STEP INTO A LIMITLESS UNIVERSE Touchdown in the World of Twelve and set off on a great adventure in WAKFU - an original massively multiplayer online role playing universe where humor goes hand in hand with action-packed, tactical battles.
User reviews: Very Positive (1,678 reviews)
Release Date: Sep 18, 2014

Sign in to add this item to your wishlist, follow it, or mark it as not interested


Recommended By Curators

"Huge disappointment. I misread the game title and got really excited over nothing. Thanks a lot."

Recent updates View all (21)

February 27

Happy Birthday WAKFU!

Were you there in those early days? These past three years? It was back when the World of Twelve was reborn after Ogrest’s Chaos: the WAKFU era! And it isn’t solely an MMO, we have WAKFU comics, manga, anime series and toys. To all of those who journey with us, we want to thank you. Celebrate this weekend with a bounty of gifts!

The memories...

From creation to redesign, Astrub to the Divine Dimensions, Iops to Eliotropes, WAKFU has never stopped trying to seduce and surprise you… but, also, meet your needs! WAKFU exists within the transmedia universe of the Krosmoz. At the end of the year, a few special events marked these last three years: the release of the three special Wakfu series episodes, the third volume of the manga and new figurines in Krosmaster!

And our teams are working hard to continue to offer you hours of escape and excitement! So, despite the Anniversary calendar ending yesterday, the fun continues!

And the surprises!

We can’t celebrate WAKFU’s Anniversary without a plethora of gifts! Here’s what’s still in store:

Double XP Weekend!
From Saturday the 28th of February (00:01 AM) to Sunday the 1st of March (11:59 PM server time), there will be double Combat XP, Crafting XP and Kamas for all Twelvians on Nox, Remington and Amara!

Date of the Update: Revealed!
The date of our next patch is something we know you’ve eagerly been waiting for! We can proudly announce that it will be on Tuesday the 17th of March. See you in game… but until then, prepare your party hats and confetti because it’s the WAKFU anniversary!

WAKFU Series: 2 FREE episodes!
For the next few days, immerse yourself in the adventures of the Tofu Brotherhood with the first two episodes of WAKFU season one. Watch them for free:

3 comments Read more

February 23

WAKFU Update 1.39 Hotfix - 24.02.15

The servers will shutdown on Tuesday the 24th of February, starting at 8:00 AM GMT / 03:00 AM EST / 12:00 AM PST to deploy a hotfix for the Spring Has Sprung event.

This will allow us to implement the following changes:

Spring Has Sprung

Main Quest: A character who completed the quest last year will now be able to complete it again this year.

Token: The 'Spring Has Sprung Token' is now a "World Drop."

End Date: Due to the issues encountered, the end date of Spring Has Sprung has now been adjusted. Spring Has Sprung will now end on the 12th of March at 23.59PM (server time.)

Thank you for your patience and your kindness to underfed Bow Meows.

3 comments Read more


“I went into WAKFU with virtually no prior knowledge of the game and no expectations. I discovered something unlike any MMO I've played previously - a game that showcases some truly unique features.”
Game Informer

“If you’re a fan of the grid-based strategy rpg, rejoice. While the genre might be dying in general, games like WAKFU will be giving it life for years to come.”
83/100 – Ten Ton Hammer

“Fans of anime, MMOs, nature management, and even sociology will want to give Wakfu a try, if for no other reason than to see what happens when you let gamers run the world.”
4.3/5 – Cheat Code Central

About This Game


Touchdown in the World of Twelve and set off on a great adventure in WAKFU, an original massively multiplayer online role playing universe where humor goes hand in hand with action-packed,tactical battles.

Climb Mount Zinit in search of Ogrest, the fearsome ogre behind the cataclysm that devastated the World, or mark your own path across the archipelagos who feverishly work to rebuild their once mighty nations.

Become a warrior, politician, merchant, or craftsman, but whatever you choose...


key Features

  • Turn-based tactical combat: Tired of brainlessly running through the forest pressing 1, 1, 2, 1, 1, 3, on every monster that jumps on you? Discover our turn-based tactical combat system, and develop a more creative strategy to defeat monsters that will keep challenging your tactical skills.
  • 15 original classes: No standard knight, ranger, mage and cleric here. Discover our 15 classes, each with their unique set of skills and gameplay. From Foggernauts, the robot wreckers, to Xelors, masters of time, you're sure to find the character that's right for you.
  • Political life: NPCs are so yesterday… Write your own destiny and join the political dance of your Nation. Become Governor or one of his ministers, and make decisions that will impact thousands of players. The choice is yours: decide if you’d rather be a democratic, peaceful leader, or a tyrannical conqueror!
  • Master the ecosystem: Respawn is a lie. When you kill something, you’d better replant it, or you might accidently wipe out an entire species. Our unique ecosystem feature will give you complete control over mobs population.
  • Build your own world: While others offer you houses, we give you worlds! Haven Worlds! Join a guild and acquire your own little piece of the world, to build and develop just as you wish. Don’t worry, in the Haven Worlds there are houses too, and so much more!
  • Quests and Dungeons: Live exciting adventures, explore lots of unique dungeons, and complete hundreds of quests that will offer you to live a real adventure as a main protagonist. You’re here to save the world, after all!

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows XP SP3 or higher
    • Processor: Pentium IV 2.8 GHz or equivalent
    • Memory: 1 GB RAM
    • Graphics: GeForce 4Ti or equivalent
    • Network: Broadband Internet connection
    • Hard Drive: 1500 MB available space
    • Additional Notes: OpenGL 1.3
    • OS: Windows XP SP3 or higher
    • Processor: Intel Core 2 Duo or equivalent
    • Memory: 2 GB RAM
    • Graphics: GeForce 6 series or equivalent
    • Network: Broadband Internet connection
    • Hard Drive: 2 GB available space
    • Additional Notes: OpenGL 1.3
    • OS: Mac 10.6
    • Processor: Intel Core 2 Duo
    • Memory: 1 GB RAM
    • Graphics: Intel GMA 950
    • Network: Broadband Internet connection
    • Hard Drive: 1500 MB available space
    • OS: Mac 10.7
    • Processor: Intel Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: GeForce 7 series or equivalent
    • Network: Broadband Internet connection
    • Hard Drive: 2 GB available space
    • Processor: Pentium IV 2.8 GHz or equivalent
    • Memory: 1 GB RAM
    • Graphics: GeForce 4Ti or equivalent
    • Network: Broadband Internet connection
    • Hard Drive: 1500 MB available space
    • Processor: Intel Core 2 Duo or equivalent
    • Memory: 2 GB RAM
    • Graphics: GeForce 6 series or equivalent
    • Network: Broadband Internet connection
    • Hard Drive: 2 GB available space
Helpful customer reviews
149 of 162 people (92%) found this review helpful
8 people found this review funny
566.2 hrs on record
Posted: October 26, 2014
As a particular lover of turn based games and role playing games in general, I decided to give a try to this MMO. Once he landed on Steam, I got into the beta and started to enjoy the universe of the World of the Twelve.
Despite having few hours compared to many other players, I can say this game is actually enjoyable and well made. However, there are some factors that could lead some people to avoid this title for various reasons. Let's analize every detail of the game. If you want to skip the wall of text, just go to the end, where there's a short version.


The graphic is 2,5D Cartoonish - Style, similar to animes. I like it, but somebody may not appreciate it. Colourful environments, characters and enemies (aka mobs).
However, sometimes you'll encouter a bunch of graphical bugs like invisible enemies, sidekicks not appearing, your avatar being nude (yes, you heard it right!) or colors that make your eyes to cry blood (phosphorescent enemies).
At last, talking about the active parts of the game, while the enemies are well made and be distinghuished between their gender, the characters (not including npcs) tend to be more feminine. If you give a try to the game, you'll notice that even the males look like females.


There isn't so much to say about the sound. Each sector has its own, enjoyable track, including islands. The only bug you may encounter is an infinite loop after the dungeon of Zeppelantern.


Here we come, in the longest part of the review. Let's start with the choice of your avatar. You can choose between 15 different races, each one with its peculiarities and abilities. You can even decide if you want to have a male or a female, with the exception of the foggernaut (it's a robot!).
Regarding the gamestyle, it's a turn - based game during the fights against the mobs and the other players, while it's in real time during your journeys, explorations, harvests and crafts. Yes, because in this game you don't only get experience by killing tons of monsters or by completing dungeons you may access with specific keys and after you reach certain levels, but you can also produce your own items by collecting the resources in the environment and by crafting them in specific workshops.
You can also decide to group with some other people (or recruit up to 2 sidekicks) to face evil forces or stronger enemies that you couldn't defeat if you were alone.
Now the negative aspects of the gameplay. The tutorial itself is kinda crappy, made not properly because it teaches you only some parts of the game. It's useful just to know how's the interface, how to fight and how to collect and plant the enemies in the field in order to generate a wave of monsters to fight. Ah yeah, also to get the starting experience when you'll start with the real game itself.
The second most negative aspect is the interface. It isn't intuitive at the beginning, you can't move nor rotate the camera while you're in real time (but you can zoom in and out), while in the turn-based combats you can move it in a way the game doesn't explain. In fact, it doesn't tell you that holding the right button of the mouse and moving the cursor on the borders of your screen will allow you to see the entire battlefield.
And, at last, the quest system of the main missions is kinda...lame. You don't get involved in the main story and you do just some random quests in order to get experience and your first and only free sidekick. But, considering how's the game, you don't play it surely for the main quests.


The game is totally f2p. You're granted access to every part of the game (with the exception of the last 2 islands introduced not long ago), you can choose a nation at level 18 and do every kind of job. The nation system will allow you to player versus player fights and each nation has its own peculiarities. You're granted a free sidekick you can keep forever with every single character you make (until 5 per account) plus a free additional sidekick with a weekly rotation system.
The real money allows you to buy the sidekicks and keep them forever, cosmetics, costumes and booster packs that let you drop more loot and get more experience (in a small percentage however) plus the access to the last 2 optional islands. However, these zones are reserved for characters around level 140+.



- 15 races to choose from, with possibility of gender changing, that can reach until level 200.
- Different zones and islands to explore, with a huge variety of enemies
- 4 Nations to choose from, each one with its dominant element and peculiarities.
- PVP, Guilds and PVE system
- Huge quantity of dungeons, with specific dungeons you may find only in a certain nation
- Rewarding system well made
- Great variety of jobs, in harvesting and crafting, letting you to get your own items and to collect kamas (the game currency) fastly
- Colourful graphics
- Good sound system
- Mobs having


- Shabby tutorial that teaches few things compared to the real potential.
- Not-so intuitive interface
- Main quests system not involving and realized superficially
- Might be boring if you focus only on getting experience
- Requires a lot of time and patience, 2 things that most people don't own...unfortunately.

I recommend to try this game at least once to every kind of afficionado of rpgs/mmorpgs. However, if you are included in one of the following categories I'm enlisting, just don't play this game:

a) You don't like turn based games
b) The story and the drama in a game is everything for you
c) The graphics is the most important thing for you
d) Anime haters
e) Average Call of Duty player
Was this review helpful? Yes No Funny
163 of 198 people (82%) found this review helpful
191.5 hrs on record
Posted: September 19, 2014
Don't let the words, free to play MMO fool you. This game is pretty unique.

I've been playing this game for about 4 years (closed beta) and have sunk in hundreds, if not thousands of hours.

This game is like Final Fantasy Tactics, to a lesser extent Fire Emblem. If you're a fan of Tactics games or SRPGs read no further, Play the game!

I guess a big deciding factor on whether this game is worth your time is the "pay to play" question.

The sidekicks can be bought but are on a free rotation in game, a sidekick largely just makes the game more fun to play alone and you'll be using them to fill unfilled spaces in groups. They may save you if you get attacked by another player and you're alone but otherwise their purpose is largely convenience.

XP boosts are pretty self explanatory, however premium members get a large boost on alt accounts.

There used to be an armour/ weapon set but it seems to be gone now.

Items are otherwise cosmetic.

So, the game?


This is about as high standard as I could possibly ask for a 2D game.

Combat is played out on a grid, players move their characters on the grid and use abilities to carry out attacks, your weapon is essentially 1 customizable ability. If you've played Final Fantasy Tactics. you're at home.

The game gives you control over a single character, you will most likely be playing with other people. Seriously, go get yourself into a guild or get some friends together, this game is best played with others. It's all about teamwork, and few games do it so well. You'll quickly learn strategies for the different people you play with, and that moment when someone is just about dead but you pull them through by a thread, using some crazy tactic that only just worked. It's beautful.

The game is still fun alone, but much less so. You'll want to use your alone time grinding professions, though as far as grinding goes Wakfu certainly isn't offensive. You've always got something to do.

Levelling can be slow though, this is probably less of a problem now and should continue that way as they add new content. It can get a bit samey, but find a good bunch of people and you'll be right.

I think this is Wakfu's biggest strength, it's great at creating a friendly atmosphere and having fun with others. You take turns in fights so you'll be spending the rest of the time co-ordinating the team in chat or just having a laugh. Wakfu is the only MMO i've found that really gets the social aspect right.

The ecology can be a real pain. People don't care about killing off species so be sure to carry animal 'seed' with you, but doubly so if you want to get into logging or herbs. Despite the annoyance the fact the game takes ecology into account at all is fantastic, you can hunt animals to extiction and level forests.

You get respecs every so often but be careful with the stats you level, they're permenant. Chances are this won't be a hassle, you'll be given a respec at lvl 30 which is about the time you'll have worked out what you're doing.

The classes are really interesting, 15 classes but each has 3 elements. The elements act as sub-classes and they have drastically different roles. Water = support/ healer, Earth = Tank/ slow DPS, Fire = DPS/ Nuke, Air = Crowd control, fast DPS; but this varies a lot between classes. It's best to specilize in one element, sometimes two. You'll have about 9 spells you'll likely be working with, the classes do a good job of being simple yet deceptively complex.

Pretty soon you'll be in a guild, it's really the only way to play. The PvP is pretty fun too. There are disputed territories players fight over and people can just attack others on the street. These situations are where you'll be really pushing for every tactical advantage, it's often less about min/maxing like in other MMO's and more just getting together and responding to a situation with whatever you've got.

There's a political system but you'd have to have played the game a hell of a lot to get into that. There's weather systems and a very in depth crafting/ proffesions system, from handymen who make dungeon access keys and inventory upgrades to chefs who give buffs and weapon smiths.

So cons,

The game in steam launches a launcher which downloads updates. Would have been nice to remove this. Steam ID's work in game though so no signing up to third party garbage.

There's a lack of quests, the game is meant to be player driven but that can mean less to do for people playing alone.

you'll likely level your character faster than you'll level your proffesions which can mean it takes a while before crafting has a benefit.

Level up points are permanant and if you're not careful you'll be caused some grief on your first character.

No female foggernaut.

Balance has been a bit shaky in the past, things are fairly good but some classes are definately more useful than others.

Not quite a con but Ankama have been dragged kicking and screaming to the free to play model. They seem to have things fair currently but let's hope they don't screw it up again.

I absolutely recomend this game
Was this review helpful? Yes No Funny
53 of 62 people (85%) found this review helpful
1 person found this review funny
54.0 hrs on record
Posted: September 24, 2014
Short Version:
Are you a Grinder? Game's likely an 8/10 for you.
Are you a Quester? 2, maybe 3/10. There's one questline in the intro town to get you up to your Nation, then that's it.
Do you just love FFT-style battle systems? 6 or 7/10.
You play Solo and "irrationally hate" Multiboxers? 5/10, you won't get too awful far alone after a point.

Long Version:
I played Dofus waaaaaaaaaaaaaaaaaay back when it first came out as a freaking zip file full of HTML files that was the actual game itself. I was hooked pretty quick, but like with all games, I eventually moved on. I tried to come back later and heard about Wakfu and both games had gone into EA-levels of Pay to Play mode, trying to lure you in with "Free" gameplay but it really only gave you 5 levels and then locked -everything- behind paywalls. However!

From what I understand and have experienced so far, the Steam Release saw the removal of many of these Paywalls. No Exp nerfs or locking entire chunks of content behind them. It also saw major revamps to the classes, mobs, and loot drops(And as such, I can't find a damn thing I need to know about the game because it's all outdated at this time, lol). Another However, though...

There is an insane amount of Grind focus. You HAVE to grind to level. There are NO Questlines, at the time of this review, beyond the Initial line to get you to Choose your Nation. There's a few "small" ones spattered about, such as your Mount quests, and Daily Quests you can do once a day at each "Bag-Icon" Camp location(their name escapes me, Something or other's Disciple) for a small chunk of exp boost, but generally they consist of "Bring me 10 Drops from nearby Mobs."

Dungeons are hit and miss, too. I've seen Gimmicky ones that were fun puzzles, but most of them are "Fight 2-3 large packs of mobs thematic to the dungeon, then fight a huge group with a Boss Monster in it at the end" - Good exp generally, but difficult, especially if Solo. Sidekicks and friends ease this to an extent, and the game is also Multiboxer friendly so you can run "yourself" if you have the know-how and patience. Dungeon entrances require 1 Key per Player/Sidekick, though, and yup! Those Keys only drop from mobs outside the dungeon, some of which are rarer than others. If you disconnect(on purpose or accident) or die, you can't re-enter without a new key, which can happen if AI RNG decides to gang-bang and focus-fire on you alone. (And possibly not even the same one your group is in. I've not tested that yet.)

So, would I recommend the game? Yeah, at least for awhile. If you can stand Grinding, you might just love it. If not, it's at least a fun distraction for awhile.
Was this review helpful? Yes No Funny
75 of 99 people (76%) found this review helpful
1 person found this review funny
174.4 hrs on record
Posted: December 16, 2014
A great game, ruined by non-existent support and a capricious developer team. Everything about the game is completely fantastic and thoughtful and fills a niche that no other multiplayer game really captures. I couldn't say enough nice things about it.

All of that comes apart though when you encounter any problems. Did a glitch eat your stuff? Tough. Sending a request to the support group will result in nothing. Did your class get nerfed right out from under you with no explanation? Too bad, buy a class change scroll from the cash store for $40, it's your own fault for having played the class.

If the game's developers had any kind of meaningful dialogue with the players instead of acting like the invisible hand of an angry god, if the community staff actually fostered some kind of two-way communication instead of just passing on the sparse edicts from higher-ups, and if the support team had the people and resources to fix problems for players, Wakfu would be amazing.

Instead I warn people against investing their time or money in this game, and it's a terrible shame because it has brilliant potential.
Was this review helpful? Yes No Funny
84 of 117 people (72%) found this review helpful
6 people found this review funny
24.7 hrs on record
Posted: October 30, 2014
The game is decent, but Ankama is probably the worst game company i've ever dealt with. Their support is horrible, and they blantantly rob you. If you are thinking of purchasing anything, don't! Their ''security'' system will ban you within 24 hours, and Ankama will say "Your account was banned for an unauthorized payment. Please provide an arm, a leg, and sacificed 50 virgins and we will consider processing your request."

That's if you can even get a reply out of them. Good luck.

If you don't believe me, check the forums. This has been happening to people for 2+ years, and ankama still doesn't g.a.f.

Good game, ran by idiots.
Was this review helpful? Yes No Funny
37 of 50 people (74%) found this review helpful
1 person found this review funny
277.4 hrs on record
Posted: September 21, 2014
This is my kind of game! Beautiful graphics and music, turn based tactics on a timer so it works perfectly with people. You can join anyone and help them out in a battle as long as they are still in the setup phase and they can do the same for you. The survivability of species' in the game relies on the players ability to plant their seeds and hence, rebirth the creatures you kill and so much more. I'm too lazy to get into heaps of detail, just try this beautiful game for yourself.
Was this review helpful? Yes No Funny
24 of 29 people (83%) found this review helpful
141.8 hrs on record
Posted: October 1, 2014
Did you love Final Fantasy tactics?
Do you love that feeling of accomplishment despite the hellish pain of constant death that rivals even Dark Souls?
Do you love deep tactical rewarding strategy based combat?

Then Wakfu will probably be the game for you. On its cute and pristine exterior, there's a huge amount of depth and punishing dungeons and temples. This isn't your average MMO, you wipe in a temple that can take nearly an hour to complete? Well that's too bad, you'll have to start from the very beginning. This isn't some game you can get away with spamming. Positioning, timing and execution is key. Even basic battles against mobs have a strategic depth to them that feels foreign to an MMORPG.

This game runs on turn based grid combat, you level your character like any other in an RPG, however each element has its specialties. Fire is typically AOE (area of effect) , Earth is typically direct damage, Water is usually healing or mobility debuffs or buffs with some damage mixed in. Air is usually knockbacks or line telegraph attacks. But that's only typically, each class feels extremely different. From manipulating time, to picking up your foes and tossing them, to entirely relying on lady luck in combat. Wakfu brings a whole new fresh style to combat that I've never experienced in an MMO before.

Words of warning, if you like questing, you'll find it extremely lacking on quests until you reach the out-lying islands of the nations of the World of Twelve. I say your first real challenging quest chain is on the Wild Estates, where a mixture of puzzle solving, challenging battles, even sports and an Indiana Jones style hunt for an artifact will take center stage. Did I mention its really hard? Because, it's really bworking hard!

There's a large slew of crafting professions, an entirely player run economy, and the most challenging PVE MMO experience I've ever had. As for the PVP I haven't experienced too much of it, but with the September 9th update, after joing up with the newly introduced Riktu Clan (a micro-nation of bandits, pirates and the like) I hope to experience more of it. Despite this, I've heard that it's good.

The game honestly encourages you to find what best suits you, upon recently they updated both the starting area, stat rework making it much more easy to slide into if you're a new player all the while keeping the depth I've mentioned. If you still find yourself in trouble with having a hard time getting started. Use these newly made video tutorials that Ankama has provided with the steam release,

All in all, Wakfu is a beautifully designed, deep and well made game that is literally the most challenging experience I've had in an MMO, rivals even what I experienced in my days of EVE in terms depth of combat. There's really a whole slew of possibilities you can approach a battle based on your class and playstyle, those possibilities yet nail biting, hair pulling difficulty is something I do have to admit that I love. We need more games like Wakfu, not MMOs, just games period. This game is the XCOM: Enemy Unknown of MMOs, it's about as tense too. Give the game a shot, add me on Steam if you'd want to party up, don't be afraid to ask questions to the community either, they're quite understanding and helpful, there will be a few bad eggs I'm sure.

In closing, Wakfu is a generously made game, with a lot of love and hardwork put into it, down to the extremely artistic style handcrafted areas, and the lovable design. I would also recommend the first season of the newly released English dubbing of the show. If you tend not to like English dubs, there should be the native French soon enough with English subs. You can also find them online. With a new third season of the Wakfu anime, a spin off prequel Dofus aux tresors de Kerubim and two movies in the works, a boardgame, and mangas/comics, you can expect more from this game and them on the horizon. So keep an eye out!
Was this review helpful? Yes No Funny
32 of 43 people (74%) found this review helpful
1 person found this review funny
780.8 hrs on record
Posted: September 19, 2014
Been playing for about 2 years.

It's not bad, but three things bother me immensely:

- Community is very cliquey, very hard to just play with others without them trying to recruit you or straight up use you as a loot wh**e. Which means, they bring you along, but you give them item drops in return to come along. This is probably the worst thing about the Nox (North American) community.

- Ankama in general ignores the North American region in terms of feedback and communication. Which is always hard as foreign companies based in foreign countries have a harder time bonding with the community. The moderators and staff very rarely visit the NA forum. In fact, other than Sabi, we have little to no interaction with them at all.

- Very grindy gameplay; this has been improved a lot very recently, but it is still unbelievably painful to get anywhere. This ties into the first point a lot as well. Progression screeches to a crawl after level 100 and without a dedicated group finder, you're basically solo (unless you have friends that also play) 90% of the time. People even go so far as to multibox 3-6 accounts just to not be alone. Which I suppose is an entirely different level of alone.

All in all; it's not a bad game, it has its moments, but dear god after 2 years, they are only now starting to fix a few glaring issues that have been prevalent since day 1.

My score as a standalone title: 6.5/10.
Compared to most other MMOs: 7.5/10.

Warning: They will try to milk you for as much money as they can get away with.

My reply to their support after being denied for another thing I needed help with. My last request was years ago and they still didn't help me, so it's not like I constantly harrass them for assistance. You win again Ankama, hope that 20 dollars was worth it.
Was this review helpful? Yes No Funny
57 of 87 people (66%) found this review helpful
1 person found this review funny
238.3 hrs on record
Posted: September 18, 2014
I played Wakfu back in 2012, and I miss Tofoone my favourite creature in the game :)
Highly recommended for those who like Turn-based mmorpg.
Was this review helpful? Yes No Funny
102 of 169 people (60%) found this review helpful
1 person found this review funny
1.6 hrs on record
Posted: October 11, 2014
My girlfriend does not like the fact i was walking around killing the bow meows, so i can't play this game anymore...
Was this review helpful? Yes No Funny
18 of 21 people (86%) found this review helpful
81.4 hrs on record
Posted: September 30, 2014
I would reccomend this game, but there are certain things about it that different kinds of gamers may or may not like, I'll try to sum up some of the specific qualities.

1: Like most MMOs it's a long grind to the higher levels, but it doesn't feel like you're doing the same thing over and over, generally you get to go through different dungeons and fight new monsters the more you level so you aren't always doing the same thing.

2: You have specific skills you can build, everything from Farming/baking to being a jeweler there's lots of stuff you can do other than punching monsters faces all day, you don't absolutely have to if you're the kind of person who just likes fighting, but it can be helpful and even fun to learn these skills, some sidequests involve using these skills as well.

3: There is a story to the game but it's really not the main focus until you level up drastically, but even so there are plenty of other thing to occupy your time in this game, really half of it feels like you're making your own story with other players, which moves me on to the next topic.

4: Politics, yes I said politics, there is a political and economic system in the game world that is run by the players, you can vote for elections or even become governer yourself, laws are set to keep the economy well (or to leech off of other players if they're a dirty politician) not to mention if you break the law you will be labled at a ciminal that other players will attack, and if you are caught then you will have your character sent to jail, also laws are in place to keep the ecosystem in order, which once again moves me onto the next topic.

5: Ecosystem, yes there's indeed an ecosystem in this game, you want wood? Plant some trees but don't cut too many down, want to hunt some monsters? Make sure too many of them don't get killed but also don't let there be too many ect ect. There are generally laws in place to help keep it balanced.

6: Character Classes, there are a total of fourteen different classes to choose from "Damage dealers tanks and healers oh my!" There's tons of variety in terms of how each class plays, each have their own mechanics making none of them truly "useless" Yes there's one that's overpowered but even that one has a down side, so in terms of classes you won't be dissapointed.

So if the things I just mentioned sound interesting and maybe even fun I would highly reccomend trying this one out, it has a beautiful art style and TONS of content to keep you playing!
Was this review helpful? Yes No Funny
23 of 31 people (74%) found this review helpful
608.4 hrs on record
Posted: November 26, 2014
This is the best MMORPG I have played in a while, despite the buggy state it more often than not sits in.

I think what I love the most about this game, is the fact that there's a whole animated series that is based in the same universe as the game, which goes by the same name as the game. They did the same with their last MMORPG, Dofus, which also had an animated series, even though that was more 15 minute short stories instead of a whole storyline of events per season.

All in all, this game is one of THE most unique experiences out there, if you're patient enough to bear with a bug or two every now and then.
I'd recommend it to anyone who is willing to try out something new, as you'll probably never run out of classes to play with the 16 classes already in the game, and the new class coming early December.
Was this review helpful? Yes No Funny
14 of 16 people (88%) found this review helpful
1 person found this review funny
49.5 hrs on record
Posted: October 17, 2014
Wakfu is a phenominal game filled with an innovative turn based battle system. Very similar to final fantasy tactics and other games of the genre.

The tutorial is long and tedious because it has to be. The battle system is complex to those new to the genre, but once you can look past that; it's a game that you can tell lots of love and creativity was poured into it.

Classes~ They're so many classes to choose. They vary from the typical archer and warrior to flying faeries and time robots. Each class has it's own individual spells and abilities. For example, I have an Eniripsa. The Eniripsa is a support/healer class that can spec into fire, air, or water abilities. Without getting too much into this to prevent spoilers, (and because of my ignorance considering I have only played around 20+ hours) I can assure you that each class is innovative and will be fun to play.

People~ People fuel everything in this game. They're no npcs, not too many quests, yet why is this game so fun? Because people make the combat system REALLY ♥♥♥♥ING FUN. You find a party of about 5+ people to do this exceptionally hard dungeon or invade another person's territory ( at level 18 you pick a civilization to live in) and after 25 hours I'm still having so much fun.

Professions- If you want to plant a seed. Plant it ♥♥♥♥ing anywhere. If you want to mine a rock go build a bomb and blow up the rocks to find the rare minerals within. If you wanna go trample on someone else's freshly planted seeds (♥♥♥♥ you btw) then go do that. There's total free roam in this game. ZERO RESTRANTS.

Art style/music~ Wakfu is very colorful. Has pretty good mustic, and a flowing animation. Don't be fooled by it's cartooney style though; this game is ♥♥♥♥ing bloody. If you wanna go kill a cat and cut off it's fur go ahead. The blood will be on the picture in your inventory.

The games completely free~ That's right, it's free. Go play it you nerd.
Was this review helpful? Yes No Funny
21 of 29 people (72%) found this review helpful
16.3 hrs on record
Posted: September 18, 2014
I am not very experienced with Wakfu (as of this review) but I have got to say I was excited to hear that it was coming to Steam, and was free to play. Wakfu is a pretty good sized media franchise from France, there are currently 5 games "in universe", 4 released, they are Dofus, Dofus Arena, Islands of Wakfu, Wakfu, and Krogmaster (a tabletop, digital tie in involving minifigures). There are also multiple animated series and movies, including the animated Dofus and Wakfu series. Overall there is alot of lore to take from, and the universe is rich and fun to look at.

Wakfu itself however is a pretty good game in my book, It feels like it has alot of strategy, combat wise, compared to most modern mmo's. The level cap in the game is pretty darn high though, so it may feel a bit grindy at times. But with the large and varied amount of classes and builds, I have got to say you wont run out of things to try!

Overall I recommend anyone who is a fan of mmo's or turn based strategy games to take a look at Wakfu, and I recommend everyone take a look at the series as a whole!

Edit: The game has been released on Steam for a while now, so I have a few additional notes.

1. The player population seems to have increased, and is pretty lively compared to what it was before (at least in my opinion.)

2. I just realized that the Steam achievements no longer unlock, I dont know what the deal with that is but it should not cause any real problems, its just a minor nuisance.

3. have fun!
Was this review helpful? Yes No Funny
13 of 15 people (87%) found this review helpful
236.4 hrs on record
Posted: October 4, 2014
If you like X-Com ufo style turn based action games, this is something for you.
Lots of classes, very diverse play style and skills (even within the same class due to elements), side-kicks, dungeons and so on.
A very original ecosystem based world where players need to keep balance (or destroy it for enemy nations). Monsters and plant resources are spawned by players.

Give it a shot. You will experience something new.
Was this review helpful? Yes No Funny
19 of 26 people (73%) found this review helpful
1 person found this review funny
604.6 hrs on record
Posted: September 18, 2014
pretty looking game that was flawed in every single way now it is less flawed but still flawed, the quests are uninteresting to every degree however the thing that makes this game is the combat, the art, the music and the TV show. if you like the idea of a online final fantasy tactics this game is for you but dont believe half of the advertising that is used for the game and take it with a grain of salt 7/10
Was this review helpful? Yes No Funny
21 of 30 people (70%) found this review helpful
3.6 hrs on record
Posted: September 22, 2014
The best Tactical combat MMO games ever.
Friendly community, (Except the PK ones).
Cute, Attractive arts.
Relaxing BGM on certain maps.
Was this review helpful? Yes No Funny
16 of 21 people (76%) found this review helpful
22.0 hrs on record
Posted: October 26, 2014
Now I played Wakfu before it came out on Steam, and it was a very fun experience to play through, along with the lore it had and each class having a unique style in their own right. When I got this game and started it up, I was abit skeptical about how it started off. But later in the game I got used to it and I felt right at home. It's a great MMORPG RTS game that I reccommend to those who want to have a fun experience. It's not meant for everyone, but it's something that I will keep coming back to when I feel down. The graphics in the game look pretty nice, and the world is VERY huge aswell. The fights are fun to, having a tile based fight, and each move counts as you try to figure out what to do. And if you have your friends, you can try to come up with more strategy. I was really impressed on the execution, and it's something that I will continue to love until the end of time. Not the best, but it's still unique. I would give this game an 8.67/10
Was this review helpful? Yes No Funny
10 of 12 people (83%) found this review helpful
1 person found this review funny
36.1 hrs on record
Posted: January 15
If you're expecting epic quests, great loot, a compelling storyline and larger than life battles, then maybe Wakfu isn't the game for you. But if you're interested in exploring a drop-dead gorgeous world without getting aggro from every single mob you come across and being able to chat freely without restrictions to all the other players in the game, then you'll probably love this game.
Was this review helpful? Yes No Funny
11 of 14 people (79%) found this review helpful
373.4 hrs on record
Posted: November 20, 2014
After having played for a good month or so, I have to say, this is a rare find among rpgs. Albeit starting the game is mildly difficult, it's a fun and interesting game to play! For what it's worth, I love this game mostly because it's all about the player.

The economy is not run based on a setup from the developers, it's completely player-based, meaning you can set up shop in the little customizable bag you are given at the beginning of the main part of the game. Not only that, but there are a bunch of balanced, customizable classes you can jump into depending on your play style! Couple that with spells you have to use to improve, gear you can craft/find/buy from others, and all sorts of bonuses like Clan Member bonuses and Guild bonuses, you can increase your stats and quickly find a build for yourself! If that wasn't enough of a hook for the gameplay, you have several opportunities to "Restat", or change up all your spells and ability bonuses!

There are a few major downsides to the game: There are NO NPC characters that are useful. By this, I mean there are no shopkeepers or helpful questline helpers, it's all based on you and your groups. This might be bad for some people, but this means you can literally cut through all the crap with hirelings and stuff, and just find like-minded players to work alongside!

+ The game is simple to work with, using mostly the right and left mouse buttons to control your character and your surroundings.
+ You control the environment! You can decide what crops to take and what all is removed from the area, like herbs, trees, and even the monsters!
+ The economy is easy to understand, you sell anything at whatever price you want! It's up to the player that wants what you have to pay the price.
+ The graphics are good, as well as the sprites and animations!

- There are bugs, as with every game. If you spot something, report it, please, the devs will want to know what is going wrong.
- Guilds are at a downside, as there are what are called Haven Worlds, or a World for your guild members to use. Others can slip in and steal stuff from it if you aren't careful, and you'll want to realize you probably WON'T be getting one for a long time if you're a new or semi-poor guild.
- PvP is included, so those of you who are low-lvl with high professions, beware other players! Some will want to steal all your crops and leave you nothing in return!
- You have to reintroduce anything missing into the environment. If there are no more Ash Trees, to name something important, then if you have the seedlings for it, you'll be forced to replant.

There are ways around all the farming/environment stuff, but until you get enough money to buy the Haven Gems needed, it's a bit much to go after. Alot of the players love to help one another out, so ask questions if you want to know something. That said, enjoy playing Wakfu, and hope to see you in the World of Twelve!

P.S. if you steal my crops, I'll shoot you. It's as simple as that. D:<
Was this review helpful? Yes No Funny