Evoland is a journey through the history of action/adventure gaming, allowing you to unlock new technologies, gameplay systems and graphic upgrades as you progress through the game. Inspired by many cult series that have left their mark in the RPG video gaming culture, Evoland takes you from monochrome to full 3D graphics and from active...
User reviews:
Mixed (32 reviews) - 68% of the 32 user reviews in the last 30 days are positive.
Very Positive (4,246 reviews) - 83% of the 4,246 user reviews for this game are positive.
Release Date: Apr 4, 2013

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Includes 3 items: Evoland, Evoland 2, Evoland 2 - Soundtrack



“If You Like Final Fantasy Or Zelda, You Need To Play Evoland”

“Evoland is a fascinating study of the adventure game genre, and surprisingly funny at the same time.”

“Evoland's elements form a love letter to some of the most venerated games in their respective genres, and it's surprising just how well the shifting gameplay types work together”

“Evoland is a fantastic advert for indie gaming. It's creative, unique, highly entertaining and wonderfully nostalgic. This is a must-play.”

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About This Game

Evoland is a journey through the history of action/adventure gaming, allowing you to unlock new technologies, gameplay systems and graphic upgrades as you progress through the game. Inspired by many cult series that have left their mark in the RPG video gaming culture, Evoland takes you from monochrome to full 3D graphics and from active time battles to real time boss fights, all with plenty of humor and references to many classic games.

Key Features

  • Play through the history of action-adventure video games
  • Discover many evolutions, from old school 2D action/adventure to active time battles and full 3D action
  • Revisit the starting area rendered in full 3D or explore the overworld with your own airship!
  • And have fun with the dungeons, puzzles, a heap of secrets to uncover, and dozens of achievements and stars to collect

System Requirements

Mac OS X
    • OS:Windows XP SP2 or later
    • Processor:1.7 GHz single-core
    • Memory:1 GB RAM
    • Graphics:Directx 9.0c compatible video card
    • DirectX®:9.0c
    • Hard Drive:100 MB HD space
    • OS:Windows 7
    • Processor:2.5 GHz dual-core
    • Memory:2 GB RAM
    • Graphics:Directx 9.0c compatible video card
    • DirectX®:9.0c
    • Hard Drive:100 MB HD space
    • OS:10.6 Leopard
    • Processor:1 GHz CPU
    • Memory:1 GB RAM
    • Graphics:1024x768 or greater desktop screen resolution
    • Hard Drive:100 MB HD space
    • OS:10.6 Leopard
    • Processor:1 GHz CPU
    • Memory:2 GB RAM
    • Graphics:1024x768 or greater desktop screen resolution
    • Hard Drive:100 MB HD space
Customer reviews
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Mixed (32 reviews)
Very Positive (4,246 reviews)
Recently Posted
3.6 hrs on record
Posted: August 22
Product received for free
Absolutely loved it.
Helpful? Yes No Funny
4.5 hrs on record
Posted: August 20
It's ok on sale. Asking ten for this is ridiculous, because I barely squeezed out the four hours I did. Started, lost interest, started again, and realized I was at the end pretty much.

3/10 This journey was short and disappointing.
Helpful? Yes No Funny
3.9 hrs on record
Posted: August 18
A good premise, which is completely wasted by all those random encounters.
Seriously, don't get it. It is almost unplayable.
Helpful? Yes No Funny
5.9 hrs on record
Posted: August 16
The journey of the evolution of different styles of games from the Retro/Gameboy Era to the PS2 ish Diablo days.

Basically a huge parody of popular games.
Helpful? Yes No Funny
7.2 hrs on record
Posted: August 15
I only found out about this game in the past week or so, and so after a bit of rummaging around, i gave it a go. Best idea i've had for a while now.
This game is a very short, very sweet little homage to games such as Final Fantasy and Zelda, and it does a capital job. The game starts with you only allowed to go right in a 2d line with no music, no sound, no anything. But through getting various things in chests (the left key, sound effects, a storyline, etc) you see in front of you, how the RPG and Adventure genres have evolved over the years, hence the name. It's got it all- your hero-looking person, turn-based battling, life gauges, random encounters (lord help) and loads of pointless collectible stars. Eventually, you even get a bit of a Diablo segment, except it pokes fun at huge aspects of it- an inventory's worth of gear that all does squat, (e.g 'Turns you into a dragon. 12 months cooldown.') to the lag-inducing masses of enemies, all of which apart from the wizards are decimated by mere button-mashing.
This game also has an outstanding soundtrack. It is just beautiful. From the catchy tune of the battle theme, to the emotional tune of when Zephyros kills Kaeris to the final boss theme, which is one of the most incredible fight themes i have heard to date.
I have one major problem with this game, though, and it's that the game is really short. I've played the game once through and it took about two hours. Still, the sequel may have a longer playtime and much more fleshed-out story, but it still is one of the most charming indies i've played. In this case, size isn't everything.
Helpful? Yes No Funny
0.4 hrs on record
Posted: August 13
The game was decent except for the Final Fantasy parts which were grindy and boring, I am too bored of this game to finish it.
Helpful? Yes No Funny
2.4 hrs on record
Posted: August 12
Not for me
Helpful? Yes No Funny
1.2 hrs on record
Posted: August 11
I did not enjoy this game. It starts off fun for the first hour but then you hit the caves and it becomes an awful chore. It's possible I was playing the game wrong (since it suddenly stopped detecting my xbox controller and I had to switch to keyboard without knowing the controls) but within the caves the combat is awful. Equipped with a sword you are tasked with fighting people who are 1) shielded or 2) immune to your sword - and also they breath unblockable fire. Perhaps there was a ranged weapon I was supposed to purchase in town but from this point the game became unplayable and I requested a refund.
Helpful? Yes No Funny
4.2 hrs on record
Posted: August 5
Started off super promising, I loved the gameplay and watching it evolve. But go to a point where it stopped evolving and was just a super average game that I can't find the motivation to finish tbh. I got it on the steam sale and it was worth it for the first hour or two
Helpful? Yes No Funny
5.9 hrs on record
Posted: August 4
cute game but too short :(
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Most Helpful Reviews  In the past 30 days
19 of 21 people (90%) found this review helpful
1 person found this review funny
21.6 hrs on record
Posted: July 26
Quite an interesting approach on the visualisation of evolution of the virtual RPG standarts over time.

When I just heard about this project, I thought "wow, cool, must've been smth worth to look at!". Then I bought it - probably at some sell event or in the bundle, as I'm sure I was not buying it the moment it got out of Greenlight. And then... I haven't touched it until now. Two years passed by, the game achieved positive background and its devs even released Evoland 2, which is basically just one more try to do the same trick - but better... So yeah, now there are some reviews which points to the Evoland 2 immidiately, like the first one Evoland is obsolete now. Is it? Nope.
I have to say, one of the things that kept me away from Evoland was the fear that the devs will mess something on my "so precious" gaming experience over all those years. It's the same thing as touching the HD remakes of Heroes of Might and Magic 3 or Baldur's Gate - which I haven't done yet - just to not mess the memoires of good old times with another portion of disorder every reinstallation usually creates.

Happily, I have to state, that's not an issue of Evoland.

While it ceratinly does just as promises - showing you the evolution of trends and game mechanics in some part of virtual role-playing - it does not insists that it was Strictly That Way. You know, as it usually goes with history lessons - like when Soviets poses like it was them who beats all the Nazies - and forgetting totally about Lendlease. Or like Americans poses it was them who finished Hitler and all around - oh yeah, and with K/D ratio of 10, above all... Sorry, I'm slipping away.

So, have I enjoyed the game? Certainly. Could I recommend it to buy? Only if you're already used to play wanna be jRPG projects (like RPG Maker stuff), as Evoland generally follows the "evolution" on the eastern tread: Legend of Zelda mixes with early Final Fantasy tunes, whereas the promised reminiscence to the Diablo feels... just slightly common. Anyway, as of "evolution" theme, Evoland concentrates basically on the technological stuff - like adding more and more pixels on the screen and more tones to the sound, while the story and other most basical RPG elements remains on the level of the games in early 90's.

So! As of overall, speaking of "cultural value" of Evoland, I can say it's a good tribute, which is worth your attention, if you've been long on the gaming stage. However, if you're expecting a very good RPG experience from Evoland itself, I'm sorry, I can't see, how this can be done in project like this, with all that mixture of styles, game mechanics and other stuff! Were that game any longer, I must add, it could have been even worse than it is now. Because tribute - is always just a tribute. If you want authentic taste - you obviously need to play all those classics like Diablo or Zelda by yourself.

My mark for Evoland is 7.5/10. Nice project, and easy gold on achevements. Worth its price.
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6 of 10 people (60%) found this review helpful
2 people found this review funny
Not Recommended
2.8 hrs on record
Posted: July 28
When I saw this game come out, I though “Man, that’s a cool concept, I should buy this when it’s on a sale”. However, I never did. I dunno why, but I just forgot about this game. Now, I can play it thanks to the glory of Family Sharing and… Well, I’m f#cking disappointed. The game has one of the best concepts for a game I've seen in years and then just decides to turn those ideas to a human form and shoot it on the head with a sawed off shotgun at point blank range.

The biggest problem this game has is the parody it tries to be. It starts okay, being an affectionate parody to the original Legend of Zelda games, but soon enough it starts to deviate from the cool concept of recreating history and stays making a rather fanboy-looking parody of just two games: Zelda and Final Fantasy VII. The game calls itself for going through videogame history, so WHY THE HELL IT SPENDS SO MUCH TIME JUST MAKING PARODIES OF THE SAME TWO GAMES OVER AND OVER!? Not only it makes no sense, but if you don’t love EITHER of those two games, you’ll get extremely tired of the game, really fast. And while I like the 2D Zelda games, I do NOT like FFVII, I find it to be popular because, for most people, it was their first RPG, it’s characters are mostly lackluster, two dimensional, and quite honestly lame as hell. WELL GREAT, BECAUSE THE MAIN CHARACTER IS A PARODY OF CLOUD, THE SECOND MAIN CHARACTER IS A LITERAL COPY-PASTE OF AERITH AND IT EVEN HAS A CID IN BETWEEN. And if that wasn't enough, the villain is - YOU GOT IT, AN EDGIER SEPHIROTH, the only difference being that it's design takes from - YOU GOT IT AGAIN, LEGEND OF ZELDA, by looking like Ganondorf and even being defeated by deflecting slow moving balls of magic back at him. Oh, and want to know the best part of it all? The game doesn't even have an ending. You kill the Ganonroth-wannabe, credits roll off and that's it. You get absolutely nothing, although to this point it's what I expected.

I’m not joking here, the game is short, barely 2 hours long, but yet it spends most of its time trying to be a poor-taste Final Fantasy wannabe. I was happy as hell when the game suddenly changed and finally decided to parody something that wasn’t a Nintendo game or FFVII, and it turned out that it was just a dungeon inspired in Diablo, which had special controls just for it while the rest goes back to the same crap over and over. I have to say, for a game that's supposed to be about the history of games, neither it references many different games neither it stays at just games. It just feels out of place when the game suddenly throws multiple references of Lord of the Rings, and it's even INSULTING when the villain QUITE LITERALLY THROWS A KAMEHAMEHA FOR NO REASON DURING A FIGHT. And I don't mean a similar looking attack, no. He even said "Ka-me-ha-me-ha" and posed the same way. It's THAT lame.

Oh, and not only the parodies are boring and uninspired and the story lackluster and predictable, but it also has a few bugs. Textures stretching up to infinity and looking ugly, the game crashing when opening a chest (something you’ll be doing for half the game and that has happend to me twice on the two hours of game), that kind of stuff. You can also keep going when the Aerith-wannabe leaves to learn spells and go into the next dungeon, where you’re somehow able to play as her even though she’s NOT coming with you.

But does the game has good stuff however? Yeah. Somehow. Changing the genre of the game constantly is a good way to keep it both interesting and original, even though it doesn’t happen nearly as enough and having the final battle suddenly be something completely different feels quite stupid.

The idea of a game evolving is also a really cool concept, and it’s quite fun to go back and revisit previous areas, see how they look now that instead of SNES graphics we got PSX graphics. Sadly the devs kinda messed that up, as previous places stay with the graphics you saw them, meaning if you've unlocked beautiful 3D graphics, the first town will still have SNES graphics FOR NO REASON WHAT SO EVER.

The soundtrack should also be commended, as it manages to capture the feeling of the eras it tries to represent, and some of the themes are catchy enough.

Is the game worth it? That’s a tough question that ultimately boils down to it’s price. 10€ is nowhere a good price for this 2 hours travesty, it’s a repetitive experience that probably only fans of either Zelda, FFVII or both will like, as the game CONSTANTLY makes fun of both. I didn’t have to pay anything thanks to Family Sharing, and I still feel disappointed by this, it’s an extremely good concept gone to hell and back, and I bet that it’s all because the writer (or writers) left their inner fanboy run rampant. I mean come on, there were other RPG games other than f#cking FFVII that made an impact! What about Earthbound, for example? NO, LET’S INSTEAD MAKE REFERENCES TO SKYRIM AND IT’S F#CKING ARROW IN THE KNEE.

Don't buy this. Don't look at it. Don't even think about it. Unless you can get it for a single € or you get it as a gift, I don't see why you should even purchase and play this. This has some of the WORST writing I've seen on my entire life playing games, and that's quite an achievement.

TL;DR Edition: A 10€-worth nerdgasm about Zelda and Final Fantasy VII, the games that the writer/s liked the most. If you don’t hold both of them as the pinnacle of human creation, you might wanna look away from this. Maybe the sequel is better, but I don’t care to this point.
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1 of 2 people (50%) found this review helpful
6.0 hrs on record
Posted: July 30
Strongly reccommend this game for new and old gamers since for the first is gonna be a gaming history class and for the second really nostalgic! Beautiful game :)
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2 of 4 people (50%) found this review helpful
0.6 hrs on record
Posted: July 30
I enjoyed seeing a genre grow before my eyes.
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Most Helpful Reviews  Overall
161 of 177 people (91%) found this review helpful
4 people found this review funny
4.1 hrs on record
Posted: October 19, 2014
You start as an 8-bit/2D adventurer and evolve into a 3 dimentional beau sabreur on your journey. You get better music, you get a storyline and you get to chop-chop skeletons and come across a new lady friend. Entering caves, you collect crystals, sometimes cards, sometimes stars. You notice there's a village with people in melancholy. Perhaps there's something wrong? And then you discover about the evil which has caused widespread chaos(huh? not really) and decay in the reign.

What Evoland is good at :
  • Strong, visionary concept.
  • Great soundtrack.
  • A great mix of elements taken from the classic oldies.
  • Potrays somewhat good visuals.
  • Real-time combat is fun to meddle with.
  • Reference/citations to some great games.

What Evoland does wrong :
  • Horrendous exceution of an intently created artistic concept.
  • Turn based combat irritates you more than it does to entertain.
  • A very short story of 3 hours that leaves you with quite disappointed.
  • Collectibles are futile to attain.
  • A typical, generic story.

Evoland feels more like a documentary and parody of the classics than it does at being authentic. Perhaps that is the point? Evoland feels fun at times, of course it does. It lives off your nostalgia, being the sole reason you should play it but more often than not it simply name checks. It strives to imitate the plus points of the great games but fails to evolve as one itself.

Evoland is a good game to journey through and revisit memories if you get it for less than five dollars. But if you pay more than that, your experience will seem more unworthy than fun.

My Rating - "Gets the job done"
Traditional Rating - 6 on 10.
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418 of 559 people (75%) found this review helpful
Not Recommended
3.6 hrs on record
Posted: November 26, 2013
What starts off as a promising concept falls badly flat. The first half of the game is all about unlocking more and more features, which is implemented very well, and would have made a great game if they'd stuck with it. But as soon as you unlock "3D" the game just becomes alternately a bad zelda clone and a bad FF clone. The concept of "unlocks" goes out the window, in favor of "whatever gimick we feel like giving you for a short while, then taking away".

The puzzles requiring you to switch between different "eras" are briliant. Pity that this idea was so sparingly and arbitrarily applied.

Bottom line: A great set of ideas looking for a better game.
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69 of 78 people (88%) found this review helpful
4.5 hrs on record
Posted: June 23, 2013
A short, sweet, but well written love letter to the games of the 80s and 90s, Evoland is a must play for anyone who grew up on classic Zelda, Final Fantasy and Dragon Quest. There's even a Diablo level thrown in for good measure. Evoland is quite literally a walk through RPG history, starting with black and white 8-bit and ending with 6th gen level graphics. Nintendo's infamous "rule of 3" is in abundance, as are the frequent turn based FF/DQ battles. The game has a few bugs, and hit detection on some things is a bit off in the Zelda segments, but it's hardly game breaking. I have to stress that the game is short and has little to no replay value, but it's still well worth it for fans of the old school.
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55 of 61 people (90%) found this review helpful
3 people found this review funny
2.7 hrs on record
Posted: September 17, 2015
It's not often that I find myself really enjoying a game but agreeing wholeheartedly with the people who gave it a negative review. Yet, that's what I experienced with Evoland, an RPG that bills itself as a "journey through the history of action/adventure gaming".

Evoland exists more as unrealized potential than as a genuinely good RPG. The gameplay/story elements it gets right are amazing, but it also has many problems that keep it from being a standout in the genre.

The game itself takes heavy influences from the Final Fantasy games. You start out as an random knight in a forest, quickly gaining the ability to do basic things like walk in different directions, fight enemies and learn more about the plot (which is only there for the sake of an achievement joke). From there, you meet a young girl who aids you in your journey and you both set off to defeat the evil lord who's trying to take over the world. Pretty standard stuff.

More than anything else in the game, the plot (and by proxy, the introduction and jokes about various RPG concepts) is really only good for the first hour. Many of the gameplay elements fall apart the further you go into the game.

Chief among them is the random battle system. Not only is it incredibly annoying (you get attacked every few steps on the world map), but there's no real purpose for any of it. You can attack or heal, and you gain levels that give you more HP or magic power, but this doesn't translate to the rest of the game. There are three distinct battle systems - the standard RPG turn-based system, a Torchlight-inspired hack-n-slash with a health globe, and a Zelda-esque dungeon mode with heart containers. None of these systems have anything to do with each other, and there's no point grinding in the overworld.

The same goes for the collectibles you find. There are gamecards (based off Triple Triad/Triad Master from Final Fantasy) that are scattered throughout the world, but their purpose is never clear until halfway through, and playing games with them is pointless. There's a powerful magic attack that unlocks after a boss battle, but you have to wait a very, very long time to use it, and its only use is to kill trash mobs. You get a bunch of items dumped on you during the hack-n-slash dungeon, but most of them don't do anything at all, and the minimap you gain in said dungeon doesn't even work half the time.

It's frustrating, because when the game is firing on all cylinders, it's a wonderful experience. There was a moment where I was trying to figure out a puzzle in a forest, seamlessly switching between 2D Zelda-style graphics and a full 3D realization of the same forest, and marveling in awe at how fluid the transition was. Likewise, there are some amusing jokes and throwbacks to games like Final Fantasy VII and VIII that had me smirking as I played.

The best part of the game is the sense of achievement you get when you find a new chest, and open it for a random surprise. This runs the gamut from increased graphics to gameplay changes, new weapons and more. It's that sense of pursuit for the next unlock that drives my enjoyment of the game.

The gameplay itself is also enjoyable, and the constant belittling of the main characters by NPCs is quite amusing, especially when you can't speak to adults in the early game until you eat a magical seed that inexplicably causes you to age a decade and become an adult.

In the end, I felt that Evoland was a great experience in spite of the problems associated with it, and I'm excited to see what the developers will bring to the table for the sequel (also available on Steam). The evolving gameplay and charming characterization is what sets this apart from a lot of other RPGs.

Definitely worth checking out, if only for the first hour.

For more reviews, visit my Curator page, Alex's RPG Recommendations!
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187 of 265 people (71%) found this review helpful
Not Recommended
8.5 hrs on record
Posted: March 27, 2014
When I went into this game, I was really looking forward to it. A nostolgia trip that takes you through the best of top down adventure, RPG and turn based battles. What is actually here is a brief parody game poking fun at itself and tropes across two decades of game genres and technological advances.

To my dismay, Evoland bluntly tells you, you're in this era of RPGs. I guess its meant for comedy, but I just didn't care for it. You'll unlock different eras of games and different technologies, such as sound effects, music, 16 bit graphics, high definition textures, 3D battle systems and so on. Its all part of the joke. You'll see all the stereotypes and tropes here and the game will be quick to point them out to you so that you'll understand its a joke.

Evoland has great graphics, and some gameplay elements that would make for a great game. This feels like a good tech demo since every era is so brief with no depth. I can understand paying $5 if they use this engine to make a real full fledged game, but you'll breeze through this game with no challenge. I would say its the perfect game for kids, but with so much hinging on nostalgia, kids might not understand.

You'll play in top down Zelda segments, using a sword to cut down grass, bombs to blow up walls and arrows to transfer fire between lit and unlit candles. Eventually that top down will turn into a 3D version of itself which you can switch between using crystals. Its a nice system that I would have liked to see a lot more of if not be its own game. There are Final Fantasy 2 style towns, random battles and turn based combat, but there is no depth to combat. Its all turn based fighting where your main character has no skills. The secondary character has spells, but nothing lost for using the spells like a traditional turn based RPG would have. Eventually the old school RPG updates itself to be 3D later on in the game.

Eventually, you'll find a Final Fantasy 8 style town. After that you'll find a Diablo styled dungeon with gold, health orbs and loot dropping on the ground for you to collect. It felt like a button mashing chore to get through it. Nothing intelligent to the gameplay, just button mashing.

In the game you'll collect gold, cards and stars, but other than that, there's not much going on. There is little need for gold since there is barely anything to buy. The stars just go to an achievement. The cards lead to a Final Fantasy 8 inspired mini game that is nice to play where your cards have numbers on each of the four sides of the cards and you lay them down in a grid of 3 by 3 to determine who has the most cards once you've thrown down. It is a great feature to have and they went the extra mile to include it.

With that said, the game just feels so hollow, all style, no substance. There is no storyline twist, such as an evil wizard devolves the land once you've easily breezed through the evolutionary eras. I knew how far I had progressed based on what evolutionary stage I was on. It just felt disappointing. Since there is no depth, the combat is really just tedium if not button mashing. The focus was on making the game feel like the other games we know and love.

As a comedy game it missed its mark with me in the 3 hours it took to complete it. There were definitely highs and boring lows. If it was more difficult the game wouldn't be fun after the laughs wear off. I've gone through it twice now and disliked it more the second time.
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90 of 116 people (78%) found this review helpful
3.0 hrs on record
Posted: July 18, 2013
Might not be the best RPG around in terms of story and lenght, but it features a very interesting concept of multiple environmental and combat systems which can be found througout the history of RPG games (i.e. Legend of Zelda, Dragon Quest, Final Fantasy and Diablo game mechanics and graphics, among others). As you continue through the game, you'll unlock new mechanics and new graphic modes which resemble the next step in the genre's evolution - hence the name "Evoland". It's worth the price for a couple of hours of fun, a nice story and a look through the story of the genre.
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