STEP INTO A LIMITLESS UNIVERSE Touchdown in the World of Twelve and set off on a great adventure in WAKFU - an original massively multiplayer online role playing universe where humor goes hand in hand with action-packed, tactical battles.
User reviews: Very Positive (1,371 reviews)
Release Date: Sep 18, 2014

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December 18

Kwismas World: Can you hear the Jingle Bells?



The season of winter is here! Journey into the fun and festive land of 'Kwismas World.'

Enter Kwismas World and see what awaits you there: snowball fights, gifts upon gifts and more!

  • 2 dungeons (Father Kwismas's House and Father Kwismas's Workshop)
  • 7 titles
  • 9 Haven Bag decorations
  • 1 Father Kwismas Set
  • 5 consumables
  • 3 Fairyworks
  • 5 achievements
  • 6 monsters: Common Deer; Gift Package 1 and 2; Belva Deer; Boobytrapped Package; Father Kwismas.

Ah! How could we forget? You won’t get your Kwismas presents by writing a letter, you will have to earn them!

But, if you make it out of this festive land, know that you'll just have to say "I was in Kwismas World" and we'll answer "How brave!"

Kwismas World will be open from Tuesday the 16th of December to Monday the 12th of January (2015!)

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December 9

Update: Children of the God-King



Discover the contents of the upcoming update on the 9th of December: The Children of the God-King.

The Eliotropes will be beaming into the World of Twelve as the next and sixteenth class of Wakfu!

But they won't be alone, this update will also be introducing the revamped Pandawa class.

You can find the rest of the details below:

General

Restat for the Pandawa Class: Given the changes to the class with the upcoming update, a restat for spells and abilities will now be available to the Pandawa class through the previously used quest: “Restat quest system that has the class.”

Warning: for all players who already have an in process restat quest (the level 30/80 or collecting resources quests), if you are in the last stage of the quest (“I’m ready to go and see Master Kano for redistribution of my experience!”) validate this quest restat because it has the opportunity to overwrite your current quest restat quest.

If you want to enjoy your personal restat quests, we recommend that you visit the restat instance before the update. On the big day, you will have 48 hours access to a free restate spells and abilities quest.

New Class

Eliotrope: A new class teleports into Wakfu! On the 9th of Decemeber, you can now play as the sixteenth class of the World of Twelve!

Classes

Pandawa:

Your plentiful feedback helped sculpture the class on Beta. The revamped version of the Pandawa is now on the official servers. Prepare the party and pour the bamboo milk!

The core objectives of the revamp are:
  • Earth spells can now be cast while carrying the barrel. This will help to make the game fluid and facilitate bi-element or tri-element builds with Earth, Fire and Water.
  • Merriment and Worn-out are more dynamic with less severe penalties for Dizzy and added specialties and bonuses.
  • Resistance removal is now faster. The stack of resistance penalties for X amount of turns was too strong so has now been reworked to be better balanced.
  • Some spells are now easier to use with a higher focus on utility. Some spells had strong constraints not compensated by their effects, this has now changed to be better balanced.
  • Some of the random effects of the previous Pandawa class has now been removed. For example: the 20% chance of redirecting damage to the barrel.
  • The Pandawa’s ability to move the location of players (via Karchamrak/Barrel Hop) has now been balanced for greater versatility.
  • The Pandawa has better integration of its role as a secondary tank.
You can find all the details of this redesign in this Devblog and the class page.
  • Barrel: When in combat, a pushed Barrel will no longer appear to players in the vicinity.

Foggernaut:
  • Bombardment: When the Foggernaut launches this spell on a target located on the Foggernaut rail, the damage will no longer be applied repeatedly.

All Classes:

  • Diagonal Spell: Spells that have a diagonal range will now function properly again.

World

Divine Dimension:
  • Enurado: This zone is now accessible for all players. Xelorium will now be the new early access zone.
  • Xelorium: The first zone of the new Divine Dimension will be unlocked during December. You will find more information on our website shortly.

Kwismas World:
  • Kwismas is coming! Check our website in a few days for all of the information!

Mercenary Guild:
  • Bonta - Mercenary Kara: A quest marker has been added for the Rank 1 contract - Collector Fund.

Haven World

  • Remington and Nox: 6 Haven Worlds will put on auction starting Monday the 15th of December at 6 PM GMT /10 AM PST / 1 PM EST. We will give you a complete list of Haven Worlds soon.

Sidekick / Pet / Mounts

  • Disappearance:Different errors causing the disappearance or loss of a Sidekick, Pet or Mount are now corrected. Unlink a Sidekick: When unlinking a Sidekick, other Sidekicks will no longer be temporarily unavailable.

Items

  • Bucket of Water: The collection of water will now increase from 10 to 100 on general wells and from 1 to 10 in Incarnam wells to help facilitate the creation of bread.

Interface

  • Runic Recycler: This interface will now close properly when accepting an exchange request.

8 comments Read more

Reviews

“I went into WAKFU with virtually no prior knowledge of the game and no expectations. I discovered something unlike any MMO I've played previously - a game that showcases some truly unique features.”
Game Informer

“If you’re a fan of the grid-based strategy rpg, rejoice. While the genre might be dying in general, games like WAKFU will be giving it life for years to come.”
83/100 – Ten Ton Hammer

“Fans of anime, MMOs, nature management, and even sociology will want to give Wakfu a try, if for no other reason than to see what happens when you let gamers run the world.”
4.3/5 – Cheat Code Central

About This Game


STEP INTO A LIMITLESS UNIVERSE

Touchdown in the World of Twelve and set off on a great adventure in WAKFU, an original massively multiplayer online role playing universe where humor goes hand in hand with action-packed,tactical battles.

Climb Mount Zinit in search of Ogrest, the fearsome ogre behind the cataclysm that devastated the World, or mark your own path across the archipelagos who feverishly work to rebuild their once mighty nations.

Become a warrior, politician, merchant, or craftsman, but whatever you choose...

IN WAKFU, EVERYTHING DEPENDS ON YOU !

key Features


  • Turn-based tactical combat: Tired of brainlessly running through the forest pressing 1, 1, 2, 1, 1, 3, on every monster that jumps on you? Discover our turn-based tactical combat system, and develop a more creative strategy to defeat monsters that will keep challenging your tactical skills.
  • 15 original classes: No standard knight, ranger, mage and cleric here. Discover our 15 classes, each with their unique set of skills and gameplay. From Foggernauts, the robot wreckers, to Xelors, masters of time, you're sure to find the character that's right for you.
  • Political life: NPCs are so yesterday… Write your own destiny and join the political dance of your Nation. Become Governor or one of his ministers, and make decisions that will impact thousands of players. The choice is yours: decide if you’d rather be a democratic, peaceful leader, or a tyrannical conqueror!
  • Master the ecosystem: Respawn is a lie. When you kill something, you’d better replant it, or you might accidently wipe out an entire species. Our unique ecosystem feature will give you complete control over mobs population.
  • Build your own world: While others offer you houses, we give you worlds! Haven Worlds! Join a guild and acquire your own little piece of the world, to build and develop just as you wish. Don’t worry, in the Haven Worlds there are houses too, and so much more!
  • Quests and Dungeons: Live exciting adventures, explore lots of unique dungeons, and complete hundreds of quests that will offer you to live a real adventure as a main protagonist. You’re here to save the world, after all!

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP SP3 or higher
    • Processor: Pentium IV 2.8 GHz or equivalent
    • Memory: 1 GB RAM
    • Graphics: GeForce 4Ti or equivalent
    • Network: Broadband Internet connection
    • Hard Drive: 1500 MB available space
    • Additional Notes: OpenGL 1.3
    Recommended:
    • OS: Windows XP SP3 or higher
    • Processor: Intel Core 2 Duo or equivalent
    • Memory: 2 GB RAM
    • Graphics: GeForce 6 series or equivalent
    • Network: Broadband Internet connection
    • Hard Drive: 2 GB available space
    • Additional Notes: OpenGL 1.3
    Minimum:
    • OS: Mac 10.6
    • Processor: Intel Core 2 Duo
    • Memory: 1 GB RAM
    • Graphics: Intel GMA 950
    • Network: Broadband Internet connection
    • Hard Drive: 1500 MB available space
    Recommended:
    • OS: Mac 10.7
    • Processor: Intel Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: GeForce 7 series or equivalent
    • Network: Broadband Internet connection
    • Hard Drive: 2 GB available space
    Minimum:
    • Processor: Pentium IV 2.8 GHz or equivalent
    • Memory: 1 GB RAM
    • Graphics: GeForce 4Ti or equivalent
    • Network: Broadband Internet connection
    • Hard Drive: 1500 MB available space
    Recommended:
    • Processor: Intel Core 2 Duo or equivalent
    • Memory: 2 GB RAM
    • Graphics: GeForce 6 series or equivalent
    • Network: Broadband Internet connection
    • Hard Drive: 2 GB available space
Helpful customer reviews
216 of 238 people (91%) found this review helpful
714.7 hrs on record
Posted: August 30
After having played this game for a fair share of hours (~300 by now) I feel like I am able to give an acceptable review.

Updated: With the major update for Wakfu on the 9th September 2014 there was quite something added and I will try my best to include it as well.

What's Wakfu?
Wakfu is a turn based Strategy-MMO that, to me, feels like a love-child between Ragnarok Online and Fire Emblem. And I love it.

The player is able to impact the actual economy of the world, meaning that animals, plants and trees have to be taken care of and replanted to keep the natural balance.
If that is not the case a species will go endangered or even extinct. Each nation's political system is governed by players that were voted into their ranks by others. They set the law, breaking those will result in you becoming an outlaw. Players joining the guards of their nation can hunt down outlaws and put them in jail to atone for their sins. Justice!

The graphics may seem not up to date on first glance, however when playing the game one will notice that there is actually a high level of detail in everything.

To sum up what I like and dislike:
Pros:
+ Free2Play: There is a Cash shop, however it only sells cosmetic items or Sidekicks that can also be acquired with ingame gold (Kama) instead. You can get your hands on anything without paying a cent as there are many players that sell cash shop items or currency.
+ 15 classes with three elemental specialisations to choose from.
+ 17 professions and you can master them all in one character at the same time if you want to.
+ Strategic gameplay as your composition and line-up can determine success or fail.
+ Up to two mercenaries (sidekicks) that can help you in solo and even teamplay to substitute missing players/friends
+ Economical System depending on players
(Fun fact, the money that circulates through servers is player crafted too)
+ Nations (4) and a political system governed by players
(Nations can wage war against each other)
Updated - There is now a fifth Bandit Nation players can join.
+ Many secret places or recipes(!) one can discover in the world that will reward you handsomely.
+ can be played casually
+ It's damn cute

Cons:
- The starting area (lvl 1-10): Astrub is not a fun place. You can get out of it luckily in less than an half hour and join a nation. However it wants you to do a few quests that are not fun to do in my opinion and probably put-off a fair share of people before they even really ever started the game.
Updated - The whole starting Area was revamped into something much better!
- Steam and Wakfu: If you wish to play the game via steam, you do not necessarily need an Ankama account, HOWEVER I highly recommend one to you. As you will not be able to play Wakfu whenever steam has connections issues to your server.
Updated - You are now able to login with your steam account on the Ankama website that allows you to have all conveniences Ankama Account users have. The server connection problems however may remain.
- Region bound servers
- Java: the game runs on java and everyone who played minecraft knows that java's RAM allocation is not great by default for games and you will need to allocate more by customising yours under your system settings. Else after hours of gameplay your wakfu client may slowly start to lag more and more until you relog.
- Positioning and Terrain: in rare occasions certain big tiles of the map like pillars or similar make it hard to actually click "behind" them to position your character there.
- Support: Even though I have had an okay experience with the support myself so far, everyone that I have met that had/has severe problems ingame has huge troubles with the support, to the point it feels about non-existent.
- Grindy: Not a problem to me but I know there's a fair share of people that dislike grinding.

I personally love it and have to admit I have not yet had a game like this and thus it is nice to enjoy something different.
So I would give it an 8/10

p.s. It has a great anime-like cartoon with two seasons that you should watch!
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242 of 294 people (82%) found this review helpful
3.2 hrs on record
Posted: August 5
Wakfu is a brilliant game. Wakfu has its own taste, its own style. All characters are different, all builds are reliable, all groups are potent. It have some problems today, like economics breaches and balance issues, but all of them will be fixed sooner or later. Graphics, musics and so are just perfect. Wakfu is a game with soul. Yes, this soul is full of grind, but even coop grind is fun in Wakfu. This game has very good potential.
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84 of 87 people (97%) found this review helpful
361.9 hrs on record
Posted: October 26
As a particular lover of turn based games and role playing games in general, I decided to give a try to this MMO. Once he landed on Steam, I got into the beta and started to enjoy the universe of the World of the Twelve.
Despite having few hours compared to many other players, I can say this game is actually enjoyable and well made. However, there are some factors that could lead some people to avoid this title for various reasons. Let's analize every detail of the game. If you want to skip the wall of text, just go to the end, where there's a short version.

GRAPHICS

The graphic is 2,5D Cartoonish - Style, similar to animes. I like it, but somebody may not appreciate it. Colourful environments, characters and enemies (aka mobs).
However, sometimes you'll encouter a bunch of graphical bugs like invisible enemies, sidekicks not appearing, your avatar being nude (yes, you heard it right!) or colors that make your eyes to cry blood (phosphorescent enemies).
At last, talking about the active parts of the game, while the enemies are well made and be distinghuished between their gender, the characters (not including npcs) tend to be more feminine. If you give a try to the game, you'll notice that even the males look like females.

SOUND

There isn't so much to say about the sound. Each sector has its own, enjoyable track, including islands. The only bug you may encounter is an infinite loop after the dungeon of Zeppelantern.

GAMEPLAY

Here we come, in the longest part of the review. Let's start with the choice of your avatar. You can choose between 15 different races, each one with its peculiarities and abilities. You can even decide if you want to have a male or a female, with the exception of the foggernaut (it's a robot!).
Regarding the gamestyle, it's a turn - based game during the fights against the mobs and the other players, while it's in real time during your journeys, explorations, harvests and crafts. Yes, because in this game you don't only get experience by killing tons of monsters or by completing dungeons you may access with specific keys and after you reach certain levels, but you can also produce your own items by collecting the resources in the environment and by crafting them in specific workshops.
You can also decide to group with some other people (or recruit up to 2 sidekicks) to face evil forces or stronger enemies that you couldn't defeat if you were alone.
Now the negative aspects of the gameplay. The tutorial itself is kinda crappy, made not properly because it teaches you only some parts of the game. It's useful just to know how's the interface, how to fight and how to collect and plant the enemies in the field in order to generate a wave of monsters to fight. Ah yeah, also to get the starting experience when you'll start with the real game itself.
The second most negative aspect is the interface. It isn't intuitive at the beginning, you can't move nor rotate the camera while you're in real time (but you can zoom in and out), while in the turn-based combats you can move it in a way the game doesn't explain. In fact, it doesn't tell you that holding the right button of the mouse and moving the cursor on the borders of your screen will allow you to see the entire battlefield.
And, at last, the quest system of the main missions is kinda...lame. You don't get involved in the main story and you do just some random quests in order to get experience and your first and only free sidekick. But, considering how's the game, you don't play it surely for the main quests.

GAME SYSTEM

The game is totally f2p. You're granted access to every part of the game (with the exception of the last 2 islands introduced not long ago), you can choose a nation at level 18 and do every kind of job. The nation system will allow you to player versus player fights and each nation has its own peculiarities. You're granted a free sidekick you can keep forever with every single character you make (until 5 per account) plus a free additional sidekick with a weekly rotation system.
The real money allows you to buy the sidekicks and keep them forever, cosmetics, costumes and booster packs that let you drop more loot and get more experience (in a small percentage however) plus the access to the last 2 optional islands. However, these zones are reserved for characters around level 140+.

SHORT VERSION

PROS

- 15 races to choose from, with possibility of gender changing, that can reach until level 200.
- Different zones and islands to explore, with a huge variety of enemies
- 4 Nations to choose from, each one with its dominant element and peculiarities.
- PVP, Guilds and PVE system
- Huge quantity of dungeons, with specific dungeons you may find only in a certain nation
- Rewarding system well made
- Great variety of jobs, in harvesting and crafting, letting you to get your own items and to collect kamas (the game currency) fastly
- Colourful graphics
- Good sound system
- Mobs having ehm...sex?

CONS

- Shabby tutorial that teaches few things compared to the real potential.
- Not-so intuitive interface
- Main quests system not involving and realized superficially
- Might be boring if you focus only on getting experience
- Requires a lot of time and patience, 2 things that most people don't own...unfortunately.

I recommend to try this game at least once to every kind of afficionado of rpgs/mmorpgs. However, if you are included in one of the following categories I'm enlisting, just don't play this game:

a) You don't like turn based games
b) The story and the drama in a game is everything for you
c) The graphics is the most important thing for you
d) Anime haters
e) Average Call of Duty player
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142 of 173 people (82%) found this review helpful
116.9 hrs on record
Posted: September 19
Don't let the words, free to play MMO fool you. This game is pretty unique.

I've been playing this game for about 4 years (closed beta) and have sunk in hundreds, if not thousands of hours.

This game is like Final Fantasy Tactics, to a lesser extent Fire Emblem. If you're a fan of Tactics games or SRPGs read no further, Play the game!

I guess a big deciding factor on whether this game is worth your time is the "pay to play" question.

The sidekicks can be bought but are on a free rotation in game, a sidekick largely just makes the game more fun to play alone and you'll be using them to fill unfilled spaces in groups. They may save you if you get attacked by another player and you're alone but otherwise their purpose is largely convenience.

XP boosts are pretty self explanatory, however premium members get a large boost on alt accounts.

There used to be an armour/ weapon set but it seems to be gone now.

Items are otherwise cosmetic.


So, the game?

Amazing.

This is about as high standard as I could possibly ask for a 2D game.

Combat is played out on a grid, players move their characters on the grid and use abilities to carry out attacks, your weapon is essentially 1 customizable ability. If you've played Final Fantasy Tactics. you're at home.

The game gives you control over a single character, you will most likely be playing with other people. Seriously, go get yourself into a guild or get some friends together, this game is best played with others. It's all about teamwork, and few games do it so well. You'll quickly learn strategies for the different people you play with, and that moment when someone is just about dead but you pull them through by a thread, using some crazy tactic that only just worked. It's beautful.

The game is still fun alone, but much less so. You'll want to use your alone time grinding professions, though as far as grinding goes Wakfu certainly isn't offensive. You've always got something to do.

Levelling can be slow though, this is probably less of a problem now and should continue that way as they add new content. It can get a bit samey, but find a good bunch of people and you'll be right.

I think this is Wakfu's biggest strength, it's great at creating a friendly atmosphere and having fun with others. You take turns in fights so you'll be spending the rest of the time co-ordinating the team in chat or just having a laugh. Wakfu is the only MMO i've found that really gets the social aspect right.

The ecology can be a real pain. People don't care about killing off species so be sure to carry animal 'seed' with you, but doubly so if you want to get into logging or herbs. Despite the annoyance the fact the game takes ecology into account at all is fantastic, you can hunt animals to extiction and level forests.

You get respecs every so often but be careful with the stats you level, they're permenant. Chances are this won't be a hassle, you'll be given a respec at lvl 30 which is about the time you'll have worked out what you're doing.

The classes are really interesting, 15 classes but each has 3 elements. The elements act as sub-classes and they have drastically different roles. Water = support/ healer, Earth = Tank/ slow DPS, Fire = DPS/ Nuke, Air = Crowd control, fast DPS; but this varies a lot between classes. It's best to specilize in one element, sometimes two. You'll have about 9 spells you'll likely be working with, the classes do a good job of being simple yet deceptively complex.

Pretty soon you'll be in a guild, it's really the only way to play. The PvP is pretty fun too. There are disputed territories players fight over and people can just attack others on the street. These situations are where you'll be really pushing for every tactical advantage, it's often less about min/maxing like in other MMO's and more just getting together and responding to a situation with whatever you've got.

There's a political system but you'd have to have played the game a hell of a lot to get into that. There's weather systems and a very in depth crafting/ proffesions system, from handymen who make dungeon access keys and inventory upgrades to chefs who give buffs and weapon smiths.

So cons,

The game in steam launches a launcher which downloads updates. Would have been nice to remove this. Steam ID's work in game though so no signing up to third party garbage.

There's a lack of quests, the game is meant to be player driven but that can mean less to do for people playing alone.

you'll likely level your character faster than you'll level your proffesions which can mean it takes a while before crafting has a benefit.

Level up points are permanant and if you're not careful you'll be caused some grief on your first character.

No female foggernaut.

Balance has been a bit shaky in the past, things are fairly good but some classes are definately more useful than others.

Not quite a con but Ankama have been dragged kicking and screaming to the free to play model. They seem to have things fair currently but let's hope they don't screw it up again.

I absolutely recomend this game
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661 of 978 people (68%) found this review helpful
147.3 hrs on record
Posted: August 1
The mobs have sex in this game.

10/10 game of the year
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126 of 177 people (71%) found this review helpful
68.4 hrs on record
Posted: August 2
6/10

I won't go into all the details or I'll be here all day.

Wakfu is a beautiful turn-based strategy mmorpg with some sandbox elements. With 15 classes that can be built in many ways, you're bound to find one with a play style that you enjoy. Team up with up to 5 others to run dungeons and Ultimate Bosses!

No friends? Ankama have that covered too! With a couple of sidekicks by your side nothing will stop you!


There are 10 craft professions (not including Kama minting) and 6 gathering skills all of which, with some effort, can be leveled to maximum.

The enviroment and politic system are maintained by the players. Everything that happens within these will affect other players in some way. For example, Governers of each nation are players themselves and are voted in by you, the player. Planting too many mobs or plants in an area will disrupt the enviroment, as will killing too many of them. Distrupt the enviroment too much and you'll become an Outlaw! You'll be fair game for any passing Guard or regular Joe to aggro you...


As the game is still in development. There are A LOT of things that are going to be added or changed fairly soon™. Guild verses guild, a revamp of its guard vs outlaw system, a couple of class revamps along with a lot of other brand new content.

The game is extremely grindy at times but that's what you expect of an mmo, and there IS still a kind of subscription system in play, which has been recently renamed to "Booster Packs". Subscribers get access to the newest content, a shared chest, +10% drop rates, +30% kama drops (the currency) and +30% exp along with some other minor things.

As to why I only gave it a 6/10. That is solely down to Customer Support themselves.

The game, has had and still does have major bugs and issues which may make you reconsider playing. Things such as complete inventory/haven bag wipes and/or characters dissapearing combined with Customer Support ignoring tickets can be very disheartening.

Saying that, these are rare cases and the charm of the game will likely outweigh this. The game is very playable as f2p and I highly recommend playing this game.

Oh Snap xXx
2 years Wakfuing
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41 of 47 people (87%) found this review helpful
52.8 hrs on record
Posted: September 24
Short Version:
Are you a Grinder? Game's likely an 8/10 for you.
Are you a Quester? 2, maybe 3/10. There's one questline in the intro town to get you up to your Nation, then that's it.
Do you just love FFT-style battle systems? 6 or 7/10.
You play Solo and "irrationally hate" Multiboxers? 5/10, you won't get too awful far alone after a point.

Long Version:
I played Dofus waaaaaaaaaaaaaaaaaay back when it first came out as a freaking zip file full of HTML files that was the actual game itself. I was hooked pretty quick, but like with all games, I eventually moved on. I tried to come back later and heard about Wakfu and both games had gone into EA-levels of Pay to Play mode, trying to lure you in with "Free" gameplay but it really only gave you 5 levels and then locked -everything- behind paywalls. However!

From what I understand and have experienced so far, the Steam Release saw the removal of many of these Paywalls. No Exp nerfs or locking entire chunks of content behind them. It also saw major revamps to the classes, mobs, and loot drops(And as such, I can't find a damn thing I need to know about the game because it's all outdated at this time, lol). Another However, though...

There is an insane amount of Grind focus. You HAVE to grind to level. There are NO Questlines, at the time of this review, beyond the Initial line to get you to Choose your Nation. There's a few "small" ones spattered about, such as your Mount quests, and Daily Quests you can do once a day at each "Bag-Icon" Camp location(their name escapes me, Something or other's Disciple) for a small chunk of exp boost, but generally they consist of "Bring me 10 Drops from nearby Mobs."

Dungeons are hit and miss, too. I've seen Gimmicky ones that were fun puzzles, but most of them are "Fight 2-3 large packs of mobs thematic to the dungeon, then fight a huge group with a Boss Monster in it at the end" - Good exp generally, but difficult, especially if Solo. Sidekicks and friends ease this to an extent, and the game is also Multiboxer friendly so you can run "yourself" if you have the know-how and patience. Dungeon entrances require 1 Key per Player/Sidekick, though, and yup! Those Keys only drop from mobs outside the dungeon, some of which are rarer than others. If you disconnect(on purpose or accident) or die, you can't re-enter without a new key, which can happen if AI RNG decides to gang-bang and focus-fire on you alone. (And possibly not even the same one your group is in. I've not tested that yet.)

So, would I recommend the game? Yeah, at least for awhile. If you can stand Grinding, you might just love it. If not, it's at least a fun distraction for awhile.
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56 of 74 people (76%) found this review helpful
2.7 hrs on record
Posted: August 5
Overall Review/TL;DR (7.5)
Overall I give this game (as of 8/5/2014) a 7.5/10. I'm primarily more in to the FPS and MOBA genres, but the visuals of this game were enough for me to give it a try. To start, the art-style is beautiful, the soundtrack is pleasant and gives the game a nice ambiance, and the animations are amazing! The gameplay (from what I've played so far, which is the tutorial) feels a bit slow, and I feel like the tutorial was unnecessarily long (although I believe you can skip it to begin playing the game), and the controls took a bit for me to get used to, but other than that I feel like this is definitely one of the better MMO's you can find on Steam (not to mention it's free!). I'd say download it, try it, and see if you enjoy it.



Full Review
This is the first MMO I've played in a long time, and it's probably one of the first turn-based strategy games I've been able to play for more than an hour. My opinion is more focused from the average FPS/MOBA player's point of views, please keep that in consideration while reading my review.

Visuals (9)
The only reason I decided to try this game when I got a hold of a closed beta key was the visuals of the game, and once I entered the game they really, really impacted my overall thoughts on the game. The game is beautiful, and the art style is perfect. Not to mention the game's animations are amazing, they truly and firmly "say what needs to be said"... if that makes sense. Not to mention character customization is great and makes you really feel unique. The only reason I didn't rate the game's visuals 10/10 was because majority of the playable characters all seem fairly feminine and cuddly, while my goal when I was creating my character was to be masculine and fairly intimidating. In the character creation, I didn't realize there was an option to switch from male to female and actually thought several of the male character choices were supposed to be female! Regardless, the game is GORGEOUS and fresh, there's no doubt about that.

Controls (6)
When I first tried the game, the controls weren't really what I was used to. Being a primarily FPS/MOBA gamer, it definitely felt weird left clicking to where I needed to be and right-clicking on things to interact with them, and one thing that really bothered me at first was the fact that there wasn't edge-scrolling and that the camera wasn't centered on my character the entire time (although I have suggested on the forums to add edge-scrolling and/or the camera focusing on the charcter), and a little bit in I felt a bit tired of clicking everywhere I went, so I feel like the controls weren't the greatest but still worked enough for me not to give up completely.

Audio (8)
The game's soundtrack is great, it has this... warmth to it I guess, and it really makes the experience pleasant for me. The sounds are good too, and I feel go almost perfectly with the visuals! A few sounds are a tad bit annoying to hear, like these little rabbits (known as "Woodlets" I believe) that did this sort of... giggle, and it slightly bothered me after hearing it (or a certain variation of it) every time I attacked one of them. Other than that the audio is great and well-fitting for the game's style.

Gameplay (7)
The game plays fairly smoothly, from what I've played (the tutorial) it seems like the game is mainly just accepting tasks and engaging in them (like most MMO's), but the tasks aren't always the same thing over and over, so it doesn't really get stale. The game is a bit slow-paced though, which I'm not very used to. The combat is good, and the spells are unique and fun to use and learn. The only reason the gameplay got a 7/10 was because the tasks seem slightly boring and overall not very exciting (to me). Regardless though, I feel like I'll definitely be coming back to this game to play several more hours.

Try or nahhhh?
Definitely try, it's a quick download and is a great experience, I'd highly recommend this game to any gamer (besides my brother, the only games he plays are those of the Call of Duty franchise... that poor, sad little man.)

Thank you for your time, consideration, and for reading my first review! Feel free to comment anything you have to say about it and/or questions you have for me about the game!

Sincerely,

Your friendly neighborhood (not to mention 15 year-old) Sweatshirt.
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56 of 78 people (72%) found this review helpful
238.3 hrs on record
Posted: September 18
I played Wakfu back in 2012, and I miss Tofoone my favourite creature in the game :)
Highly recommended for those who like Turn-based mmorpg.
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35 of 45 people (78%) found this review helpful
277.4 hrs on record
Posted: September 21
This is my kind of game! Beautiful graphics and music, turn based tactics on a timer so it works perfectly with people. You can join anyone and help them out in a battle as long as they are still in the setup phase and they can do the same for you. The survivability of species' in the game relies on the players ability to plant their seeds and hence, rebirth the creatures you kill and so much more. I'm too lazy to get into heaps of detail, just try this beautiful game for yourself.
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22 of 23 people (96%) found this review helpful
93.5 hrs on record
Posted: October 1
Did you love Final Fantasy tactics?
Do you love that feeling of accomplishment despite the hellish pain of constant death that rivals even Dark Souls?
Do you love deep tactical rewarding strategy based combat?

Then Wakfu will probably be the game for you. On its cute and pristine exterior, there's a huge amount of depth and punishing dungeons and temples. This isn't your average MMO, you wipe in a temple that can take nearly an hour to complete? Well that's too bad, you'll have to start from the very beginning. This isn't some game you can get away with spamming. Positioning, timing and execution is key. Even basic battles against mobs have a strategic depth to them that feels foreign to an MMORPG.

This game runs on turn based grid combat, you level your character like any other in an RPG, however each element has its specialties. Fire is typically AOE (area of effect) , Earth is typically direct damage, Water is usually healing or mobility debuffs or buffs with some damage mixed in. Air is usually knockbacks or line telegraph attacks. But that's only typically, each class feels extremely different. From manipulating time, to picking up your foes and tossing them, to entirely relying on lady luck in combat. Wakfu brings a whole new fresh style to combat that I've never experienced in an MMO before.

Words of warning, if you like questing, you'll find it extremely lacking on quests until you reach the out-lying islands of the nations of the World of Twelve. I say your first real challenging quest chain is on the Wild Estates, where a mixture of puzzle solving, challenging battles, even sports and an Indiana Jones style hunt for an artifact will take center stage. Did I mention its really hard? Because, it's really bworking hard!

There's a large slew of crafting professions, an entirely player run economy, and the most challenging PVE MMO experience I've ever had. As for the PVP I haven't experienced too much of it, but with the September 9th update, after joing up with the newly introduced Riktu Clan (a micro-nation of bandits, pirates and the like) I hope to experience more of it. Despite this, I've heard that it's good.

The game honestly encourages you to find what best suits you, upon recently they updated both the starting area, stat rework making it much more easy to slide into if you're a new player all the while keeping the depth I've mentioned. If you still find yourself in trouble with having a hard time getting started. Use these newly made video tutorials that Ankama has provided with the steam release, https://www.youtube.com/playlist?list=PLaiMvAWwvVTQ_zgPDYP9mozBuwR8VjgwD

All in all, Wakfu is a beautifully designed, deep and well made game that is literally the most challenging experience I've had in an MMO, rivals even what I experienced in my days of EVE in terms depth of combat. There's really a whole slew of possibilities you can approach a battle based on your class and playstyle, those possibilities yet nail biting, hair pulling difficulty is something I do have to admit that I love. We need more games like Wakfu, not MMOs, just games period. This game is the XCOM: Enemy Unknown of MMOs, it's about as tense too. Give the game a shot, add me on Steam if you'd want to party up, don't be afraid to ask questions to the community either, they're quite understanding and helpful, there will be a few bad eggs I'm sure.


In closing, Wakfu is a generously made game, with a lot of love and hardwork put into it, down to the extremely artistic style handcrafted areas, and the lovable design. I would also recommend the first season of the newly released English dubbing of the show. If you tend not to like English dubs, there should be the native French soon enough with English subs. You can also find them online. With a new third season of the Wakfu anime, a spin off prequel Dofus aux tresors de Kerubim and two movies in the works, a boardgame, and mangas/comics, you can expect more from this game and them on the horizon. So keep an eye out!
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164 of 275 people (60%) found this review helpful
10.5 hrs on record
Posted: August 1
You can plant cats and birds

GOTY 15/10
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86 of 139 people (62%) found this review helpful
1.6 hrs on record
Posted: October 11
My girlfriend does not like the fact i was walking around killing the bow meows, so i can't play this game anymore...
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16 of 17 people (94%) found this review helpful
81.4 hrs on record
Posted: September 30
I would reccomend this game, but there are certain things about it that different kinds of gamers may or may not like, I'll try to sum up some of the specific qualities.

1: Like most MMOs it's a long grind to the higher levels, but it doesn't feel like you're doing the same thing over and over, generally you get to go through different dungeons and fight new monsters the more you level so you aren't always doing the same thing.

2: You have specific skills you can build, everything from Farming/baking to being a jeweler there's lots of stuff you can do other than punching monsters faces all day, you don't absolutely have to if you're the kind of person who just likes fighting, but it can be helpful and even fun to learn these skills, some sidequests involve using these skills as well.

3: There is a story to the game but it's really not the main focus until you level up drastically, but even so there are plenty of other thing to occupy your time in this game, really half of it feels like you're making your own story with other players, which moves me on to the next topic.

4: Politics, yes I said politics, there is a political and economic system in the game world that is run by the players, you can vote for elections or even become governer yourself, laws are set to keep the economy well (or to leech off of other players if they're a dirty politician) not to mention if you break the law you will be labled at a ciminal that other players will attack, and if you are caught then you will have your character sent to jail, also laws are in place to keep the ecosystem in order, which once again moves me onto the next topic.

5: Ecosystem, yes there's indeed an ecosystem in this game, you want wood? Plant some trees but don't cut too many down, want to hunt some monsters? Make sure too many of them don't get killed but also don't let there be too many ect ect. There are generally laws in place to help keep it balanced.

6: Character Classes, there are a total of fourteen different classes to choose from "Damage dealers tanks and healers oh my!" There's tons of variety in terms of how each class plays, each have their own mechanics making none of them truly "useless" Yes there's one that's overpowered but even that one has a down side, so in terms of classes you won't be dissapointed.

So if the things I just mentioned sound interesting and maybe even fun I would highly reccomend trying this one out, it has a beautiful art style and TONS of content to keep you playing!
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22 of 28 people (79%) found this review helpful
608.4 hrs on record
Posted: November 26
This is the best MMORPG I have played in a while, despite the buggy state it more often than not sits in.

I think what I love the most about this game, is the fact that there's a whole animated series that is based in the same universe as the game, which goes by the same name as the game. They did the same with their last MMORPG, Dofus, which also had an animated series, even though that was more 15 minute short stories instead of a whole storyline of events per season.

All in all, this game is one of THE most unique experiences out there, if you're patient enough to bear with a bug or two every now and then.
I'd recommend it to anyone who is willing to try out something new, as you'll probably never run out of classes to play with the 16 classes already in the game, and the new class coming early December.
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21 of 27 people (78%) found this review helpful
10.4 hrs on record
Posted: September 18
I am not very experienced with Wakfu (as of this review) but I have got to say I was excited to hear that it was coming to Steam, and was free to play. Wakfu is a pretty good sized media franchise from France, there are currently 5 games "in universe", 4 released, they are Dofus, Dofus Arena, Islands of Wakfu, Wakfu, and Krogmaster (a tabletop, digital tie in involving minifigures). There are also multiple animated series and movies, including the animated Dofus and Wakfu series. Overall there is alot of lore to take from, and the universe is rich and fun to look at.

Wakfu itself however is a pretty good game in my book, It feels like it has alot of strategy, combat wise, compared to most modern mmo's. The level cap in the game is pretty darn high though, so it may feel a bit grindy at times. But with the large and varied amount of classes and builds, I have got to say you wont run out of things to try!

Overall I recommend anyone who is a fan of mmo's or turn based strategy games to take a look at Wakfu, and I recommend everyone take a look at the series as a whole!
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15 of 17 people (88%) found this review helpful
22.0 hrs on record
Posted: October 26
Now I played Wakfu before it came out on Steam, and it was a very fun experience to play through, along with the lore it had and each class having a unique style in their own right. When I got this game and started it up, I was abit skeptical about how it started off. But later in the game I got used to it and I felt right at home. It's a great MMORPG RTS game that I reccommend to those who want to have a fun experience. It's not meant for everyone, but it's something that I will keep coming back to when I feel down. The graphics in the game look pretty nice, and the world is VERY huge aswell. The fights are fun to, having a tile based fight, and each move counts as you try to figure out what to do. And if you have your friends, you can try to come up with more strategy. I was really impressed on the execution, and it's something that I will continue to love until the end of time. Not the best, but it's still unique. I would give this game an 8.67/10
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21 of 28 people (75%) found this review helpful
3.6 hrs on record
Posted: September 22
The best Tactical combat MMO games ever.
Friendly community, (Except the PK ones).
Cute, Attractive arts.
Relaxing BGM on certain maps.
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12 of 12 people (100%) found this review helpful
236.4 hrs on record
Posted: October 4
If you like X-Com ufo style turn based action games, this is something for you.
Lots of classes, very diverse play style and skills (even within the same class due to elements), side-kicks, dungeons and so on.
A very original ecosystem based world where players need to keep balance (or destroy it for enemy nations). Monsters and plant resources are spawned by players.

Give it a shot. You will experience something new.
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12 of 12 people (100%) found this review helpful
49.5 hrs on record
Posted: October 17
Wakfu is a phenominal game filled with an innovative turn based battle system. Very similar to final fantasy tactics and other games of the genre.

The tutorial is long and tedious because it has to be. The battle system is complex to those new to the genre, but once you can look past that; it's a game that you can tell lots of love and creativity was poured into it.

Classes~ They're so many classes to choose. They vary from the typical archer and warrior to flying faeries and time robots. Each class has it's own individual spells and abilities. For example, I have an Eniripsa. The Eniripsa is a support/healer class that can spec into fire, air, or water abilities. Without getting too much into this to prevent spoilers, (and because of my ignorance considering I have only played around 20+ hours) I can assure you that each class is innovative and will be fun to play.

People~ People fuel everything in this game. They're no npcs, not too many quests, yet why is this game so fun? Because people make the combat system REALLY ♥♥♥♥ING FUN. You find a party of about 5+ people to do this exceptionally hard dungeon or invade another person's territory ( at level 18 you pick a civilization to live in) and after 25 hours I'm still having so much fun.

Professions- If you want to plant a seed. Plant it ♥♥♥♥ing anywhere. If you want to mine a rock go build a bomb and blow up the rocks to find the rare minerals within. If you wanna go trample on someone else's freshly planted seeds (♥♥♥♥ you btw) then go do that. There's total free roam in this game. ZERO RESTRANTS.

Art style/music~ Wakfu is very colorful. Has pretty good mustic, and a flowing animation. Don't be fooled by it's cartooney style though; this game is ♥♥♥♥ing bloody. If you wanna go kill a cat and cut off it's fur go ahead. The blood will be on the picture in your inventory.


The games completely free~ That's right, it's free. Go play it you nerd.
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