FATE is the penultimate chapter in the six-part BIT.TRIP series and will leave you wondering what’s next.Key Features:The arrow keys control CommanderVideo while the mouse allows you to fire anywhere on screen! Or if you prefer, plug in a controller for dual-stick shooting action!
User reviews:
Mixed (101 reviews) - 64% of the 101 user reviews for this game are positive.
Release Date: Jul 11, 2013

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Packages that include this game

Buy BIT.TRIP FATE with Soundtrack

Includes 2 items: BIT.TRIP FATE, BIT.TRIP.FATE Soundtrack

Buy The Trip'n Balls Pack

Includes 16 items: BIT.TRIP BEAT, Bit.Trip Beat Soundtrack, BIT.TRIP CORE, BIT.TRIP FATE, BIT.TRIP FLUX, BIT.TRIP FLUX Soundtrack, BIT.TRIP Presents... Runner2: Future Legend of Rhythm Alien, BIT.TRIP Presents... Runner2: Future Legend of Rhythm Alien Soundtrack, BIT.TRIP RUNNER, Bit.Trip Runner Soundtrack, BIT.TRIP VOID, BIT.TRIP.CORE Soundtrack, BIT.TRIP.FATE Soundtrack, BIT.TRIP.VOID Soundtrack, Laserlife, Runner2 - Good Friends Character Pack

Buy BIT.TRIP Collection

Includes 15 items: BIT.TRIP BEAT, BIT.TRIP RUNNER, Bit.Trip Runner Soundtrack, Bit.Trip Beat Soundtrack, BIT.TRIP CORE, BIT.TRIP.CORE Soundtrack, BIT.TRIP VOID, BIT.TRIP.VOID Soundtrack, BIT.TRIP FATE, BIT.TRIP.FATE Soundtrack, BIT.TRIP FLUX, BIT.TRIP FLUX Soundtrack, BIT.TRIP Presents... Runner2: Future Legend of Rhythm Alien, BIT.TRIP Presents... Runner2: Future Legend of Rhythm Alien Soundtrack, Runner2 - Good Friends Character Pack

Downloadable Content For This Game


About This Game

FATE is the penultimate chapter in the six-part BIT.TRIP series and will leave you wondering what’s next.

Key Features:

  • The arrow keys control CommanderVideo while the mouse allows you to fire anywhere on screen! Or if you prefer, plug in a controller for dual-stick shooting action!
  • Collect power-ups to call on CommanderVideo’s friends for powerful shot upgrades!
  • A chiptune-inspired dubstep soundtrack helps bring the action to a whole new level!
  • Video game worlds collide with appearances from Super Meat Boy and Mr. Robotube!
  • Chipmusic artist Minusbaby helps set the tone with a special guest appearance!
  • Enjoy brand new Easy and Hard Difficulty Modes!

Ride the vibe in BIT.TRIP FATE to discover where CommanderVideo’s true mission will take him.

System Requirements

Mac OS X
    • OS:Windows XP SP3
    • Processor:2.0+ GHz
    • Memory:512 MB RAM
    • Graphics:OpenGL 2.1 and shader model 3 with 128 MB of memory
    • DirectX®:9.0c
    • Hard Drive:100 MB HD space
    • Sound:Any sound card capable of stereo output
    • Additional:Playing with a keyboard and mouse is recommended.
    • Additional:Playing with a keyboard and mouse is recommended.
    • OS:OSX version Snow Leopard 10.6.3, or later
    • Processor:2.0+ GHz
    • Memory:512 MB RAM
    • Graphics:Open GL 2.1 and shader model 3 with 128 MB of memory
    • Hard Drive:100 MB HD space
    • Sound:Any sound card capable of stereo output
    • Additional:Playing with a keyboard and mouse is recommended.
    • Additional:Playing with a keyboard and mouse is recommended.
Customer reviews
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Mixed (101 reviews)
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71 reviews match the filters above ( Mixed)
Most Helpful Reviews  Overall
18 of 21 people (86%) found this review helpful
1 person found this review funny
3.1 hrs on record
Posted: July 25, 2013
Bit.Trip Fate is a 2D reincarnation of Rez. It's on-rails and you shoot enemies and objects to let them produce sounds, while collecting power-ups to keep yourself alive long enough to survive the boss fights. The worlds and main character aren't as detailed though, and Rez is still the better game between the two (play it if you ever get the chance!), but I'll be honest, Fate is not bad either. It's simple in its presentation, like all the other Bit.Trip games (ok, maybe not Runner 2) and they're never expensive. But, except for Runner 1 and 2, the games never manage to capture my attention long enough. I usually get bored of them within less than 2 hours.

That, and the fact that there are no checkpoints make it difficult to recommend this game. Sure, it's challenging, but it's too unbalanced. if you die during a level you have to replay the entire level all over again. It can be frustrating because you can usually make it to the boss fights without getting hit (too much).

Yup, the boss fights are tough. 'Aren't boss fights supposed to be tough ? And doesn't practice make perfect ?' Well, yes, but only if it's fun to play in the first place. Fate just isn't fun enough.

[Rating: 68/100]
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9 of 9 people (100%) found this review helpful
2.1 hrs on record
Posted: July 17, 2014
Bit.Trip Fate is somewhat different in terms of incorporating music than other titles in the series, but is still a fun game to play. This game is a literal rail shooter as players control Commander Video and shoot enemies. There are some musical elements when firing at enemies, but this is not a rhythm game. Also, enemies fire in patterns reminescent to bullet hell games, making this game a mix of these three genres of games.
Graphically, this is similar fare to other Bit.Trip games, but has a design similar to Runner with mostly 3d objects. The backgrounds are somewhat trippy, yet have enough detail to stand out as three unique locations that are traversed in the game. The story continues from Runner as well, with Commander Video and his buddies teaming up to destroy Mingrawn Timbletot. Overall, the story is darker as well with the Commander wanting to fight the enemies with anger as shown in some of the cutscenes. Dubstep style music adds to this dark feeling while playing the game, and the music does sound great as well while not being as dynamic in other games. Music cues are made when destroying an enemy, but they are not in sync with the background music as in other games.
Essentially, the gameplay is a literal rail shooter with bullet hell and musical elements. Players control the Commander in a set line path, only being able to move left and right along this path. Like in other Bit.Trip games, the player can increase or lose rank, and this powers up or down Commander Video. The game is lost if Commander Video is in Nether mode and gets hit. Powerups are in the stages, each with varying effects. Enemies shoot bullets and occasionally lasers, some of which have their own kind of pattern to dodge. The meat of the difficulty lies with the bosses at the end of each level. Usually, these guys start out with hard patterns at first, then tend to get easier with the next parts of the boss. Most of my deaths were up in the boss areas, although the levels tend to be easy when repeating them.
This game can easy or hard depending on those who played bullet hell games before. Many enemies will fire a lot of bullets, so it will take some replaying to follow the pattern and dodge the bullets. For me, the first half of the game was pretty easy, but the second half give me a bit of a challenge. It is definitely shorter than Runner with a total of 6 levels that are each around 10 minutes.
Bit.Trip Fate doesn't have strong rhythm elements in the game. However, it is good in making a different kind of shoot em up game that plays great and has some of the style of the series with its art and music. In essence, this game follows some of the same art and music style, but breaks away from being mainly a rhythm game to deliver a shooter game that delivers its unique and engaging gameplay well.
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13 of 17 people (76%) found this review helpful
1.2 hrs on record
Posted: December 24, 2013
Never content to repeat the same thing, Bit.Trip once again reinvents itself in Fate, an on rails bullet-hell shooter that feels right at home along with its equally offbeat predecessors. As Commander Video you guided through six levels by a roller-coaster like line, destroying enemies on all sides and attempting to make it to the boss at the end in one piece. As you land shots and collect pickups from you fallen adversaries you level up, which acts as both a health and upgrade system. With each new level your gun becomes more powerful but with each hit you take you lose a level, ultimately leading to a game over screen.

The basic design of Fate is top notch with an original gameplay mechanic, creative bullet patterns, and great boss battles all covered with a thick coating of Bit.Trip paint. Where it falters is in making enemies satisfying to defeat, as bullets never seem to physically connect despite registering as a hit and causing enemies to disappear in an anticlimactic manner that feels like popping a stubborn balloon. Levels also feel a bit long in the tooth topping off at about 10-15 minutes a piece, which seems to drag on longer than I would have liked and makes it somewhat less ideal for quick play sessions.

Despite not making the same impact as something like Bit.Trip Runner, Fate is still an enjoyable experience that does something new and interesting with the bullet-hell genre that I would like to see replicated in other games. The art and music follow the trademarks of the series while going in a darker more subdued direction, and multiple difficulties give a reason to go back after completing it the first time (which will likely take you between 1-2 hours depending on your skill level).

Even if not everything works just right I still applaud Gaijin Games for continually branching out and trying something new, and am once again impressed at how much does work with Bit.Trip Fate despite the radical difference in gameplay it presents. For fans of the series its worth trying just to see how remarkably dynamic the team behind it is.
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13 of 20 people (65%) found this review helpful
Not Recommended
2.8 hrs on record
Posted: December 21, 2013
* the music
* the visuals
* the gameplay

* it's a terrible, terrible port: for example many users (myself included) cannot aim at the lower third of the screen. This includes not being able to change options or select the final level.

As much as it hurts to say thay, until it's fixed, don't touch it.
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6 of 7 people (86%) found this review helpful
1 person found this review funny
1.0 hrs on record
Posted: December 26, 2013
This game is literally a "linear bullet hell". It's a unique and cool take on the shoot'em up genre with nice downtempo/dubstep music. Really short though (I beat it in exactly 60 minutes).
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3 of 3 people (100%) found this review helpful
0.5 hrs on record
Posted: June 29, 2014
This feels like the most casual of the BIT.TRIP games but still offers a decent difficulty ramp except for the bosses that are more annoying than anything. If you're into the BIT.TRIP games for the music though, this is probably the least "tied" to the musical score so it feels a bit out of place compared to the other games in the series. Decent overall though, definitely worth a buy on sale if you're a fan of the rest.
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2 of 2 people (100%) found this review helpful
2.4 hrs on record
Posted: February 4, 2014
Bit. Trip Fate was highly popular on the Wii’s download service and now, a few years on, the fifth game in the Bit. Trip series has made its way onto the PC via STEAM. Like the rest of the series the game takes a simple idea and enhances it with quirky, retro-style, visuals and music to create something vibrant and fun to play.

This time Commander Video is tasked with traveling along a set path and shooting his way through a set of weird and wonderful stages while dub step inspired 8-bit tunes blast away in the background. A shooter on the surface the game also has a number of similarities to games such as Vib-Ribbon as you are locked into your path and have to react to things as they fly and shoot at you.

Shooting enemies fills up a bar which when full upgrades Commander Video to a more deadly state. This continues to grow until you hit ‘Giga’ and turn into a fully-fledged death dealing machine. Every time you take a hit you drop back to your last form. When you only have one hit left the screen loses its sound and everything begins to become entangled in static. Again, players of titles like Rez will be in familiar territory here and it’s a system that works well for this style of game.

Along the way Commander Video can pick up power ups which enlist the help of some his friends - such as Super Meat Boy or CommandGirl Video. For a limited time these characters then circle our hero and grant him extra powers such as changing his bullets to lasers or one giant blast. It all helps to add to the fun the keep the game ticking along.

Controls are now handled with a combination of keyboard and mouse and they more than match the twin stick control options of the Wii version. The mouse is used to aim and fire while keys control movement left and right along the linear path. It’s simple but effective and allows players to concentrate on building up their high score and keeping Commander Video in his Giga state for as long as possible.

The game isn’t going to last you forever in terms of how long it takes to beat but it does get punishingly difficult as it goes along. When you die you return to the start of the stage and have to go through the whole thing again. This includes if you die while taking on the boss creature at the end of each level so you have to remain alert at all times. As with all the best score attack games though you will likely be drawn back to beat your score again and again.

This brings us onto the only minor issue we really found with the game. Some of the stages just seem to go on for a bit too long to be sent all the way back to the beginning. If there were a few more stages but shorter in length then that might have hit the sweet spot dead on. That said, it’s a minor issue for what is a charming and good natured game.

Bit. Trip Fate is going to provide bite sized chunks of fun for PC owners who need something to play when they have the odd half an hour free. It’s as great now as it was on the Wii when it came out a few years ago and is well worth your time. We can’t help but feel its natural home would be somewhere like the PS Vita but then we are more than happy to play it on any system really.

Overall, it’s a fun and colourful game with a quick witted personality and it will make you smile far more than many other games out there. It’s always fairly safe hands when getting any of the Bit. Trip series and so it remains with this. If you haven’t played it already then you really should be heading off to have a look at it right now.

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3 of 4 people (75%) found this review helpful
1.3 hrs on record
Posted: December 24, 2013
So, this was my first Bit.Trip game and it really put the series on shaky ground with me.

Of course, I don't read directions or instructions, I just hit play. I did that with this game, and it worked well except I was trying way too hard to dodge things for a long time.

You play as Commander Video and you're on a rail type deal (that's the technical term) so you can only move forward and, by moving forward, you'll maybe go up and down depending on the rail. Your goal is to shoot anything that moves because it might shoot you first. I think.

The game has a very relaxing ambiance to it, despite it being pretty similar to many "bullet hell" games. The music was relaxing and the voiceovers for powerups seemed very relaxed too. This is very interesting because the tone of the game seems very casual but you can die and take hits and lose points by losing your combo status thing (another technical term) very easily by being shot through the heart.

I can't say I enjoyed this game particularly, though. I think I got to the second boss before I got all the cards and moved on to a new game? Something like that. That's not to say the game isn't fun or anything, it's just the game lacked anything to suck me in. There wasn't anything that struck me as "holy crap this is super fun I'm going to play this forever," but rather the game was like "Well, this is a reasonable way to spend my time."

That said, this game is definitely among the most reasonable ways to spend your free time.
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3 of 4 people (75%) found this review helpful
1.8 hrs on record
Posted: December 23, 2013
This game is damn hard but in a good way for the most part, my only complaint is that starting the level after failing a boss can be tedious, i would play it more but i'm not willing to slug through 10 minutes of the same gameplay just to get back to the boss.
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3 of 4 people (75%) found this review helpful
1.0 hrs on record
Posted: February 14, 2014
A great and very logical game that is a great pick for those who love challenges. It is very simple but the gameplay is hard. This is a great game to buy as a gift or for yourself, enjoy.
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Recently Posted
0.3 hrs
Posted: October 25
Umm... where do i start?

So after Bit.trip runner i was expecting this game to be as good as it's predecessor, instead i got this:

A 2D on-rail shooter of 6 levels , which are suprisingly long as Sh*t, which they get rather difficult starting with the third level, and the desperate thoughts of OMG wtf i'm doing with my life.

The music is great i'll admit that, but aside from this... don't buy this game it's mediocre and you will get bored very fast with it, just play the runner series instead
Helpful? Yes No Funny
2.3 hrs
Posted: October 1
Not gonna RAIL against this game.
Helpful? Yes No Funny
0.2 hrs
Posted: September 28
Huge fan of Bit.Trip.Beat, and .Runner was pretty good. This game however feels like a crappy knock-off, despite being from the same company.

* Musical effects are cool; it takes a little time before you realize how and when enemies will die, because they have to fit into the beat.
* Music itself is decent.
* Control scheme is somewhat innovative.
* Cheap.

* Crashed on me twice in just 15 minutes; went to black screen once and another time the music played but the screen just said "Connecting to game".
* One of the power-ups causes the game and my PC to lag horribly, for whatever reason.
* Graphics seem glitchy and pixelated, overall just unpolished (and that's accounting for the retro feel).
* While innovative, the controls are frustratingly non-responsive.
* Boring gameplay and not enough in the musical effects to keep it interesting.
Helpful? Yes No Funny
1.6 hrs
Posted: June 26
The game is weird. It has a solid idea for a main mechanic to play with, but the does nothing note-worthy with it. Then they throw on the whole Bit.Trip theme for no good reason other than to expand the brand, but really it's a bad choice of art design on here and had me wondering the whole time why anyone would have gone in this direction.
Helpful? Yes No Funny
0.5 hrs
Posted: June 14
BIT.TRIP runner and BIT.TRIP runner 2 are great games and I enjoy them alot however this game I did not enjoy because the levels are to long and you do the same thing throughout the whole level which is shoot at things. The music is really good but that is all the game has to offer.
Helpful? Yes No Funny
2.5 hrs
Posted: May 1
This is the only one of the series that I beat on hard mode. That is probably because I grew up on arcade bullet hell shooters like this.

It's standard fare for anyone familiar with it. Shoot baddies, get powerups, get obliterated by bosses several times harder than anything that you faced on the way to them (at least until you figure out the patterns). The catch is that you can only move along a specific path left or right. Points for the idea, but there were definitely times where I would have liked to have some freedom of movement.

One final note of warning. There is a reason the boss of level 5 has a special achievement for getting a perfect run on it. Nothing else in the game is anywhere close to as tough as that thing.

It's not that special of a game, honestly.
Helpful? Yes No Funny
4.8 hrs
Posted: January 30
Simple, funny, hard, challenging, good music.10/7
Helpful? Yes No Funny
1.6 hrs
Posted: November 12, 2015
Another Bit.Trip game that I have in my library that I gave a shot and played.

Controls are liveable, music is enjoyable, and the screen doesn't feel like rainbow vomit coming at my character every second. The game is difficult and reasonably so. The game is a quasi-bullet-hell-on-rails-dualstick-shooter, if you catch my drift. It's solid and after playing it a bit you come to understand the mechanics quickly. I would just like to iterate again that the game is really difficult and in the time I have played I have died a couple times and had to restart the level.

Got through about 3 levels and find the game oddly soothing. I played with a controller so I do not know how the PC controls are but I feel they probably would be better.

If you want a dual stick shooter with a twist and getting close to what Bullet hell games can be you would like this a bit. this game isn't for everyone but I liked it, and so might you.
Helpful? Yes No Funny
10.7 hrs
Posted: September 21, 2015

+ : music-styled, on-rails, challenging

- : challenging too much - you have to replay whole level :(

6/10 would fate again
Helpful? Yes No Funny
0.5 hrs
Posted: June 24, 2015
A literal "Rail - Shooter" with electronic music. Who comes up with this!? 9/10
Helpful? Yes No Funny