Triple Town is an award-winning original puzzle game in which you try to grow the greatest possible city. The larger the city you build, the more points you score. You build your city by matching three or more game-pieces: combine three grasses to make a bush, three bushes to make a tree...
User reviews:
Recent:
Very Positive (21 reviews) - 95% of the 21 user reviews in the last 30 days are positive.
Overall:
Very Positive (465 reviews) - 90% of the 465 user reviews for this game are positive.
Release Date: Dec 6, 2012

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Reviews

"What do you get when you mix two parts Bejeweled with one part Civilization?"
Runner up, indie game of 2011! - Edge Magazine

"It's the kind of game where the phrase 'just one more game' is followed by hours of trying to beat your high score."
Runner up, best game of 2011! - Gamezebo

"When the 6 x 6 grid fills up, it's game over... but you'll more than likely just want to try again to beat your high score."
Runner up, social game of 2011! - Gamasutra

About This Game

Triple Town is an award-winning original puzzle game in which you try to grow the greatest possible city. The larger the city you build, the more points you score. You build your city by matching three or more game-pieces: combine three grasses to make a bush, three bushes to make a tree... until you've filled the board with houses, cathedrals and castles. Along the way, you'll have to outwit giant bears who will try to block your progress.

How large can you grow your dream city before the board fills and the game ends?

This is the ultimate hardcore version of Triple Town. There are no in-app purchases of any kind in the game. There is no DLC. When you buy the game, you get everything it has to offer with that purchase. We hope you enjoy it!

System Requirements

Windows
Mac OS X

    Minimum:

    • OS:Windows XP or later
    • Processor:2.33GHz or faster x86-compatible
    • Memory:1 GB RAM
    • Hard Drive:100 MB HD space
    • Additional:Requires mouse, trackpad or similar device

    Recommended:

    • OS:Windows XP or later
    • Processor:2.33GHz or faster x86-compatible
    • Memory:2 GB RAM
    • Graphics:128MB of graphics memory
    • Hard Drive:100 MB HD space
    • Additional:Requires mouse, trackpad or similar device

    Minimum:

    • OS:Mac OS X v10.6 or later
    • Processor:Intel Core™ Duo 1.83GHz or faster
    • Memory:1 GB RAM
    • Hard Drive:100 MB HD space
    • Additional:Requires mouse, trackpad or similar device

    Recommended:

    • OS:Mac OS X v10.6 or later
    • Processor:Intel Core™ Duo 1.83GHz or faster
    • Memory:2 GB RAM
    • Graphics:128MB of graphics memory
    • Hard Drive:100 MB HD space
    • Additional:Requires mouse, trackpad or similar device
Customer reviews
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Recent:
Very Positive (21 reviews)
Overall:
Very Positive (465 reviews)
Recently Posted
Lord General Yavuz
( 42.7 hrs on record )
Posted: May 22
Best game ever.
11/10
Helpful? Yes No Funny
bexs88
( 104.5 hrs on record )
Posted: May 18
Mobile style game, fun, easy, frustrating, life-ruining.
Helpful? Yes No Funny
Ye Myat Thu
( 16.7 hrs on record )
Posted: May 13
You need to kill bears to build a church, where is your god now?
Helpful? Yes No Funny
JTnk.
( 9.5 hrs on record )
Posted: May 2
Really simple game but cool. :)
Helpful? Yes No Funny
Saracen26
( 20.8 hrs on record )
Posted: April 19
I purchased this game recently to cure a little match 3 itch in some quick downtime.

The wife says it's great!

I'm still looking for a game to cure a little match 3 itch in some quick downtime.
Helpful? Yes No Funny
iluvjonesoda
( 48.2 hrs on record )
Posted: April 16
Addicting game, cute graphics, good way to kill time!!
Helpful? Yes No Funny
Hooded Pigeon
( 22.6 hrs on record )
Posted: April 13
Triple Town is a very simple, match-3-based puzzle strategy game in which you (obviously) match three various resources to build a town, which will award you points as you continue to increase your city. I enjoyed this game very much, as it is easy to pick up, start playing, and hard to put down. It does not get boring after a few hours, which is another reason why I loved it. However, I do not believe that it is worth the full price of $10, and would instead to try to purchase this game while it is on sale, for a few bucks cheaper. The graphics in this game are well done, with a cute, cartoonish style. So overall, I would definitely give Triple Town an 8.5/10, for its casual, strategic and highly addictive nature.
Helpful? Yes No Funny
NRieh
( 1.2 hrs on record )
Posted: April 13
The word for this game would be 'underwhelming'.

The idea of the 'match3 kawai settlers' sounds cool. And the design is decent, and the very first impression is rather good, but.... there's nothing going on. Like literally. No sense of progression whatsoever, no story, no new levels, zones and themes\settings to aim for. The mobile version had themes, by the way. But here it's just the same old tiles to combine on the same few tiny zones in order to grind coins. And then grind for more coins. Oh, and have I mentioned grind for coins? The only reward for that grinding are the extra tiles for the 'permanent city', grind for 3 woods - get a tile of fence, or go for 'aesthetics' and put yourself a giant(=tile-sized) bear statue or a 'F'-shaped bush.

Don't get me wrong, I was not expecting miracles from a match3 mobile port. I don't have anything against raw and pure timekillers. Hell, my playtime for Bejeweled or Zuma are actually significantly higher than I would care to admit. But this game? It just...pretended to be something more, that's it. It was never meant to be a stand-alone PC game.
Helpful? Yes No Funny
sulfrasta
( 11.4 hrs on record )
Posted: April 12
Got it for $2 on sale. Worth it.
Helpful? Yes No Funny
Flying Shisno
( 6.7 hrs on record )
Posted: April 12
It's a fun strategy game, a different take on the Match 3 genre. You match up 3 patches a grass to make a bush(it appears where the last patch of grass was placed), 3 bushes make a tree, 3 trees make a house, 3 houses make a large house, etc. There are many other mechanics that I don't want to spoil, and there's in-game store to buy items with in-game currency.

There's also a home island, called your Capital, where you can place industries like farms and mines like you would in the normal game, but as you score points these industries give you items. A nice little meta game. I definitely recommend Triple Town.
Helpful? Yes No Funny
Meow
( 21.7 hrs on record )
Posted: April 8
-RRRROOAARRR!
-AAAA!

Best game with bears ever
Helpful? Yes No Funny
Chellery
( 26.6 hrs on record )
Posted: March 30
Aaah Triple Town!

I was first introduced to this game on Android in 2012. I loved it so much I bought it for PC. The PC version has no micro-transactions, which makes it far more enjoyable for me.

The goal is to create the best city possible by combining three of the same piece - three small houses make one bigger house, three bushes make a tree etc.

When all the spaces in your city have been filled, this part of the game ends and you can go back to this same area later on to try and better your score.

It's a fairly laid back game, although you do have some pretty angry bears trying to get in your way. There is one city area which is bear-free, meaning you can play without fear of being taken over by bears!

It's a nice, basic match-three game, and great for wasting a few hours here and there.
Helpful? Yes No Funny
alindhor
( 74.0 hrs on record )
Posted: February 22
Fun. Shallow. You'll feel bad for draining your time down it, but you got to make you capital island bigger! It is worth it. Somehow a timesink, but very surface level time killer, not what my favorite games are. Feel bad after spending hours with it.
Helpful? Yes No Funny
Red Comet
( 33.6 hrs on record )
Posted: February 19
Well this game was addicting. For those who think of it as a casual and simple match 3 game, think again. This game requires planning and strategy in order to make the most of the space and to build complex structures. It's fun and simple and quite easy to waste hours playing it without realizing ( erm, like someone who played 33 hours of it...). Some levels can be difficult, as they are randomly generated and you do not know what type of material you get (LIKE NINJA BEARS). If you like puzzles and want to kill some time with something simple, give this game a shot. Just don't blame me if you get addicted to it.
Helpful? Yes No Funny
Ain't got time to bleed
( 1.0 hrs on record )
Posted: February 13
02/14/2016

A classic example of multi-layered strategy that introduces itself as an adorable exercise in match-three-and-win gameplay and ends up leading you into complex and carefully planned out choices that will often make or break the entire experience.

That's what it was like for me, anyway.

Having already taken a good go at the Android version of this, I'm happy to see different content in this version - though not happy enough to want to play it through just yet.
Helpful? Yes No Funny
interghost
( 1.5 hrs on record )
Posted: February 12
Not a great game. Was fun for a little while until you realise there is no real development or story to it. No real incentive to continue play once you've play a couple of rounds. Ok for under £1, but otherwise I wouldn't bother!
Helpful? Yes No Funny
Luxurychoccie
( 36.0 hrs on record )
Posted: January 22
I first played Tripletown as a free mobile game a few years back- and couldn't resist buying it again on steam when I saw it in the sales.
Tripletown is an extremely addictive miniature logic/mathematical strategy puzzle game, with extremely cute elements. This Steam version adds new modes to play in, as well as a home "island" that you build up with points gained from your individual mini city games. Definitely a fun game to kill some time, the sort of thing I play when I realise I have half an hour of boredom before work to kill.

Definitely recommend this game, though would advise buyers wait for a sale to bring it closer to the £3-4 mark.
Helpful? Yes No Funny
Thalatte
( 29.1 hrs on record )
Posted: January 18
Game Visual/Audio

There isn't much can be said about the game's visuals asides from that they're well done. Pretty much the same thing can be said about the game's audio. The visual and audio can be adjusted in the game's option menu.

Gameplay

"Triple Town" is your typical match 3 game by Spry Fox. Instead of match like tokens to clear the board. The individual is tasked to match building structure and plant foliage to build a town from scratch. Most of the matches that are made is rewarded with two or five coins. In most cases there are treasure chests with random resources.

The coins that are earned from the gameplay are used to make purchases in the main island area. The items are very expensive it will require the individual to save up enough coins to purchase that particular item. Since there is no option of selling off extra resources. Saving up coins can turn into a mundane task to complete.

The main island, building structures only available to make, they give out certain amount of resources for earning certain amount of points during gameplay. And their max upgrade is tier ten.

Miscellaneous

There are total of twelve different trading cards. You only get the six of those cards from the game. There are several ways to get the rest of the trading card: Purchased from Steam's Market; Trade with friends; Booster Packs and it's Booster Pack Creator.

Final thoughts, the game it's enjoyable to certain extent, even though it comes with a mundane task to complete. As for the game's replay value it's low. I would recommend this game but not at the full price.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 90 days
4 of 7 people (57%) found this review helpful
Not Recommended
1.2 hrs on record
Posted: April 13
The word for this game would be 'underwhelming'.

The idea of the 'match3 kawai settlers' sounds cool. And the design is decent, and the very first impression is rather good, but.... there's nothing going on. Like literally. No sense of progression whatsoever, no story, no new levels, zones and themes\settings to aim for. The mobile version had themes, by the way. But here it's just the same old tiles to combine on the same few tiny zones in order to grind coins. And then grind for more coins. Oh, and have I mentioned grind for coins? The only reward for that grinding are the extra tiles for the 'permanent city', grind for 3 woods - get a tile of fence, or go for 'aesthetics' and put yourself a giant(=tile-sized) bear statue or a 'F'-shaped bush.

Don't get me wrong, I was not expecting miracles from a match3 mobile port. I don't have anything against raw and pure timekillers. Hell, my playtime for Bejeweled or Zuma are actually significantly higher than I would care to admit. But this game? It just...pretended to be something more, that's it. It was never meant to be a stand-alone PC game.
Was this review helpful? Yes No Funny
Most Helpful Reviews  In the past 180 days
12 of 14 people (86%) found this review helpful
1 person found this review funny
Recommended
29.1 hrs on record
Posted: January 18
Game Visual/Audio

There isn't much can be said about the game's visuals asides from that they're well done. Pretty much the same thing can be said about the game's audio. The visual and audio can be adjusted in the game's option menu.

Gameplay

"Triple Town" is your typical match 3 game by Spry Fox. Instead of match like tokens to clear the board. The individual is tasked to match building structure and plant foliage to build a town from scratch. Most of the matches that are made is rewarded with two or five coins. In most cases there are treasure chests with random resources.

The coins that are earned from the gameplay are used to make purchases in the main island area. The items are very expensive it will require the individual to save up enough coins to purchase that particular item. Since there is no option of selling off extra resources. Saving up coins can turn into a mundane task to complete.

The main island, building structures only available to make, they give out certain amount of resources for earning certain amount of points during gameplay. And their max upgrade is tier ten.

Miscellaneous

There are total of twelve different trading cards. You only get the six of those cards from the game. There are several ways to get the rest of the trading card: Purchased from Steam's Market; Trade with friends; Booster Packs and it's Booster Pack Creator.

Final thoughts, the game it's enjoyable to certain extent, even though it comes with a mundane task to complete. As for the game's replay value it's low. I would recommend this game but not at the full price.
Was this review helpful? Yes No Funny
7 of 9 people (78%) found this review helpful
Recommended
84.7 hrs on record
Posted: January 2
There's a tl;dr at the end for those who just want a quick synopsis.

Games like this make me wish Steam had a number system for reviews, like 1-10, instead of just positive or negative. Because I do like this game but it does have some limitations which make it difficult to make a positive review. Especially since this was originally a mobile phone game with microtransactions. No, don't stop reading! It's not as bad as the typical phone game ported to Steam.

From the screenshots you might think this is a typical match 3 casual game. And it is, but not like Bejeweled or other games like that. Triple Town is all about the strategy of placement. The main playing field (there are several variations, not just one field) is a big grid with some items already placed. Each turn you get an item like grass or bush and you have to place it somewhere on the grid. When you place a grass next to two other grasses they instantly combine to form a bush. Get three bushes together and they form a tree. Three trees form a small red house. Three red houses form a bigger house. 3 of those form a mansion. 3 mansions form a castle. 3 castles form a sky castle. So you can see how you can quickly run out of room. The items you get are not totally random, there must be a variable to give a greater chance for grass and bushes since you get those the most.

You do get random items to help, like the blue crystal which acts like a wild card to instantly make a match of any 2 items you already have on the grid. And you can buy items with the gold coins you get (this is where the microtransactions were in the mobile version). Like buy a bush or tree for a few coins. But I like to save my coins for the other part of the game: your town.

When you run out of room on the game field you go back to your town. It's actually an island. You build items here that use the same match 3 thing as the field but for buildings. Like, 3 fields make a big field, 3 of those make a bale of wheat (or whatever it is), 3 of those make a store house, 3 of those make something else (I've forgotten). There's farming, gold mining, and defense (cannons, towers, etc), Though you don't get attacked, it's just for show. This is where I choose to use the coins I earn in the matching fields. You can buy extra squares of land to add on to your island, extra matching items like fields or fences. Or even a crane to move an item to a different location. And once you're rolling in the dough (have lots of coins to spare) you can even buy decorations like letters, statues, and stuff like that to personalize your town.

I'm sure by now you can imagine the microtransactions and how much money could be spent (wasted!) on stuff in this game. Which brings me to my point in the beginning, why I hesitate to write a positive review. Normally I am against microtransactions. But I love the cute graphics in this game and the strategy involved. The bears are especially cute and the way the villagers go "eek" and run when the bears growl.

tldr:

Ported mobile game that had microtransactions
Cute graphics
Deep strategy in placing items
Build your town, lots of personalization available
But it takes forever to get enough coins
Get it on sale
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5 of 6 people (83%) found this review helpful
Recommended
19.3 hrs on record
Posted: December 9, 2015
The game on PC is not being update, and will never be updated again, according to developers.

The Android/ios platforms do get updates occasionally (as far as i heard) however those updates are not reaching nor will reach the pc version.

This game itself feels like "something is missing" it always feels a bit empty, and lacks more resolution options for the window (wich on my case is very uncomfortable and small)

But the game is still cute, i like it, is a nice passtime.

If only we could get updates at par with the Android version, it would be more known steamwide and better, even more fun to play, however that will not be happening anytime soon, it's truly sad to hear and know that, but i still like this cute game.

Please give the PC users and players, the chance of getting new content sometime
Was this review helpful? Yes No Funny
2 of 3 people (67%) found this review helpful
Recommended
33.6 hrs on record
Posted: February 19
Well this game was addicting. For those who think of it as a casual and simple match 3 game, think again. This game requires planning and strategy in order to make the most of the space and to build complex structures. It's fun and simple and quite easy to waste hours playing it without realizing ( erm, like someone who played 33 hours of it...). Some levels can be difficult, as they are randomly generated and you do not know what type of material you get (LIKE NINJA BEARS). If you like puzzles and want to kill some time with something simple, give this game a shot. Just don't blame me if you get addicted to it.
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
1 person found this review funny
Recommended
80.6 hrs on record
Posted: December 30, 2015
The 80 hours I have on record for this game is deceptive, because I'm lazy and have left it running on my computer constantly for 2-3 days this week, even when not playing. That said, I'd say that since buying it, I've probably sunk 10-15 hours into actually playing this game. I played for a good 5-10 hours after purchasing it two and a half years ago. Got caught up in a bunch of other games, and came back to it last week, determined to get the last 2 or 3 achievements, and put in at least another 5 hours.

That might seem like a lot for what deceptively looks like such a simple game, but the crux of the matter is as follows: 1) I was determined to beat it. For neurotic achievement hunter me, that meant, another perfect game. 2) It takes a lot of planning, like playing a chess game and trying to think a dozen moves ahead. I sometimes found a scratch pad and pencil helpful for planning things out. 3) The effing bears! And lastly, 4) This game is more than a little bit addictive. You tell yourself, nope, just going to finish this building and I'm done for the night. And some bear gets in the way of a building you've been working on for the past 5 minutes, and somehow, you've got a new game going because you know you can beat it this time.

I don't know that it's something that I would have shelled out $10 for. But I'm stingy like that. Having paid 3.99 for it, I find I'm okay with the price to time played/enjoyment ratio. The last couple of achievments are hard, but there's a pretty great guide in the community hub for it. In the end, I probably won't play this game again, or at least not any time soon, but I don't by any means regret the purchase.
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1 of 2 people (50%) found this review helpful
Recommended
3.4 hrs on record
Posted: January 10
Additicting and challenging at the same time. No DLC bs. Great little game for a decent price.
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Most Helpful Reviews  Overall
241 of 266 people (91%) found this review helpful
11 people found this review funny
Recommended
8.4 hrs on record
Posted: April 14, 2013
click trees to get castles so your bears can go to church
Was this review helpful? Yes No Funny
227 of 283 people (80%) found this review helpful
Not Recommended
15.0 hrs on record
Posted: November 30, 2013
Triple Town makes an excellent first impression. It’s a unique take on the match-3 genre that also gives it a colony/city building twist (only in flavour, though. It plays nothing like a city simulation). The graphics are super-ultra-kawaii-cutie-koochy-koochy-boo-boo. And while it has no music, Triple Town is also host to mega-adorable sound effects: bears make little grunts and citizens will come out of their buildings to talk gibberish with each other.

On Mobiles, these great impressions don’t last. On those platforms, the game advertises itself as free-to-play, but is actually not. If you want to play more than a limited number of turns per day, you have to pay a one-time fee of about $4. Triple Town developers have also devised other means to suck your money, by selling in-game currency, or cosmetic improvements. For what is ultimately a simple match-3 game disguised as free-to-play entertainment, the bill can therefore quickly inflate. Especially as the game is designed to make you want to trade your real cash against the in-game currency.

For you see, the in-game currency you earn at the end of a session, or from your meta-game buildings, is incredibly small when compared to the costs of the items from the in-game shop. It can literally take several hours before you can buy anything remotely useful.

On PC, where the game will cost you money upfront ($10, outside of sales), you of course get unlimited turns from the start, and there is no built-in real money micro-transaction. That doesn't mean that you get everything the mobile version has to offer against your initial investment. Oooh no… Instead, many things are forever out of your reach: no cosmetic upgrade and no graphical themes for you! And you’d be wrong to think that the absence of real-money micro-transaction means a better balance between rewards and item costs.

I know that all those optional extras (graphical themes, in-game shop…) can be ignored, no matter how distastefully they serve the developer’s business model. But the fact is that the core game quickly shows its limits too. There is just not enough variety to sustain lasting fun. Game after game, you’ll be doing the same things with the same elements. Getting better only means that a game lasts more turns, not that you reach a further stage. There are several levels to select at the start of the game, but the difference is limited to the size of the starting grid or the frequency of bear appearances. Depending on your tolerance for repetitiveness, Triple Town will start feeling tiresome after two to five hours.

Conclusion: Triple Town is built on a promising twist of the match-3 formula, with limited but cute audio-visual assets. Its mechanisms are however too limited to provide lasting appeal. Add to that a misleading and greedy micro-transaction scheme on the mobile versions, or limitations to the PC version features, and you get a casual game that is very hard to recommend. There are many match-3 games on the market that are polished, provide variety and are honest about how they want your money, like “Bejeweled 3” and “4 Elements”, to name just a few. You should play those instead.
Was this review helpful? Yes No Funny
35 of 39 people (90%) found this review helpful
2 people found this review funny
Recommended
54.7 hrs on record
Posted: October 8, 2015
Triple Town

Damed if I do damed if I dont, this game is ever so addictive and fun and some of you will not agree I do understand this greatly. But sadly I could never get my last 3 achievements. Been a while since I played this game, and well it was the only game I had at the time to play for well over a month until I found another game that got my interest, then I got more and now I just drown in them.

I really am reminded to get back and play this game some more, should I or should'nt I is the question, as I DO REMEMBER enjoying this game ever so much. While I can't discribe the game as such, I am more a visual person anyway so my explanations are not so great, but the store page does do a great job visually, so as I always say what you see, hear and read is what you get.

Price wise well at 80% off why complain I got this game for 50% off with a coupon when those trading cards first got introduced and so I was a gluten for punishment and or MORE FUN. ;)

Look this is a fun little game, never the less give it a go, what do you have to loose a dime in a dozen. ;D

Forgot it has Trading cards and I already mentioned Achievements somewhere, or am I missing something ?

I Understand if my review is lousy ok, but thank you for taking the time to look and read anyway. You all have a right to your opinions, thats why we need a thumb in the middle, to show people have looked and given it some time and thought. We need the traffic light thumbs. Anyway thank you. This game to me was worth the time i spent on it, maybe I will go back 1 day, and try for the last 3 acheviements that I have missed :)
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22 of 23 people (96%) found this review helpful
Recommended
116.3 hrs on record
Posted: June 24, 2014
First of all, i 've never thought i will have this many hours on that game but i need to say it is HIGHLY ADDICTIVE! Once you stepped into the world of this Game, you can't get out again. And i know you'll try to beat yourself over and over again and you won't stop even your hand is starting to hurt you go on playing. Maybe you'll be like "awww look how cute", till you get to the point where these little fluffy 'rude' Bears and especially those Ninjabears run you over and you just start silently raging but before you can end your rage, you managed to take them all and shove them into a church :p

What i wanna say is, it looks hella cute and it is but don't underestimate this game, it can be damn hard... but it's still fun to play over and over again also you can spend all your Boredom on it 'yay' and you won't notice how fast 10 hours past while you played :D At least i know i won't stop playing this so fast. Personally, i think it's for sure worth the price. Well done Devs, good job.

*continues playing*
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20 of 22 people (91%) found this review helpful
Recommended
26.9 hrs on record
Posted: October 4, 2014
Triple Town is a devilishly addictive puzzle game, masquerading as a town builder. Players place objects like grass, bushes and trees in a 6x6 grid. When three of the same object touch, they merge into a single new "leveled up" structure, earning players more points and freeing up valuable real estate. Three trees become a house, three houses an estate, three estates a mansion, and so-on.The better a player plans, the longer their round will last. Play it right and you'll perfectly line up three mansions & wrack up big points. But one mistake can lead to churches, houses and other structures littered around the field, making it tough to progress.Triple Town is perfectly tuned – any time things are beginning to look too dire a wild card crystal or object-deleting robot comes up, allowing the round to continue.Triple Town's core matching gameplay is extremely addictive, but the package itself is brought down by its lack of depth and options.Triple Town would be better off if it were sold like a standard puzzle game and included a few more options. However, if you are a casual gamer, looking for something easy to play when idle, which doesn't require fast reflexes or a lot of thought, this is a game you should try.
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34 of 47 people (72%) found this review helpful
1 person found this review funny
Not Recommended
99.6 hrs on record
Posted: June 1, 2015
This game is pretty dang fun, with a classic easy-to-learn, hard-to-master match-three game mechanic. But instead of items disappearing when you get a match, they merge into a single new higher quality or bigger item, e.g. from bushes to trees, and thus you build up your town from a few scattered plants to castles and cathedrals. There's also a permanent capital city you can work on over many games, adding some replay value from the desire to upgrade that as much as possible. This is a great game to play while you're doing something else on your PC like watching a movie. To be clear, it's a good game, but I can't recommend it for ten dollars, when it's basically a casual mobile game. I got it in a bundle and paid very little for it. It's worth getting during a big sale, maybe for a buck or two. So I recommend it, just not at this price.
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17 of 19 people (89%) found this review helpful
1 person found this review funny
Recommended
22.1 hrs on record
Posted: October 18, 2014
As most of the times i expected absolutely nothing going into game like Triple Town. But when i start playing it just grasp me and didn´t let go for some time.

I would describe Triple Town as super addictive puzzle game where you can easily get lost and play for several hours.
This will happen for sure if you like style, level of challenge, cute music and if your dream is killing bears to build churches from their graves, then you should definetely pick up this game.

9/10
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32 of 46 people (70%) found this review helpful
2 people found this review funny
Not Recommended
7.5 hrs on record
Posted: November 19, 2014
I've waited to buy this game for quite some time after i have seen it on some video. I like "connecting three items in a row" games (7 wonders, puzzle quest, etc.). And in this one you connect 3 and create something new. Cool. It is. And it is very addicting, nice cartoony looking game, with funny, anime-ish bears roaming wild :) But, it has no end game. So, after completing a few of sane achievements (some are just way out of average player league) you have nothing to do and you have no campaign or challenges to complete. You can just play the same game over and over again. Though it is addictive and you start to feel an itch to play one more time (maybe this time i will be able to reach some advanced buildings or even castles.. no, same sh*t, cornered by ninja bears, no items you need, etc.). But after playing for 15-20 minutes you just start to feel you are wasting your time. It is just another time killing junky from the mobile world. Nice looking. But it doesn't give you some sort of achievement or completion feeling, which i usually want from a game.
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26 of 37 people (70%) found this review helpful
Recommended
7.3 hrs on record
Posted: November 26, 2013
Blatantly an iOS game with little done to remodel the UI, but despite feeling like I should be playing this on a phone the game is surprisingly addictive. Gameplay consists of dropping down items on a playing field to build up match-3 combos and get bigger and bigger chunks of points. Good combos can be rewarded with items to use in the overworld, where you again match things to get combos and build more and more...for no reason other than to do it, really. Like I said, blatantly an iOS game designed to addict you into doing things and dropping money to make doing that easier, though the PC port features no microtransactions.

The game also features a few presets of modifiers like field size, lakes, and the presence of types of bears (which try to block you from placing blocks but can be trapped and combined to make large amounts of points) to mix things up, though I feel it would be much more fun to have control over each individual modifier as well and build your own custom game types. Overall I enjoyed it, though I think it'd be a stretch to call it a good game. Pick it up for 75% off sometime and you can probably get your money's worth out of it.
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14 of 16 people (88%) found this review helpful
4 people found this review funny
Recommended
158.2 hrs on record
Posted: January 9, 2015
This game is seriously addictive, but also relaxing when you want something mindless but are bored with Candy Crush.
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13 of 15 people (87%) found this review helpful
2 people found this review funny
Recommended
16.6 hrs on record
Posted: October 21, 2014
I wish there was a way of saying this game is "surprisingly addicting" without sounding like some pretentious game snob, but there isn't.

This game is surprisingly addicting.

Triple Town will turn you into an obsessive compulsive mess, and task you with making your little settlements as neat and clean as you can, the novelty leads flawlessly into obsession and before you know it, you've marathonned a whole two seasons of your favourite show in your second monitor and it's 4:30 am and you hate yourself just a little bit more and yet YOU DON'T STOP PLAYING CHRIST WHAT IS WRONG WITH YOU?

It roots itself firmly in the casual phone game mindset, but since it isn't trying to sell me something I can play it without feeling like I'm contributing to the problem.

666/10 would have soul stolen again.
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11 of 13 people (85%) found this review helpful
Recommended
70.3 hrs on record
Posted: December 30, 2013
Addictive puzzler with neat graphics. Triple Town is a match-three game paired with simplistic city building elements which requires more strategic thinking than games in this genre usually do as the "luck-component" slips in more with wandering bears and jumping ninja-bears.
You can play four different modes (here: islands) besides building and improving your capital on your main island which farms some bonus objects for the next levels.
My personal opinion: Best game in the genre so far (could need some more different sizes of levels) - 9/10
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20 of 30 people (67%) found this review helpful
1 person found this review funny
Recommended
604.5 hrs on record
Posted: June 28, 2014
My hours tell the story - I'm addicted.

However be damned if I can build a triple castle...

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