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In Reus, you control powerful giants that help you shape the planet to your will. You can create mountains and oceans, forests and more. Enrich your planet with plants, minerals and animal life. There is only one thing on the planet that you do not control: mankind, with all their virtues and and all their vices.
Release Date: May 16, 2013
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"Reus is a game of logical, organic systems presented as simply as possible. It's a delight to play at every turn."
9/10 – Destructoid

"Sowing the seeds of a flourishing planet and a prosperous populace is a wonderfully welcome challenge in Reus."
8/10 – Gamespot

"...an excellent and addicting game that more than earns its 10$ price tag."
9/10 – RTS Guru

About the Game

In Reus, you control powerful giants that help you shape the planet to your will. You can create mountains and oceans, forests and more. Enrich your planet with plants, minerals and animal life. There is only one thing on the planet that you do not control: mankind, with all their virtues and and all their vices. You can shape their world, but not their will. Provide for them and they may thrive. Give them too much, and their greed may gain the upper hand.

Key Features

  • Control four mighty giants, each with their unique abilities
  • Terra-form the planet to your will, experiment with different terrain types
  • A complex system of upgrades and synergies allows for endless styles of play
  • Observe humanity, let your giants praise or punish them
  • Enjoy an interesting art style and a strong soundtrack
  • Enrich the planet with over 100 plants, animals and minerals
  • Unlock new content by helping humanity achieve numerous developments

System Requirements

    • Processor:Intel® Core 2 Duo or AMD Phenom processor
    • Memory:2 GB RAM
    • Graphics:DirectX10(R) compatible card with 512MB of memory
    • Hard Drive:500 MB HD space
    • OS:Windows 7
    • Processor:Intel® Core i5 or AMD Phenom II
    • Memory:4 GB RAM
    • Graphics:DirectX10(R) compatible card with 1024MB of memory
    • Hard Drive:500 MB HD space
Helpful customer reviews
139 of 145 people (96%) found this review helpful
194 products in account
15 reviews
84.1 hrs on record
Goats and amethysts.


Blueberries and frogs.


What do you little bobbleheads want from me?

Reus is a resource management god-sim that has you taking on the role of the planet itself, controlling four powerful giants that carry out your will and alter the landscape to your whim. You can create trees and animal life, grow entire plots of fertile swampland, and one of your giants can even punch veins of precious stones directly into the crust.

All of this, to attract the ungrateful little bobbleheads known as man to build great cities upon your surface. The humans create many great works on their own- well, with your help. Your giants can directly influence whether or not they complete their projects (do you really want a mad scientist around? How about a sacrificial altar?) by altering the landscape further, creating new resources that meet the goals of these projects. The more you complete, the more varying projects and resources you unlock, and thus the rabbit hole goes deeper. You can even unlock longer game-times as well, allowing more time to create and build, and allowing more time for the humans to try and rise up against you and your giants.

They do go to war with each other. And they'll attack your god titans too, which is a curious choice. Your giants can slaughter them back, as any good vengeful potential goddess will be happy to know.

The game can get quite complicated as you go on, however, the title screen provides a link to the Reus wiki, which will give a lot of ideas and help.

The graphics themselves are cartoony and relatively simple looking, but always bright and interesting to look at. The game is on a 2D scale, all around the surface of the planet. Your giants traverse the outside of the planet as well, so some of your time will be spent waiting for the big lugs to get to where they're going, but since their abilities have cool-down meters, that isn't too much of a problem. The soundtrack is rather limited, though, so have some of your own music handy for the longer games.

Overall, Reus is a well-designed god game. It'll start off just slow enough to get you hooked, and keep you in for the long haul as you look to see what you can accomplish next.
Posted: March 11th, 2014
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37 of 38 people (97%) found this review helpful
222 products in account
9 reviews
36.4 hrs on record
"Can the Rock Giant create a boulder that it cannot lift ?" ~Loading Screen tip

I’ve always been a huge fan of so called ‘sim games’, so playing Reus seemed inevitable to me. If You’ve ever heard, or better, played legendary ‘Black & White’ series, You’ll instantly notice some similarities between those two titles. They both may be called “God simulation games”, ‘cause in both of them we take up a role of tremendous beings, with power to shape the world itself, and the humans are only there as some kind of a cattle, growing and expanding their culture thanks to, or despite our actions.

In Reus, we get to control not one, but four godlike beings – The Giants, awoken from their slumber by the power of The Planet itself, in order to reshape it, and make habitable for humans. Each of those cute beings rules over one aspect of the planet – oceans, forests, swamps and mountains/desserts, but in order to restore life, and make it blossom again, they’ll need to use, and combine all of their powers.

One of the main problems Giants will encounter, and an inspiration behind the game itself, will be a growing greed of the human race. This feature not only defines gameplay pace, but also may prove crucial in achieving game objectives, required to unlock more complex resources. Basically the more goods You’ll provide to humans, the more they’ll want, and while trying to get them they’ll no compromise, resolving to fighting with each other, launching a full scale war or even attempting an attack on The Giants themselves.

But the best thing about ‘Reus’ is a seemingly endless, and flexible number of possible development strategies. Every resource created has its own unique “symbiosis” making it more potent under certain conditions. For example certain plant may provide more “food” while growing next to a mineral, which may also benefit further from the nearby animal nest. With 108 different types of resources present in total, You’ll need a long time to discover all potentially useful combinations, and craft Your own unique strategy to master the game, and help Your humans complete most challenging projects !

The last thing worth mentioning about this game, are its undoubtedly beautiful visuals. The whole planet, The Giants, and human villages are set in a cute, round and pleasant 2D environment. This concept fits the game perfectly, and in symbiosis (sic.) with a good soundtrack makes a perfectly addicting combination definitely worth it’s price !

- Extremely high replayability.
- In-game milestones provide targets for every round.
- Intense theorycrafting is possible, due to a huge number of possible choices.
- Lively community, developing its own challenges, and competitions. (Official Reus Forum)
- Cute and enjoyable visuals.

- Unusual gameplay, may be boring for some players.
- It takes time to figure out every aspect of the game.
Posted: January 22nd, 2014
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19 of 21 people (90%) found this review helpful
89 products in account
16 reviews
15.4 hrs on record
I was going to hold off writing this review until I had more time in the game, but I woke up this morning confused as to why everything wasn't labled with their resource value, so I guess you can say it's made an impression. Theoretically, Reus is very similar to most civ-strategy games. Resource management is the core mechanic, upgrades are vitally important for continued advancement, great works will occupy a lot of your energy, and warfare is an ever-looming danger. What sets Reus apart is that you're not trying to make one civilization the best in the world; instead, you ARE the world, and you're trying to make ALL civilization succeed.
You exert your will via four semi-elemental Giants - titans, really - each with unique but related powers that alter the landscape of your surface. Humans will automatically settle and then try to form a civilization depending on what resources you give them. You then care for your babies, give them what they need, what they want, and watch as they thrive. But be careful not to give them too much, or they'll grow greedy and war-like; at this point, you either sit back and watch them form an empire, or take action and smite their army - or the entire town.
The game's replay value comes largely from its slew of challenges, which largely boil down to "Be this successful with these limitations." The only way to complete these challenges is by repeatedly playing the game until you understand how resources interact with each other - called Symbiosis because, you know, nature - so that you can maximize resource output with minimal combinations. Completing these challenges unlocks further Transmutations (resource upgrades) that then make it possible to complete even more challenges. So yes, the achievements actually mean something, which means that every time you play, you have to play differently. So if the game gets boring, well, that's your problem.
Posted: February 6th, 2014
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7 of 8 people (88%) found this review helpful
538 products in account
1 review
45.8 hrs on record
The penultimate god game, light years ahead of B&W or Populous. Tons of possible combinations, developments and challenges to explore, addictive and fun all the way through, that's Reus - one of the best strategy games I've ever played and probably the best indie game out there. Only one little 3D step from perfection. Not that there's anything wrong with it being 2D, but I'm still hoping for Reus 2 to venture that direction.
Posted: February 16th, 2014
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5 of 5 people (100%) found this review helpful
1,268 products in account
169 reviews
38.0 hrs on record
A very enjoyable puzzle/god game. It manages to blend casual atmosphere and a surprising degree of strategy together seamlessly, while still remaining fun to play. The look and feel of the game is lovely. Reus manages to be both a challenging and relaxing experience simultaneously, and I recommend it highly.
Posted: April 27th, 2014
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