Gnomoria is a sandbox village management game where you help lead a small group of gnomes, who have set out on their own, to thrive into a bustling kingdom! Anything you see can be broken down and rebuilt elsewhere.
User reviews: Very Positive (2,201 reviews) - 90% of the 2,201 user reviews for this game are positive.

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

“Gnomoria is currently under development, but releases regular updates. We are actively working hard on fixing bugs, adjusting gameplay balance and adding new features and content. We are active in the community and take feedback and suggestions into consideration, so check back to see what each new update brings!”
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Recommended By Curators

"Sips has a special place in his heart for Gnomoria. Towns don't build themselves, so it's best to lead (read: enslave) some Gnomes to do instead."
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Recent updates View all (47)

October 2

v0.9.18 released!

Mod Support!

For a complete list of changes check out the changelog on indev.

To use a mod, either subscribe to it on Steam Workshop or copy the mod to your Mods folder where Gnomoria is installed. When starting a new game, select Advanced Options and choose the mod.

To create a mod, copy the "Mod Files" folder into the "Mods" folder and rename it. To set the name and description for your mod, create a text file and name it settings.ini. Add "Name = " without quotes followed by the mod name and on a separate line "Description = " followed by your mod description.

To upload your mod to Steam Workshop, create a folder in the Steam Workshop folder and name it whatever you want. Copy your mod into that new folder and rename it to "Mod Files". To add a preview image when viewing this mod in the Workshop, add an image file named preview.png. Launch Gnomoria, select Steam Workshop and then the mod you wish to add or update.

When creating mods, each file is documented at the top explaining how to edit that file. New images are added to the Sprites folder and can be combined or separate files. Missing files will load the vanilla equivalent. To combine multiple mods, create a folder in your mod folder and name it "Included Mods". This folder should be next to the Data and Sprites folder. Copy the mod you want to include into that new folder. Create a text file called modmergeorder.ini and list the mods in the order you want them to be added. Mods will merge together with mods that loaded first having priority.

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July 23

Gnomoria now available for OSX and linux!

The latest stable build of Gnomoria is now available on both OSX and linux platforms. The current indev build of Gnomoria is well into mod support and still has a little ways to go before making it's way to the stable branch. Indev right now is Windows only but will be available for OSX and linux soon.

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About This Game

Gnomoria is a sandbox village management game where you help lead a small group of gnomes, who have set out on their own, to thrive into a bustling kingdom! Anything you see can be broken down and rebuilt elsewhere. Craft items, build structures, set traps and dig deep underground in search of precious resources to help your gnomes survive the harsh lands. Build your kingdom and stockpile wealth to attract wandering gnomads to your cause, but be wary of also attracting enemies!

Key Features:

  • Procedurally generated world - Every game is different
  • Fully destructible environment - Everything can be mined, dug, chopped and rebuilt or used for crafting
  • Open sandbox gameplay - Play how you want - manage a peaceful town or build up military and fend off invasions.
  • Crafting - Tons of items to craft at different workshops
  • Mechanisms - Construct elaborate contraptions using parts like hatches, levers, steam engines

System Requirements

Mac OS X
SteamOS + Linux
    • OS:Windows XP, Vista or Windows 7
    • Processor:2.0 Ghz
    • Memory:1 GB RAM
    • DirectX®:9.0c
    • Hard Drive:200 MB HD space
    • OS:10.7.5
    • Processor:2.0 Ghz
    • Memory:1 GB RAM
    • Graphics:OpenGL 3.0+ (2.1 with ARB extensions acceptable)
    • Hard Drive:200 MB HD space
    • OS:glibc 2.15+, 32/64-bit. S3TC support is NOT required.
    • Processor:2.0 Ghz
    • Memory:1 GB RAM
    • Graphics:OpenGL 3.0+ (2.1 with ARB extensions acceptable)
    • Hard Drive:200 MB HD space
Helpful customer reviews
47 of 49 people (96%) found this review helpful
5 people found this review funny
578.6 hrs on record
Posted: June 13
Early Access Review
By far the game I've played the most the last decade! And it's great!

Other than appearance of a gnome without armor, you can customize everything about a gnome, even its name. Want a Miner to tend to the Farm when no stone-working is needed? Sure thing! Want the warriors to do menial Hauling after training for half a day? You bet. Want a guy who does nothing but slouch around all day? That too!
Crafting stations can also be assigned to a specific gnome, so no other gnomes will take jobs from him. Great if you want to train a single gnome in a job. Gnomes need water and food though, else they die. Make sure those jobs are a priority.

Gnomes can also be given default uniforms, which means any armor and weapon you want. You can design a military formation with ranged and melee gnomes, which has their own custom uniform as well, even the quality grade can be set, keeping the best armors and weapon for your best gnomes.
There are Position Perks which give you bonuses to almost whatever you want, and there is synergy between perks. You can set one position to Knock Em Down, which will result in more knockdowns, and another position can have Finish Him, which does more damage to knocked down enemies. Ranged units can be set to aim for the eyes, making it easier for your melee units. Having at least some diversity is important, and that counts for weapons as well! Enemies are stronger and weaker against certain weapon types.
Lastly, putting gnomes in a squad will allow much, much greater control over them, and a squad can be given a Perk as well, which becomes more powerful the more gnomes are in the squad.
Lastly, a gnome have skills in every weapon and every profession, but they need to be trained. Your starting gnomes start off with good skills in their profession, making the beginning a bit easier, but nomadic gnomes who want to join you have random skills. If you want someone to be really god at a specific thing, you need to train her by setting her to train or work as often as possible. Don't allow your gnomes to idle!

Personally I take it slow, and just build stuff. I really like the building aspect of the game. Gnomes just chop down, mine ore or stone, and you can use these to build block walls, effectively allowing you to create your ideal fortress or any other building you want. There is a huge variety of trees, farmables, stone types and ores as well. And everythinghas value of different kinds. A Gold sword will be worse than a Steel sword for instance, but will sell for more. That's right! There are merchants who can visit from time to time!

There are so many, many, many more layers to Gnomoria, so I recommend going to the steam community and read some while you play. The controls become very easy after a while, so study them a little to avoid annoyances. There is also a gnomoria wiki online with valuable information. Also, watch some videos on youtube; some of the castles and creations are really good.

9/10 would read bloody combat log again!
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30 of 35 people (86%) found this review helpful
2 people found this review funny
118.7 hrs on record
Posted: October 6
Early Access Review
UPDATE 11 - 13-2015

As a resource-management / society building game, Gnomoria covers all the basics. Basic tools, basic foods, basic livestock, basic weapons, basic combat. It does basic very well. What innovations it has that sets it apart and above some of the other games of its genre is how it presents itself.

As a small collective of 6 Gnomes settling the hilly (or flat) wilds of Gnomoria, you are allowed to destroy and build as you please. The ground can be dug up and used to build homes or sifted to find rare metals to make weapons or gems to make jewelry. Cotten can be grown in farm plots to make bandages, bags or armour or the fields can be used to grow food. How your Gnomes live and work is up to you.

Initially, you are left to yourself, but eventually you will have to deal with Goblins, skeletons and other beasts bent on your destruction. Build up your defensives and research new tools, like guns and steam-engines, to protect your Gnomes.

Though well-balanced and well-coded, there are some things missing. For example:

1.) If your livestock gets hurt, you cannot heal them and if all your livestock die, you must establish a trade route with a neighboring kingdom to buy new livestock
2.) Livestock is also the only reliable way to get meat and leather, as there is no hunting of wildlife in the game.
3.) The only way your population can grow is through Gnomads, who will only come to your city if material worth of your city is high enough to merit a migration.
4.) Determining what job your new Gnome is best suited to perform requires you to scroll through their entire talent list.
5.) Distant kingdoms only exist as text on a menu screen and visiting diplomats don't do anything but wander around (and in my case, get killed by bears)
6.) Trying to do anything more complicated than "All units kill this thing" makes the game look at you funny.

But, these are minor considering the price and the over-all feel of the game. For $8, it is a decent but basic game. The creator hopes to have the game released as "complete" by the end of the year and raise the price to $14.99 and in that case I would ask for, at the barest minimum, the option to bred your Gnomes to increase the population and a way to heal my livestock after a goblin raider has tried to carve its buttocks off.

Originl Post


As of October 6th, 2015, the creator has removed the game's development plan from the website. He is only focusing on optimizing the game as it is right now, fixing bugs, and on improving mod-support. He is NOT going to add any new features or content. New content MAY be added after the game is released, which he is hoping to do by the end of the year, at which time the price will go up to $14.99, but he has said the best place to find new content is from the community.

The game is fun, I will not deny it, it is both challenging and creative, but it is not complete. It is missing content and the creator seems content letting the community finish his game for him. Now, maybe he has a job and this is just his hobby or he realized his original plan was just too ambitious for him to do alone; maybe he has a good reason to turn the reigns over to the community. But as someone who cannot create mods and whose computer automatically deletes them because of some security setting I don't know how to disable, being told I finish the game myself using mods is like being told to write the ending of the book I am reading.

Again, this is all the game you are going to get. So, if you have been wanting it, get it for the reduced price. As it is, this game is NOT worth $14.99
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14 of 15 people (93%) found this review helpful
1 person found this review funny
110.3 hrs on record
Posted: August 20
Early Access Review
First review ever here - Gnomoria is just a game that has inspired me to add my two cents for the first time.

Gnomoria is an excellent game. I'm made several tries at Dwarf Fortress (DF) in the past, and each time I'm just bounced off. Though Gnomoria lacks some of the intricacy DF is always credited with, its user interface is really quite friendly once you've spent a little time with it, and it puts solid tools at your fingertips for competent Gnoministration.

If you enjoy more personalized, hands-on management games, particularly those with a fantasy setting, I can't Gnomoria strongly enough. Also, in terms of return on your purchase investment, there are few games out there that can rival its bang-for-the-buck.

I'd also like to tack on a shout-out to the music track for this game - it's extremely pleasant to the ears, and I find it very soothing for those late night Gnoministration sessions.
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12 of 13 people (92%) found this review helpful
46.5 hrs on record
Posted: July 24
Early Access Review
It's good for everyone.
It's the game of your dreams if you like Dwarf fortress.
To all those morons that say that the game isn't updated,
It's updated every week in indev.
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5 of 5 people (100%) found this review helpful
276.0 hrs on record
Posted: September 27
Early Access Review
What's not to love about Gnomoria? Even in it's early access stage, this game feels very complete. Harvest resources, build your empire and vanquish your enemies. The foundation for a great game. A little imagination and you're there. You'll find yourself becoming attached to your Gnomes, caring genuinely for the welfare of those under your command. You'll start naming things, creating the story yourself, in your head. That's the beauty of sandbox games; the beauty of Gnomoria. One game, infinite possibilities, countless stories.

It does take some getting used to. Newcomers may find themselves slightly overwhelmed in the beginning, and the first winter you experience may be less than pleasant. You learn as you play, just like with any other game.

This is a game that can bring out the best in a persons imagination. Whether that means you're a brilliant general, creating new strategies to ensure the safety of your people, or a master builder drafting the blueprints to a castle.

Gnomoria is the game for you.
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