N++ is a fast-paced, momentum-based platformer about darting around obstacles, narrowly evading enemies and collecting gold in a beautiful minimalist landscape.
User reviews:
Very Positive (35 reviews) - 97% of the 35 user reviews in the last 30 days are positive.
Overwhelmingly Positive (501 reviews) - 98% of the 501 user reviews for this game are positive.
Release Date: Aug 25, 2016

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Recent updates View all (10)

September 25

N++ Update 5

This one's mainly a level update, to fix some issues reported by the community

* Changes to several levels to remove enemies, change names etc.
* The 'reset episode' function works again
* The pause menu can be opened when dead (no more restarting the level when what you really wanted to do was ragequit)
* Some changes to try to fix some instances of progress getting corrupted.

We're continuing to try to get the to bottom of some of the reports of corrupted save games. If this has happened to you please add your report and/or save file to the bug tracker at https://acromiongames.assembla.com/spaces/nplusplus/support/tickets


15 comments Read more

September 16

N++ Update 4

After a very busy couple of weeks with Mare and Raigan travelling to Japan and Tatham going and getting married, we're back on the update train!

Here's what's changed:
* Some improvements to error logging for better debugging of some sneaky errors
* Keep the Side Menus open when using up/down keys on them if opened by a mouseover
* Fixed a missing button in the Editor
* Fixed issues and crashes caused by the Timerbar funlocks not saving/loading correctly or displaying in-menu correctly
* Backup the last good savegame as 'nprofile-old' and load it if the main save get corrupted somehow
* Reset Defaults in the Controls Menu works with Keyboard/Controller and not just mouse
* Ignore in-game key bindings if they conflict with the menu controls (for real this time!) and don't clear Editor controls when rebinding in-game keys.
* Able to search again in the Episode Grid after a successful search
* Episode Grid keys are ignored while entering search query
* Can select regions with Controller in the Editor
* Show the corners of the Social/Preferences menu when they're hidden but actually available
* Some palette changes for the Profile screen

Stay tuned, there'll be more fixes next week!

14 comments Read more


“if you’re looking for a game that has the potential to remain fresh for months on end, you’ve found your match.”
Hardcore Gamer

“The excellent gameplay alone makes it worthy of your time, and the stylish presentation seals the deal. Play this.”
God is a Geek

“Having played through a couple of hundred of the rooms, not once did it feel like anyone at Metanet let a sub-par level make the cut. Every level feels like it has been obsessed over and playtested to an inch of its life; every jump’s length is considered and every enemy, whether it be rocket launcher or mine, is optimised to be challenging but not unfair”
The Digital Fix

About This Game

N++ is a fast-paced, momentum-based platformer about darting around obstacles, narrowly evading enemies and collecting gold in a beautiful minimalist landscape. It’s the first N game on PC since 2004 and we’ve spent those 12 years perfecting the platformer.

N++ is all about using your momentum to complete levels and get high scores, but in this sci-fi world, there’s a slew of inadvertently homicidal enemy robots trying to prevent you from completing your goal.

Through the hand-crafted (NOT procedurally generated) levels, you’ll experience platforming at its most intense. Using only your fluid movement, you need to ‘solve’ each level and get to the exit.

In addition to the lengthy and challenging single player campaign, we’ve packed a ton of features into this one last entry in the N series including:

-2,360 hand-made levels
-Custom Levels, Level Editor & Global Level Sharing
-Leaderboards and replays for every level (even the ones you make)
-Local Co-op Mode (up to 4 players)
-Local Competitive Mode (up to 4 Players)
-63 tracks by top electronic artists
-60 color palettes to customize the game’s look
-and more!

System Requirements

    • OS: 32-bit Windows Vista
    • Processor: Core i3 / AMD A6 2.4Ghz
    • Memory: 2 GB RAM
    • Graphics: 512MB VRAM NVIDIA GeForce 8xxx series / ATI Radeon HD 3xxx series. OpenGL 3.3 support
    • Storage: 650 MB available space
    • Additional Notes: Integrated Intel graphics are not supported. Intel HD 4000-series or better should work, but may have issues. The game may run on Windows XP, but we have not been able to test it.
    • OS: 64-bit Windows 7
    • Processor: Core i5 / AMD FX 2.4Ghz
    • Memory: 4 GB RAM
    • Graphics: 1024MB VRAM NVIDIA GeForce GTX 4xx series / ATI Radeon HD 5xxx series. OpenGL 3.3 support
    • Storage: 650 MB available space
    • Additional Notes: Integrated Intel graphics are not supported. Intel HD 4000-series or better should work, but may have issues. The game may run on Windows XP, but we have not been able to test it.
Customer reviews
Customer Review system updated Sept. 2016! Learn more
Very Positive (35 reviews)
Overwhelmingly Positive (501 reviews)
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446 reviews match the filters above ( Very Positive)
Most Helpful Reviews  In the past 30 days
24 of 25 people (96%) found this review helpful
1 person found this review funny
279.8 hrs on record
Posted: September 27
Over my entire life as a gamer, N in it's various incarnations is my most played game by a LONG, LONG shot. Some amazing games are 10-hour experiences, 20 if you replay and look for everything. This is the game built to last a lifetime. It does this by a number of vectors:

1) a ridiculously high skill celing with open ended parkour-style gameplay which means that already open-ended levels offer an almost infinite continuum of routes, shortcuts and stunts you can pull off (despite being a three button game). Good games show off how creative the level and game designers are; timeless games let the player show off their own creativity in gameplay.

2) A TON of levels, thousands of them, multiple goals and playstyles (all gold, highscore, speedrunning, local multiplayer, lots of secret missions and unlockables) and that all important level editor with online sharing and leaderboards. This, combined with an extremely rich and finetuned movement and gameplay design means the game literally never ends. You can always get better, you can always play new levels, and you can always make new levels.

3) The online leaderboards which I mentioned before mean you can always get better at any level, and doing so gives you tangible rewards - replays that you can watch and of course that sweet, sweet highscore on the leaderboard. This drives the community to push the envelope with regards to creative routing through the level and to find ever more ways to speed the ninja up.

4) The aforementioned finely-tuned gameplay. There are lots of platform games around, but none of them have the unique feel of N, and by extension, N++. Use your momentum to fling yourself around the screen, over huge chasms, around loops, up mountains and down into deadly caverns. Walljumping off of slopes, curves and (of course) walls, plus the interactions with level geometry and objects creates an endless variety of tricks to invent, discover and master.

Imagine the visceral thrill and speed of Sonic, the constant forward-planning and puzzle platforming of Lode Runner, and the challenge of Meat Boy only much more scalable due to you being able to set your own goals in the game. No other game can make me wince, scream, uncontrollably jump out of my seat or curse the level designer and call them horrible things like N++. No other game has a movement physics so precise that you can almost feel your character touching the walls and grazing past deadly mines.

With no scrolling, no fancy graphics or decorations, no storyline and no real mystery, each level gives you a god's-eye view of every trap, every enemy and every platform. Planning forwards becomes essential to weave in and out of enemies, what seems impossible eventually becomes second nature. You will level up as a player, not a character; and you will learn to cope with extreme stress and continue to press on against an overwhelming feeling of hopelessness.

Finally, the presentation is a perfect melding of form and function, inspired by minimalist art, op art, technical diagrams, floor plans of buildings and architecture in general, the vector graphics and contemporary colour schemes are complimented by the smoothest framerate and literally perfect controls. Polish drips off of the game like one of those glossy magazines.

One of the timeless games, and the best skill-based platformer ever devised, taking the art of platforming down to the level of a sport and, dare I say it, a passion.

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3 of 3 people (100%) found this review helpful
2.4 hrs on record
Posted: October 18
A worthy successor to one of my favorite games, N. I started with N 1.4, and was disappointed with N+ for two reasons. One it wasn't one PC, and two, the falling mechanic. It seemed like the falling speed was delayed in N+, and while it may just be my preference, I wasn't a fan. N 2.0 came out, and I thought it was a pretty good update to N 1.4, but it was still quite obviously the same game. Now with N++ there is actually a new version of N, which doesn't just feel like an udpdate, and has falling mechanics similar to the N.

With N++, there are new mechanics, new traps, new enemies, and a whole bunch of new levels. Many classic levels make appearances as well. I haven't unlocked many of the levels yet, so I'm hoping for a return of Mother Thwumping Impossible, it wasn't in N 2.0, and I found that to be a disappointment. It's seems like a whole lot of fun. My only real complain so far, is that you can't change your ninja's colors. You can however change the theme of the game, giving everything new colors, but the color of your ninja is dependent on the theme. It's a good change to be able to change the theme, but I really would love a purple ninja on the classic color scheme, but maybe that's just nostalgia talking. If you were a fan of the first, or you just like 2D platformers, I recommend trying this out.
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3 of 3 people (100%) found this review helpful
68.4 hrs on record
Posted: October 11
Two words. Absolutely phenomenal. The game has levels up the wazoo just made by the creators who are just awesome. Then you have the community made levels. Some are pixel art some just throw everything away and just go to extremes. There are over 9000 (Get it?) levels and more each hour. The leaderboards are competitive, and add more replayability and all gold badges add a challenge to the game. The game is frustrating, don't get me wrong. But the simplistic graphics, the 60 frames per second gameplay and the vivid colors, along with world class level design painstakingly handcrafted by the creators keeps me coming back. Also, the creators have been refining the idea for this game for over a decade, so this game is sure to please.

-Glitchy Banana
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2 of 2 people (100%) found this review helpful
1 person found this review funny
19.8 hrs on record
Posted: October 10
I spent hours and hours back in the day playing N, the free Flash game that preceded N+ and N++. For that alone I would have passed some money the developer's way, but N++ is definitely worth it by itself. It's a tough, unforgiving platformer in the mould of Super Meat Boy (or vice versa, given how old N is). It has a peculiar momentum-based approach to platformer (screw physics!). Once you get the hang of it, you'll be performing incredible walljumps and near-flying around levels. There's a huge amount of levels to play; 9 hours in and I've barely completed half of them.

If I have one complaint, it's the adjustment in approach from N. In N and N++ you have gold which you can collect to extend your forever-reducing timer. In N, you had to go out of your way to collect gold to give yourself enough time to complete episodes (sets of 5 levels). The only question was on which level you were going to divert to make sure you had enough time for later levels. In N++, you can complete every episode (that I've played so far -- including several in E, the toughest category) without worrying about the timer. You collect lots of gold easily on your way round, and you never have to worry about the time. The gold is just if you want to get a high-score. I can understand that this is a new approach: always completable but you can go back for high scores, but it means an episode is just an independent set of 5 levels. I miss the tension that the timer added in N.

Still, recommended if you like games that kill you brutally every 2.3 seconds, but after one button press you're up and running again. This time, you can avoid that mine. This time, you can jump over the missile. This time, you got killed by a machine gun. But next time, next time was the mine. Then past the mine, but killed by the missile. Then the mine again. Then the machine gun once more. Next time though, next time...
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2 of 2 people (100%) found this review helpful
3.1 hrs on record
Posted: September 25
One of the few games I own that you can sit down with your friends and play. Gives you a big nostalgia rush of the original flash game and has a great soundtrack.
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2 of 2 people (100%) found this review helpful
10.6 hrs on record
Posted: October 17
Death, full of death. Splat, boom, zap, kablam, bzzzz, blood spewing from my stick-ninja. I likey. N++ is a really fun and addicting 2D platformer, I really enjoy playing each level, even though it gets extremely frustrating at times, the payoff feels nice. The only problem is, somehow I cannot play the co-op part of the game with 2 steam controllers. Oh well, it is really fun!
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3 of 4 people (75%) found this review helpful
2.3 hrs on record
Posted: September 30
Brings back a lot of memories
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1 of 1 people (100%) found this review helpful
1 person found this review funny
16.2 hrs on record
Posted: October 11
I know this game has been around for a long time, but I only just heard about it.

It's very hard to convey the feel of the game by watching videos - you just have to experience it for yourself. It's pure platforming joy - and pain as you're stuck... and then euphoria when you finally get through a crazy level....

The brutally hard levels remind me of old school games like Miner 2049er on ColecoVision, where I recall being brought near the point of tears trying to beat the later levels.

But it really is the feel of controlling the ninja character - very unique. And the vast amount of levels are all expertly designed.

I love how you can just get through a level without getting all the gold - and sometimes that's hard enough - but that leaves open the future challenge of having a perfect run through the level. You can choose how far you want to go each time.

Absolutely one of the most impressive games I have played in a long time. In a way, it's so good that it almost feels like a game you'd play in a dream, and then when you wake up you wish it was real... but in this case it is real!
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1 of 1 people (100%) found this review helpful
36.6 hrs on record
Posted: October 4
This game is so fun!
I'm a big fan of N, and N+, and when I heard they where making a new game, I was super exited!
This game adds 2000+ new levels, some new obstacle, music, colors (=D) and many many more!

This game is just... so good. If you didn't play it yet, your dead to me.
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1 of 1 people (100%) found this review helpful
18.8 hrs on record
Posted: October 21
Good continuation of the series. However, it lacks steam cloud and online multiplayer.
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Recently Posted
12.8 hrs
Posted: October 23
Good but brutal at the end of the campaign
Helpful? Yes No Funny
Punny Bunny
19.4 hrs
Posted: October 22
Flawless controls, wickedly evil levels (especially in co-op...survive 45 seconds in a tiny hellish room while your partner flails around!), and an enormous amount of content. Back it up with gorgeous minimalist graphics and a thumpin' soundtrack, and you've got a real winner on your hands.
Helpful? Yes No Funny
139.9 hrs
Posted: October 20
Do I like playing N++? Yes, unequivocally.
Do I recommend buying it? Not yet.

The game's release on PC was rushed. As a result, there are hundreds of bugs, with new ones being reported every day -- missing textures, problems rebinding keys, audio glitches, lost save data, CTDs, BSOD, etc. Perhaps the most pressing issue is that the level editor, which was such an important aspect of previous N iterations, is broken almost to the point of non-functionality.

(As a side note, even if all of the bugs are fixed, the N++ user map system is a step backwards from the original N in every possible way. NUMA was, in my mind, the gold standard for user content submission, and it fostered an incredible community of designers. In the N++ system, user levels are essentially stuffed into glass bottles and thrown into the sea, hoping that someone will come by and notice.)

Even now, nearly two months after the PC release, the game is in a state that I would describe as appropriate for early access. And now they're trying to push out a Mac release, without having fixed any of the existing issues. I say steer clear for a few months until the dust settles.
Helpful? Yes No Funny
9.4 hrs
Posted: October 19
Helpful? Yes No Funny
Saunti 41
12.8 hrs
Posted: October 19
Everything I imagined N to become.... plus plus.

Have you ever seen a friend playing a flash game where they where running around a room, getting gold and *trying to* get to the exit before being killed by robots that are out to get you? Have you been over at that same friends house to watch them play the same game on their Xbox 360, except they get zapped by a lazer? Have you played the Nintendo DS or PSP ports of the same game they where playing?

Well, now its made its last reincarnation, and I gotta say its a dam good one. Now PC and PS4 get to expearience the hair pulling and enjoyable torment of 2004's N. Brimming with content, this PC port of the last N game will keep you entertained for years, with a packed single player "campaign" (includes maps from N and N+) and user levels that just won't stop coming. And thats not all, folks! Lets not forget the friendship building co-op and the friendship ending race and survival modes!!

The sad thing is that, even though we have level sharing theres STILL no online multiplayer, but in the eyes of N that doesn't matter. Now, lemme ask you a question. WHY ARE YOU STILL READING MY REVIEW? YOU NEED TO GET THIS AND PLAY IT!! THIS GOES OUT TO THE N AND SUPER MEAT BOY FANS!!!
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Wang Hungfarlo
11.2 hrs
Posted: October 19
Love it!
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17.8 hrs
Posted: October 15
A fine platformer, has the best of everything from N and N+ and more. Also the colour schemes are absolutely gorgeous.

It's ♥♥♥♥ing hard though, the fustration it causes is probably bad for the health. Especially the user levels. Why do I keep playing it.
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