Lunnye Devitsy is the story of an alien who falls from the moon onto a huge mountainside on the planet below. Explore strange locations, aid mysterious characters and find your way home.Key Features Find all the ways back home - some logical, some abstract Explore a strange mountainside Unlock abilities, build cannons and spaceships No...
User reviews:
Mixed (144 reviews) - 62% of the 144 user reviews for this game are positive.

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Includes 2 items: Lunnye Devitsy, Wake


About This Game

Lunnye Devitsy is the story of an alien who falls from the moon onto a huge mountainside on the planet below. Explore strange locations, aid mysterious characters and find your way home.

Key Features

  • Find all the ways back home - some logical, some abstract
  • Explore a strange mountainside
  • Unlock abilities, build cannons and spaceships
  • No death
  • Relaxing exploration gameplay
  • Fully universal - no in-game text
  • Xbox 360 and standard controller support
  • Includes full MP3 and FLAC soundtrack

System Requirements

    • OS:Windows XP
    • Processor:2ghz Core 2 Duo
    • Memory:512 MB RAM
    • Graphics:DirectX 9.0c
    • DirectX®:9.0c
    • Hard Drive:400 MB HD space
    • Sound:Any
    Customer reviews
    Customer Review system updated Sept. 2016! Learn more
    Mixed (144 reviews)
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    76 reviews match the filters above ( Mixed)
    Most Helpful Reviews  Overall
    48 of 52 people (92%) found this review helpful
    2 people found this review funny
    4.0 hrs on record
    Posted: February 22, 2014
    Lunnye Devitsy has taught me that I am secretly a homing pigeon.

    A simple platformer/exploration game, you play a little alien that has fallen from the moon and now wishes to find its way back. Lunnye Devitsy boasts a great deal of atmosphere and many different paths to take... eventually. Until you find all the necessary 'powerups' to properly explore, though, there are relatively few paths you can take, and some of these are dead ends with no escape. This, combined with a labyrinthian world to explore, can make early progress frustrating if you aren't very good at picking out different paths through the overwhelming particle effects and sometimes washed-out graphics. Which I at least, was not, resulting in getting stuck in the same dang place several times. Since there seems to be no ingame restart feature, quitting and restarting can be the only way to get out of some of these traps.

    Once you find the double jump, though, the game is so much less frustrating and exploration so much more engaging that it boggles the mind a bit that it wasn't implemented right out of the gate (right when you drop off of the moon?). Immediately more paths are open to you and those traps are less common. That you can miss this entirely for the first part of the game if you go the wrong way- and the game offers no hints of which direction to head- is a confusing choice. So, head right first, is my advice. Your salvation is in the forest.

    The game does save what collectibles you find along the way, though, which is helpful in decreasing frustration. The controls are simple enough, the alien is a little floaty and can get difficult to land precisely, and nothing aside from dead ends are a threat, so explore and enjoy the music. Even falling (or in my case, purposefully flinging myself) off the world is only a minor incovenience.

    Normally I'm inclined to give higher ranking to games with an interesting visual presence; I love my shinies. At first glance, Lunnye Devitsy does seem to have this in spades. The stark, sharp black landscapes and flashes of color are gorgeous, but the particle effects and glow of some of the areas makes things difficult to see at times. It could've been toned down just a bit and would've improved the atmosphere they were going for. The wind and water effects and sounds are very cool, though a little too loud for the rest of the soundtrack.

    So, as a casual exploration platformer, it doesn't offer too much new or different. If you really enjoy that sort of game, though, like I do, you'll probably enjoy it for awhile.
    Was this review helpful? Yes No Funny
    29 of 30 people (97%) found this review helpful
    5 people found this review funny
    9.9 hrs on record
    Posted: January 11, 2015
    LD is a metroidvania-lite platformer thats exploration based with good music and ambient sounds. Basically you are running and jumping all over the map trying to find items to help you find a way back to your moon. The visual design is distinctive and well done, if it's to your taste that's another matter entirely though. If you are a genre fan you chould check it out.
    Was this review helpful? Yes No Funny
    26 of 34 people (76%) found this review helpful
    1 person found this review funny
    8.4 hrs on record
    Posted: August 17, 2013
    This is an interesting game. The premise is very simple - you are a little alien that drops off the moon and you need to find your way back. The gameplay is 2D platform style, and involves exploring a huge floating mountain trying to find 6 different ways to return to the moon at the top of the map. The game offers very little instruction, tasking you with figuring out everything on your own. None of the tasks are overly difficult, but some require thorough exploration, experimentation and deduction. Overall, the vibe of the game is very laid back and mysterious, which is probably its best aspect. I love that there's a game out there in 2013 that offers no explanations and just wants you to explore and figure stuff out on your own. It reminds me of the good old days, playing the original Zelda and Metroid for the first time. Playing a game with a sense of mystery and no hand-holding is a rarity now, and I guess that's what I like about this one so much. It's probably not for everyone, though. At its core, this is a fairly casual game (though it does get surprisingly difficult at the very end) and it doesn't last too long. Also, I am well aware that some people probably won't appreciate the lack if direction/instruction as much as I do. That said, for the price, it's hard to not recommend if you're at all interested in trying out something new and are up for a bit of mystery and exploration.
    Was this review helpful? Yes No Funny
    24 of 33 people (73%) found this review helpful
    1 person found this review funny
    Not Recommended
    2.9 hrs on record
    Posted: February 2, 2014
    This game is not worth buying.

    You're placed into an admittedly good-looking environment and given a simple goal (getting to the moon in as many different ways possible) and a few simple abilities to facilitate this (a double jump and a dash button, both acquired within the first five minutes). You'll probably even enjoy finding the first two or three paths to the moon.

    However, after perhaps half an hour of playing, the game becomes a tedious log through overly-large labyrinthian environments designed to pad out the game as long as possible. And if you think you're finally done once you get all six endings, you're dead wrong--once you do, a secret seventh ending is unlocked, requiring you to redo the platforming for all six of the previous endings again, except this time you're stuck in a thunderstorm. Once you've done that, you're still not done; a new part of the map is unlocked, requiring you to beat several more obnoxiously hard jumping puzzles...which cannot be completed due to a persistent bug with the game's cannon physics that has been reported by dozens of users and the developers have stubbornly refused to fix.

    The game starts out decent, but then alternates between mindlessly dull and bugged into impossibility.
    Was this review helpful? Yes No Funny
    15 of 18 people (83%) found this review helpful
    1 person found this review funny
    4.0 hrs on record
    Posted: May 7, 2014
    Very pleasant and interesting game. Everything seemed really nice, until the last stages... Which led me to rage! I can not remember when i used so much bad words last time...
    Anyway, i find this title definitely worth recommending. Solid position in the library.

    My rating for Lunnye Devitsy is 7/10
    Was this review helpful? Yes No Funny
    13 of 17 people (76%) found this review helpful
    4.5 hrs on record
    Posted: August 3, 2013
    Simple yet confusing and finally torturous at the end. Perhaps too simple as it soon becomes a tedious task of collecting nicknacks and repetitive platforming back and forth through the same areas all while trying to explore completely unexplained goals and unclear interactions. They don't tell you that you are trying to get to the moon in multiple ways or that you can use up to interact with some things - had to look that up online. It seems rather obtuse in retrospect, but at least the soundtrack is nice. Oh? What's this? Free soundtrack in the game files? That's nice of them.

    The last puzzles require skill, but one of those last puzzles depends on ambiguous mechanics which will require senseless repetition when it's completely unclear why it fails. What seems to be the exact same action produces the needed results only the rare time out of dozens of attempts and, if you screw up the platforming above in the wrong way, you are forced to do it all over again. At least in finishing that challenge alone, I feel some catharsis from the experience.
    Was this review helpful? Yes No Funny
    15 of 21 people (71%) found this review helpful
    1 person found this review funny
    Not Recommended
    5.4 hrs on record
    Posted: July 22, 2014
    It was tough not to recommend this game, because I did enjoy it for a while.

    At first I really appreciated how organic the game was: there were no clear directions, controls were written in the ground, no options, and you had to hold down esc to make your screen slowly fade into an exit. The game had nice spare looking style and sound.

    The goal in the game is to return to the moon in a few different ways. The first few puzzles were extremely simple (for one of them you just wait in a post office and the mailman delivers you to the moon), but then a majority of them ended up being exercises in tedium.

    Lunnye Devitsy is lacking. It has open world that is not interesting and stops being mysterious fairly early on. Sometimes messing up means having to trek back and forth between the boring areas. The controls and character are also a bit finicky and take more maneuvering than I think should be required. There are also puzzles that are all about guess work rather than puzzle solving (a completely blind maze, and then cannons take brute trial and error). And the "organic" aspects just got on my nerves: you can edit a text file to turn post processing on and off, you can enter full screen with "F" and you can't pause or change any other options.

    This isn't a terrible game, it's just a game with terrible pacing and some poor choices. Its not even that this game is challenging on a puzzle or platforming level, because it's really not. It is quite simple, and, aside from the mentioned nuisances, the platforming is easy. The problem is that the game seems to deliberately want to inconvenience the player. Instead of being open, this game would have done better to be contained with levels and/or check points.

    The price may be tempting, but I think you should consider other games.
    Was this review helpful? Yes No Funny
    15 of 21 people (71%) found this review helpful
    12.3 hrs on record
    Posted: April 29, 2014
    Intrygująca platformówka utrzymana w bardzo ciekawym stylu graficznym.
    Naszym celem jest powrót do domu (na Ksieżyc) na wiele różnych niekonwencjonalnych sposobów.
    Polecam, choć nie udało mi się dokończyć gry, gdyż finałowe zadanie jest dla mnie zbyt trudne.
    Klimat gry - rewelacja.

    An intriguing platformer maintained in a very interesting graphical style.
    Our goal is to return home (to the Moon) in a many unconventional ways.
    I am recommending the game, though I could not finish it because the final stage is too hard for me.
    Atmosphere of the game - a revelation.
    Was this review helpful? Yes No Funny
    34 of 58 people (59%) found this review helpful
    1 person found this review funny
    Not Recommended
    1.6 hrs on record
    Posted: November 29, 2013
    Lunnye Devitsy is an atmospheric exploratory platformer that lacks substance. In attempting to create a feeling of the unknown developer Boss Baddie went too far and ended up with a game that has no direction, and by the end feels just as hollow and pointless as when it begins.

    You play as a odd little alien, literally dropped into the world, who's sole goal is to make it back to where it came from. To do this you much explore the lifeless and convoluted structures around you, collecting various objects to use to send yourself home. However this is where the game runs into problems, as environments are designed in such a way as to require copious amounts of tedious backtracking, to say nothing of the plentiful dead-ends and empty caverns that serve no purpose but to confuse and disorient you, as you attempt to traverse them with no guide or means to mark your progress. It's tiresome to say the least, and the game as a whole suffers from what seems a poor means of elongating the still very short experience (I was able to finish it in just under an hour).

    I won't deny that the presentation is very artistic and creative, but again the developer got overzealous and failed to realize that less can often equal more. This is most evident in the excessive use of bloom and fog, as well as other needless effects that obscure and distort the image until it is simply painful to look at. Taken by itself I actually found the soundtrack rather lovely, but in this context it feels displaced and sets an oddly sinister tone which clashes with what is otherwise a more curious and relaxing adventure.

    Even considering the very low price as half of the Lunar Bundle, I couldn't say that Lunnye Devitsy is something I found to be worthwhile. Nothing fits right together and even after finishing it I would be hard pressed to pick any point that stuck out as memorable or enjoyable to play. Whatever potential I felt was here ended up falling on the wayside, replaced with a shallow journey that feels akin to a tech demo, and in a similar fashion amounts to little more than a mildly interesting experiment.
    Was this review helpful? Yes No Funny
    9 of 11 people (82%) found this review helpful
    4.0 hrs on record
    Posted: February 15, 2015
    Lunnye Devitsy
    Rating : 6/10

    Platformer that borrows heavily from other games to create its own stylish game. Interesting at first, but becomes a bit boring after a while. You are basically navigating one huge map, mainly going down while trying to solve puzzles.

    Nice to play for a while but it doesn't pull you in so you can forget it easily when playing something else.
    Was this review helpful? Yes No Funny
    Recently Posted
    7.9 hrs
    Posted: July 28
    I want to say this game was a charmless waste of time, but that's not entirely true- the music and visual style are quite charming, in a "so indie it hurts" and formulaic kinda way- big-headed shadow guy running around vaguely sinister and shadowy world with no intro, dialogue or instructions.

    From there, the game hides basic gameplay tips in the background textures, and unless you've got the brightness/gamma cranked up so you can spot them, the lack of a menu means you are forced to use an faq to learn to play the game. You're then forced to use an faq to finish the game, because while some of the challenges are doable if you're lucky enough to find the powerups before falling down a hole you can't escape from, the last few areas are difficult for the sake of being hateful- have a look at the excellent steam community guide for this game (by noibn) if you don't believe me. Then once you finish, there is no acknowledgment that the game is finished- just puts you back to the starting position until you hit alt+f4 a few hours overdue.

    It's unfun, uninteresting, and feels unfinished- the hidden credit in the game for the person who did "quality assurance" is strictly ironic. There are countless better entries in this genre.
    Helpful? Yes No Funny
    1.9 hrs
    Posted: May 15
    A short platformer set in an open world void of hazards. It's all about exploration, finding all hidden trinkets and all the endings, as well as letting the peaceful, mysterious atmosphere sink in.

    Controls are tight and there really isn't anything wrong with Lunnye Devitsy aside from some endings being too obscure to be found without a guide, one (optional) passage full of invisible passageways that can make you tear your hair out and some (also optional) platforming sections that require extremely precise inputs.

    So overall it's a solid recommendation unless you are a perfectionist (in terms of achievements and secrets) that can't handle a bit of frustration.

    It's certainly a unique game in an over-saturated genre and especially perfectly suited to anybody who, like me, loves to occasionally explore a game world without having to worry about enemies.
    Helpful? Yes No Funny
    Dildo Shwaggins
    6.1 hrs
    Posted: March 28
    Relaxing and enjoyable at times but laggy, and it didn't hold my attention for very long. Left it running for the trading cards.
    Helpful? Yes No Funny
    2.7 hrs
    Posted: February 15
    I am the biggest sucker for exploration games. By that I mean I will play anything that gives me a wide open world to explore, and doesn't make it too onerous to explore. Platformers usually do exploration the metroidvania route, but there are a few quality indie games that just let you run freely around their world. Lunnye Devitsy is one of those.

    The only story you're going to get is that you're a tiny alien who fell off his tiny planet and onto a great big mountain. You want to get home, and as it turns out there are six ways to do that, but you have to find them and piece together a few puzzles to make them work. Some are as simple as jumping on a springboard, some are as complex as building a rocket, and some defy any sort of logic whatsoever.

    You can run and you can jump, and that's all you need to unlock Lunnye Devitsy's secrets. The running takes a little getting used to, since you have to build up momentum before you can really get going, but there's plenty of space to practice your sprinting. You also can't die here, which takes any possible edge off the game. Anything that looks lethal most assuredly is not, and falling off the screen just wraps you around to the other side.

    It's not hard to sink a few hours into this one trying to divine its secrets, but without any sort of character progression, collectibles, or story, it's also not hard to get bored quickly. I certainly appreciate it for its stark, otherworldly atmosphere and simple exploration, but not enough to suss out all the endings. Still, I'd say it's worth a look, especially if you're a fan of games like Knytt.
    Helpful? Yes No Funny
    2.0 hrs
    Posted: January 30
    I bought this game as part of a bundle along with Wake, for $5. Yeah, this is one of those games (along with Wake) that you kinda are willing to spend money on just because you can. "Ah, I got like 5 bucks left... Can't really buy anything. I guess I'll just take this..."

    At first I was intrigued and relaxed. But upon only finding half of the ways to get to the moon, the game because so boring, I had to quit in order to save some sanity. So, I got a better computer and played this on it as one of the first games to test its intensity of RAM (since it lagged like crazy on my laptop). So yes, I gave it a second go. Appearently, it was not my laptop...

    The game was just so SLOW paced that you can't get anywhere in a decent time. The level design along with the slow paced gameplay makes finding all the endings take probably more than several days. That's just not how to design a game. I explored every area and got two powerups, then there was nothing to do, so I stopped. For good. I will never come back to this game because I'm one of those people who want to experience everything for themselves. If you tell me what powerup you get in a game, that will suddenly render the game unplayable for me, because I want everything to be exciting, new, and not spoiled.

    I don't like writing down rates for games that are pretty good, but really, this belongs on a flash website. It's one of those flash games that you really shouldn't spend money on. Not because it's short or anything, but just the amount of enjoyment you'll get out of it. Again, it's soooo boooring. I understand it's supposed to be atmospheric, and it was. But after about halfway through the game, you just simply cannot find any ways back to the moon, no more upgrades, and literally nothing to do.

    Call me biased because I didn't technically complete the game, but a human being cannot go through so much loss of sanity by playing a game like this. Again, it's "okay" but the pace is way too slow, goal way too indirect, and progression even worse so.

    I don't know what else to say for this other than to save your money. I don't know about anyone else, but I'm one of those people that would rather spend on a game I end up disliking due to genre or whatever rather than a game I just end up not enjoying because of its experience. Buy it if you want, but I don't want anyone else losing any sanity or time either.

    My suggestions to developer (even though I know the game won't get updated ever):
    - Smaller level design or less filler areas just to slow you down
    - More quick movement speed and not so much "moon" gravity
    - Add a decent title screen with some possible, oh I don't know, options, then tell the player what to do in some way fitting to the game's atmosphere (basically, not a tutorial, but still telling them what to do)
    Helpful? Yes No Funny
    1.8 hrs
    Posted: December 4, 2015
    A very nice sandbox open-world platformer with a nice atmosphere. Very simple in gameplay, but quite fun. However, it's not a game to be played for hours, but rather a small little game for an evening or two. Hence I do recommend it, but only on a sale.
    Helpful? Yes No Funny
    5.3 hrs
    Posted: October 25, 2015
    One old school puzzle game that put you in a world without any information and you have to do your best. With a great art and nice game to pass the time.

    If you are a pacient gamer, like to admire the game immersion, want to think and think and find secret places just for like puzzles, this game is for you.

    Now if you are a gamer who want action, enormous bosses and enemies, skill players and don't like to play the same game for a long time because you don't know what you have to do exactly. This is not the game for you 8D.

    I liked.
    Helpful? Yes No Funny
    ^MrM4sl0<~NTC ♥SK
    4.3 hrs
    Posted: October 25, 2015
    Just for cards.
    Helpful? Yes No Funny
    2.8 hrs
    Posted: August 18, 2015
    Explorational 2D platformer with cryptic goals... There are no enemies and only an easy platforming challenge so I really cannot recommend this game.
    Helpful? Yes No Funny