Gnomoria is a sandbox village management game where you help lead a small group of gnomes, who have set out on their own, to thrive into a bustling kingdom! Anything you see can be broken down and rebuilt elsewhere.
User reviews:
Overall:
Very Positive (2,472 reviews) - 88% of the 2,472 user reviews for this game are positive.
Release Date: Feb 23, 2016

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Recent updates View all (48)

February 23

Gnomoria v1.0 released!

This release marks Gnomoria's transition out of Early Access! This update adds a ton of quality of life changes, additional support for mod developers, a debug mode for testing and spawning items and gnomes, optimizations and tons of bug fixes.

Check out the full patch notes here.

48 comments Read more

Reviews

“it's easy to get lost in designing the perfect little base for your gnomes”
Kotaku

“insanely fun, and highly addictive, village management game”
Destructoid

“the satisfaction you feel for establishing your civilization is overwhelming. Basically, the more you put into Gnomoria, the more you get from it”
Pixel Perfect Gaming

About This Game

Gnomoria is a sandbox village management game where you help lead a small group of gnomes, who have set out on their own, to thrive into a bustling kingdom! Anything you see can be broken down and rebuilt elsewhere. Craft items, build structures, set traps and dig deep underground in search of precious resources to help your gnomes survive the harsh lands. Build your kingdom and stockpile wealth to attract wandering gnomads to your cause, but be wary of also attracting enemies!

Key Features:

  • Procedurally generated world - Every game is different
  • Fully destructible environment - Everything can be mined, dug, chopped and rebuilt or used for crafting
  • Open sandbox gameplay - Play how you want - manage a peaceful town or build up military and fend off invasions.
  • Crafting - Tons of items to craft at different workshops
  • Mechanisms - Construct elaborate contraptions using parts like hatches, levers, steam engines

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS:Windows XP, Vista or Windows 7
    • Processor:2.0 Ghz
    • Memory:1 GB RAM
    • DirectX®:9.0c
    • Hard Drive:200 MB HD space
    Minimum:
    • OS:10.7.5
    • Processor:2.0 Ghz
    • Memory:1 GB RAM
    • Graphics:OpenGL 3.0+ (2.1 with ARB extensions acceptable)
    • Hard Drive:200 MB HD space
    Minimum:
    • OS:glibc 2.15+, 32/64-bit. S3TC support is NOT required.
    • Processor:2.0 Ghz
    • Memory:1 GB RAM
    • Graphics:OpenGL 3.0+ (2.1 with ARB extensions acceptable)
    • Hard Drive:200 MB HD space
Helpful customer reviews
22 of 30 people (73%) found this review helpful
2 people found this review funny
124.7 hrs on record
Posted: April 6
This is very playable but it wasn't ready to leave early access. As an EA title I could recommend it but it doesn't cut it as a full release. The game just isn't finished.
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24 of 35 people (69%) found this review helpful
1 person found this review funny
119.9 hrs on record
Posted: April 7
First review I've written, but I must point out that this game is broken as is. I put a lot of time in to this game during early access and was excited to see it go full release. I understand why the mechanic of goblins tunneling was introduced and it is a good idea, however every time goblins tunnel in to my base the game crashes. I've had to quit playing altogether because this is just too frustrating to deal with constantly. Twice per season the game crashes and if I forget to save I can lose a couple hours of progress. If this gets fixed, I'll pick the game back up and change my recommendation, but until then, I'm done.
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13 of 16 people (81%) found this review helpful
2 people found this review funny
3,949.9 hrs on record
Posted: March 29
This game can be very addictive. You choose whether to settle in the flatlands or the hills or mountains, you can preiveiw the area or just jump in for a surprise. You choose the difficulty of your enemies and whether they get strong. And you plan and build. I just when you think that you are getting bored, there are mods that change the game up, easier, harder, more variety. But be warned, this game can be addictive.

If you get stuck, look at the wiki or the guides online on steam, check out the screen shots, or ask for help, there is a very active communitiy. Once you learn to play the game, get out your graph paper and design the perfect town then you can go in roman camp style and throw down a design that will be efficient and easy to remember. Only you have to adapt to the terrain, and you have to survive long enough to be able to change what ever you want to change. And you may have to adapt to mods that introduce new workshops.

While the game is not multiplayer, you can agree to start in the same location of the same map with same settings and then compare screenshots of the results. If you both should survive so long.
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14 of 20 people (70%) found this review helpful
52.4 hrs on record
Posted: April 10
Does fun when you know what to do.

Non understandable and frustrating issues e.g. gnoms aren't picking up their tools, are idle instead of transfering items to the stockpile....etc..and you don't know why because UI gives no information.
No tutorial
Highly complicated and confusing UI

Game is far from being finished, it should be pushed back into Early Access.
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12 of 17 people (71%) found this review helpful
32.2 hrs on record
Posted: April 6
Definitely a good game, and I enjoyed my 32 hours with it. But the thing that kills it for me is the clunky UI, which makes building complicated things time-consuming, and micro-management inefficient because it's hard to get the information you need at-a-glance to inform your decisions.

I do like the core mechanics and micro-managing everything, but I just can't stand the UI anymore - even with lots of keyboard shortcuts enabled.

If you decide to play the game and aren't familiar with the genre, I'd *highly* recommend reading a wiki because there's tonnes of cryptic things that you need to know about.
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