If you’ve not had the chance to play our delightful, Zen-like re-genesis of the god game on Windows PC or Mac OS X, there’s never been a better time to do so! Now more than ever, as we’re currently making full use of our opt-in branch by running a rapid build release schedule during our PC-focused sprint.
User reviews: Mostly Negative (5,232 reviews) - 34% of the 5,232 user reviews for this game are positive.
Release Date: Sep 13, 2013

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

“GODUS is a unique game that we hope will grow to be truly special. We've thoroughly enjoyed developing our dream game alongside the community and are continuing to refine the game based on the feedback of the players. We warn you that there are still bugs and incomplete features - this is the nature of the journey we are on. You may wish to wait for the finished game, but we have much content still to discover and improve as the game continues development. We do hope you’ll help with this. If you do, you are part of our development team. We look forward to receiving your feedback.”
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Recent updates View all (57)

September 11

Community Update - September 11th

This week we’re very happy to announce that the team has been making some good progress in regards to the combat gameplay! As you may already know, we’ve recently spent some time tuning and fixing the Warbands pathfinding. We have now reached a very good result that we want to playtest before continuing working on this. That’s why recently we moved onto a new exciting feature: Combat God Powers.

In combat, God Powers will help you change the course of the battle. You will be able to set your enemies on fire, slow them down or give your troops a bonus to maximise your chance of victory!

This novelty in how powers are used in Godus is also presented to players with a new UI visualisation. The power cards are looking more aggressive to better convey the combat theme.

Annah has been working on this for the past few days and we’re happy to show some of the new visuals today.

Rain of Purity is a power you probably already know. You’ll be able to use it in combat and its card now looks more beautiful than ever:

Another cool new power is Military Settlements. It will allow you to build a special type of structure necessary to create Warbands. Here’s how it looks:

A bunch of new exciting powers and visual improvements are part of the combat update and we will begin showing them to you very shortly.

Let us know what you think!

The Godus Team

29 comments Read more

August 26

Konrad's Korner - August 26th

"This week we are going to step back a little and take a closer look at our vision of how we see players using Warbands."

"The ever shifting terrain and the verticality provide by the many land layers makes Godus a unique landscape for battle. We really want to play on these features to provide an experience that is very different from what players might expect from a RTS title."

"Directing troops and exploiting the landscape (and even altering on the fly) in any meaningful way proved to be a very challenging feat of multi-tasking once more than half a dozen units were on the field. The decision of using Warbands grew out the desire to retain a sense of scale to conflicts without forcing the player to manually control large numbers of individual soldiers."

"We really want to encourage smart and tactical gameplay, where players are rewarded for paying careful attention to the actions of individual Warbands.To this end we have reinforced the effects of the landscape on the performance of the soldiers. Height advantage and tree cover for example have a powerful effect on the outcome of battle. Players able to exploit the landscape with clever positioning of their Warbands will have the upper hand even over far superior numbers."

"Players will also notice that veteran Warbands will become stronger (potentially a LOT stronger). The goal is to encourage and reward players to use and preserve their soldiers carefully rather than seeing them as completely disposable. We are currently experimenting with how to make these veterans visually distinct on the battlefield to reinforce their status as elite units."

Here's a a couple of new screenshots of a recent Combat build showing off some of the new military props around Settlements.

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Godus Opt-In on Steam

We will be updating the GODUS Opt-In Beta branch more frequently than the main Early Access branch. If you would like to participate in helping us test new fixes and features, big and small, opt-in to our Beta Branch, releasetest.

Please keep in mind that this branch is for testing! Things might go wrong and when they do, send in your bugs and feedback to http://www.22cans.com/support

For details on how to access these developer builds, read below:

How to Opt In to Developer Builds

1. Go to your Steam Library
2. Right click on GODUS and select "Properties"
3. Click on the "Betas" tab
4. Click on the dropdown menu and select “releasetest”
5. Enter your beta access code, which is ‘22canstester'
6. Click "Check Code"
7. Hit "Close" and you're all set!

The Community's Access Password

This password will allow you to access the most recent development builds of the game. Using the instructions above, this password will give you immediate access.

  • Password: 22canstester

Cross-platform development

Our development proceeds through sprints that may have differing platform focuses. As such, much of the gameplay available to you in v2.2 is the result of a recent mobile-focused sprint and we intend to progress to a PC-focused sprint within the coming months. Please take this into consideration, as while adjustments will continue to be made to the PC platform to account for the game's differing payment model (buy-to-play on PC & free-to-play on mobile), some areas of balance and design may retain certain elements of the mobile version for the time being.

About This Game

Have you ever wanted to play god? In GODUS, you can sculpt every inch of a beautiful world that you look down upon, where your population of Followers will settle and multiply. As you rule over your living, breathing society, a civilization will blossom across your land and offer you their belief. The more Followers that believe in you, the more powerful you will become. It is as simple to play as it is spectacular to behold. Come and lead an incredible journey - this delightful, charming world is waiting for you to make it your own.

GODUS is currently in active cross-platform development for Windows PC, Mac OS and mobile devices where the gameplay experience will evolve and expand over time as we periodically deliver updates for the game.

GODUS is brought to you by legendary designer and inventor of the god game genre, Peter Molyneux.

Key Beta Features

  • You can sculpt the entire world and make it truly unique to you
    Sculpt every inch of an entirely moldable world in the most delightful way. Uncover a wealth of mysteries and surprises waiting to be unearthed beneath the landscape, and find others atop it.

  • Be adored and worshipped by tiny, devoted Followers. Watch them live, learn and love in a fully simulated world
    Your ever-gracious population of reactive, living Followers will need you and worship you unconditionally. You’re the god and they’re your playthings.

  • Create villages and towns, grow their population and sculpt the very lands on which they live
    Group your Followers together to create charming villages or thriving towns - specialize these into Building, Farming or Mining communities.

  • Lead Followers from your Homeworld and set sail on Voyages of Discovery to uncharted lands
    Guide your Followers as they embark on regular Voyages to new and undiscovered lands that hold great rewards.

  • Nurture the growth of a civilization as it rises from the dawn of the primitive age and advances throughout the ages of humanity
    Choose various types of stickers to unlock cards that level-up your population's society, technologies and faith. Cards go into your Timeline, which allows you to make advancements within an era and unlock new abilities.

  • Meet the Astari - a fun loving, party going little tribe who worship the pursuit of happiness
    Your world is not empty. It’s also inhabited by the mischievous Astari, who will do everything they can to persuade your Followers to come and join them. As a god, you must use your powers to deal with these pesky people.

  • Cast miracles of both beauty and destruction - choose how to show your divine power, whether that be by growing forests or launching meteors
    As development continues you will see more God Powers being added that will enhance gameplay, adding depth and variety to the whole GODUS experience.

System Requirements

Mac OS X
    • OS: Windows XP
    • Processor: Intel Core 2.0 Ghz
    • Memory: 1 GB RAM
    • Graphics: Geforce 210
    • DirectX: Version 9.0
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
    • OS: Windows 7
    • Processor: Intel Core Quad 2.4 Ghz
    • Memory: 4 GB RAM
    • Graphics: Geforce GTS 250
    • DirectX: Version 10
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
    • OS: 10.7.5 (Lion)
    • Processor: 2.2 GHz Intel Core 2 Duo
    • Memory: 1 GB RAM
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
    • OS: 10.8.2 (Mountain Lion)
    • Processor: 2.4 GHz Intel Quad Core
    • Memory: 4 GB RAM
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
Helpful customer reviews
76 of 82 people (93%) found this review helpful
3 people found this review funny
35.0 hrs on record
Posted: October 29
Early Access Review
In Godus you are a god, an all powerfull being who... wait, no you're not!

Honestly, this should be called: Very Weak Wizard... us

You're a God who at the beginning can do NOTHING, you learn how to change the terrain, then you do nothing again... for ages.
You tell your people where to build there houses and provided you have enough space and belief, they do, then they hide in their houses (for the most part) and you never see them again. Until you ask them to build a new house. Then a while later you learn a few new powers and then you do nothing with them because theres nothing more to do! The "enemy" tribe is a waste of tiem and a BIG gimic and a failed attempt to keep you going back for some more.

The first build I played I enjoyed, It was good but then things started to go down hill, every update either something changed drastically or nothing changed at all, like 4 new features have been added this year and thats just not good enough! Godus honestly doesn't seem to be going ANYWHERE!

Its a Sim City game... and a terrible one at that.

I have been a supporter of Molyneux for DECADES.
  • I played Populous (the whole series), loved it.
  • I played Magic Carpet, loved it.
  • I played Fable (the whole series), Meh, its alright.
  • I played Black and White (the whole series), loved it.
  • I player Dungeon Keeper (the whole series), loved it.
  • I played Curiousity, Loved it.
I played this waste of time... yeah.

I've heard people moan about Peter, saying hes a liar and can never delivery what he promises, and I stuck up for him, EVERY TIME, online and in real life, for literally years

I bought this steaming pile of rubbish in early access to show my support for what I believed to be a revolutionary game, I bought a copy for my wife, and my mum (who loves the populous series) and we all sat by and watched as the development team systematically ruined this game.

I just can't keep sticking up for molyneux, he stole peoples money, he promised what he cant deliver on AGAIN and I honestly think its time to retire.
Was this review helpful? Yes No Funny
35 of 36 people (97%) found this review helpful
1 person found this review funny
22.3 hrs on record
Posted: November 4
Early Access Review
This game is like a one-sided relationship:
As much as I love this game, it just pushes me away every time I try to get closer to it. Godus was packed with a very cool idea and beautiful gameplay and graphics. I fell in love with it the moment I saw it. Since then, the devs have tried everything that they could to make the game as simple as possible. Stupid updates, an annoying micro-transaction system that makes me wanna puke, no feedback from the devs...

So let's talk about the positives:
+ the game is beautiful
+ the gameplay is very relaxing
+ the game is very easy and gives you the feeling of progression
... That's about it right now

Now the negatives:
- The AI will often work against you as if they want to revolt against the player.
- The enemy is no challenge. Their 'troops' are almost hilariously easy to defeat.
- A lot of features appear to be there, just not right now...
- The biggest part of the game just ends after a while, eventhough you are still expected to go on.
- There is no clear goal in this game, but there IS a goal.
- There should not be any micro-transactions in an UNFINISHED game.
- A lot of updates just seem to change nothing at all, maybe some bugs, or might even remove features.
- The game becomes INCREDIBLY repetitive after a while.
- Features such as sculpting are a bit awkward and don't often work as you'd like em to.

I just want to elaborate on that last point, because it seems to be an ongoing trend in the steam early access business. The game has been in early access for a LONG time, but never seems to change in a way that is noticable. When changes do happen, they are hardly ever improvements.
The description of this games states: "GODUS is a unique game that we hope will grow to be truely special."
I feel like this statement is very important to talk about, since godus IS a very unique and special game, especially for me. However, as time passes by, the game becomes much less special and much less interesting. It's a shame that such a unique and fun game is slowly fading away into the 'unfinished' terrain, where it will likely never see the light of day again.

[h] So, should you buy godus? [/h1]
I really, REALLY wanted to say yes, but right now, godus is basically a bunch of promises that will never be fulfilled.
The answer: Sadly, no, not right now

My apologies if the English is not very good, it is not my native language.
Also, I still really love this game, but I just think it is not worth it right now .
Was this review helpful? Yes No Funny
18 of 18 people (100%) found this review helpful
8.6 hrs on record
Posted: November 1
Early Access Review
Another early access cash grab. There's no progress on the development of the game. This is why I no longer support early access.

Steam should add a money back policy to early access if the developers don't deliver.
Was this review helpful? Yes No Funny
13 of 14 people (93%) found this review helpful
6 people found this review funny
68.6 hrs on record
Posted: October 30
Early Access Review
When Peter Molyneux speaks, place your fingers in your ears and say "La-la-la-la..." whilst walking out of the room.
Was this review helpful? Yes No Funny
8 of 9 people (89%) found this review helpful
4.6 hrs on record
Posted: November 1
Early Access Review
I like this game, I really do, I want to play this game for hours and just watch my little followers as they do things but sadly I can't.

The game is a port from a mobile game and it shows, the controls were quite clearly designed for a touchscreen and some of the instructions still tell you to 'tap' things to get them to do something, alongside the controls it is also evident by its stability, I know this is an early access game but it has crashed 5 times in the last 2 hours, even for an early access game that's pretty bad.

The game itself however is a fun one, like I said, I like it, I like the sculpting mechanics, I like the followers behaviour, I like the slow gameplay, not everyone will though, it's a very niche catergory of gameplay and i takes a while for the game to kick into gear.

In conclusion I like this game but I can't recommend it yet, it just isn't ready yet and I don't when it will be ready, it shows promise but just can't deliver YET, notice YET.
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