Create, organize and communicate your game vision. Welcome to the first professional game design tool, articy:draft. You can now create interactive stories, characters, objects and locations in one highly visual and versatile game design tool.
User reviews: Very Positive (51 reviews) - 88% of the 51 user reviews for this software are positive.
Release Date: Feb 27, 2013

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Buy articy:draft 2 SE

Includes 2 items: articy:draft SE, articy:draft SE - Upgrade to articy:draft 2 SE

LUNAR NEW YEAR SALE! Offer ends February 12

Buy License Upgrade for Commercial Use

LUNAR NEW YEAR SALE! Offer ends February 12


Recent updates View all (16)

February 5

The Lunar New Year Sale 2016 is here - SAVE 60%!

+++ HAPPY NEW (Chinese) YEAR! +++

Today the Lunar Sale starts on Steam and runs until February 12th.

Some say that the monkey increases communication, humor and jokes. It's on our side in stressful times and provides us with grace and ease. Business is growing and risks just resolve themselves. The monkey's gift is the ability to find free-spirited solutions for old problems. Daring can lead to success!

You see, it's the best time to get your articy:draft copy NOW! :)

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December 15, 2015

[UPDATE version 2.4.5] - There's a new update available!

Just a short post to let you know...

With the update 2.4.5 we added the Polish community translation and fixed
some bugs as well.

As usual, you can check out the recent changes of articy:draft 2.x here:


1 comments Read more


“The sheer power of articy:draft has enormous capabilities for our games and we're super excited to make ANYTHING easier in our development pipeline!”
Paul Trowe, Replay Games

“With articy:draft I manage to stay on top of the complex stories I work on. It's the ideal tool for interactive storytelling. I wouldn't start a project without it anymore.”
Mattias Filler, Story Writer, Gothic series, Risen and Risen 2

“Congratulations for such an amazing product! articy:draft really rocks. It instantly hit me after I tried out the trial for about 30 minutes.”
Alexander Grunert, Lead Designer, A Crowd Apart

About This Software

Create, organize and communicate your game vision.

Welcome to the first professional game design tool, articy:draft.

You can now create interactive stories, characters, objects and locations in one highly visual and versatile game design tool. With a strong focus on non-linear storytelling, articy:draft makes writing for games blindingly easy. Build branching story or dialogue flows and at the same time manage dramaturgy and player experience. You can create mission trees, game state graphs, and skill or tech trees with our unique flow editor. articy:draft also allows planning your levels and game worlds, designing all the objects in your game and even export the data for further use.

articy:draft SE is the single-user version of articy:draft and features everything from the professional single-user application (v1.5), so you too can benefit largely from the integrated workflow and asset management functionalities. articy:draft is the breakthrough tool for game design, drastically increasing efficiency and a joy to use throughout the entire production. The SE version is for non-commercial use only, unless you upgrade to the commercial license.

We ask you to upgrade to the full version of articy:draft some time after the release of your game. Once revenues are coming in, your rent is paid and family fed, we ask you to help pay our rent and feed our families. We count on your fairness to find the right time to upgrade. Just buy the upgrade here on Steam when you're ready.

Key Features:

  • Dare to branch out: Manage complexity in non-linear story structures with choices.
  • Write exciting dialogue: Write screenplay-like dialogue scripts and convert them into branching structures.
  • Experience your game early: "Play" your story structure in an interactive, PowerPoint®-like presentation mode.
  • Know your characters well: Define visual "character sheets" and create meaningful characters with depth.
  • Design objects: Create templates for items, weapons, vehicles and fill your database.
  • Make less mistakes: Structure and validate your data as you create it, work visually and stay on top of everything.
  • Link to external assets: Import assets and connect them to your design data.
  • Export your data: Create XML files, Excel® spreadsheets, or Word® documents.

System Requirements

    • Operating System:Windows XP SP3
    • Processor:2 GHz dual-core
    • Memory:2 GB RAM
    • Graphics:Latest graphics drivers
    • Hard Drive:300 MB HD Space
    • Additional:Windows 8 - 64 Bit, Windows 8 - 32 Bit, Windows 7 - Service Pack 1 - 64 Bit, Windows 7 - Service Pack 1 - 32 Bit, Windows 7 - 64 Bit, Windows 7 - 32 Bit, Windows Vista - Service Pack 2 - 64 Bit, Windows Vista - Service Pack 2 - 32 Bit, Windows XP - Service Pack 2 - 64 Bit, Windows XP - Service Pack 3 - 32 Bit
    • Operating System:Windows 7+ (64-Bit)
    • Processor:Intel® Core™ i5 fourth generation or similar
    • Memory:8 GB RAM
    • Graphics:Dedicated nVidia or AMD graphcis card (no on-board graphics) with 1GB memory or more
    • Hard Drive:300 MB HD Space + space for created project data
    • Additional:Windows 8 - 64 Bit, Windows 8 - 32 Bit, Windows 7 - Service Pack 1 - 64 Bit, Windows 7 - Service Pack 1 - 32 Bit, Windows 7 - 64 Bit, Windows 7 - 32 Bit, Windows Vista - Service Pack 2 - 64 Bit, Windows Vista - Service Pack 2 - 32 Bit, Windows XP - Service Pack 2 - 64 Bit, Windows XP - Service Pack 3 - 32 Bit
Helpful customer reviews
6 of 7 people (86%) found this review helpful
218.7 hrs on record
Posted: September 19, 2015
I decided to rewrite my review to actually be a review.

So primarily: what is Articy, and who would want to use it?

Articy is a game and story design tool (operative word: design. There are some things you can do with the export tools, but it is for the most part an outlining tool, not an actual development tool.) used to outline and plan player/plot interactions and events. It can be used as broadly or as specific as is required for the project, and is flexible enough for just about any type of project.

The second question is one of the more common questions regarding high-priced software like this. Why would I want this for that price; what would it have to do for me to buy it at that price?

This is most certainly not for the average user. This is for something that has a lot of different assets that need to be organized in one concise place. For example, a story-rich game, or an asset-rich game, a visual novel, an elaborate tabletop game; even a regular novel can all be organized using this tool. If you think you yourself 'why do I need this if I can just use wordpad or openoffice/ms word?' when you read about this program, then your project isn't big enough to require software like this and you shouldn't buy it lest you waste $100-200 on something you'll never use.

The main issues, if you still feel this software might be useful to you, involve a lack of autosave (in the works, allegedly, but I'm pretty sure nevigo works on valvetime), some clunky ui features that take getting used to, and a somewhat poor asset interface that gets confusing when asset numbers get large; even just small thumbnails would be useful. The templates you use to define different aspects of items or characters could use with more effective design that makes it easier to customize parts of it.

Overall, if you need this software, then you'll know it. If you're not sold on the idea, then it's probably just not very useful for your purposes, and there's no point to buying it.
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8 of 11 people (73%) found this review helpful
1 person found this review funny
239.5 hrs on record
Posted: November 26, 2015
There is bigger discount compared when I bought this, so I taking risk for this software. I bought the 'articy:draft SE' and minutes after playing with it I decide to also bought the DLC 'Upgrade to articy:draft 2 SE'.

Yes, I still taking risk on how well this software can help me with my game design. I try to have zero refund reputation to Steam and I try not to break it.

So far the software has release my headache more than any medicine can do. I love it, just saving my times and I keep releasing lots of new ideas. Thankfully the software can handle it and the truth I still not using it's all features.

Love it !!!
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5 of 6 people (83%) found this review helpful
101.4 hrs on record
Posted: August 25, 2015
Definitely a fantastic weapon for your game development arsenal.

Articy:Draft 2 has been instrumental for helping develop a narrative driven game. Especially since it's thoroughly supported by other tools that I'm using down the pipeline (namely Dialogue System for Unity). That aside, as a foundation for creating Dialogue, Plot, and general Prototyping of the game nature Articy:Draft does it masterfully.

I'd highly recommend it for anyone who wants to craft a game, even if they're not heavily reliant on telling a story. It's great for rapidly putting down your ideas in various Flows to help concept what you're working on. If you are making a game where story and plot are essential, then Articy:Draft is a must.

The pricing can be confusing and on the expensive side, but it's cut down on a lot of hours of work that would have otherwise been spent muddling trying to achieve the same results that would have taken minutes in Articy:Draft to set up. Ultimately, it's cut the time spent on managing all the information. As an independant developer? Your time is highly valuable, which makes using Articy:Draft an invaluable resource.
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4 of 5 people (80%) found this review helpful
114.7 hrs on record
Posted: November 27, 2015
If I knew about this application much earlier, I would have stopped trying to develop my own. Mine sucks, this rocks. Designing a game? This makes game design fun.
From Dialogue to flow, set multipaths and whatever else you imagine you need. Set up Global variables to test your game's timing and structure, and dynamics.

Me likey!
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2 of 2 people (100%) found this review helpful
241.7 hrs on record
Posted: January 4
First of all, this review assumes that you have the update to version 2. Also, the template features were broken (though they are working now after applying a fix supplied by their support), so I did not have time to try out these yet. Before, I was using tools like Scrivener and Twine, that are both really great. What I like about Articy Draft is that it allows you to write in screenplay format similar to Scrivener and then convert the script to a node based format like Twine. This is the only application I am aware of that allows this workflow. Also, the (screenplay format) scripts and (flow/dialog) nodes are integrated with a database, so if you change the name of a character, it is instantly reflected everywhere. Really nice. Though, there is still room for improvements. The application only runs on Windows, and if you are a Mac user like me, you have to find some workaround like using Steam streaming or dual boot. Unfortunately, it does not work in CrossOver. Also, the scripts you can write are a bit limited, so you can't intermix dialog fragments with actions or camera angle switches, and the conversion works one way only, so you can't edit the nodes and then continue editing the script. Full freedom to work in parallel from both node and script point of views would make this an amazing application. Also, the node graphs are inherently flowing from left to right, so unlike Twine, it is not intuitive to create a spacial map where each location is represented by a node. Overall, I highly recommend Articy Draft.
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