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Weird Worlds: Return to Infinite Space is a hybrid roguelike game of space exploration, adventure and starship combat.
Release Date: Mar 19, 2013
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Buy Weird Worlds: Return to Infinite Space



"It's a game which, after playing, provokes the desire to have another game."
80 –

"Makes a perfect gift for just about anyone who likes space and science fiction, even if they are not a hardcore gamer."
90 – Game Industry News

"In my opinion, no aspect of this title is lacking."
90 – Hooked Gamers

About the Game

Weird Worlds: Return to Infinite Space is a hybrid roguelike game of space exploration, adventure and starship combat set within a peculiar as-yet-unvisited region of the galaxy known as the Purple Void. Each time you play the game, a new and different "instant space opera" is generated at random; from locations of stars and nebulae to plot-twisting quest events, nothing stays the same.

But unlike other games of its kind that go on for dozens of hours, Weird Worlds: Return to Infinite Space plays to its conclusion in less than thirty minutes - it's the perfect lunch break game! Features also include a fully animated star map, a unique turn-based movement system, real-time starship battles, award-winning music and sound, and a robust battle simulator. Weird Worlds also has built-in support for community-created mods that can change anything and everything in the game!

System Requirements

    • OS:Windows XP
    • Processor:Pentium II 600MHz
    • Memory:128 MB RAM
    • Graphics:Intel GMA 950
    • DirectX®:8.0
    • Hard Drive:45 MB HD space
    • Sound:16-bit stereo sound
    • OS:Windows XP, Vista, Win7
    • Processor:Intel Core2 duo or better
    • Memory:512 MB RAM
    • Graphics:NVidia GeForce 8 series or better
    • DirectX®:9.0
    • Hard Drive:60 MB HD space
    • Sound:16-bit stereo sound
Helpful customer reviews
9 of 10 people (90%) found this review helpful
586 products in account
58 reviews
3.1 hrs on record
Of all the rogue games i have played lately this one is my favorite for quick gaming sessions. Games literaly last from a few minutes to 30min tops.

It has a hideous learning curve in the beginning which pretty much ensures this game will never be a big hit. (i really do recommend reading a few FAQs about what items do and how game mechanics works - learning combat by trial and error is somewhat troublesome)

Try to do some exploration games first where you just try to stay alive and retire with a decent score. Once you learn the ropes go for larger maps and more combat. The feeling of beating fights that was plain impossible awhile ago is just really incredible.
Posted: April 16th, 2014
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4 of 4 people (100%) found this review helpful
6 products in account
1 review
101.8 hrs on record
Just got this game back after several years. (computer prob) Fun as always. Very quick games; easy to learn but hard to win, at least in a large way. Easy to get hooked on. The price is only $10.00, and worth every penny.
Posted: March 25th, 2014
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5 of 6 people (83%) found this review helpful
691 products in account
108 reviews
1.2 hrs on record
If you occasionally have 5-10 minutes spare, give this game a chance. Although it is not as great as FTL, it can give you some fun.
Posted: March 15th, 2014
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1 of 1 people (100%) found this review helpful
295 products in account
9 reviews
9.4 hrs on record
I owned Weird Worlds on my iPad and played it for hours before I found it on Steam, and bought it here too. I find it to be a great diversion, a light space RPG that I can blast through without any real time commitment. It doesn't have a huge variety of content - you'll see most of what there is to see on the first few plays, but there are subtle random elements which will lead to little surprises for a while after that. Exploration is by far the highlight, finding treasures and technology and using them to upgrade your ship. Combat is probably the weak point - it's quite basic and rather difficult in early game, best avoided until you have no other options. The variety of weapon effects is nice though.

Weird Worlds isn't a difficult game particularly, but as with any Roguelike there will be times when you just can't get a break. This is necessary to maintain a little sense of achievement when you do win, but for me the draw that keeps me coming back is to beat my high score and the two 'boss' events that occasionally happen.
Posted: February 24th, 2014
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1 of 1 people (100%) found this review helpful
114 products in account
3 reviews
2.3 hrs on record
Pretty nifty little game, you can knock out serval runs in a hour, the idea being to get the best score. The combat is pants, i;ve never won a fight on it on normal mode not even with the best weapons and a full flotilla, it's just a redundant part of the game as i see it which is a shame because it's kinda cool looking but impossible, you'll move far too slow, you'l do barely any damage compared how much they do to you, sucks. Other than the run away from all combats it's a neat little game.
Posted: April 5th, 2014
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23 of 24 people (96%) found this review helpful
218 products in account
26 reviews
11.3 hrs on record
A perfect 'time waster' game if you need to play something for a few minutes. It's essentially a rogue-like with some strategic elements where you find artifacts/lifeforms to take back home (for money), weapons/shields/etc to outfit your ship (and any allies you may acquire) with, and battle with hostile races. Will you return home in time to reap the rewards and retire, or will you end up as space dust in a battle gone horribly wrong?
Posted: November 25th, 2013
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