Evoland is a journey through the history of action/adventure gaming, allowing you to unlock new technologies, gameplay systems and graphic upgrades as you progress through the game. Inspired by many cult series that have left their mark in the RPG video gaming culture, Evoland takes you from monochrome to full 3D graphics and from active...
User reviews:
Very Positive (4,095 reviews) - 83% of the 4,095 user reviews for this game are positive.
Release Date: Apr 4, 2013

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“If You Like Final Fantasy Or Zelda, You Need To Play Evoland”

“Evoland is a fascinating study of the adventure game genre, and surprisingly funny at the same time.”

“Evoland's elements form a love letter to some of the most venerated games in their respective genres, and it's surprising just how well the shifting gameplay types work together”

“Evoland is a fantastic advert for indie gaming. It's creative, unique, highly entertaining and wonderfully nostalgic. This is a must-play.”

Steam Greenlight

About This Game

Evoland is a journey through the history of action/adventure gaming, allowing you to unlock new technologies, gameplay systems and graphic upgrades as you progress through the game. Inspired by many cult series that have left their mark in the RPG video gaming culture, Evoland takes you from monochrome to full 3D graphics and from active time battles to real time boss fights, all with plenty of humor and references to many classic games.

Key Features

  • Play through the history of action-adventure video games
  • Discover many evolutions, from old school 2D action/adventure to active time battles and full 3D action
  • Revisit the starting area rendered in full 3D or explore the overworld with your own airship!
  • And have fun with the dungeons, puzzles, a heap of secrets to uncover, and dozens of achievements and stars to collect

System Requirements

Mac OS X
    • OS:Windows XP SP2 or later
    • Processor:1.7 GHz single-core
    • Memory:1 GB RAM
    • Graphics:Directx 9.0c compatible video card
    • DirectX®:9.0c
    • Hard Drive:100 MB HD space
    • OS:Windows 7
    • Processor:2.5 GHz dual-core
    • Memory:2 GB RAM
    • Graphics:Directx 9.0c compatible video card
    • DirectX®:9.0c
    • Hard Drive:100 MB HD space
    • OS:10.6 Leopard
    • Processor:1 GHz CPU
    • Memory:1 GB RAM
    • Graphics:1024x768 or greater desktop screen resolution
    • Hard Drive:100 MB HD space
    • OS:10.6 Leopard
    • Processor:1 GHz CPU
    • Memory:2 GB RAM
    • Graphics:1024x768 or greater desktop screen resolution
    • Hard Drive:100 MB HD space
Helpful customer reviews
39 of 65 people (60%) found this review helpful
3 people found this review funny
7.5 hrs on record
Posted: December 2, 2015
Don't be misled by the 100% completion I have or the hours invested, this game is not worth playing.
It starts out sort of cute and novel, the premise being that you unlock new abilities as a sort of video game history unfolds before you. But don't be fooled, the facade begins to fall apart within the first 20-30 minutes. A game pitched as a delve into gaming history very quickly unveils its true colors as a simple list of tired references to "gaming culture" with a few lines from movies thrown in for variety. Even if you can handle the completely unsubtle references (the earliest and most glaring one being the retrieval of the buster sword, where they literally say "doesn't this look familiar?" with a straight face) the game doesn't stand on its own in any fashion.

The art is uninspired.

The multiple battle systems suffer every issue from miserable and unfair hit boxes to simple math miscalculations for damage. It pretends to be Zelda, Diablo, FF, and more, and yet pales in comparison to the most rudimentary of battle systems (I wrote a more complex system on my graphing calculator back in 10th grade math) and has zero loot system whatsoever.

The RPG system is literally nonexistant save for 3 items you can buy in the first hour. It pretends to have progression but the numbers don't effectively change anything as the whole game scales directly to you.

The puzzles are long, boring, and unforgiving in required precision at times.

The bosses are tedious and boring, even worse than the 20-year old counterparts they are rehashing.

The random battles do nothing but draw out the length, and trigger frustratingly often.

The writing is sad.

The plot is nonexistant (references=/=plot).

The ending is anticlimactic.

And to top it all off, there's the option to use a gamepad, but it is never mentioned, let alone recommended, and without it, you are limited to 8-way movement, making much of the game much harder than it already is.

I know this was originally part of Ludum Dare, but trying to pitch this for $10 is hilarious. Even at $1 I don't think it's worth playing simply because it intentionally disrespects your time by dragging things out. I'd honestly be more happy with the money I paid if it were 45 minutes long.

Do yourself a favor and don't waste your time or self respect.
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27 of 46 people (59%) found this review helpful
2 people found this review funny
0.5 hrs on record
Posted: December 29, 2015
Funny for about 15 minutes. Then it goes from being parody to self parody when the developer decides to throw you into 100% unfun random encouters after every three steps. After about 50 of those I was done.
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22 of 37 people (59%) found this review helpful
4 people found this review funny
0.8 hrs on record
Posted: December 20, 2015
This game isn't nearly as cute as it thinks it is.

One of the devs must have wrote an exhaustive list of every cliche in video games, and then put every single one in a checkbox, to use once and then ignore. Pushbutton switches? Okay, walk over one and then never see one again. An enemy you defeat by bumping into a hole instead of attacking? Great, you've got it, moving on now...

Evoland never does anything interesting with any of the mechanics it shows you; it just points out that they exist and then hurries you on to the next mini-achievement or lame fourth-wall-breaking gag. I suspect the developers do this because they realize the gimmick of the game runs thin fast, and they're just trying to get you through it mercifully quickly. Hopefully, they reason, you'll be too distracted by the next flashy graphical effect to realize the game is all smirking irreverence and no substance.

This attitude reveals that the devs don't understand why the games they're aping are great. People didn't like Zelda becuase it had 8-bit graphics, a sword that you can cut bushes with, and the ability to move from one tiny corridor and cramped room to the next. They liked it because the world was expansive and interesting, the combat was challenging but fair, there were actual puzzles where the solution wasn't immediately obvious (because, haha, the JOKE is that the solution is obvious, get it? Isn't this a fun way to spend your time? Haha!)

Evoland isn't a good game, and it's not even a good homage to actually good games, because it merely mimicks the surface of classic gaming. This game is the kind of mass-produced soulless single-severing Nostalgia™ that you see on ThinkGeek or LootCrate. Don't support this.
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5 of 7 people (71%) found this review helpful
11.0 hrs on record
Posted: January 16
Spurned forth from the success of Evoland Classic that won the 24th Ludum Dare, Evoland is like a short love letter to gaming history. Giving plenty of nods to well known classic games that set the bar for games of their time, like Legend of Zelda, Final Fantasy, and Diablo. If you've been a long time gamer, and looking for a trip down memory lane, then look no further than this series... Though I have heard that the sequel to this game does it better.

=Complete Review=

=The Story: 2/5=
Sadly, for as innovative as the game itself is, there's not much in terms of Story. You play as Clink, who is one of the few remaining members of the Order of the Dragon Knights, a group who roams the world aiding those in need and vanquishing evil. As things have been peaceful, there's not been much for the Order to do.
But, with a uprising evil, and monsters flourishing in the world, there's once again need for a hero. And, being named after two already well known heroes, it's obvious who's going to fit the bill here.

So sadly, it's a pretty cut-and-dry formula. Even their sort of plot twist near the ending kinda didn't come off that surprising, given who the two main characters are kinda named after. Still, they at least get a two for trying to have some semblance of a story here, as opposed to having none.

=The User Interface: 2/5=
This is, yet another area that is unfortunately lacking. Aside from what's typically on the screen, such as health (once you unlock it) and swapping weapons (again, once it's unlocked) there's literally not much you're going to do with it. They have a sort of stats and item menu, but there's not much you can even do with it. Still, as lacking as it is, it's at least there. Granted, I can't really name a game where you have no sort of interface to work with...

=The Gameplay: 4/5=
Ahh yes, one of two of the main boasting points of the game. The gameplay, if you're a long time gamer, will definitely seem very nostalgic, as it starts off in a playstyle very akin to the old 2D Legend of Zelda games. And through advancements and progression, eventually upgrades to a older Final Fantasy RPG style, before advancing to a 3D action adventure feel, with the overworld being that of a Final Fantasy 7 styled RPG combat system with a single area being reserved for a original Diablo style of combat.

And while, it doesn't bring anything overly new in those styles, It manages all of this while managing to be fully functional in each playstyle and in the same game at that. Which, getting all those functions to work smoothly in one game is impressive alone. Not only that, there are a few puzzles that use switching between 2D and 3D to overcome, which is a pretty neat idea that was executed fairly well.

=The Graphics: 4/5=
Like the gameplay, this was another selling point of the game. Not because the graphics are like, next generation or anything like that. But because the game improves the graphics through progression. Starting out as a black-and-green LCD-esque display a la Gameboy, and later on advancing to that of 3D chibi-ish graphics akin to, but not up to the standard of the Final Fantasy DS remakes.

And, just like the game play, the graphics are done well, and seem to have been seamlessly integrated in to the same game, and even switching between 2D and 3D is managed well with only little delay. Which, is quite impressive on it's own.

=The Music: 3/5=
The music isn't anything that would be the kind you'd be listening long after you played the game, but it doesn't downright suck either... But, it's also clear what games' tracks they're parodying as well. But given it also advances as you go through the game, and from what I remember, it compliments the Atmosphere of the game as well, it at least deserves a even score.

=The Atmosphere: 3/5=
It's basically your typical RPG Atmosphere. There's forests, grasslands, caves, deserts, and places where you know just from the look of things, that intense stuff's going to go down. Sadly, there's no nice snowy lands to see in this game. Which is a shame, as I'd have loved to see how they would have handled it. But, from what I recall, the music supports the atmospheres pretty nicely.

=TL;DR/Pros & Cons=

Innovative idea that was pulled off fairly well.
Various gameplay styles integrated well in to a singular game.
Atmospheres are done decently, with music and tone to match setting.

Neutral/Your Mileage May Vary
The entire game is primarily made to appeal to one's nostalgia of older games.
There is a LOT of parody content, even the main characters are parodies.
Graphics and Music improve with game progress.
A LOT of things to collect up.
Plenty of achievements.

Pretty poor storyline.
Not really much of a UI.

=The Conclusion: 5/10=
This is another one of those games that I wish Steam had a neutral rating, as it's just too hard to make a solid call on this one. As I did find quite a bit enjoyment in the game, I will have to list it as a positive instead of a negative. There is a lot of content that is a sort of your-mileage-may-vary on if it's the kind of game that you'd enjoy or not.

It is definitely the kind of game to pick up when it's on sale, as it is sadly pretty short with little to no replay value. If you're a retro game lover, then it's definitely a game that would be worth it to purchase for you. But if you prefer graphics and newer model games to the old, then this game won't really do much for you.

I hear the sequel has improved by leaps and bounds over the formulae presented by the first, and I do look forward to playing it and reviewing it some day. But, for now, thank you for reading my review.
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2 of 2 people (100%) found this review helpful
4.5 hrs on record
Posted: February 20
Evoland is exactly what it advertises itself to be. It truly felt more like a tribute to the history of video games than a video game itself.

The game is filled with (really not subtle) references to some popular RPGs or more precisely Zelda, Final Fantasy and Diablo.

Because the way it's described you'd expect much more from this game but it's very short. Completing the game, collecting most of the stuff you find along the way, takes around 3 hours only. It's divided into a few segments that explore different genres.

It's honestly more about unlocking game elements than the game itself, which provides very little challenge and overly simple gameplay. That being said, unlocking stuff is pretty exciting and I was always looking forward to see what I would unlock next.

The game is often clever, loves to poke fun at you and is pretty funny in general. Another game that is a really cool and clever experience without being all that much of a game by itself.

11$ is a bit much for a game that you can finish in 3 hours, however. So I'd suggest getting this on sales, definitely worth a few bucks but nothing more.
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