Get ready to DEFEND THE WORLD! The biggest sequel in tower defense history is finally here: Fieldrunners 2 has arrived! From Subatomic Studios, creators of the award winning classic strategy game comes an all new adventure that was years in the making.
User reviews:
Very Positive (261 reviews) - 85% of the 261 user reviews for this game are positive.
Release Date: Jan 10, 2013

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About This Game

Get ready to DEFEND THE WORLD! The biggest sequel in tower defense history is finally here: Fieldrunners 2 has arrived! From Subatomic Studios, creators of the award winning classic strategy game comes an all new adventure that was years in the making. Build epic mazes out of powerful weapons to defend the world from the invading fieldrunners!

The fieldrunners are back! With legions of soldiers and a gaggle of new tricks, they’re ready to conquer the globe. Or so they think! Our top scientists at SubaLabs have built a bleeding-edge arsenal of devastating weapons for any heroes willing to stop these dastardly invaders. Help your people by taking action - DEFEND THE WORLD!

Strategic-Action-Puzzle-Defense has never been this fun and addicting! Defend your world from the invasion by building winding paths out of imaginative, new weapons. Call in airstrikes and set explosive traps to hit the enemies where it hurts. Over 20 new levels span the grassiest fields, driest deserts, sparkling cities, and even an infernal volcano lair! Challenge your mind with the exciting new gameplay styles in Puzzle, Sudden Death, and Time Trial levels. Are you ready to stop the fieldrunners once and for all? Join the defense, now!

Key Features

  • Pint sized invaders seeking revenge!
  • A tower that launches bee hives!
  • Tons of levels in a 20+ hour campaign!
  • Revolutionary AI - each enemy creates a dynamic, realistic path through the battlefield!
  • Gorgeous, hand painted, 2D graphics by award winning artists!
  • 20 unique, upgradeable weapons!
  • Custom loadouts let you pick the perfect weapons for each battle!
  • Air strikes, mines, and powerful items so you can strike with the precision of a surgeon!
  • Time Trial, Sudden Death, and Puzzle maps bring all new challenges to tower defense!
  • Trenches, bridges, and tunnels add new dimensions to gameplay!
  • Collect all the Elite enemies to become the ultimate tower defense champion!
  • A tower that turns enemies into barnyard animals!

System Requirements


    • OS:Windows XP Service Pack 3
    • Processor:Single-core 2.2 GHz
    • Memory:1 GB RAM
    • Graphics:OpenGL 1.5 compliant with 256 MB of video RAM, no shader support necessary
    • Hard Drive:550 MB HD space


    • OS:Windows Vista or 7
    • Processor:Dual-core 2.4 GHz
    • Memory:2 GB RAM
    • Graphics:OpenGL 1.5 compliant with 512 MB of video RAM, no shader support necessary
    • Hard Drive:550 MB HD space
Customer reviews
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Very Positive (261 reviews)
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Most Helpful Reviews  Overall
60 of 63 people (95%) found this review helpful
1 person found this review funny
27.7 hrs on record
Posted: November 6, 2015
(Full review follows below)

  • Game Name: Fieldrunners 2
  • Original Release: 2013
  • Genre Tags: Tower Defense, Strategy, Action, Casual
  • My Overall Grade: B+
  • Estimated Playtime (Campaign): 15-35 hours
  • Multiplayer Aspect: None
  • Recommended To: Established fans of the genre; Those intrigued by the genre; Casual gamers

Fieldrunners 2 is a fun tower-defense game that lacks any true innovation but is very well-crafted across all of the fundamental aspects of the genre. Anyone who is a fan of the genre should find this game enjoyable, and should be happy to have it in their library.

This game is a large improvement over the first one in the franchise. All of the core gameplay from the first game is still evident in this, with many tweaks and improvements. Anything you could find in the first game, you can find in this one— but better. There is also significantly more variety to game modes and level design.

Great fundamentals are at the heart of this game; everything a good tower-defense game needs to do right, Fieldrunners 2 does right. Also, the wide variety of game modes, map designs, and difficulty levels all contribute to the diverse and enticing core gameplay. The lighthearted nature and cartoonish humor inherent in the graphics and soundscape encapsulate a charming identity that makes the game unique. A ridiculously large amount of towers to unlock, random event bosses, and achievements add a satisfying amount of replay value. Fieldrunners 2 has a lot of good things going for it.

The game can be quite difficult at the highest difficulty. Normally, not a bad thing. But some levels require an extremely specific solution that, for the average gamer, can take away some of the fun of trying to solve the levels via your own experimentation. If you get stuck on a level and don’t want to look up the solution online, you can grind coins by playing the game and then buy items or unlock new towers to facilitate your victory.

Fieldrunners 2 is a good game, and a great tower-defense game. There may be no groundbreaking features, but it does have a charming, unique identity and sound fundamentals. Anyone who truly is an advocate of the genre should enjoy playing this.

Follow my curation page to see more of my recommendations!
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23 of 26 people (88%) found this review helpful
3.1 hrs on record
Posted: June 17, 2014
I didn't really care for the first Fieldrunners game, but the developers tweaked, streamlined and improved the game. I am really happy with the improvements. Its not just the same map with a different background. There is an actual campaign instead of just unlocking maps. The game does a really good job of instructing you and easing you into the game without forcing tutorial levels on you. The graphics and animations are also a lot better than the original game. The fun facts / tips make the game feel more alive. There are now items to use and you can pick your own towers that you'll be able to use.

Fieldrunners 2 is a very simple and shallow tower defense game with a cartoon look. The game consists of a campaign of several unique maps. You start with a certain amount of cash to buy your towers. You can place these towers anywhere, well almost anywhere. The enemies don't attack, they just run from their starting gate or gates all the way to your base. The game says your base, by base, I assume they mean your gate, because you don't see a base. These are basically open courtyards. If enough enemies get into your base, you'll lose the game. The limit is 20. I am very happy the game maps don't force you to do 100 waves, instead its 20, 30, 40 and so on waves. It makes the game feel much less of a chore when you can breeze through levels. There are other objectives too, like defeat X number of runners within Y time. The maps are really beautiful with a great art style. Far better and more diverse than the original game.

You're tasked with arranging these towers, making walls of towers, and making a winding path for enemies to follow. Basically make a maze of towers. Can you plug a gap and make an unsolvable puzzle? Nope. The enemies will plod through from left to right. If something blocks their way, they'll path around it, but not intelligently. They'll chose a path that can end up having more of your towers. Some maps have paths already predetermined. There is a wide variety of enemies, standard soldiers, a heavier soldier, they'll eventually get jeeps, motorcycles, tanks, helicopters and giant robots. What do they all do? Just walk. Again they don't attack you. The helicopters and planes will at least fly over your towers in a straight line headed for your gates. There are now troop transports that when they explode, the troops come out and keep running. Your job is to destroy them before they enter your gate.

Now that we've covered the enemies, let's talk about the towers, there are a few types of towers based on what mode you're on. Before each map / level, you'll fill 6 tower slots with towers you've unlocked by buying them with coins you earn for beating levels. This was a great change from the previous game that forced you to have 4 or 6 specific towers. Gun towers with short range, goo towers, that have a longer range, but will shoot goo to temporarily slow enemies down, there are oil towers that do the same thing, but to multiple enemies and the effect doesn't last that long. Next up there are long range missiles, which are great to have, there are bomb spitters that I feel are too similar to missiles. There are new laser towers that don't have an attack radius, but rather can attack up, down, left, right in a line. You can upgrade each and every tower by right clicking it and selecting to upgrade it for a price. Do you want to know which towers do the most damage? The stats are in the help menu item, but they should be hover items that just appear when you go to select which tower you'd like to place. There are new usable items as well, things like air strikes and mines. They're a nice feature in the game. The tower guns turn, but the electro towers don't turn and you'll pay extra for it. You can hit the space bar to pause the game to plop down towers, but there are only two speeds, normal and fast.

The previous game had you type in your name for the high score, this game just uses your Steam name. There are 3 difficulties for every map / level and I think it just adds waves onto the difficulty instead of making the enemies more difficult. The achievements are more time consuming than they are difficult. Its pretty easy to get them, but you'll invest 2 hours for the first one, which is a far cry from the first game where you could achieve the first few within a few minutes of the game. I wouldn't bring up achievements if the game didn't have 50+ and the previous game had 90+.

Overall, its a great upgrade from Fieldrunners 1. Its worth a try, and it might feel more like a mobile game than a PC game, but its still a fun little game.
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11 of 11 people (100%) found this review helpful
28.7 hrs on record
Posted: March 22, 2015
Overview: Traditional Tower Defense

The Good:

+ Bright colorful graphics. Towers, enemies and special effects are unique, vibrant and can be easily distinguished from one another especially when a lot is happening on screen.

+ 25 levels spread across different game modes and 3 difficulty levels. Each map provides a different entry/exit points along with different obstacles/hazards that you can use to your advantage.

+ Multiple game modes: Survival is your traditional tower defense game. Time attack has you killing a certain amount of enemies before time runs out. Sudden Death pits you against a never ending massive wave of enemies, forcing you to kill a certain amount. Puzzle mode is a twist on the standard tower defense formula by changing some of the rules forcing you to think very carefully where you place towers on the map.

+28 different tower types, 23 different types of enemies and 5 rare elite enemies that randomly show up in certain maps. Each tower is unique and has its own strengths and weaknesses.

+The game has items that can be purchased with coins that you get by completing levels. These itmes are completely optional as every level can be completed on the hardest difficulty without them. The items are a good way to perfect your strategy and provide some help on some of the harder maps.

+ The achievements are much more bearable than its predecessor. Only a limited amount of achievements require grinding

+ Good difficulty balance

The Average:

The game is an ios port and that may turn some people off. In order to get items and some of the new towers you first must purchase them with coins. Coins are collected after every map. These however are strictly optional and are not required to finish the game. In app purchases have been removed from this version and the cost of each item/tower is significantly reduced over the ios counterpart. You will gain a lot of coins simply by playing the game and I never felt the need to grind for coins other than for an achievement.

The Bad

- Does very little to innovate the genre


This is a great tower defense game and makes some significant improvements over the first one. Anybody looking to get into the genre or is looking for a new game to play, this is a great game to check out just to expect anything new or exciting.
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12 of 15 people (80%) found this review helpful
8.1 hrs on record
Posted: December 8, 2013
As a tower defence game, this is brilliant, there are loads of towers, lots of replayability as harder difficulties are almost impossibkle without some of the later locked towers, 25 missions across multiple modes including some which really get you thinking.

The ONLY thing I would of quite liked is if you could set turret targets, such as simaing for the enemy most health, least health, highest speed etc. Otherwise from that I don't see how they could of made it any better.
A deffinate 5 stars from me.
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13 of 18 people (72%) found this review helpful
183.8 hrs on record
Posted: December 8, 2014
This game is one of best Tower Defense I ever play

Various Combo of Towers
Nice Design Maps
Nice Design Units
Nice Music
Graphic ? not really bad

Overall... Its worth the money
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12 of 18 people (67%) found this review helpful
2 people found this review funny
17.6 hrs on record
Posted: January 31, 2013
Wow, this game is a lot harder than I expected. Love it!
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6 of 7 people (86%) found this review helpful
54.2 hrs on record
Posted: October 22, 2013
A semi-open enenmy pathing mechanic makes this game exceptional. Similar to how sanctum works, the enemy path is created by you as you maze your towers as effectively as possible. Enemy re-pathing isn't always consistent and can lead to difficulty disigning mazes at harder levels that limit your design by introducing new level mechanics or obstacles. Good fun overall and recommended for any casual td player.
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7 of 9 people (78%) found this review helpful
5 people found this review funny
101.1 hrs on record
Posted: April 2, 2014
don't let the name fool you, they run through all sorts of areas! and then they die!
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4 of 6 people (67%) found this review helpful
Not Recommended
0.6 hrs on record
Posted: January 2, 2014
The interface sucks, you cannot undo a selection. It's bafflingly bad.
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6 of 10 people (60%) found this review helpful
6.4 hrs on record
Posted: June 6, 2014
Great tower defense game. Not impossible, but very challenging. I got this game in the humble bundle, and am so pleased with the amount of platforms it is compatible with. I can play on my android phone, as well as my Surface Pro with touch screen controls working perfectly.

Fantasic time waster of a game, will keep you frustrated (in a good way).
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Recently Posted
0.5 hrs
Posted: October 8
Personal rating 3/10

Although I'm a big tower defense fan and I only played it half an hour I already can't recommend it. Why?
1) it is obviously a tablet game. That means there aren't many functions, everything is realy big and the gameplay is very slow. The first level after the tutorial takes 50 waves and there isn't even a "next wave" button, only fast forward but it still takes far too long to end it.
2) It has micro transactions although it costs 10€ and that is definitely a rip off. You need the coins to unlock new towers or helpful ingame items. And if you don't want to invest money you have to connect it to facebook and twitter and that is one thing I don't appreciate when you are indirectly be forced to do some "free advertising" for a game.
3) The enemies are very one dimensional. That means the only get faster or more health and as the waves progress they just get more health over time. So you are fighting the same enemies over and over again.

In my opinion you might be still able to enjoy it but I don't think it can be long-lasting.
If there would be a possibility to install steam games on a tablet then I might play it more often.
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12.8 hrs
Posted: September 19
Hours of endless fun for 10 bucks? Hell yeah. Any tower defense fan will love this game.
Helpful? Yes No Funny
23.9 hrs
Posted: September 13
Fun game to fill some time with that soon takes up your time... :D
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453.7 hrs
Posted: September 2
This game got me through my studies, i played it once or twice....
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15.1 hrs
Posted: August 30
If you like playing a good tower defense now and then. You may get some enjoyment out of this game but however, there isn't a lot of content that's worth revisiting once you've exhausted the main campaign. As the main activity you can do after completion is retrying waves on higher difficulties.

I can't really recommend a game that offers so little replayability.
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42.4 hrs
Posted: August 30
Easy game to get into, but hard to master. Many hours of fun!
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49.5 hrs
Posted: August 6
Funny and entertaining game. I think there are some glitches with some of the achievements.
Appart of that great game.
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1.7 hrs
Posted: July 10
great game,but today i cant play that game.
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0.1 hrs
Posted: June 28
Awful ♥♥♥♥ing game.
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0.7 hrs
Posted: June 15
Same as previous game in the series, matches are too artificially elongated. No.
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