La batalla nunca se detiene en el reino conocido como Infierno. Esta vez es una pelea por la libertad de tu propia alma. ¿Serás capaz de escapar de la prisión oculta en los más oscuros y profundos abismos del infierno?
Análisis de usuarios: Variados (94 análisis)
Fecha de lanzamiento: 29 feb. 2012
Etiquetas populares para este producto:

Inicia sesión para añadir este artículo a tu lista de deseados, seguirlo o marcarlo como que no estás interesado.

Comprar Painkiller Recurring Evil

Packs que incluyen este juego

Comprar Painkiller Complete Pack

Incluye 14 artículos: Painkiller Hell & Damnation, Painkiller Hell & Damnation: City Critters, Painkiller Hell & Damnation: Demonic Vacation at the Blood Sea, Painkiller Hell & Damnation: Full Metal Rocket, Painkiller Hell & Damnation: Heaven's Above, Painkiller Hell & Damnation: Medieval Horror, Painkiller Hell & Damnation: Operation "Zombie Bunker", Painkiller Hell & Damnation: Satan Claus DLC, Painkiller Hell & Damnation: The Clock Strikes Meat Night, Painkiller Overdose, Painkiller Redemption, Painkiller: Black Edition, Painkiller: Recurring Evil, Painkiller: Resurrection


Acerca de este juego

La batalla nunca se detiene en el reino conocido como Infierno. Esta vez es una pelea por la libertad de tu propia alma. ¿Serás capaz de escapar de la prisión oculta en los más oscuros y profundos abismos del infierno? ¿Tienes el coraje suficiente para viajar por entre los más peligrosos y retorcidos lugares, infames por su peligrosidad, incluso entre los propios demonios? ¿Estás preparado para reducir significantemente la población demoníaca?

Una vez más tienes la oportunidad de experimentar la magnífica y oscura atmósfera de Painkiller, el único verdadero shooter en primera persona de la vieja escuela, difícil hasta decir basta, sin ni una pizca de remordimientos, sin nada en absoluto de motion blur u otros artificios técnicos. ¡Simplemente Painkiller y nada más!

Características principales:

  • 5 niveles completamente nuevos con impresionantes localizaciones, como el templo de Angkor, un gigantesco almacén viejo y una autopista donde cientos de coches se han estrellado.
  • ¡Una nueva campaña de más de 5 horas de nueva y genuina acción Painkiller!
  • Más derramamiento de sangre y acción por metro cuadrado si cabe: Sumérgete en una monstruosamente intensa jugabilidad e increíblemente desafiante acción en primera persona.
  • Mapas más densos y enemigos más nauseabundos que nunca: Mata más de 6.000 retorcidos monstruos únicos.
  • Continúa con la historia de Bill Sherman.
  • Gráficos, inteligencia artificial y ambientes mejorados, además de una nueva y atmosférica banda sonora.

Requisitos del sistema

    • SO: Windows XP / Vista / 7
    • Procesador: Pentium IV a 3.2 GHz
    • Memoria: 512 MB de RAM
    • Disco Duro: 3 GB de espacio libre
    • Gráficos: AMD Radeon / nVidia GeForce con 256 MB de VRAM y compatible con Shader Model 3.0
    • Versión de DirectX®: 9.0c
    • SO: Windows XP / Vista / 7
    • Procesador: Core 2 Duo a 2.4 GHz
    • Memoria: 1.5 GB de RAM
    • Disco Duro: 3 GB de espacio libre
    • Gráficos: AMD Radeon / nVidia GeForce con 512 MB de VRAM y compatible con Shader Model 3.0
    • Versión de DirectX®: 9.0c
Análisis útiles de usuarios
A 2 de 2 personas (100%) les ha sido útil este análisis
5.4 h registradas
Publicado el 7 de julio
Painkiller: Recurring Evil is the last "stand-alone expansion pack"/"fan sequel" for Painkiller. It feels like it's a sequel to Painkiller Redemption for sure, feeling like it was made by fans. And it was also released in 2012, 8 years after original Painkiller, not being ashamed of milking it today with that old engine. At least this is the last one. There is no multiplayer, just single player horde gameplay of 5 levels.

Technically, it didn't bug or crash on me so much, but there were still some loading times being long and performance issues here and there. Widescreen is still supported, yes.

Sotry continues Resurrection plotline, wehre Bill killed one angel and got a sword. Which was stolen by Samael angel immeditly and so Bill is going to kill him. And well, there is only text. And after that there is only sucky ending. Well, two of them. You either have done nothing or got killed. It's all decided with your usual "choose your ending" on final levels, just like most games when "multiple ending" was fancy. You just choose two samey "good" or "evil" path. Yes, seriously.

Anyway, at least game itself is better than Redemption. Mostly because instead of reusing DM maps, makes of Redemption actually created five of their own. They are kinda generic, I am sure they reuse same models from previous titles, but they look nice. Like, foggy graveyard. Even if graveyard is generic by now. But hey, at least that Aztec temple is pretty cool.
And fights themselves got better. Because instead of having to kill 1000 monsters, you have to kill 600 on average. Hm, that description on store page about "6000 in total" isn't true, don't worry. It's still on really dragged side.

And yes, it's still horde-based, there is still times when you will just have to bunnyhop around and shoot rocket. But at least it uses better variety of monsters. And levels themselves aren't always open-space, it's more often a hallway. Second level was quite interesting at that, a highway littered with cars. They not only make space more complex, but can be blown up, damaging enemies nearby.
Not to say that it's any less dumb though. It still spawns at you more enemies than usually expected in Painkiller. And it still drags every room on. And bosses have so much HP that you may mistake them for puzzle bosses. And are lame.

At least carot cards are easier to get. Well, easier to get at least some. As much as you want to bother.

And well, the point is, it's not as terrible as previous two offers, but it's still in "it sucks" category. Like, bringing absolutely no weapons or monsters. Actually, seeing how you play Bill, you still only get Painkiller weapons, no new one from Ressurection. The only difference would be messed up weapons slots. Why even. And well, you will be bored while playing this. It's still a cash-in.

At least it's a good thing that it was the last cash-in. After that a remake of original Painkiller came out, with story reboot. Which is still better than the "expansion packs" Painkiller franchise was getting. Maybe we will see some sane sequel soon, who knows.

Anyway. It's not the worst but It's dragged. It brings nothing new in gameplay. It doesn't shine by itself. It still keeps that horde gameplay that has too many enemies to fit into Painkiller mechanics. There is still fun to be found though, by itself, to be honest. Like from simple mod for Painkiller. But it just feels like a waste of time. People who played original don't have to bother, people new to Painkiller should play original game.
¿Te ha sido útil este análisis? No Divertido
A 1 de 1 personas (100%) les ha sido útil este análisis
0.1 h registradas
Publicado el 2 de diciembre de 2014
Otro apéndice del famoso Painkiller, un título memorable en su momento, pero que ha dejado tras de sí una ristra de juegos (o paquetes de misiones) indignos de su estirpe. Este Recurring Evil es otro más, que incluye varias misiones y cuya novedad es la inclusión de mayor número de enemigos en la horda. Los escenarios no estan mal pero en un título plagado de tantos bugs se hace complicado disfrutarlo.

Sólo recomendado para los seguidores de la saga Painkiller, por si quedaron con ganas de más, pero es difícil no frustrarse ante los fallos que presenta este título.

Nota 3/10
¿Te ha sido útil este análisis? No Divertido
A 16 de 19 personas (84%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
1.7 h registradas
Publicado el 19 de junio de 2013
I recommend you to buy something else. This game is total crap. Boring as ♥♥♥♥, ♥♥♥♥♥iest level design I've seen in years.

If you want a Painkiller game, pick Painkiller: Black Edition.
¿Te ha sido útil este análisis? No Divertido
A 11 de 15 personas (73%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
8.7 h registradas
Publicado el 12 de agosto de 2014
It *is* better than Redemption and especially Ressurrection, but considering those are two of the most ♥♥♥♥ poor attempts at making a videogame I've ever played that's like saying that Desert Gunner is better than Air Control. It's functional, yes, but that doesn't really make it good.

It's got the same "kill a million dudes, another six feet of the level opens, then kill a million more dudes" that the last two had, but the main difference here is that that "zillion" is down from the "trillion" that Redemption had. Redemption was unplayable because you simply did not have the space, health, or ammo to kill all the enemies in each level. This one you actually do, and i was able to play through in insomnia difficulty without ragequitting like in Redemption, where going through without cheating was virtually impossible due to bad game design.

Which is this game's problem, the design. It's not BAD, like in Redemption. It's not completely broken like in Redemption where it's unplayable. But it's not quirky like Overdose and it's not excellent like Black and BooH or H&D, it's just kinda... there.

There isn't much to recommend here. It's functional. It's about six hours of painkilling entertainment. But it's not really any good entertainment. No new weapons, enemies. There are five levels: A church (seriously, enough with the dang churches. Every painkiller's had a church level and it's just never that interesting), a highway (the sole interesting map), a graveyard (again, yes, for the fifth game in a row), a warehouse (yes, again, another damn warehouse), and a mayan temple that's actually kinda cool, and one other level so generic I forgot about it already.

So all in all, if you're like me and on a holy quest to play every painkiller game ever made, get it because it is in fact a painkiller game.

If you just want to spend ten bucks on a good game, well... it isn't. It's not bad, but it sure isn't good.
¿Te ha sido útil este análisis? No Divertido
A 7 de 11 personas (64%) les ha sido útil este análisis
6.2 h registradas
Publicado el 14 de septiembre de 2014
Worst Painkiller game ever made (not to mention that its fan-made)!
I just wanted to see the ending, and when I finish it said "finish the game in trauma mode"
Wastem my hours recklessly and finished in traume and then "unlock all cards for more" and still no ending!
for the first time I say this is a waste of money! and waste of time.
¿Te ha sido útil este análisis? No Divertido