A mysterious entity is absorbing and corrupting your music before your very eyes. You must battle through your own song collection and fight to reclaim your music!
User reviews: Very Positive (803 reviews)
Release Date: Aug 6, 2012

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Buy Symphony with iTunes & m4a support

Includes 2 items: Symphony, Symphony - iTunes & m4a Support

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Recent updates View all (8)

September 1

Build 1136 (framerate fixes) is now LIVE!

After a few days in beta, we have put build 1136 in the LIVE branch. This update fixes frame rate issues that cropped up in the last update. As usual, let us know if there are any new issues with this build!

Thank you,

Francois
Empty Clip Studios

7 comments Read more

June 16

Build 1120 (PC/Mac) is now LIVE! (Mouse/display fixes)

Hello everyone,

We haven't heard of any issues with the BETA that was released on Friday, so build 1120 is now live for everyone! As mentioned, this build contains mouse fixes and some display fixes. Please let us know you run into any problems. Enjoy!

Francois
Empty Clip Studios

10 comments Read more

Reviews

“Symphony is fun, pure and simple.”
84/100 – PC Gamer

About This Game

Your music is under attack, you must liberate it!

A mysterious entity is absorbing and corrupting your music before your very eyes. You must battle through your own song collection, discover items, customize your ship and fight boss enemies to liberate the Symphony of Souls and reclaim your music!

Symphony is one of the most music-driven games ever made. In this vertical shooter, re-experience each of your songs as it becomes a unique battlefield driven by intensity and tempo.

Your music collection is now an item collection! Each of your songs contains an item you can discover, equip and upgrade. Fully customize your ship to reach score targets, upgrade items and unlock new difficulty levels.

Showcase your skill. Symphony's innovative per-song leaderboard rewards you more, when you dominate with less powerful weapons. Find the loadout that suits your style and show what you can do!

Key features

  • Battle a mysterious entity that absorbs and corrupts your music as it plays
  • Cutting-edge music analysis adapts the game to any song you like!
  • Innovative per-song leaderboard system rewards you based on your weapons and the difficulty level
  • 5 unique sets of boss enemies to conquer
  • 6 difficulty levels
  • Discover, collect and equip weapons hidden inside your own music collection
  • 30 achievements/medals to unlock
  • Supported file types:
    • Windows & Mac: MP3, OGG, WAV, FLAC, WMA (Windows only), AIFF, WV.
    • Linux: MP3, OGG, WAV, FLAC, AIFF
  • M4A & AAC supported via a DLC download for a small fee to cover patented decoder licensing costs (M4A & AAC also require the free QuickTime player)
  • Full amBX™ support (cool lighting!) - Windows only

System Requirements

PC
Mac
Linux
    • OS: Windows XP SP3 / Vista / 7
    • Processor: 2 GHz
    • Memory: 2 GB RAM
    • Hard Disk Space: 500 MB
    • Video Card: MB, DirectX® 9.0c-compatible, Shader Model 3.0 or higher
    • DirectX®: DirectX 9.0c
    • Sound: DirectX 9.0c-compatible
    • OS: OS X 10.8 or later
    • Processor: Dual core, 2 GHz or faster
    • Memory: 2 GB RAM
    • Graphics: OpenGL 2.1 (with shader model 3 video card or higher)
    • Hard drive: 500 MB available space

    • Not recommended for Intel integrated graphics, Mac Mini's or early generation MacBooks
    • OS: Major Linux distributions from 2012
    • Processor: Dual core, 2 GHz or faster
    • Memory: 2 GB RAM
    • Graphics: OpenGL 2.1 (with shader model 3 video card or higher)
    • Hard drive: 500 MB available space

    • Not recommended for any integrated graphics GPUs
Helpful customer reviews
1 of 1 people (100%) found this review helpful
5.5 hrs on record
A fun top-down shooter thing with levels randomly generated based on your music. It is very entertaining, and the more songs you play the more weapons, difficulties and progress you unlock. This game is seriously fun, as well as rewarding you for making things difficult for yourself by giving you higher score multipliers for weaker weapon loadouts.
Posted: October 18
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1 of 1 people (100%) found this review helpful
5.7 hrs on record
WARNING 1:

This game is causing hateness to favourite songs and addiction.

WARNING 2:

If you are listening to heavy fast music = dont use it in game.
Tutorial in legendary mode is not that fun lol
Posted: October 24
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0 of 1 people (0%) found this review helpful
3.6 hrs on record
Fun game.
Posted: September 27
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0 of 3 people (0%) found this review helpful
5.2 hrs on record
Ever since I updated to windows 8 I cannot play this game it just gets stuck on the Special thanks screen and freezes and I can only close it through the task manager
Posted: October 9
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0.6 hrs on record
Play against a Dubstep song, and you're ♥♥♥♥ed
Posted: October 18
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7.9 hrs on record
This game is freaking awesome!!
Online downside is: No Steam Cloud. I hate having to start anew everytime I log in from another PC.
Posted: October 18
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2.9 hrs on record
I'm rather enjoying this little gem my missus found earlier, it's a bit like Beat Hazard in that it's a bullet hell game whose levels are based on your own music collection. Each song can generate special items ranging from new weapons to in-level pickups like smart bombs.

It's cheap too, which is nice. And if you're anything like me and my 12,400-mp3 music folder you're not exactly going to be running out of challenges any time soon. My only issue thus far is that you can't turn the main menu's music off, but that's as minor a gripe as I've ever had with a game.
Posted: October 21
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1.9 hrs on record
Symphony is one of the better randomly generating rhythym games. Creating its levels from your music library, it creates levels perfectly tuned to the music as if it were personally made, going in my opinion, way beyond the capabilities of Audiosurf in terms of level design. The controls with mouse and keyboard work well too, but a lack of controller support has me wanting. With an upgrade system and all for your ship, it only entices you more to play one more song. The only issue that I have with the game is the fact that you have to pay extra to access your itunes library which brings the entire price up to 10 USD. A fantastic addition to ones library if they are a music lover especially , if not, this is still a great arcade shooter well worth your time and money.
Posted: October 15
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0.5 hrs on record
ok so this game is very good. If you like to play games that youse ur music it is great. 2nd best muic game on steam. Melody's escape is better but that game ...that game is great. This game is completly* difrent than melodys escape and is great for some high pased but less pressued action instead of hitting keys at precisly the right time. Your opononst spawn and behave according to your music and the fact that there is no pentaly to dieng is great so you can play a fun little mini game whlie ur lsiteng to your music great for when ur bored
Posted: October 9
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3.7 hrs on record
You can play your own epic adventures with your personal songs. You will really get into this game.
Posted: September 28
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1.4 hrs on record
It's not a bad game but it's just not my cup of tea.

In three words:
Too...
+ Flashy
+ Slippery
+ Crazy

Even at a low difficulty and at optimized settings, this game is a sensory overload- and not always in a good way. It's very, very fast paced and can be surprisingly difficult- and very stressful at times. I've never played Touhou or Ikaruga or anything of that nature (and I don't plan on doing so) but it's similar to that, from what I've seen of those games. Even when the mouse sensitivity is at 100%, I found my hand moving all over the mousepad and sometimes sticking to the mousepad when my hands got sweaty, thus straining my wrist.

There are some good concepts passed around such as an underlying story, unlockable items, a customizable ship, and an interesting difficulty system but ultimately, playing this game is more stressful than liberating. Integration of musical terms, pieces, and historical composers was definitely interesting. Also, the interaction between the software and the music is definitely novel (intriguing), with certain weapons and elements firing in tandem with certain musical elements and pacing of course following sound intensity and tempo.

Another thing I found interesting was how this game makes you feel like you have little control over the music you own, which I guess means that the premise of the game (fighting for the liberation of your music) really does work. My music, however, to me is very personal. I bought and own this ♥♥♥♥ and I will declare ownership and mastery over it if I please. My music also felt skinned when in menus which have their own non-mutable soundtrack. The song browser was also inferior to the one in Audiosurf/Audiosurf 2.

In the end, it just doesn't match Audiosurf and Audiosurf 2, both of which are pleasantly engaging and exhibit an unparalelled experience in this genre.
Posted: September 29
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3.5 hrs on record
Symphony is a game that is powered by yuor music, much like AudioSruf and Beathazard. There are some things that make Symphony stand out.

At first launch of the game, an "unknown entity" has seized control of your music, and you must liberate your library by defeating 5 bosses. Not only does this game have an arcadey feel like AudioSruf and Beathazard do, but it also incorperates a story, which I think is really cool.

When you play a round of one of your songs, you will die, however the song won't end and you'll be able to continue to the end of it (but your score will take a hit). After completing a new song you'll unlock a new weapon, and if you have enough Kudos and Insperation (earned by completing more songs), you can buy it and be able to equip it on your ship. So having a large music library is an advantage. Your ship can hold 4 weapons in any configuration you desire. You can even change the angle these weapons can fire, and the firing mode (fully automatic, semi-automatic, manually etc.), so there is a TON of varation to be experimented with.

This game supports all the formats you need (.MP3, OGG, FLAC, .WAV, and .AIFF are officially supported). Symphony will not play any song that is less than 1:30 minutes long, but there is no maximum cap.

I love AudioSruf and Beathazard, but IMO this game has a lot more going for it, and I highly recommened it.

For Linux players, this is a good working port. I play on Ubuntu 14.04 LTS and it plays flawlessly. Thank you Empty Clip Studios for deciding to support Linux :D.
Posted: October 4
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4.8 hrs on record
The only game I know of where I can shoot a 3-d cubist, floating, disembodied head of a composer while playing Day-O.
Visually labor intensive, not recommended for those that suffer from epilepsy.
The game can be overwhelming and confusing at times because the enemies tend to blend in with the background. Otherwise, very fun and proves to be a challenge later on.
Posted: September 27
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2.1 hrs on record
So much fun it is ridiculous!
Posted: September 27
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34 of 37 people (92%) found this review helpful
10.8 hrs on record
Symphony is a must have if you are a music games fan. It allows you to enjoy your favorite musics while shooting stuff, you can also find new weapons to customize you ship according to your play style. Very relaxing! :)
Posted: May 23
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20 of 20 people (100%) found this review helpful
9.6 hrs on record
Fun little Shoot 'Em Up that uses your own music to generate the waves of incoming enemies. You only have a small play zone to maneuver, with enemies coming in from the sides & top of your screen making for some intense close combat game play. The responsivness of your ship with the mouse is great giving you minute control over your position & graphically the enemies & weapons fire is easy to distinguish even when there is a lot going on, on-screen.

Each song completed will grant you a random weapons upgrade drop, with a chance of a rare drop. These can be purchased (& upgraded) to increase your firepower of the four weapons slots on your ship & you can even change the angle of fire for each slot to customise your layout further which is cool. This is needed as you progress up the difficulty levels & to kill the random bosses needed to complete the story mode. Scoring is combo based, so the more you can kill in sequence (with less enemies escaping), will grant higher scores but stay nimble as each death will cost you a score penalty. Each kill also drops a bonus '♫' to pickup, granting health, power-ups & score increases so you need to be quick & get them all before they disappear for the best scores.

I found all but the top two difficulty levels relatively easy; each difficulty level unlocks after killing three bosses. This can take some time making the start of the game feel rather dull to grind out the first few bosses, but if you stick with it, it becomes far more enjoyable later. For me, I just got a little tipsy off a few ciders, cranked up the volume & enjoyed some of my favorite tracks which certainly helped make the initial grind pass by much quicker :p .

Although your music generates the enemies, you don't really get a sense of any pattern to the beat which would have been nice. For example, sometimes it goes into 'hardcore mode' in parts of songs you wouldn't expect & this seems to increase in frequency the higher the difficulty you go. It's not a big issue though, as you do get the feeling of randomness in the waves so each run feels different.

Regardless of the few shortcomings, if you love your music & your shoot 'em ups it is very easy to waste away a few hours in ♪ Symphony ♪ liberating your music!
Posted: June 7
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7 of 8 people (88%) found this review helpful
2.0 hrs on record
This is... Just beautifull. I played this for a hour, and fell in love with this already.
WHAT CAN BE BETTER THAN A FRICKIN RYTHM STYLE BULLET HELL GAME?!
The bosses feel very powerfull, when they are introduced. But have some awesome weapons and kill them easilly!
You get points and new unclockable weapons every time you play a new song, story is amazing, just, PERFECT.
I reccoment it to everyone.
And is it worth the money, you ask?
No.
It's worth MUCH more. I maybe will get the iTunes & m4a support DLC, just for supporting the developers, because i don't even have iTunes.
Just buy it. It's awesome. You won't gonna regret it.
Posted: June 2
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5 of 5 people (100%) found this review helpful
2.2 hrs on record
This has easily become my favourite rhythm & music game. The idea is so simple and it's fantastic for de-stressing after a long day.
Posted: June 24
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10 of 15 people (67%) found this review helpful
3.2 hrs on record
Symphony is an example of an interesting concept let down by poor execution.

The idea of a shoot 'em up influenced by your music is a good one, and the plot conceit of fighting to rescue the composers of your music is neat.

Unfortunately, it is let down by basic elements. Gameplay is simply not good. Everything is pretty much the same colour and the screen can get very full. Audiosurf's stark contrasts made for gorgeous visuals. This is just a chaotic mess.

You can unlock and equip a variety of weapons but little information is given about them and the strategy seems to be mostly just holding down the mouse button and moving around.

There doesn't feel like a lot of gameplay difference in the songs. It seems to go from low intensity to high intensity and back with nothing in between, and often not in places you'd expect.

The interface is quite clunky, and so badly designed that in some places text actually overlaps. How that is still happening after multiple patches is beyond me, but it certainly doesn't leave a good impression.

It's not outright awful, and there's some nice ideas in there, but it just hasn't come together.
Posted: June 15
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3 of 3 people (100%) found this review helpful
2.9 hrs on record
This game is amazing. Top-down vertical musical shooter. Lots of flashy lights and pretty colors. The soundtrack included with the game is pretty good too, though you can import your own music. Reminds me of Beat Hazard. Overall a great game with tons of polish.
Posted: June 20
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