ground, no options, and you had to hold down esc to make your screen slowly fade into an exit. The game had nice spare looking style and sound.

    The goal in the game is to return to the moon in a few different ways. The first few puzzles were extremely simple (for one of them you just wait in a post office and the mailman delivers you to the moon), but then a majority of them ended up being exercises in tedium.

    Lunnye Devitsy is lacking. It has open world that is not interesting and stops being mysterious fairly early on. Sometimes messing up means having to trek back and forth between the boring areas. The controls and character are also a bit finicky and take more maneuvering than I think should be required. There are also puzzles that are all about guess work rather than puzzle solving (a completely blind maze, and then cannons take brute trial and error). And the "organic" aspects just got on my nerves: you can edit a text file to turn post processing on and off, you can enter full screen with "F" and you can't pause or change any other options.

    This isn't a terrible game, it's just a game with terrible pacing and some poor choices. Its not even that this game is challenging on a puzzle or platforming level, because it's really not. It is quite simple, and, aside from the mentioned nuisances, the platforming is easy. The problem is that the game seems to deliberately want to inconvenience the player. Instead of being open, this game would have done better to be contained with levels and/or check points.

    The price may be tempting, but I think you should consider other games.
    Was this review helpful? Yes No Funny
    12 of 16 people (75%) found this review helpful
    Recommended
    4.5 hrs on record
    Posted: August 3, 2013
    Simple yet confusing and finally torturous at the end. Perhaps too simple as it soon becomes a tedious task of collecting nicknacks and repetitive platforming back and forth through the same areas all while trying to explore completely unexplained goals and unclear interactions. They don't tell you that you are trying to get to the moon in multiple ways or that you can use up to interact with some things - had to look that up online. It seems rather obtuse in retrospect, but at least the soundtrack is nice. Oh? What's this? Free soundtrack in the game files? That's nice of them.

    The last puzzles require skill, but one of those last puzzles depends on ambiguous mechanics which will require senseless repetition when it's completely unclear why it fails. What seems to be the exact same action produces the needed results only the rare time out of dozens of attempts and, if you screw up the platforming above in the wrong way, you are forced to do it all over again. At least in finishing that challenge alone, I feel some catharsis from the experience.
    Was this review helpful? Yes No Funny
    9 of 11 people (82%) found this review helpful
    Recommended
    4.0 hrs on record
    Posted: February 15, 2015
    Lunnye Devitsy
    Rating : 6/10

    Platformer that borrows heavily from other games to create its own stylish game. Interesting at first, but becomes a bit boring after a while. You are basically navigating one huge map, mainly going down while trying to solve puzzles.

    Nice to play for a while but it doesn't pull you in so you can forget it easily when playing something else.
    Was this review helpful? Yes No Funny
    13 of 19 people (68%) found this review helpful
    Recommended
    12.3 hrs on record
    Posted: April 29, 2014
    Intrygująca platformówka utrzymana w bardzo ciekawym stylu graficznym.
    Naszym celem jest powrót do domu (na Ksieżyc) na wiele różnych niekonwencjonalnych sposobów.
    Polecam, choć nie udało mi się dokończyć gry, gdyż finałowe zadanie jest dla mnie zbyt trudne.
    Klimat gry - rewelacja.

    An intriguing platformer maintained in a very interesting graphical style.
    Our goal is to return home (to the Moon) in a many unconventional ways.
    I am recommending the game, though I could not finish it because the final stage is too hard for me.
    Atmosphere of the game - a revelation.
    Was this review helpful? Yes No Funny
    33 of 57 people (58%) found this review helpful
    1 person found this review funny
    Not Recommended
    1.6 hrs on record
    Posted: November 29, 2013
    Lunnye Devitsy is an atmospheric exploratory platformer that lacks substance. In attempting to create a feeling of the unknown developer Boss Baddie went too far and ended up with a game that has no direction, and by the end feels just as hollow and pointless as when it begins.

    You play as a odd little alien, literally dropped into the world, who's sole goal is to make it back to where it came from. To do this you much explore the lifeless and convoluted structures around you, collecting various objects to use to send yourself home. However this is where the game runs into problems, as environments are designed in such a way as to require copious amounts of tedious backtracking, to say nothing of the plentiful dead-ends and empty caverns that serve no purpose but to confuse and disorient you, as you attempt to traverse them with no guide or means to mark your progress. It's tiresome to say the least, and the game as a whole suffers from what seems a poor means of elongating the still very short experience (I was able to finish it in just under an hour).

    I won't deny that the presentation is very artistic and creative, but again the developer got overzealous and failed to realize that less can often equal more. This is most evident in the excessive use of bloom and fog, as well as other needless effects that obscure and distort the image until it is simply painful to look at. Taken by itself I actually found the soundtrack rather lovely, but in this context it feels displaced and sets an oddly sinister tone which clashes with what is otherwise a more curious and relaxing adventure.

    Even considering the very low price as half of the Lunar Bundle, I couldn't say that Lunnye Devitsy is something I found to be worthwhile. Nothing fits right together and even after finishing it I would be hard pressed to pick any point that stuck out as memorable or enjoyable to play. Whatever potential I felt was here ended up falling on the wayside, replaced with a shallow journey that feels akin to a tech demo, and in a similar fashion amounts to little more than a mildly interesting experiment.
    Was this review helpful? Yes No Funny
    30 of 52 people (58%) found this review helpful
    5 people found this review funny
    Not Recommended
    27.7 hrs on record
    Posted: September 29, 2014
    Lunnye Devisty is a schizophrenic vascillation between impossibly hard, physically draining, platforming and glacier-paced, poorly integrated, puzzles that will taunt the user until he or she rips out his or her own hair.
    싸발.
    Was this review helpful? Yes No Funny
    7 of 9 people (78%) found this review helpful
    1 person found this review funny
    Recommended
    2.2 hrs on record
    Posted: April 28, 2014
    Have some time to relax? Check out Lunnye Devitsy, a casual exploration game where I think the goal is to find different ways to hit the moon. And yeah--I think that's about it.
    Was this review helpful? Yes No Funny
    4 of 4 people (100%) found this review helpful
    1 person found this review funny
    Recommended
    2.1 hrs on record
    Posted: December 29, 2014
    Nice casual puzzle / platformer game for when you've got some spare time. It's got a cozy atmosphere, great soundtrack and the visuals were very pleasing to me, though I don't think the game in itself is in any way extraordinary. The game doesn't hold your hand in any magnificent way; there's no tutorial though there is hadly any need for one as the basic controlls are hidden throughout the map as you progress. It is worth a play-through but I'm uncertain whether or not it would actually have some replay value.

    All in all; If you like little puzzle platformer games with a relaxing kind of feel to them then this game is worth a try for the price of $5, even more so when it is on sale.
    Was this review helpful? Yes No Funny
    6 of 8 people (75%) found this review helpful
    Recommended
    13.2 hrs on record
    Posted: January 11, 2014
    I have always loved platformers that look amazing, and Boss Baddie's title Lunnye Devitsy definetly makes that list. Now if you're looking for a story that tells you every single piece of the puzzle, you're not going to find that in this title, but you will have to go looking for them. See, one day, a little Moon Maiden, our heroine of the story, falls off the moon! On a normal day this would seem like a serious misfortune, but our little friend never fears, because throughout the bizarre world below there just so happens to be several helpful ways of getting back home. With helping a geologist find his moon marbles, a scientist to build a rocket and blastoff, a relay station to get its message out, discovering that gravity has some very "loopy" consequences, finding a springboard with some astonishing power, or having the postman make a very long-distance delivery, getting home has never been such an adventure! Even more so, because once you've made it home all those ways, you'll discover a magma monster has lost all his pocket change and once you've collected it for him, he'll give you quite a lift.

    Lunnye Devitsy puts wonder, entertainment, and, of course, that good old feeling of accomplishing something so much bigger than you in the genre of platformers. There's mystery, a few scares, and a good bunch of cursing involved for everyone. It's the journey home that makes Lunnye Devitsy such a fantastic title to add to your Steam Library. Run, Jump, Double Jump, and Dive into this platformer for an excellent adventure with outstanding music and sound effects. It's a great excuse to spend some time with a little friend from the stars and send her on her way back home.
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    9 of 14 people (64%) found this review helpful
    1 person found this review funny
    Recommended
    5.5 hrs on record
    Posted: September 27, 2013
    Lunnye Devitsy is a casual exploration game, kind of like Proteus, except 2d; it is played for its atmosphere. Though the world is not dynamically generated, Lunnye Devitsy does have dynamic lighting and weather effects, with silent figures scattered throughout. The goal of the character in this game is to find different ways to return to the moon after jumping off of it to explore; a strange plot, indeed.
    In attempting to fully complete the game, though, I encountered one platforming challenge near the end that seriously frustrated me for hours. The challenge involves firing the character out of a cannon that is basically random in hitting or missing your landing area, and a series of hard-to-time jumps afterwards, in which one can easily fall all the way down back to the cannon if one messes up. Plus, there are bouts of lightling that are not dissimilar to camera flashes going off in front of your face every 10 seconds, so one either slowly becomes blind over the course of playing, or one looks away and gets hit by one of the regular mini lag spikes, resulting in a plunge back to the bottom of the stage. If you are a Super Meat Boy enthusiast, you might be resilient enough to push through the endgame.
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    8 of 13 people (62%) found this review helpful
    Not Recommended
    3.3 hrs on record
    Posted: November 5, 2014
    Lunnye Devitsy is a minimalistic exploration platformer that looks gorgeous and atmospheric at first, but gets old fast due to its disappointingly bland level design, tedious gameplay and lack of any interesting game mechanics.

    • For an exploration game it offers so disappointingly little.
      Aside from a different tint and a few unique background props there's little that defines one area from another. Large portions of the world are little more than an abstract mess of shapes that only pad out the experience with boring filler.

    • Gameplay is basic and offers no fair challenge.
      The premise is simple: you fall off the moon, and from then on your goal is to explore and find ways to get back up, which is about the only interesting part about gameplay. Each way is unique and requires its own approach, although some are very difficult to figure out without a walkthrough since the game gives no instructions.

      The rest is just running around and collecting items until you get every one of them. Platforming is basic and offers no challenge... Until you get to end-game area. This is where difficulty skyrockets, but rather than the final levels being a challenge of skill - they're a challenge in frustration and blind luck.

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    I recommend checking out Nifflas' games instead, which offer a similar experience but with much better level design, beautiful worlds and great platforming.
    Knytt, Knytt Stories and Saira are available for free, while his newest game Knytt Underground can be bought on Steam with a free demo also available.

    My review for Knytt Underground.
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    8 of 13 people (62%) found this review helpful
    Not Recommended
    5.9 hrs on record
    Posted: December 31, 2013
    This game should not be sold on Steam, it should be for free on Newgrounds. If it were for free, I'd give it a higher score. I say this because it lacks many things that make a it a full fledged game.
    Long story short you have to send this little moon guy (who falls from the moon) back to the moon. There are many ways to get to the moon. One way to get to the moon per the game is immediately next to the place you land after falling from the moon. What I mean is you can beat the game (one of the ways) within seconds after you begin to play.Also, the game is buggy. Mostly that it won't play on most computers. It plays very slow, even on really fast machines. Not sure why, considering it's a simple 2D game, although with much post effects. No way to turn off these effects without editing the .ini in the game. I had to turn off post effects and was unable to play full screen without getting lag. The lag is so bad, and at first you'll think that's how slow the game is because you'll wonder why it'd lag on such a simple short game.Things that cheapen the game are seemingly unfinished portions of the game. For instance there's a rocket ship connected to the flying island you land on. You jump at it, and it has no landing area, it's simply a flat 2D no design piece of real estate... you fall through it all the way past the map, and then you fly upwards. Why? This makes no sense... maybe if you landed in the spacecraft and it took off... not sure. Incredibly odd and not in an artistic way.Also, there are puzzles to solve to take you back to the moon, and the presentation of these puzzles aren't the most appealing, the eye is drawn to the puzzles. There are also things to collect that make absolutely no sense, the presentation of things you collect need more work.
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