This content requires the base game DCS World on Steam in order to play.

User reviews:
Positive (17 reviews) - 94% of the 17 user reviews for this game are positive.
Release Date: Apr 29, 2012

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This content requires the base game DCS World on Steam in order to play.

Buy DCS: P-51D Mustang


About This Content

The Mustang was among the best and most well-known fighters used by the U.S. Army Air Forces during World War II. Possessing excellent range and maneuverability, the P-51 operated primarily as a long-range escort fighter and also as a ground attack fighter-bomber with bombs, rockets, and machine guns. The Mustang served in nearly every combat zone during WWII and proved to be what many consider the most successful fighter in history.

The DCS: P-51D Mustang offers both highly-detailed simulation and easy-to-play "game" mode options for both hardcore and casual gamers. When in simulation mode, this is the most authentic simulation of the P-51D Mustang that has ever been done for the PC. Enjoy both the thrill of flying this warbird and operating its various weapons against a variety of ground and airborne targets.

An interactive training system puts you in the cockpit with an instructor as he walks you step-by-step of learning to fly the Mustang.

A powerful yet easy-to-use mission editor allows you to create your own missions and campaigns. A one-click Mission Generator also allows you to instantly create battles as small or large as you wish.

Fly online with built-in server browser that supports up to 32 players in both head-to-head and cooperative gameplay. Fly online with other DCS aircraft like the Black Shark and the A-10C Warthog.

Features of the DCS: P-51D Mustang:

  • Highly detailed six-degrees-of-freedom cockpit. Interact with cockpit controls with your mouse.
  • Unmatched flight physics and that allow you to truly feel what it's like to fly this legend.
  • Accurate P-51D Mustang model, squadron markings, and weapons.
  • Detailed modeling the P-51D Mustang instruments, weapon, engine, radios, fuel, electrical, and hydraulic systems.
  • Take part in a Challenge Campaign to test your flying and combat skills.

About DCS World

Digital Combat Simulator World (DCS World) is a free-to-play digital battlefield game, focusing on a military aircraft simulation. It includes a FREE TF-51D and an Su-25T attack aircraft and it is extensible through additional DCS DLC that can be purchased here on Steam.

DCS World includes a vast mission area of the Caucasus region that encompasses much of Georgia - the location of the 2008 conflict. Additionally, DCS World includes:

Powerful mission and campaign editors
  • Multiplayer
  • Massive inventory of air, land and sea combat units and weapons
  • Advanced AI
  • Fast mission generator
  • Dynamic weather and seasons
  • Training missions
  • Mission replay system
  • Pilot log book

This all allows the creation of engaging, real-world combat missions in this flashpoint region. DCS is a true "sandbox" simulation that can and will cover multiple time periods covering many types of combat and civilian units. DCS World allows both realistic game play and more relaxed game play to suit the player.

DCS World includes a FREE Su-25T "Frogfoot" attack aircraft!

Current DCS DLC available here on Steam includes:
  • DCS: A-10C Warthog
  • DCS: Black Shark 2
  • DCS: P-51D Mustang
  • DCS: Combined Arms
  • Su-25: DCS Flaming Cliffs

System Requirements

    Minimum system requirements:
    OS 64-bit Windows 7/8/10; DirectX11; CPU: Core i5; RAM: 8 GB; Free hard disk space: 30 GB; Video: 2 GB RAM card, DirectX11 - compatible; requires internet activation.
    Recommended system requirements:
    OS 64-bit Windows 7/8/10; DirectX11; CPU: Core i7+; RAM: 16GB; Hard disk space: 30 GB; Video: NVIDIA GeForce GTX780 / ATI R9 290 DirectX11 or better; Joystick; requires internet activation.
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Positive (17 reviews)
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12 reviews match the filters above ( Positive)
Most Helpful Reviews  Overall
23 of 26 people (88%) found this review helpful
1 person found this review funny
Posted: January 11, 2015
Eagle Dynamics recently allowed me to preview their newest game, P-51D. So after getting to grips with everything the beta has to offer, I wrote this preview. Read on to see what I said!

As I flick switches and turn the dials, Ferocious Frankie, the P-51D Mustang that I’m piloting, starts waking up all 1,760 Horses in her Rolls Royce Merlin engine. Pushing up the last metal switch forces those 1,760 horses into a wild frenzy. Spluttering at first, the engine coughs into a wild frenzy, slowly relaxing into its least agitated state. Gently pushing the throttle forward lets you feel that the engines are alive and before I know it I’m airborne, being gracefully chauffeured by the Cadillac of the sky.

At least that’s what I like to think. In reality, I can’t feel the cold metal switches, or hear the purr of the V12. I can’t legally fly any aircraft, I have to reside in the virtual skies behind my computer screen with recorded sounds and a cheap plastic joystick. Ironically, the closest I can get is a similar feeling of a numb posterior after a particularly long flight.

She’s still a joy to fly even with my Thrustmaster T.Flight HOTAS X ( if somebody were to get me the Thrustmaster Warthog, I’d be forever grateful). As with any title from Eagle Dynamics, BETA or not, there are beautiful flight mechanics. You only have to look at the DCS: A-10C simulator and the applause that real A-10C pilots have given it to see that. From that single point, great things are expected from Eagle Dynamics. Fortunately, they don’t disappoint.

Obviously, in a niche genre like flight simulation, any publisher needs to present themselves as the best simulator on the market to even have a chance at success. Eagle Dynamics have done just that, they’ve pushed boundaries and given us absolutely everything the P-51 has to offer; switches to flick, buttons to press and a lifelike beast to master. They have even made sure that all switches are one hundred percent true to life, giving the most realistic experience of flying in this brilliant and deadly war bird.

Part of the allure with this simulation, for me anyway, was that it was so in depth, so dependent on skill and procedure, forcing you to think like the brave pilots that tamed the Mustang in deadly combat. You can’t just leave it on 100% power when tuning, you need to know what speed is optimum for turning the aircraft. What speed the aircraft has to be to put the flaps down. It’s not a forgiving simulator by any means, only a few miles per hour on landing might be the difference between a landing you can walk away from and a landing where the aircraft is reusable.

That’s not to say that this game won’t cater for the newer players, there is an option to turn on ‘game’ flight mode; eliminating the steep learning curve and letting you fly around free of stalls and spins, making it a whole lot easier to line up a shot on that pesky bandit at 12 O’clock. While I’m not a fan of this mode, I can guarantee that your average Ace Combat or HAWX jockey will be able to have a lot of fun with it.

I should probably point out that I don’t feel that the ‘game’ mode is bad, it’s not – it’s for what it is, it’s just not the way I want to play the game, unfortunately it changes it too much for an experienced sim player like myself. I adore the challenge of the game, including the stalls, crashes and spills on landing. That’s all part of the experience for me. Sliding down the runway on the belly of the aircraft, after touching down as gracefully as a baby elephant doing the hurdles, is something you can learn from. You know how you made a mess of it and you know it was your fault. While the game mode isn’t for me, it’s defiantly a great feature to have fun with if you’re new to the flight-sim scene or want a more arcade like experience.

While starting up and flying is an experience in itself, the combat is where the game really comes into its own. Again, it’s a steep learning curve, you really have to know how to fly the aircraft and be able to pull off manoeuvres real pilots use. It’s a tricky task and I must admit I have ended as a smoking pile of scrap metal more often than not (even with PvP experience and finishing 8th overall in a Birds of Prey WWII simulation tournament).

DCS: P-51 may be a hard game, but I have to admit that it’s one of the most rewarding games I’ve played in a long time. That first piece of enemy aircraft you shoot off after a burst from your six.50Cal machineguns sends you into an ecstatic frenzy, every single time. No matter how small the piece is that falls off. You can only imagine how seeing the aircraft in front of you bursting into flames feels. Again, it’s something that never gets old. It will always feel like a struggle for your life, a desperate battle that might actually end up with you dying. Only a game this difficult and intricate can manage a constant emotional attachment to each individual kill.

Unfortunately, there are a couple of things that set the simulator back; namely the environment and opposition available. The P-51 is basically a really big add-on (although it is stand alone) for the DCS sets Ka-50 Blackshark and A-10C. This means that you’re flying your P-51 in the Caucasus region of the Black Sea. Not very authentic for the history geeks, however an exciting and challenging campaign does help you forget the geological misfortune and help you focus on the flight and combat mechanics which really make the game.

The second issue is that there is a limited amount of legitimate air-to-air opponents. While you can fly against another AI controlled P-51, there aren’t different types of aircraft from the era to fight against. I believe you can play against an AI A-10 or Ka-50 (along with a few other aircraft) however, that is hardly a fair fight. personally, I think there would be far more enjoyment if you could fight a BF109 or FW-190. Just one other non flyable aircraft from the era could make this game a stunning addition to any simulation fan’s collection.

A similar problem faces the very modern ground targets, they while it detracts from any suggestion of a 40’s/50’s feel to the game, I personally don’t think the ground units matter too much; trucks are trucks, they blow up well when a round of rockets are let off and equally easy prey for the machineguns.

Aside from these tiny faults (I will remind you this is a game in beta – the developers aren’t finished yet) I have to say the immersive experience is really hammered home by the graphics and sound effects in the title. Running off the same engine as the other DCS titles, you can expect great modelling of both the exterior and interior of the aircraft. The sounds heard throughout the game are equally as stunning (especially the purr of the Merlin) all thanks to the access to the actual P-51’s at the Imperial War Museum Duxford.

Overall, it’s hard to remember that this is still only the beta stage for Eagle Dynamics’ P-51. Subtle improvements are being added and bugs ironed out (not that I’ve seen any), my only wish is for the developers is to include some form of German opposition to shoot down. That, I think, would make this game a “must have” item for people right around the world. If P-51’s had radar, they would undoubtedly have this title all over it.
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24 of 33 people (73%) found this review helpful
1 person found this review funny
Posted: August 17, 2013
Flying that oldschool thing is THE ♥♥♥♥! This is as close as you can get to a DCS-level fast mover right now. The engine management needs some explaining or there will be tears because of blown engine but I swear even i manage that.

This old beauty will make you cry and killing nazis was never so beautiful!
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8 of 9 people (89%) found this review helpful
Posted: December 23, 2014
Great starting point for anyone who wants to get into DCS World and the hardcore modules with clickable cockpits. You can learn how to fly this plane fairly well in just few hours, so you dont have to worry about spending days trying to get at least slightly competent at flying it.

As always, great amount of detail here. Nice looking cockpit, the plane feels right and is really fun to fly.
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9 of 12 people (75%) found this review helpful
2 people found this review funny
Posted: November 2, 2014
One of the greatest representations of any aircraft ever.
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5 of 5 people (100%) found this review helpful
Posted: June 14, 2015
An excellent purchase to your DCS. This DLC is very realist. Overall aerodinamics is excellent. The engine..the Rolls-Royce Merlin...some features (like some failures) was accurately reproduced.

If you like WWII aircrafts, you must have this DLC.
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4 of 4 people (100%) found this review helpful
Posted: September 9, 2015
I cannot describe amount of dissapointment I experiencend when I started to play campaign. Bugs in campaign are absolutely unforgivable and they are game breaker. After weapon employment missons in campaing everything starts to behave weird, voice overs are missing, gates missing, missinons restart to previous misson or even 2-3 missons back, it is wery frustrating.
In addition to that key mapping is wrong in briefing window, abolutely terfible. It is a good plane but amount of frustration I got from this exceeds everything good about it.Pilot animation are so ♥♥♥♥♥♥♥♥ that I feed cheated because I paid for this.Yes there are good things in this module but I am very angry at developer because I can't play without googling about bugs and fixes , this shoudld be finished product.Tutorials and training are fine but it is just stupid that I must load misson again (which takes some time) just to read some part of the text that I missed...
Campaign is scam, the plane is great, many other things are bad,..
I have been playing DCS world from when it was lock on modern air combat,
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5 of 6 people (83%) found this review helpful
Posted: September 30, 2015
Best WW2 Flight Simulation you'll get.
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4 of 5 people (80%) found this review helpful
Posted: December 4, 2014
The P-51 is a brilliant and iconic aircraft, I would highly recommend this to anyone wanting to fly some warbirds without having too much of a learning curve. The cockpit is highly detailed and pretty much every button is clickable.
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3 of 4 people (75%) found this review helpful
Posted: December 27, 2014
I've only played the sim portion of this so far, and its the closest I'll ever get to flying my favorite warbird. The learning curve isn't bad at all, and at anytime you can hit esc and check the manual if you forget how to do something. I think the only thing that would make this better is the oculus rift or another VR headset.
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2 of 3 people (67%) found this review helpful
Posted: December 22, 2014
Oh is she a beauty!
One of the most versatile Fighters of the WW2 in maybe the most accurate depiction yet. Of course don't expect some arcady gun-fun game, but a hardcore version, where even the smallest thing can get your engine dlown away by yourself.
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Recently Posted
Posted: September 8
I have put hundreds of hours into this module and flying it is very satisfying. However, I can not recommend this aircraft at this time. You can read all of the other review to see the positives of this aircraft and I agree with them.

However, the ONLY reason you would need to buy this aircraft is if you intend on participating in WWII combat in DCS. You get the TF-51 for free which is the exact same aircraft without the 6 .50 cals, the 2 A2G weapons, drop tanks, and some pilot armor. It is more than enough to enjoy the experience of flying one of these amazing aircraft.

So, why would you not want to fly this aircraft in the DCS WWII environment? Fortunately it has nothing to do with the P-51. Unfortunately it has everything to do with some core mechanics of DCS. First spotting other aircraft is practically impossible outside of 400m and most servers use a very poorly implemented model enlargement feature that causes aircraft to appear at 30 miles and disappear as they get close enough to have their 3D models rendered. Second, the current state of damage modeling is, to put it nicely, atrocious. The 30mm the 109 has can kill the 51 pilot or aircraft in 1-2 shots while the 109 can take literally hundreds of .50 cal rounds with no loss of flight performance.

Ok you say, I won't fly online and instead will stick to single player fighting AI. Good thought, but unfortunately the AI uses a simplified version of the flight model so they will always outperform (but not always out think) human players. This paired with the poor damage modeling means that they can soak up even more ammo than a player controlled aircraft all while being able to score nearly impossible shots thanks to their superior gunnery skills.

Improvements for both issues are in the works (have been since 2014, so don't hold your breath) and unfortunately until they are implemented I have to give this a thumbs down. It just isn't worth the price when you have practically the same aircraft, minus the headaches, given to you for free with the base game.
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Posted: May 30, 2015
If only ALL MODULES were interactive like the A-10C and P-51D.. and if only we had an F-14 Tomcat, as well as F-16's, F/A-18's, F-22's, and F-35's!!! :0

P.S. - Why are the modules on the "summer sale" on the DCS website, but are still full price via Steam?
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