Gnomoria is a sandbox village management game where you help lead a small group of gnomes, who have set out on their own, to thrive into a bustling kingdom! Anything you see can be broken down and rebuilt elsewhere.
User reviews:
Recent:
Mixed (53 reviews) - 52% of the 53 user reviews in the last 30 days are positive.
Overall:
Very Positive (2,506 reviews) - 87% of the 2,506 user reviews for this game are positive.
Release Date: Feb 23, 2016

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February 23

Gnomoria v1.0 released!

This release marks Gnomoria's transition out of Early Access! This update adds a ton of quality of life changes, additional support for mod developers, a debug mode for testing and spawning items and gnomes, optimizations and tons of bug fixes.

Check out the full patch notes here.

48 comments Read more

Reviews

“it's easy to get lost in designing the perfect little base for your gnomes”
Kotaku

“insanely fun, and highly addictive, village management game”
Destructoid

“the satisfaction you feel for establishing your civilization is overwhelming. Basically, the more you put into Gnomoria, the more you get from it”
Pixel Perfect Gaming

About This Game

Gnomoria is a sandbox village management game where you help lead a small group of gnomes, who have set out on their own, to thrive into a bustling kingdom! Anything you see can be broken down and rebuilt elsewhere. Craft items, build structures, set traps and dig deep underground in search of precious resources to help your gnomes survive the harsh lands. Build your kingdom and stockpile wealth to attract wandering gnomads to your cause, but be wary of also attracting enemies!

Key Features:

  • Procedurally generated world - Every game is different
  • Fully destructible environment - Everything can be mined, dug, chopped and rebuilt or used for crafting
  • Open sandbox gameplay - Play how you want - manage a peaceful town or build up military and fend off invasions.
  • Crafting - Tons of items to craft at different workshops
  • Mechanisms - Construct elaborate contraptions using parts like hatches, levers, steam engines

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS:Windows XP, Vista or Windows 7
    • Processor:2.0 Ghz
    • Memory:1 GB RAM
    • DirectX®:9.0c
    • Hard Drive:200 MB HD space
    Minimum:
    • OS:10.7.5
    • Processor:2.0 Ghz
    • Memory:1 GB RAM
    • Graphics:OpenGL 3.0+ (2.1 with ARB extensions acceptable)
    • Hard Drive:200 MB HD space
    Minimum:
    • OS:glibc 2.15+, 32/64-bit. S3TC support is NOT required.
    • Processor:2.0 Ghz
    • Memory:1 GB RAM
    • Graphics:OpenGL 3.0+ (2.1 with ARB extensions acceptable)
    • Hard Drive:200 MB HD space
Customer reviews
Customer Review system updated! Learn more
Recent:
Mixed (53 reviews)
Overall:
Very Positive (2,506 reviews)
Recently Posted
Lombric-San Kaiev
( 14.4 hrs on record )
Posted: May 28
Meh. I have the game since a ♥♥♥♥ing long time, and the developpement is verryyy slow, and it's still an early access imo even if they claim it's released. Not worth 15$/e, if it's on sale on like less than 5$/e and you like this kind of game, go for it though. It's for me the closest successor of Dwarf Fortress (which is sad to say since it's a pretty meh game)
Helpful? Yes No Funny
Demerzel
( 4.6 hrs on record )
Pre-Release Review
Posted: May 27
.
Helpful? Yes No Funny
generalpoonslayer69
( 66.0 hrs on record )
Pre-Release Review
Posted: May 26
meh
Helpful? Yes No Funny
Itsapaul
( 13.0 hrs on record )
Pre-Release Review
Posted: May 25
Basically Dwarf Fortress light, though early game plays exactly the same more or less. Food seems to be easier to come by and of course DF will always be more involved, but this is a nice accessable version.
Helpful? Yes No Funny
Conner
( 6.8 hrs on record )
Posted: May 22
Dwarf Fortress... but simplier and better graphics. It did the job for me. 7.5/10.
Helpful? Yes No Funny
Fluff
( 356.0 hrs on record )
Posted: May 20
Once you've figured it out, this is a great game to sit back and relax with. Sometimes you just don't feel like blasting the aliens or gathering the resources yourself. Sometimes you just want someone else to do it while working towards your master plan. This game lets you do that.
Helpful? Yes No Funny
SociableStream
( 77.9 hrs on record )
Pre-Release Review
Posted: May 19
Easy to play, difficult to master. Can become very grueling at higher difficulties. Any session where you dont learn something new is around the 200+ hour mark. New enemy types will challenge you ability to adapt to circumstances as well as your micro management skills. 5/5 Would Recomend.
Helpful? Yes No Funny
msfabricant
( 0.9 hrs on record )
Posted: May 19
This game sucks because of one reason. HOW DO I PLAY?
I start with a few gnomes. Click on stuff.... Nothing
Helpful? Yes No Funny
Yggdrasil
( 196.7 hrs on record )
Posted: May 18
I've been following this game for long before it hit the Steam and it's awesome. Only on steam I have more than 150 hours (probably between 500 and 1000 counting all the time).
The game is recommended for all those who like DF style games. Old school graphics and a lot of things to do.

Create a happy city, trade, dig and survive.
No tutorial, learn by yourself or go to youtube and mimic others. The choice is yours and you decide the objective.
Helpful? Yes No Funny
Conc
( 247.0 hrs on record )
Posted: May 17
Gnomoria.

It is hard to review this game. I love this game and have played many hours in it. It is in my top five games of all time. But that is where the good parts of this review end.

This game is a backstabber. It is like one of those people you meet in high school or college. They seem to have everything together, and you can't bear to be away from them. Any flaw you can see is outshone by their shear awesomeness.

The trouble comes after knowing these people for a while. The quirks and the minor flaws start to dominate their persona. They can't get out of the frat boy phase. They never seem to have found themselves on that soulsearching trip they were taking.

Gnomoria is the same way. It promised a fun game and sure it was fun. But when you build up in those first few years you ignore the bugs where the gnomes stop to pick up something on a tile where there is nothing. You ignore when the gnomes don't seem to understand that they can't pile an entire mountain of stone on a single tile without spawning golems. You ignore when items become glued to the ground and it seems you have found the sack that arthur will have to come pull out and become your king. You ignore this until every minute you have to go and change a profession or else a gnome will die of thirst trying to pick up that sack.

I used to play this game almost every week, but I just can't stand it any more. Boo I say. Booooooo! your true love lives! yet you marry another. :*(
Helpful? Yes No Funny
Nicholas
( 88.2 hrs on record )
Pre-Release Review
Posted: May 17
Got my money worth playing this game enjoyed it
Helpful? Yes No Funny
[MCDFB] Greenborg (DK)
( 68.6 hrs on record )
Posted: May 16
I have to say i got it for 2 € most for my money in a loooong time. Great game! light version of Dwarf Fortress(DF) but not recommending it for costing and being light compared to DF is BS! I know i might hurt som fanboys but DF graphic is so bad (EVEN whit noob friendly mods) that most gamers eyes will bleed! So most can't go play DF, and some don't or have the time to learn a so advanced gameplay. If you can play and love DF don't buy this game you will proberly not like it....
Helpful? Yes No Funny
comlink
( 164.8 hrs on record )
Posted: May 15
I purchased this game years ago when there were many promises and a lot of development. Then, as is usually the case with these sorts of titles, development dropped off as the dev either got enough money or got tired of working on the project. There used to be a roadmap, and it had great, wonderful features on it - that got replaced with "here's modding support of a sort. You do it."
Helpful? Yes No Funny
ToxicKitten
( 0.3 hrs on record )
Posted: May 14
A complete waste of money, I'm glad I got it on a sale.
Helpful? Yes No Funny
Pls
( 79.5 hrs on record )
Posted: May 12
Keemstar Simulator

Somebody once told me that I could make some money
by bullying some poeple online,
so i grew a gnome goatee and put on a stupid beanie,
and started making up some dank lies.
so im making death threats and im calling people ♥♥♥♥♥♥
counting that cash so my channel's growing bigger
never you mind that I was already banned for my racist, homophobic hate speech rants. found a loophole, now it's my goal to poison the online punch bowl.
you never know who i might dox, so yall can suck on my ♥♥♥♥♥.

Hey now you're a keemstar, get your hat on, MLG
Hey now you're a keemstar, get your sociopathy
And all we care about is neeeeeews, personal attacks and harassment is totally neeewwweees.

"Like, I litterally wanna kill this dude. It's not a threat it's a promise, I want to ♥♥♥♥ing kill this dude"
"Oh, ♥♥♥♥in righteous ♥♥♥♥ing ♥♥♥♥♥♥ alex is doin this ♥♥♥♥!"
"HMMM, can't wait to report your death, HUHUHH, like seriously? what's wrong with you, ♥♥♥♥♥♥♥"
"everybody type in the chat alex is a stupid ♥♥♥♥♥♥"

"I only do this show for money, that's it, alright"
"I don't do it to entertain people, That's just a ♥♥♥♥in' scam"
"I really hope you die of cancer, I hate every single one of you"
"♥♥♥♥ THE FANS"

Hey now you're a keemstar do a trick-shot MLG
Hey now you're a keemstar eat your popcorn, goatee

And all I report is the news, If you can call this news
Somebody once asked could you spare me from harassment?
Your content is a ♥♥♥♥in disgrace, I said yep, and to save my
rep. I'm gonna bully you until you're dead. I'll gonna punch you harder than my girlfriend's faaaaaaaaace

Well, The hate keeps comin for the show im running, even if i get banned ill just keep on comin. Doesn't make sense to give up this shtick I make mad money from bein a ♥♥♥♥. My revenue stream, it is my dream to take online gossip to the extreme. I'm a sociopath don't ya know. Ill do anything for a little dough.

Hey now, you're a keemstar, Get your keem on, keemstar
Hey now, you're a keemstar, you're an ♥♥♥♥♥♥♥ keemstar

AhhhhhhhhiaahahaiiaoommhmmmEerorrrrrooroooeahahahhhkeeeemmmsttarrrrr Keemstar is a gnoooommoommeeee
Helpful? Yes No Funny
fullMaurer
( 235.9 hrs on record )
Pre-Release Review
Posted: May 12
great game, hours of fun, but is very complicated, you will have to find tutorials online to learn to play it.
Helpful? Yes No Funny
MeowMeowFuzzyface
( 63.9 hrs on record )
Pre-Release Review
Posted: May 10
A few years ago I bought this early access game for less than a dollar on sale and played it for over 60 hours. It was getting better with every update until it suddenly left early access while still missing many planned features. I think I got my money's worth, but it still falls short of what it is supposed to be.
Helpful? Yes No Funny
Cardboard Decoy
( 154.3 hrs on record )
Pre-Release Review
Posted: May 10
I haven't really played since mods were allowed but I will say if you liked Dwarf Fortress but hated the excessive granularity of it, then this is the perfect streamlined experience of that. Of course, streamlining something like Dwarf fortress is a little bit of a complicated proposal, but Gnomoria does an excellent job of being infinitely more approachable, at the very least.
Helpful? Yes No Funny
A Sideways Mob
( 68.8 hrs on record )
Posted: May 9
love it when i have to micro, must micro, need to micro so bad i itch
Helpful? Yes No Funny
bigtom
( 9.1 hrs on record )
Posted: May 8
No tutorial. Very slow gameplay. Gnomes only seem to work when/if they feel like it. You will constantly have to micromanage every gnome to get them to do the jobs you want. Could use a much better interface with more feedback to the player about why things are or arent happening. Pacing should be sped up, it takes so long to start that you lose interest before anything really happens.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
48 of 74 people (65%) found this review helpful
2 people found this review funny
Not Recommended
63.9 hrs on record
Pre-Release Review
Posted: May 10
A few years ago I bought this early access game for less than a dollar on sale and played it for over 60 hours. It was getting better with every update until it suddenly left early access while still missing many planned features. I think I got my money's worth, but it still falls short of what it is supposed to be.
Was this review helpful? Yes No Funny
18 of 21 people (86%) found this review helpful
2 people found this review funny
Recommended
528.5 hrs on record
Posted: May 5
Normally I don't do reviews but I felt that w/ all the negative reviews since release I should do so. I have 528.5 hours in this game, so I can safely say that I've been through a few releases up to version 1.0. I can't speak for the bugs folks mention, as I have never run into any that were game-breaking myself, but I can say for the folks complaining about lack of tutorial is that it's difficult to write a tutorial for a sandbox game that leaves the details completely up to you. I can recommend you watch youtube videos, there are some excellent let's plays that will teach you the basics. You're also able to turn off enemies if you want to go through the learning steps a few times.

Some cons though: Now let's be fair, this doesn't have the complexity of Dwarf Fortress, I don't know if that's possible for any game right just because of what I know about DF. But it doesn't say that it's trying to be a DF clone so that's OK. One other thing is I hope the developer continues to develop the game and add new features, such as more workshops, more armors, more weapons, more traps, etc...right now the game has JUST enough material to justify $15, but I can only say that because I've played it. If I did not play it maybe I could not be convinced to pay that amount, I don't know.

All in all I DO recommend this game, if for nothing else but a step towards Dwarf Fortress.
Was this review helpful? Yes No Funny
41 of 63 people (65%) found this review helpful
2 people found this review funny
Not Recommended
147.4 hrs on record
Posted: May 3
There were a number of bugs with the game in Early Access that kept me from enjoying it. The worst offender was a crash-to-desktop that occurred when a gnome died in the middle of moving items.

This bug was found years ago.

This bug is still present in the current, full release (version 1.0).

This is unacceptable. This is unplayable.

I would recommend avoiding this title.
Was this review helpful? Yes No Funny
5 of 7 people (71%) found this review helpful
Recommended
154.3 hrs on record
Pre-Release Review
Posted: May 10
I haven't really played since mods were allowed but I will say if you liked Dwarf Fortress but hated the excessive granularity of it, then this is the perfect streamlined experience of that. Of course, streamlining something like Dwarf fortress is a little bit of a complicated proposal, but Gnomoria does an excellent job of being infinitely more approachable, at the very least.
Was this review helpful? Yes No Funny
9 of 15 people (60%) found this review helpful
Not Recommended
164.8 hrs on record
Posted: May 15
I purchased this game years ago when there were many promises and a lot of development. Then, as is usually the case with these sorts of titles, development dropped off as the dev either got enough money or got tired of working on the project. There used to be a roadmap, and it had great, wonderful features on it - that got replaced with "here's modding support of a sort. You do it."
Was this review helpful? Yes No Funny
3 of 4 people (75%) found this review helpful
Recommended
77.9 hrs on record
Pre-Release Review
Posted: May 19
Easy to play, difficult to master. Can become very grueling at higher difficulties. Any session where you dont learn something new is around the 200+ hour mark. New enemy types will challenge you ability to adapt to circumstances as well as your micro management skills. 5/5 Would Recomend.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
13.0 hrs on record
Pre-Release Review
Posted: May 25
Basically Dwarf Fortress light, though early game plays exactly the same more or less. Food seems to be easier to come by and of course DF will always be more involved, but this is a nice accessable version.
Was this review helpful? Yes No Funny
7 of 13 people (54%) found this review helpful
2 people found this review funny
Not Recommended
247.0 hrs on record
Posted: May 17
Gnomoria.

It is hard to review this game. I love this game and have played many hours in it. It is in my top five games of all time. But that is where the good parts of this review end.

This game is a backstabber. It is like one of those people you meet in high school or college. They seem to have everything together, and you can't bear to be away from them. Any flaw you can see is outshone by their shear awesomeness.

The trouble comes after knowing these people for a while. The quirks and the minor flaws start to dominate their persona. They can't get out of the frat boy phase. They never seem to have found themselves on that soulsearching trip they were taking.

Gnomoria is the same way. It promised a fun game and sure it was fun. But when you build up in those first few years you ignore the bugs where the gnomes stop to pick up something on a tile where there is nothing. You ignore when the gnomes don't seem to understand that they can't pile an entire mountain of stone on a single tile without spawning golems. You ignore when items become glued to the ground and it seems you have found the sack that arthur will have to come pull out and become your king. You ignore this until every minute you have to go and change a profession or else a gnome will die of thirst trying to pick up that sack.

I used to play this game almost every week, but I just can't stand it any more. Boo I say. Booooooo! your true love lives! yet you marry another. :*(
Was this review helpful? Yes No Funny
Most Helpful Reviews  In the past 90 days
34 of 43 people (79%) found this review helpful
1 person found this review funny
Not Recommended
357.8 hrs on record
Posted: March 23
I gave this game a positive, deleted it, negative, deleted it, positive, deleted it, and here we are. I'd really like to give this game a neutral. It's not the greatest, but it's not the worst

It's fun when it works right. Currently it's an unoptimized bug ridden mess that came too soon out of Early Access. The further you go along, that laggier it gets, to the point where you're hitting the keyboard in frustration trying to get it to pause.

This is another game that suffers from the 32-bit curse, the bigger the kindom, the more the lag. the more the frustration.

The game does have mod support, well, that is when the mods actually load. I've not had much luck in this, only have gotten the mods to load twice in 10 games. I typically end up abandoning games due to 20+ minute loading times or the lag that piles up after about the 8th year. Oh and it only supports one mod per game.

There are a lot of behind the scenes that aren't explained anywhere or shown. For instance armor affects your gnomes ability to make items. Depending on the armor is how fast they make items. Or what exactly do automations need? Do they need their own personal quarters? How are they powered? How do the different cores afftect them? And the list goes on and on.

If you're wondering, updates comes about every 6 months. In the August 2015 patch, ores was made very scare to the point of not being able to find any. I managed to wait 4 months before I ended up hex editing the terrain file to make more ore. I don't know if this was fixed or not. But at this point I just don't care anymore until the rest of it gets fixed.

I currently really can't recommend this game. I have over 300 hrs play time, but this game gets to a point where it just frustrates the hell out of me and I have to quit it for a few weeks or months. Then I start a new game and it's the same BS again, lag, lag, lag.....
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23 of 30 people (77%) found this review helpful
Not Recommended
67.0 hrs on record
Pre-Release Review
Posted: April 22
I gave this game a thumbs-up and very positive review when it was in Early Access but that was on the expectation that the issues would be fixed over time since that's ostensibly what Early Access is for.

Unfortunately Gnomoria should still be in Early Access, it feels very incomplete, unoptimized, and still needs a lot of love.
Was this review helpful? Yes No Funny
43 of 66 people (65%) found this review helpful
2 people found this review funny
Not Recommended
119.9 hrs on record
Posted: April 7
First review I've written, but I must point out that this game is broken as is. I put a lot of time in to this game during early access and was excited to see it go full release. I understand why the mechanic of goblins tunneling was introduced and it is a good idea, however every time goblins tunnel in to my base the game crashes. I've had to quit playing altogether because this is just too frustrating to deal with constantly. Twice per season the game crashes and if I forget to save I can lose a couple hours of progress. If this gets fixed, I'll pick the game back up and change my recommendation, but until then, I'm done.
Was this review helpful? Yes No Funny
99 of 166 people (60%) found this review helpful
3 people found this review funny
Not Recommended
4.4 hrs on record
Pre-Release Review
Posted: March 22
I got this game when it was still in alpha. Many promises were not fulfilled, however the game is in totally playable state. Perhaps it would even be fun if every minute of my gametime I didn't ask myself "Why not just play Dwarf Fortress instead? It's superior in every way."

So... Just go download Dwarf Fortress.
Was this review helpful? Yes No Funny
18 of 23 people (78%) found this review helpful
2 people found this review funny
Recommended
4,102.1 hrs on record
Posted: March 29
This game can be very addictive. You choose whether to settle in the flatlands or the hills or mountains, you can preiveiw the area or just jump in for a surprise. You choose the difficulty of your enemies and whether they get strong. And you plan and build. I just when you think that you are getting bored, there are mods that change the game up, easier, harder, more variety. But be warned, this game can be addictive.

If you get stuck, look at the wiki or the guides online on steam, check out the screen shots, or ask for help, there is a very active communitiy. Once you learn to play the game, get out your graph paper and design the perfect town then you can go in roman camp style and throw down a design that will be efficient and easy to remember. Only you have to adapt to the terrain, and you have to survive long enough to be able to change what ever you want to change. And you may have to adapt to mods that introduce new workshops.

While the game is not multiplayer, you can agree to start in the same location of the same map with same settings and then compare screenshots of the results. If you both should survive so long.
Was this review helpful? Yes No Funny
25 of 36 people (69%) found this review helpful
1 person found this review funny
Not Recommended
32.2 hrs on record
Posted: April 6
Definitely a good game, and I enjoyed my 32 hours with it. But the thing that kills it for me is the clunky UI, which makes building complicated things time-consuming, and micro-management inefficient because it's hard to get the information you need at-a-glance to inform your decisions.

I do like the core mechanics and micro-managing everything, but I just can't stand the UI anymore - even with lots of keyboard shortcuts enabled.

If you decide to play the game and aren't familiar with the genre, I'd *highly* recommend reading a wiki because there's tonnes of cryptic things that you need to know about.
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39 of 62 people (63%) found this review helpful
4 people found this review funny
Not Recommended
124.7 hrs on record
Posted: April 6
This is very playable but it wasn't ready to leave early access. As an EA title I could recommend it but it doesn't cut it as a full release. The game just isn't finished.
Was this review helpful? Yes No Funny
47 of 77 people (61%) found this review helpful
5 people found this review funny
Not Recommended
396.7 hrs on record
Pre-Release Review
Posted: March 14
Overall if it's on sale for <$5 and you'd like to ease into Dwarf Fortress I'd say consider it a paid tutorial for the free game. Gnomoria's gameplay is pretty straight forward, but there's not really any endgame, or enough variety to maintain much replayability.

Back in 2013 I had high hopes for this game, and put a fair amount of time into it, although a lot of that was seeing how long self sustaining kingdoms would take to die to FPS. Unfortunately the creator followed the typical EA method of stalling out development after the first year, entering into a long phase of minor updates, and then releasing a partially developed game. If you can brave the UI of Dwarf Fortress with a starter pack, then that offers a much better game for free.
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13 of 15 people (87%) found this review helpful
Recommended
105.2 hrs on record
Posted: April 19
This game is a micromanager's dream. Though the interface is somewhat cumbersome at times, once you are able to organize and create proper workflow you will enter skillfully combines the sandbox and strategy game genres.
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15 of 19 people (79%) found this review helpful
Recommended
43.5 hrs on record
Posted: March 10
This game can be correctly called "Dwarf Fortress lite," but it has several rules and mechanics that prevent it from perfectly capturing a lighter version of that experience.

The big one, I feel, is that there's no real way to avoid the overworld. Dwarves can stock up on an absurd amount of wood, then bid the sun goodbye forever. Gnomes are not so lucky; They can grow mushrooms underground for tea, but underground pastures are a ♥♥♥♥♥ to make and there's no other way to grow crops purely underground. Also, most furniture can only be made from wood, meaning you will have to leave eventually. This is okay; it gives the game its own sense of identity, but it's important to know that strategies that serve in Dwarf Fortress are often not replicable here.

Also of note is that, while the interface is substantially easier to use than Dwarf Fortresses', it's still awkward as hell. Most commands are selected mainly from a right-click drop-down menu that has a habit of closing menus if your cursor drifts off for even a second. The placement of a lot of tools is also questionable at best, making large projects of mountain-levelling and fortress-building take much longer than necessary as you need to remember the logic the game uses for its tools. I suggest Tacyn's Base Mod, located in the Steam Workshop, to fix this. It adds a lot of content, but much of that is cosmetic choices (such as new tree types which result in different coloured wood) but it mostly feels well-implemented and the alterations to tool logic are, in my opinion, hard to live without.

Finally, this is sadly a game you can't really help but play with the wiki open; workbenches are used to craft every type of good in the game, but they follow a tech tree which the game itself does not really offer for viewing: Crude workbenches can be made without processed materials, and are used to craft your first few real benches. You need to make a stone cutter to process stone into the form used by the stone mason. You need to make the stone mason so you can craft the cutting blade required to craft the sawmill. You need the sawmill because crafting a single plank with a crude workbench takes ages, and only after you have one is it worth building your carpenter bench.

The more infamous example is the creation of beds: You need a loom to process cotton, a carpenter to make bed frames, and a tailor to make matresses. To craft the tailor, you need a bone needle. To make a bone needle, you need a bonecarver. Bonecarvers have -very few- uses beyond crafting a bone needle; just creating trade goods and low-grade armour. To make the stone needle at the bonecarver you need a butcher to extract the bones from a corpse. To get a corpse for the butcher you either need to have had your yak pastures up and running for a full 12 days or you need to luck out and win a fight against goblins or honey badgers, which is far from guaranteed when you have so little armour and no experience. That means that, before you can make your first bed, you need to have eight different workbenches and either a ranching industry or a large amount of luck.

That said, if you can accept the minor niggles of the tech tree being what it is and the interface being sort of screwy, Gnomoria is definitely a game worth your time. Whether it's worth your money is another story; I would probably not buy it for over $10 USD.
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17 of 26 people (65%) found this review helpful
1 person found this review funny
Not Recommended
152.9 hrs on record
Posted: April 25
Gnomoria was an addictive early-access 'Dwarf Fortress Lite' game centered around an isometric view, actual graphics, and the titular gnomes. The game is charming in its own way, the varety of gnome sprites brought a modicum of life to what would otherwise be smiling icons. But aside from Gnome looks there isn't much else varied in the game.

You have your standard farms and produce, your varieties of stones, a smattering of metals, a few AI 'kingdoms' to trade with and that's about it.

No, really. Unless you count the monster varietes, all of which but three can be countered by simply lighting your mines with torches. Skeletons, Zombies, Beetles, and Spiders simply aren't a threat to any player (read: most) capable of planting torches on the floor. The rest are periodic goblin & ogre invasions that scale in size and armament with the 'wealth' value of your realm. Not that the scale of these will kill anything other than your framerate when you reach a point where you can trap them in corridors and let them starve to death. The last enemy is the mant, chitinous men-ants who spawn in numbers based off your food storage and can be completely circumvented by killing a scout spawned a day or so before a raid.

These threats do not become more challenging over time as much as they become higher in number. Attack frequencies never increase, there are no bigger threats, and they're routine enough to be completely predictable. The difficulty curve in this game stems from the lack of a tutorial and the creeping FPS death and bugs (both beetle cascades and crashes).

If you're wondering if the game has any mystical or otherwise big events/features/content, I can say there's none. Once you learn the mechanics (and the gnomish mechanisms), the game becomes trivial in the extreme. So yeah, 'Dwarf Fortress Lite' in the negative sense of the phrase.

The game lacks in significant and essential content it sorely needs to justify itself as a finished game, such as a deathcare system, expanded economics and management(No royalty/nobility! Though you might consider that a good thing) , and a meaningful way to interact with the game world outside your kingdom.

To top it all off Gnomoria does not support resolutions higher than 1080 and the developer has not and will never make any attempts to ever support them. Enjoy playing in windowed mode if you've a higher resolution monitor.

Gnomoria was good for an early access game. It is not a finished game worthy of release. Sacrificing the last 2 years of development to focus on mod support at the expense of sorely needed content made this game another warning against Early Access.
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11 of 16 people (69%) found this review helpful
4 people found this review funny
Recommended
374.5 hrs on record
Posted: March 11
[March 11, 2016]

Finally it got out of Early Access and all in all it's a good game. From what I played in EA to what I played now I'd say the additions are not to big however they make the game better. This is still one of the better games out there of the same genre. (it got out of EA.)

(EARLY ACCESS REVIEW

October 15, 2015

4 of 6 people (67%) found this review helpful
1 person found this review funny)

I was delayed in making this review, mainly because I was trying to go far in the game.

I got this game during a sale mainly because I was reluctant to get it as it felt like I would not like the game, but I was so wrong. Well just look at the hours I've put into the game in just about 5 playthrough (should just have been a single playthrough however I don't want to lose a single gnome).

The game is not abandoned which is awesome, and so far the content is good enough. The updates are slow (but at least they come)

The learning curve can be steep when you're just starting as there are no tutorials in-game.

Once you get the hang of the game it's really good. Where else would you get:

To kill goblins and after you killed them you can butcher them and eat their meat. (♥♥♥♥ed me up at first! lol)

To kill ogres and butcher them and make sausages out uf their meat and use their skin as armor.

Decapitate enemies or bleed them to death, cook their severed limbs.

Scavange dead bodies.

Get your Gnomes decapitated (one of my gnomes lost a limb and I was like "what the ♥♥♥♥! Poor military gal" Then it turned out it you can get prosthetics and rock more with it.)

Make Automatons.

Make a colorful armor. (Each limb wearing a different type of armor)

Build minecrafty things.

Farm.

Cook.

Brew.

and a lot more things (♥♥♥♥ed up or not) to do.
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