Operate an advanced mining ship in a fully destructible and open-world environment!
Nutzerreviews: Ausgeglichen (133 Reviews)
Veröffentlichung: 28. Nov. 2012

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$9.99
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Steam Greenlight

Soundtrack Included With Purchase!

Songs will be placed in your Miner Wars 2081 folder in the Steam Directory:
...\Steam\SteamApps\Common\MinerWars\Soundtrack

Über dieses Spiel

Miner Wars 2081 ist eine Survival-Weltraumsimulation mit 6 freien Bewegungsgraden. Das Spiel ist im Jahr 2081 angesiedelt, 10 Jahre nach der Zerstörung aller Planeten im bekannten Sonnensystem.

Der Spieler besitzt die Kontrolle über ein verbessertes Bergbausschiff in einer voll zerstörbaren und offenen Welt, deren Zustand persistent über den Verlauf des gesamten Spiel sowie im Onlinespiel mit anderen Spielern bleibt. Realismus und das eigene Überleben sind die Kernaspekte des Spielerlebnisses. Platzmanagement des eigenen Inventars und die Art und Weise, in der Ressourcen wie Treibstoff, Munition, Sauerstoff oder Erz sowie Waffen eingesetzt werden, sind entscheidend angesichts der Vielzahl von gefährlichen Fraktionen, die den Spieler umringen.

Das Spielerlebnis wird durch eine epische Geschichte vorangetrieben und bietet die Wahl zwischen Einzelspielerkampagne und kooperativem Spiel oder Death-Match mit anderen Spielern.

Der Verlauf der Geschichte wartet mit verschieden gearteten Missionen auf: Rettung, Erforschen, Vergeltung, Basis-Verteidigung, Diebstahl, Transport, Schleichmissionen, "Suchen & Zerstören" , Sammeln, Wettrennen oder auch einfaches Umherfliegen und Zerstören von allem, was vor den Schiffsbug gerät.

Offene Welt

  • Voll zerstörbar und persistent (bohren Sie durch Asteroiden, zerstören Sie Weltraumstationen, uvm.)
  • Nahtloser Übergang zwischen Außen- und Innenbereichen
  • Reisen durch ein vollständiges Sonnensystem (Milliarden von Sektoren)

Intuitive Steuerung

  • 6DOF - sechs freie Bewegungsgrade
  • Übung macht den Meister
  • Adrenalinschübe durch schnelle Action
  • Joystickunterstützung

Reichhaltiges Spielerlebnis

  • Einzelspielerkampagne bestehend aus 31 epischen Missionen
  • Bergbau und Erforschen – Spieler werden belohnt, wenn sie die Welt erforschen und ihre Resourcen abbauen
  • Handeln & Plündern
  • 50 Waffen, Panzerungen, Medikamente, Werkzeuge...
  • 22 steuerbare Schiffe
  • Rollenspielelemente / Überleben in einer gefährlichen Welt

Mehrspielermodus

  • Kooperation mit bis zu 16 Spielern
  • Death-Match mit bis zu 16 Spielern

Überleben & Endlosspiel

  • Fraktionen: Viertes Reich, Euro-Amerikanische Konföderation, China, uvm.
  • Engagierte Community, deren Spenden bereits die Entwicklung des Spiels finanziert haben
  • Integrierter Editor und zwei kostenfreie Zusätze: Cheats und 2.5D-Experiment
ACHTUNG:Source Code der engine (VRAGE) und Spiel veröffentlicht für leichtes Modding: https://github.com/KeenSoftwareHouse/Miner-Wars-2081

Systemvoraussetzungen

    Minimum:
    • OS:Microsoft Windows XP
    • Processor:CPU: 2.0 GHz
    • Memory:1 GB RAM
    • Graphics:NVidia GeForce 6 series or better, ATI Radeon R520 (X1300-X1950) or better, Intel GMA X3000 or better. Requires at least Pixel-Shader 3.0.
    • DirectX®:9.0c
    • Hard Drive:3 GB HD space
    • Sound:DirectX 9.0c Compatible
    • Other Requirements:Broadband Internet connection
    Recommended:
    • OS:Microsoft Windows 7
    • Processor:CPU: 2.5 GHz
    • Memory:2 GB RAM
    • Graphics:NVidia GeForce GTX 460 or better
    • Hard Drive:3 GB HD space
    • Sound:DirectX 9.0c Compatible
    • Other Requirements:Broadband Internet connection
Hilfreiche Kundenreviews
4 von 7 Personen (57%) fanden dieses Review hilfreich
0.9 Std. insgesamt
Verfasst: 8. November
This is a great homage to Descent if you wanted Descent without the fun.
War dieses Review hilfreich? Ja Nein
1 von 3 Personen (33%) fanden dieses Review hilfreich
19.7 Std. insgesamt
Verfasst: 25. November
It's a great game but I don't now what to do after I find the alien portal please tell me if you have the same problems
War dieses Review hilfreich? Ja Nein
1 von 4 Personen (25%) fanden dieses Review hilfreich
0.4 Std. insgesamt
Verfasst: 15. November
it's bad alright
War dieses Review hilfreich? Ja Nein
1 von 2 Personen (50%) fanden dieses Review hilfreich
0.8 Std. insgesamt
Verfasst: 14. Oktober
Nein! Einfach NEIN! Ich habs nur wegen dem Coop..... Und es funzt nicht. Ständige Abstürze, extreme Ladezeiten beim Joinen. Finger weg!
War dieses Review hilfreich? Ja Nein
0 von 1 Personen (0%) fanden dieses Review hilfreich
0.3 Std. insgesamt
Verfasst: 24. Oktober
Es ist nicht gut.
War dieses Review hilfreich? Ja Nein
0 von 7 Personen (0%) fanden dieses Review hilfreich
1.7 Std. insgesamt
Verfasst: 7. Juni
Übelst Schwer
War dieses Review hilfreich? Ja Nein
63 von 76 Personen (83%) fanden dieses Review hilfreich
0.9 Std. insgesamt
Verfasst: 27. Juni
This game has the privilege of being one of only a handful from my Steam library that I've actually asked to have permanently removed from my account by Steam support.

Cashing in on the nostalgia for classics like the Descent series (all of which are vastly superior to this dreadful "game"), Miner Wars 2081 is a broken mess.

Everything about the game is just "off" somehow. The scale is really weird and difficult to describe. Rather than feeling like you're flying around in a spaceship inside an enormous space station, it feels like you're driving a Micro Machine around someone's living room; nothing's got a sense of proportion or frame of reference and the design of the space station interiors seems designed to confuse, with little in the way of landmarks or anything that might actually make it look like it could be inhabited by actual people.

The combat mechanics are basic and the menu/inventory system is a nightmare to navigate, let alone understand.

The voice acting is pretty poor and what little I could glean of the story from the opening mission made no sense, being totally without context. After the first mission ends you're dumped into a world/solar-system map with no idea where to go next or why. Pretty much wherever you do decide to go, some people will autoamtically attack you, but it's not made clear why that's happening either, or if any of the ships are meant to be friendly.

Finally, the setting is so utterly absurd that it does nothing to help this sorry excuse for a game. The idea that anything on/around Earth could survive its destruction by the Sun exploding is total nonsense. That functioning societies could spring up from the debris and even start building new structures in a scant few years after an apocalyptic event is the metaphorical icing on this turd of a cake.

I cannot urge you strongly enough - do not buy this game under any circumstances.
War dieses Review hilfreich? Ja Nein
20 von 27 Personen (74%) fanden dieses Review hilfreich
2.8 Std. insgesamt
Verfasst: 21. September
Of all my early access regrets, this is by far the most regrettable. It's the early access game your friends warned you about, where the developer just up and disappears. Especially disappointing because this game would have promise with some polish.
War dieses Review hilfreich? Ja Nein
10 von 14 Personen (71%) fanden dieses Review hilfreich
0.4 Std. insgesamt
Verfasst: 18. Oktober
Terrible. Creators pushed pre-purchases promising a huge open ended sandbox experience reminiscent of freelancer crossed with descent. What was delivered was a 2-3 hour linear campaign that never lets you explore the environment. Combat is dull and the campaign literally ends just as it gets interesting, leaving you floating in space with no objective or anything else to do.

The multiplayer is non existent, simply dropping several people into the same world as single player, but with no missions or, again, anything to do but fire randomly at each other.

Seems they're trying to do the same with their newest game Space Engineers. PLEASE don't fall for it, they love to over promise and under deliver.
War dieses Review hilfreich? Ja Nein
5 von 6 Personen (83%) fanden dieses Review hilfreich
2.3 Std. insgesamt
Verfasst: 12. Oktober
I don't understand all the complaints this gets. It's not a "Descent" game by any means, though it has a similar feel if you've played those (I own all of them) in that you're in a small one-manned rig of a spaceship that has multiple abilities and interchangeable weapons, upgrades and other interesting tidbits. The story is direct and relatively engaging - though if you're looking for freeform roaming you're not going to get it here as it's pretty linear thus far. I've only clocked an hour and half or so on Steam with this but I'd say it's worth shelling out five bucks or so at the very least. Certainly better than trying to relive the past by wading through a hundred mods to make the old Descent look even marginally like this little gem does!
War dieses Review hilfreich? Ja Nein
4 von 5 Personen (80%) fanden dieses Review hilfreich
16.0 Std. insgesamt
Verfasst: 2. Oktober
MinerWars 2081 is a 6DOF space shooter heavily inspired by Descent, but quite a bit more ambicious in scale. The game takes place in the remains of our solar system, which after a large scale space accident got reduced into an astroid belt. The large astroids, which have space stations build in and around them, form the levels in the game, but unlike Descent one is not restricted to the inside of those astroids, but can fly around in open space as well.

While the game does have ambitions to be open-world'ish, they are at the current stage of development extremely restricted. Jumping freely around between different areas in the solar system is possible via a mothership that acts as start and end point for each mission, but as the game doesn't provide any side quests, so it is pretty meaningless to visit areas outside of the main plotline, aside from a visit or two to mine some minerals. The trade system that the game has also feels mostly redundant at this point, as while buying and selling is possible, none of the minerals give any useful amount of money in return and the rest of the loot in the game is just ammunition and health packs which are better used for their intended purpose then sold. Money is also rather hard to come buy, so a lot of the additional gear stays unavailable. The way the stores are placed is also a little weird, as they most often are in the mid of a heated battle, making a quick shopping trip feel rather out of place.

The game also has a rather detailed damage model, instead of just shields, the game splits things up into player health, armor, oxygen, hull damage and fuel. But as with the trading, it doesn't impact the game a whole lot. Armor is by far the most important stat, while player health only becomes relevant in a tiny few situation where there is radiation in the environment. Fuel is a bit of an annoyance, as is it's easy to run out of it, without a clear indication on how to get more. As it turns out, the engine in your ship can not only consume the rare and expensive fuel packs, but also a specific mineral and that mineral can be mined. Doing a short mining trip can provide enough fuel for the rest of the game.

The way the inventory works in the game is also a little confusing, all the health and repair packs one collects stay in the inventory, but they can't be used manually, instead the game automatically consumes them when the healths goes below 100%. This means your actually hearth is the value shown in the HUD plus however many health packs you have, but as the game doesn't show how many health packs you have, so your total health isn't easily visible.

On the control side the game gives the option to use either keyboard and mouse or a joystick. Unlike most other modern games, MinerWars does not provide any preconfiguration for the Xbox360 gamepad, but Getting a decent manual mapping for the Xbox360 controller is possible, with the exception of the menu and trade systems, which have to still have be controlled with the mouse. Once the controller is mapped the game controls quite well and fluidly.

On the story side MinerWars is suprisingly good. The game has constant communication and mission objectives that frequently change over the course of the mission, not just simple key collection as one might have seen in the first Descent. The story also goes across the whole solar system visiting plenty of interesting places and factions. All the characters in your crew get quite well established and the whole things as a Firefly-like vibe to, it's essentially a really good space adventure story.

Overall I had a blast with this game. The game certainly still showing signs of not yet being fully finished, but all the core elements already work quite well. The game is essentially the Descent I always wanted and never got, as Descent always fell a little short in one area or another, MinerWars one-ups the whole thing in scale and wraps it up in a quite entertaining story. While the detailed damage model is not of much consequence to the gameplay itself, it still does a great job as enhancing your immersion, as having your systems fail and blacking out from lack of oxygen is just a more interesting way to go then simply exploding. Having the ability to just dig through an asteroid is also a neat little feature. My biggest issue with the game, other then the whole not-yet-finished part, is probably that the enemies could have been a little more varied, as you end up fighting the same ships for most of the game, with little variation in weapons or size, but given the varied mission design and the great story, I didn't mind that to much.

The game takes around 14 hours to finish. I recommend playing on Easy due to the rather bumpy balancing in spots, the game does right now not allow you to switch the difficulty mid-game. Checkpoints are however plenty in the game.
War dieses Review hilfreich? Ja Nein
4 von 7 Personen (57%) fanden dieses Review hilfreich
23.8 Std. insgesamt
Verfasst: 19. Oktober
it's an incomplete game perading as a complete one, full of bugs and glitches and no support their home page forum is a ghost town
War dieses Review hilfreich? Ja Nein
4 von 9 Personen (44%) fanden dieses Review hilfreich
0.4 Std. insgesamt
Verfasst: 23. September
Didn't like it - too complicated. Didn't know how to get more fuel. Just not my thing, but it should have been.
War dieses Review hilfreich? Ja Nein
1 von 3 Personen (33%) fanden dieses Review hilfreich
1.3 Std. insgesamt
Verfasst: 27. September
I cant really say much to this game, because I wasnt really able to play it.

While most of the other players never got behind the loading screen or the main screen, me and my Coop Partner were able to open a Coop Lobby. But starting into the first mission, it was mostly a total confusing mess:
The controls are strange and not very movement friendly. Most of the time you find yourself helpless rotating around, looking for the enemy shooting at you, never having the feeling of flying through space. It feels like controlling the spectator camera of an FPS game, that controlling a space ship moving through vacuum of space.
The missions are unclear and hard to understand. You shoot at everything that shoots at you and try to follow the objective keys, which is very irritating and boring.
The game is full of stuff, that seems to be really important, but is never explained to you. It seems that you need fuel, air and ammunition, also you can somehow get new weapons and equipment. But all of that is unclear and really hard to understand. Often you find yourself getting shot and starting to loose air until you die, which isnt very satisfying. Also in Coop you instantly respawn with 1% health, just to get killed again.
Last but not least: Disconnects, asyncron gameplay and bugs. It wasnt very easy to maintain a nice multiplayer round.
All in all, we never got to the end of the first chapter and deinstalled the game. I know, many of the problems were a player-side problem of understanding the game, but it is so frustrating and boring, that you simply dont have the mood to understand it.
Beside of that it lures you with an open world, that simply doesnt exist. Maybe it is somewhere in there, but we never found it.
War dieses Review hilfreich? Ja Nein
0 von 1 Personen (0%) fanden dieses Review hilfreich
2.1 Std. insgesamt
Verfasst: 30. Juni
Terrible game.
War dieses Review hilfreich? Ja Nein
0 von 1 Personen (0%) fanden dieses Review hilfreich
5.4 Std. insgesamt
Verfasst: 25. Juli
Horribly incomplete, impossible to make a decent amount of money and really no difference between the first weapons and the last, i find Miner Wars 2081 to be a fantastic concept that falls fantastically short. "Mining" in mining wars offers little to no money and the constant search for fuel and oxygen gets old really quick as betsy, the horrid name i gave the constant computer voice, reminds you again and again you are out of some resource every few seconds. The secret rooms you search for give you yet another weapon similar to the last and the storyline is mediocre at best. i gave this game a worth attempt of 4 hours before i quit and uninstalled.
War dieses Review hilfreich? Ja Nein
0 von 1 Personen (0%) fanden dieses Review hilfreich
1.7 Std. insgesamt
Verfasst: 13. September
Total crap: 1) ugly old school graphics. 2) nearly no chance to avoid death... if you are damaged, you will die anyway, because you cannot get oxigen or repair kits when you need them. Totally unbalanced and the most de-motivating game I played since long time.
War dieses Review hilfreich? Ja Nein
2 von 7 Personen (29%) fanden dieses Review hilfreich
1.8 Std. insgesamt
Verfasst: 9. Oktober
Complete and utter miss. No immersion and depth at all. Take pass and play Starpoint Gemini 2 or wait for Star Citizen.
War dieses Review hilfreich? Ja Nein
1 von 7 Personen (14%) fanden dieses Review hilfreich
1.9 Std. insgesamt
Verfasst: 7. Oktober
Big Disapointment. Not a bad game. Went from badass game engine, to ♥♥♥♥ game fast. Space Engineers should be free for the saps that bought this ♥♥♥♥.
War dieses Review hilfreich? Ja Nein
0 von 5 Personen (0%) fanden dieses Review hilfreich
8.7 Std. insgesamt
Verfasst: 23. September
Needs work but fun if playing with friends
War dieses Review hilfreich? Ja Nein