December 5th, 2013
Here we are with another little tweaking and improving patch.
Don't worry, we haven't forgotten about all the big stuff that's coming too, that's still being worked on :))
* New Objectives for easy missions
* Adjusted enemy spawns for early difficulties
* Adjust ability training requirements
* Reduce energy cost for abilities
* New world map for mission select
* Longer invincibility on revive
* Decreased loading times
* Boss leaderboards at www.angry-red.com
And also we have a Boss killing competition.... if you'd like to check out the thread here and take part, then please do so :)
November 21st, 2013
Well it's been a while since the last announcement, so we just wanted to swing by and let you know that we're still here and working hard on the next big Aka update.
There's a COMPLETE and total UI overhaul coming and we've also switched over to a new way of doing the UI which will give us more flexibility to do stuff in the future. That's what's taking so long.
But when it comes, I hope you'll all agree it looks (and acts) far better :)
In other news, we have submitted our latest game to Greenlight.
So go check it out, tell all your friends, vote it up, create a shrine and pray to the lord of Greenlighting. :)