Weird Worlds: Return to Infinite Space is a hybrid roguelike game of space exploration, adventure and starship combat.
User reviews: Mixed (152 reviews)
Release Date: Mar 19, 2013

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Reviews

"It's a game which, after playing, provokes the desire to have another game."
80 –
Eurogamer

"Makes a perfect gift for just about anyone who likes space and science fiction, even if they are not a hardcore gamer."
90 – Game Industry News

"In my opinion, no aspect of this title is lacking."
90 – Hooked Gamers

About This Game

Weird Worlds: Return to Infinite Space is a hybrid roguelike game of space exploration, adventure and starship combat set within a peculiar as-yet-unvisited region of the galaxy known as the Purple Void. Each time you play the game, a new and different "instant space opera" is generated at random; from locations of stars and nebulae to plot-twisting quest events, nothing stays the same.


But unlike other games of its kind that go on for dozens of hours, Weird Worlds: Return to Infinite Space plays to its conclusion in less than thirty minutes - it's the perfect lunch break game! Features also include a fully animated star map, a unique turn-based movement system, real-time starship battles, award-winning music and sound, and a robust battle simulator. Weird Worlds also has built-in support for community-created mods that can change anything and everything in the game!

System Requirements

    Minimum:
    • OS:Windows XP
    • Processor:Pentium II 600MHz
    • Memory:128 MB RAM
    • Graphics:Intel GMA 950
    • DirectX®:8.0
    • Hard Drive:45 MB HD space
    • Sound:16-bit stereo sound
    Recommended:
    • OS:Windows XP, Vista, Win7
    • Processor:Intel Core2 duo or better
    • Memory:512 MB RAM
    • Graphics:NVidia GeForce 8 series or better
    • DirectX®:9.0
    • Hard Drive:60 MB HD space
    • Sound:16-bit stereo sound
Helpful customer reviews
26 of 31 people (84%) found this review helpful
11.0 hrs on record
Posted: October 9
I have heard this game (favouribly) being compared broadly as a kind of 'space solitaire' game. But it doesn't look or even at first blush play like solitaire, so I want to explain why the analogy works for me:

In solitaire, you have the same 52 cards, arranged in such a way that their order is different, so sometimes you might get snuffed out early by an unlucky deal, and sometimes you might fly through for victory - you don't really mind which, because games don't take long so the stakes never feel so high that you'll never play it again.

Weird Worlds shares some of this in common. The star system is filled with mostly the same items and hazards, but the order you encounter them switches out, so in one play through you might have exactly the item you need to best deal with an encounter, and another time you might not.

This means that a lot of it is luck based, but half the fun is replaying the game and seeing where luck will take your exploration of the galaxy this time.

That's not to say it's all luck - fitting out your ships with the best gear takes a bit of decision making, and it's possible to learn the function of special objects to understand whether they're worthless and tradable, or could come in handy. Plus the real time combat segments are basic, but reward people who avoid combat before becoming sufficiently tooled up.

Occasionally, too, the game likes to switch things up by layering a 'meta' plot, usually difficult to resolve, above the usual exploration. Some sort of crisis which the player must solve in order to score a 'win.' These are rare, but always welcome.

Like Solitaire, this is an ideal game to kill a short space of time with, but better than solitaire, it rewards repeat play with just a modicum of depth to be discovered beneath the surface.
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13 of 14 people (93%) found this review helpful
22.3 hrs on record
Posted: October 1
This game combines all the exploration fun of the original Star Trek with the quirkiness of early science fiction pulp stories in a game that plays about as fast as solitaire. Like solitaire, it will take you a little while to figure out a strategy, then you'll play several games back-to-back. Very fun!
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23 of 33 people (70%) found this review helpful
0.4 hrs on record
Posted: October 29
Had my towels stolen from my crew and got sucked into a black hole and stretched thin like spaghetti.
10/10 Would play again.
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13 of 24 people (54%) found this review helpful
2.7 hrs on record
Posted: October 21
As much as I want to like this game I can't. I enjoy the space opera, exploring, seeing new things but htis game just doesn't scratch that itch. Here's a brief breakdown.

PROS:
1) it's a short and sweet game. Want to blow a little time? Here you go
2) Easy to pick up, easy to 'master'
3) There's fun to be had! Explore space, meet new things, see how you do.

CONS:
1) It's -short-, as in after less than 3 hours I'm seeing nothing but repeats of things I've seen 3-4 times already
2) Combat is rather dull and straightforward, rarely get any chance to try any tactics
3) perhaps too easy to pick up and to master, I don't feel like there's anything below the surface I scratched 3 hrs in
4) Far too much of your score and your game seems entirely dependant on the RNG at universe creation

All in all I wouldn't reccomend it. I'd been watching it for a while and it looked up my alley but despite getting it with another bundle (so there's no buyer's regret, I bought the bundle for a different game) I'm still rather disappointed with how this turned out. I hope the creators go on to make a more interesting, expansive 'infinite space' type game.
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1 of 1 people (100%) found this review helpful
0.5 hrs on record
Posted: October 31
Kids from 90's might recognise this game well. Weird Worlds: Return to Infinite Space is a sequel game from Strange Adventures in Infinite Space (SAIS) as far I could remember due to zorg race showing up at main screen and gameplay as well seems very familar yet lot of improvement for its predecessor.
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1 of 2 people (50%) found this review helpful
1.5 hrs on record
Posted: October 30
Well it’s not a bad game if you’ll get it for free in a bundle or sth. It’s short, easy, fun to kill time and to play from time to time, but If you want to play something with strategic background or just want a game that you will not leave for ever after 3 hours of playing it’s not for you. This game is not worth money. It has some nice ideas but it’s very repetitive and actually there is not much to do in it. Unfortunately Flash Trek: Broken Mirror is a lot better game than this one: it’s longer, more strategic, and you have more to do there (even building stations and start your own empire) and it’s free. Weird worlds is random, what is good but boring after a while because you have nothing to do here.
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11 of 22 people (50%) found this review helpful
4.2 hrs on record
Posted: October 19
3/10 as a game. 6/10 if this were a Which Way book.

I wanted to like this game. Someone recommended that if I like SPAZ and/or FTL, two of my favorite games, I'd like this game, but it's nothing like them. It very quickly became apparent that there was nothing at all to this game, but I played for a few more hours just in case I was missing something. I wasn't. It's like pulling a lever on a slot machine. So if you like pulling a lever on a slot machine, you'll love this game. If you like strategy, there's none to be had in Weird Worlds.

Note: If you look at the play time on the positive reviews, they actually played less than I did. So they say they like it, but not enough to actually play it.
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5 of 11 people (45%) found this review helpful
0.1 hrs on record
Posted: October 29
*I would recommend this game as it is very fun and creative!
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5 of 11 people (45%) found this review helpful
18.7 hrs on record
Posted: October 29
Really good for some reason.
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5 of 11 people (45%) found this review helpful
0.9 hrs on record
Posted: October 5
This really is a fun little roguelike strategy game. I recommend it.
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2 of 5 people (40%) found this review helpful
4.2 hrs on record
Posted: October 30
*** lik dis if u die evertim ***
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0 of 1 people (0%) found this review helpful
0.1 hrs on record
Posted: October 30
I just feel sorry for those who bought this game i mean i got it for free and i don't like i just don't understand why did i even take this game maybe cuz it was free dunno still don't waste your money on this game
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0 of 1 people (0%) found this review helpful
2.9 hrs on record
Posted: October 30
For me, the graphics is quite ♥♥♥♥ty but the gameplay is ♥♥♥♥ing good. Gonna play again.

8.5/10
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0 of 1 people (0%) found this review helpful
0.4 hrs on record
Posted: October 30
It pretty good doe. If you're good at it then you and your space squad can buss jugs pretty easily. Smh
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6 of 14 people (43%) found this review helpful
0.6 hrs on record
Posted: October 16
Unimpressive. While the general idea is nice, the gameplay is very repetitive with various items found hardly making a difference. There isn't a big goal to achieve (like in, say FTL), just score to get for amassing generic artefacts or items (I appreciate the descriptions, but all alien species are the same, just with different picture).
For me, it's a dissapointment not worth the money.
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0 of 2 people (0%) found this review helpful
0.4 hrs on record
Posted: October 30
This game is like FTL, I am guessing this is where FTL got its inspiration from... I can recommend to anyone that likes FTL, but it is not exactly like FTL, just the inspiration. ?/?
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1 of 7 people (14%) found this review helpful
0.1 hrs on record
Posted: October 30
an early first impression:

So.. it's setup like FTL but the design is cluttered and it's less fun. Everything seems complicated for no reason and I dont like it. Uh why dont I just play some FTL...
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1 of 7 people (14%) found this review helpful
0.1 hrs on record
Posted: October 30
wtf ew
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5 of 20 people (25%) found this review helpful
0.4 hrs on record
Posted: October 29
I need the toilet now, and an adult....And a real family
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2 of 28 people (7%) found this review helpful
0.2 hrs on record
Posted: October 29
WTF is this ?!... I don't even know.
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