Wakfu is a turn based mmorpg with a cute anime-like style. The combat system is similar to final fantasy tactics and players are able to shape the the environment. But there are not a lot of quests that will tell you what to do and lead you the way, it's more of a sandbox game where you decide what to do and where to go.
If you prefer quests from Lv. 1 to XXX this game will not appeal to you.Main Quests:
When you create your character you will get your first quest chain until like Lv. 12-15.
I think the next is around Lv. 35 to get your first mount.
The next one is at Lv. 50
Then there is another one around 90~100
As you can see, there is alot of spare time between those main quests. So, if you don't like to explore the world yourself, you will be stuck after each quest chain ends.Classes and Spells
There are 16 classes to choose from, each once has its unique fighting style. These are no archetype classes you'd normally expect. Except like 3 classes which are similar to Warrior, Archer and Assassin. But you probably won't know which one is the warrior, if you see them, they are more like a mix of a Barbarian, a Warrior and an idiot (The game calls them stupid, not me I swear). There are also Faries, Bamboo-Milkoholics, Machosists, Robots, Human-Plants, Gambling Cats, old greedy Farts, Terrorists and a few more...
But there is no higher class change at a higher level or something like that. You will be stronger when you level up your Class abilities and elemental spells.
There are 4 Elements: Fire, Water, Earth, Air. All Spells in the game are categorized in one of them.
Each class has access to 3 Elements, 5 spells for each Element.
Each class also has 10 Class specific supportive abilities. 5 of them are active spells, the other 5 are passives.
What are the elements for? Everything has Elemental Damage and Resistance.
If you have a lot of Fire Damage, your fire spells will deal more damage, if the target you attack has a lot of fire resistance, you will deal less damage with your fire spells.
Elemental damages can go over 100% to infinite. Elemental resistance has a maximum of 100%(which would block 100% damage of that element), but you cannot reach that. I have about 60% resistance at Lv. 105. So you can at least reach that :)
For your first 20% resist in each element you will need 100 points in resist, which are 5 points for each % resist.
After that it will slightly increase the amount needed for each % resist.Leveling
The best way to level up your character is probably by doing dungeon runs. You get a wisdom bonus in there, which increases exp gained. 20 Wisdom = 20% more exp after the fight. To enter a dungeon, you will need the corresponding key, which are usually not too hard to get. If you know what monsters are inside the dungeon, kill the same monsters outside of the dungeon, they will drop it sooner or later. You can also craft keys by using the items those monsters drop. Usually its 7x Item X.
There are also daily quests in each zone of the world, which tells you bring 10 items of the monsters that are lurking around. If you collect 20, you don't need to hunt them tomorrow, just accept and finish the quest immediately. Those quests give you a decent amount of exp.
I think in all zones except the first one in each nation are also timed events with a small variety of quests. There are either monsters appearing, or other random stuff you have to interact with before the time runs out. Those are highlighted in green if you see them while the event is ongoing. There is a new event every 10-15 minutes I think and the exp is also decent if it's around your level.
There is a lot more to talk about this game but if I tried to explain every detail I know, I would need 2+ hours to write this review. I will try to end this with a short Pro and Con.PROS
+ High Variety of Classes (16 Classes)
+ 10+1 Crafting Professions (the extra profession can't be leveled. you can create in game money called Kama with it, if you have the materials)
+ 6 Gathering Professions
+ Battles get more challenging at later levels (monsters gain passives, you can't always ignore to win battles)
+ You have your own home, which is a bag and is accesible from almost everywhere (You can put furnite in it, plant stuff and there is an item storage)
+ A lot of costumes for customization. Also everything you wear, besides the belt, can be seen on your character, haven't seen that in many 2D games.
+ If you don't have friends, you can have 2 Sidekicks fighting by your side.
+ Shape the world, Kill monsters, replant them, cut trees and flowers and plant them where you want em, but be careful, in the open world everyone has access to this.CONS
- Bugs, Glitches. The longer you play, the more you will find. Some are just minor bugs that don't matter much, others are killing you in battle. The worst battle bug I know is that you can't do anything for 1 round. I have that once in maybe 2 weeks. The friend I play with has it every 25-30 battles. I guess, it depends on your computer.
- lack of guidelines
- Most crafting professions don't feel satisfying to level (only a few things you can craft are better than hunting equip)
- Some gathering professions are really slow and boring to level (Ex.: Trapper, most stuff you collect from monsters to level up will be thrown away to save item slots)
I play and like this game because the combat is fun and challenging to me. In an even battle, every wrong step you take, might cost you or your party members life. The special effects are also pretty well done.
If some bugs and glitches scare you away, you won't be playing for long.
Give it a try if you like most of the things I have mentioned about Wakfu. If the bugs you find don't affect your gameplay experience too much, you will enjoy it.