Sonic the Hedgehog 4 - Episode II
The Sonic 4 Saga continues in Episode II with the return of a beloved side kick and fan-favorite villains! Following the events of Episode I, Metal Sonic has returned to form an alliance with Dr. Eggman! To face this new evil, Sonic will have to call upon an old friend to help him save the day!
User reviews: Very Positive (350 reviews)
Release Date: May 15, 2012

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Buy Sonic Hits Collection

Includes 17 items: Dr. Robotnik’s Mean Bean Machine™, Sonic & All-Stars Racing Transformed, Sonic & SEGA All-Stars Racing, Sonic 3 and Knuckles, Sonic 3D Blast™, Sonic Adventure 2, SONIC ADVENTURE 2: BATTLE, Sonic Adventure DX, Sonic and All-Stars Racing Transformed: Metal Sonic & Outrun DLC, Sonic CD, Sonic Generations, Sonic Generations - Casino Nights DLC, Sonic Spinball™, Sonic the Hedgehog, Sonic the Hedgehog 2, Sonic the Hedgehog 4 - Episode I, Sonic the Hedgehog 4 - Episode II

 

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About This Game

The Sonic 4 Saga continues in Episode II with the return of a beloved side kick and fan-favorite villains!

Following the events of Episode I, Metal Sonic has returned to form an alliance with Dr. Eggman! To face this new evil, Sonic will have to call upon an old friend to help him save the day! Now joined by Tails, race across four new Zones and take down fearsome new badniks with deadly combination moves in order to put an end to this dastardly duo’s plans!

Experience the Sonic 4 saga as never before with the addition of a brand new engine; bringing you gameplay with updated physics and zones in stunning HD graphics! Also new to Episode II is the addition of online/local collaborative play where players can team up with a friend to take control of Sonic and Tails as they battle against Dr. Eggman!

BONUS! Owners of both Episode I & Episode II will unlock Episode Metal! Play as Sonic’s greatest rival in this exclusive zone and experience the untold story behind Metal Sonic’s revival!

System Requirements

    Minimum:
    • OS: Windows XP/Vista/Win7
    • Processor: Pentium 4 @ 3.2 GHz/Athlon 64 3000+ or Equivalent & above
    • Memory: 1 GB (2 GB on Vista)
    • Graphics: 256 MB (NVIDIA GeForce 8600/AT Radeon HD3650) & above
    • DirectX®: DirectX 9c
    • Hard Drive: 6 GB Free
    • Sound: DirectX Compatible
    Recommended:
    • OS: Windows 7
    • Processor: Intel Core 2 DUO @ 2.4 GHz/Athlon 64 X2 4200+ & above
    • Memory: 2 GB+
    • Graphics: 512 MB (NVIDIA GeForce 8800/ATI Radeon HD 3800) & above
    • DirectX®: DirectX 11
    • Hard Drive: 6 GB Free
    • Sound: DirectX Compatible
Helpful customer reviews
23 of 24 people (96%) found this review helpful
1 person found this review funny
4.3 hrs on record
Posted: January 11
For those that missed the first episode of Sonic 4, this is a 2D platforming game staring everyone's favorite blue hedgehog. The plot is the same as its always been, but with a twist. Dr. Robotnik, the evil antagonist of most every Sonic game has now teamed up with Metal Sonic! The dude with 90s attitude isn't alone though, he now has Tails to go with him. With Tails, come new mechanics, such as jumping into the air, and calling Tails to lift Sonic like a helicopter. If you're on the ground and use the tag button, it summons Tails to combine the two for a super fast attack. If you need to use the helicopter ability, the game will have a little billboard to tell you. This game feels more a kin to the Game Boy Advance games than the original Genesis games which the first episode clearly drew inspiration from.

In Episode 2, you have four zones with three acts each followed by a boss fight as a fourth act. Not just that, but later into the four hour game, you unlock a playable Metal Sonic with four zones and one act each. These zones use assets from the first episode. So in all, there are 16+ levels for you to master. These levels feel a lot longer than the first episode and the Genesis games as a whole. Some levels feel like six minute marathons with no end in sight.

The levels are big and offer many paths to the exit. You'll have to avoid an array of enemies, spikes, and even death traps. You'll collect rings everywhere and these rings aren't just because dullards love shinny things, but as long as Sonic has at least one ring, he can take another hit. Even if you have 100 rings and get hit, only 30 will spray out of Sonic. When you get hit with no rings, it means death for the fuzzy blue guy. There are plenty of check points in each level if you die. A game over simply means that you'll need to start the level again. If you collect 100 rings in a level, you get an extra life. If you have 50+ rings at the end of the level, a giant ring will appear that will take you to a special bonus stage.

These bonus stages are updated versions of the old Sonic 2 bonus stages. You'll follow Sonic running down a 3D half pipe. You can boost and jump. There are a few check points that need X amount of rings to get past. So as Sonic, you'll solemn down the tube moving left and right, collecting rings and dodging obstacles that will lose you rings. At the end you'll find a chaos emerald.... that somehow isn't green. Whatever. Collect all seven to unlock a yellow Super Sonic.

New to the Sonic 4 series is local co-op and even online co-op, but since the game came out in 2011, good luck trying to find a partner. There are online leader boards for time attacks. It adds to the replayability I guess, but more than that, the game has a red star ring on each level to collect. These rings are either tough to find or tough to get. Its an extra challenge for veterans.Sonic and Metal Sonic play the same. Left and right to move, with a single button to jump. Hold down to duck and hit the jump button to start a spin dash to get momentum to go up slopes. You still need to charge it which takes time. That's why the airborne dart attack is not only a much better way to gain speed instantly, but you can also lock in on targets accurately hit them no matter what the angle. Episode 2 didn't make as much use of the homing attack as the first episode, but it does make travel easier, darting for an enemy or a springboard. The only difference between Metal Sonic and the ordinary version is lack of an ally. No helicoptering around or bowling through enemies.

Calling Tails just feels slow. Tails automatically zips right back to Sonic wherever he is, unless he just died, but it just halts the game to wait. The Sky Fortress kicks off with an airplane mission that has Sonic atop Tail's plane that gives you full control to move the plane left, right, up and down. Complete with Sonic able to jump and attack. Under normal circumstances, I'd think it diversifies gameplay having a plane dodge enemies and twirl through barricades to destroy them. This felt like a slow auto scrolling level (act). There was still a part where the 2D platforming returned, but then it was just back to being on top of a plane. It felt dull, slow and boring. Then having to fight the boss on the plane was unfun.

The real snag that I have for this game is how long and dull the boss battles are. They take traditional, classic boss battles and completely twist them around into mega bosses. See I like the twists and fighting giant bosses, I just don't like how tedious every boss was. Having to damage each boss for three minutes before the final phase of the boss fight left me clueless and dead ate up most of my 4 hours in the game. These 3 minutes on each attempt felt like 10 and I was never in any real danger. It wasn't a challenge surviving the 3 minutes, it was just a delay for the real challenge. At least the game takes full advantage of having Metal Sonic as an enemy. You get three boss fights against him.

The game has other down sides too, like a timed race against sand flooding an area. Sonic needs to go up, breaking through barriers, then down. This would separate the casual players from the hardcore. It ate up two dozen lives and was quite the difficulty spike. Then on the final two levels, when Sonic went down hill or uphill, the entire screen would shift so Sonic wasn't running downhill, he was on a horizontal plane. It was disorienting, and might cause someone motion sickness.

Water areas feel better in this game than they have in the past. Sonic jumps higher and Tails can carry him, so you have more maneuverability. Under water still slows down Sonic and he can't swim. If you're underwater too long, Sonic will need to get oxygen from big air bubbles that drift their way up.
The soundtrack feels Genesis in a good way. Percussion and synth horns. Its all upbeat happy game music. The graphics are bright and vibrant. There is a good color pallet here. A dusty yellow castle with an aquatic greenish blue moat. A winter wonderland theme park, lit up for a holiday with blue ice water. A metallic sandy red oil rig in a yellow desert. A yellow sky fortress with fans to propel Sonic into the air. Dr. Robotnik's gray and purple metal lair. As each zone progressed, the acts would change their color pallets so you'll see day turn to dusk. It all adds to making each of the three acts feel different. Having Metal Sonic's 4 different zones with 1 act each adds a lot of diversity, even if 3 acts each would have been nicer.

Even with all the bad, its still a good game. Better than most other 2D platforms out there for $15. I enjoyed the first episode better, but it felt like they took the gameplay a step in the right direction. If its on sale, take a risk.
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34 of 51 people (67%) found this review helpful
1 person found this review funny
11.2 hrs on record
Posted: January 31
Have you ever thought maybe sonic the hedgehog goes so fast because he's running away from his feelings...........
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8 of 8 people (100%) found this review helpful
9.6 hrs on record
Posted: March 12
Sonic 4 EP II is compared to EP I a hell lot of better. The movement is finally working and doesn't feel weird anymore. The soundtrack is still great and the game does not feel anymore like a rip-off. It's fast and the highlit of the game are the boss enemies, because you haven't seen those boss fights in previous sonic games. It feels so more fresh and more like a unique game. Summed up you can say: Average Levels and Awesome boss fights.

Rating: 7/10
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3 of 3 people (100%) found this review helpful
1 person found this review funny
1.4 hrs on record
Posted: December 4, 2014
Tails killed me by stealing my air bubble. Too much water in the starting levels. 7.8/10
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3 of 3 people (100%) found this review helpful
2.7 hrs on record
Posted: January 2
Isso sim que é SONIC! Não falaram, mas esse jogo POSSUI SIM o ONLINE CO-OP! Muito show, principalmente quem é fã das antigas. SUPER recomendo.
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3 of 3 people (100%) found this review helpful
4.7 hrs on record
Posted: January 20
This game is as good as the first one, and that's awesome.
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3 of 3 people (100%) found this review helpful
5.3 hrs on record
Posted: February 10
Just like my Favorite SEGA Genesis game that I ever played: Sonic the Hedgehog 2! Sonic the Hedgehog 4: EP2 is a great Single/Co-Op Player in Sonic the Hedgehog History! You not only get to play as Sonic but also as Tails! Get this game along with Sonic the Hedgehog 4: EP1 & you'll be able to play the Episode Metal Lock-On! Both Sonic 4: EP2 & Episode Metal are awesome whether if you're playing the PC, XBOX LIVE or PSN Versions!
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4 of 5 people (80%) found this review helpful
1 person found this review funny
0.2 hrs on record
Posted: May 18
Here I come!
Rougher than Knuckles!
The best of them!
Tougher than Knuckles!
You can call me Knuckles!
Unlike Knuckles, I don't chuckle!
I'd rather flex my knuckles!
I'm hard as Knuckles! It ain't hard to chuckle!
I break them whether they're Knuckles or Knuckle.
Unlike Knuckles, I'm independent since the first chuckle!
First Knuckles, feel the Knuckles, then the Knuckle chuckle!
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2 of 2 people (100%) found this review helpful
19.6 hrs on record
Posted: February 28
Sonic 4: Episode II is a brilliant sequel to it's not so brilliant predeccesor, Sonic 4: Episode I.

Pros:
+ Level design is unique and fun to play
+ Music is good to listen to and some are very catchy (Can't get Metal Sonic's theme out of my head)
+ The psyhics for the game are fixed and no longer includes the ability to stand on walls
+ For around 500MB its a very good looking game
+ You get to play Episode Metal if you brought this and Episode 1

Cons:
- The co-op side of the game (the tag moves) can really put a weight down the fast-paced action
- Just like Sonic 4: Episode I, there are only 5 zones
- Some stages can be a bit tedious at times

The ability to play this game with a friend can add on a number of hours to your playtime and you'll be playing this game for around 10-20 hours. Even longer if you're looking for the Red Rings.

8/10
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3 of 4 people (75%) found this review helpful
1.4 hrs on record
Posted: December 25, 2014
i couldnt go fast enough :/ :/ :/ :/ :/
Was this review helpful? Yes No Funny
3 of 4 people (75%) found this review helpful
1 person found this review funny
4.4 hrs on record
Posted: March 11
Sanic go rel fst in gamm he go sped acros lvl and fly fst go sanic go.
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3 of 5 people (60%) found this review helpful
1 person found this review funny
1.4 hrs on record
Posted: March 31
It looks like Sonic has eaten one too-many chilidogs back in the day, because now that he's nearly 25, he's slower than ever. I grew up playing the original Sega Genesis Sonic games, and let me tell you - I always got a rush from zipping from point A to B in any given level. The speed is what I love about Sonic games.

This is like Sonic game, except our blue hero moves like he's on another planet where the air and water are thicker than mud and milkshakes mixed together. I can't even play through Sylvania Castle (the first level) without being frustrated by the controls, which is a shame, because the art is gorgeous, and I want to like this game as if it were the perfect callback to the 16-bit days or glory.

This isn't such a game. Stick with the genesis classics or Sonic Adventure.

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1 of 2 people (50%) found this review helpful
8.3 hrs on record
Posted: May 17
You're too slow!
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1 of 2 people (50%) found this review helpful
3 people found this review funny
0.7 hrs on record
Posted: May 15
Passed first stage got 100 rings, missed the gold ring, uninstalled.
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23 of 26 people (88%) found this review helpful
8.0 hrs on record
Posted: December 8, 2013
I want to get this out of the way before starting this review, why was this episodic? This easily could've been the next main series Sonic game as Episode 2 looks WAY different than Episode 1. But was it for the best? Yes. The engine has been updated for full 3D graphics like in Sonic Generations and the physics have been fixed, which was a major problem in Episode 1. Another problem in Episode 1 was unoriginality, which Episode 2 changes around (apart from Not Wing Fortress Zone). The bosses are now not complete jokes but I found the Eggman bosses annoying and enduring complete with a 17 second loop boss theme. I have much more enjoyment with the Metal Sonic fight in White Park before Sky Fortress ruined his reputation. The music is still Mega Drive samples but I found more catchy tunes in this game than Episode 1. Also, this game has Tails who follows Sonic like in Sonic 2 and you can perform tag actions with him, like flying, swimming underwater and 69. So is this an improvement over Episode 1? In my opinion, yes. Still not worthy of the name Sonic 4 but it's a decent improvement. 8/10
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17 of 20 people (85%) found this review helpful
5.4 hrs on record
Posted: July 1, 2014
This game has online co-op! And it works well. It's not like the Sonic 2 co-op, where Tails will just get left behind. You just have to tap a button to reunite Tails and Sonic. The online seems to be sturdy. I had a little bit of lag during the final Acts, but it never became unplayable. But don't expect to just find some rando online, because I don't think many people even REALIZE the online co-op exists. It's not even listed on the steam features blurb. Plus it's a million times better than Episode 1. Skip right to episode 2. And don't believe the people who say this game is "the worst Sonic game ever." It's FUN. And the music and level design are both on-point. The homing mechanism is a little bit broken, though. And there are several frustrating moments towards the end. But it's not a bad game, dammit. It's probably not worth a full $15, though. Or maybe it is, if you can find someone to play with.
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14 of 15 people (93%) found this review helpful
14.0 hrs on record
Posted: October 11, 2014
I honestly don't know why Metacritic gave this game poor reviews. It's a vast improvement over episode 1, the only complaint I have is that it was too short and I want more!
If you're a sonic fan, you'll absolutely love this since Metal Sonic makes his much desired come back. Even if you're not into sonic games this is still great for platformer fans. I'm glad that steam users gave this game positive reviews because it certainly deserves. The game is totally worth the price and I hope some day Sega decides to make more episodes.
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16 of 19 people (84%) found this review helpful
2.4 hrs on record
Posted: January 5, 2014
Personally don't think the game deserves such a low metascore, I thought it was a drastic improvement from Episode 1. Movement and controls feel more fluid and the level design shows they can still come up with something original. Found the boss battles to be fairly challenging and more entertaining than the first episode too. A solid Sonic game.
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17 of 22 people (77%) found this review helpful
5.6 hrs on record
Posted: September 29, 2013
I much prefer this to Sonic 4 Episode 1. It feels a lot more like a proper Sonic game, desipte the occasionally gimmicky co-op stuff. A great bit of classic 2D Sonic, I hope they make more and continue to improve...
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16 of 22 people (73%) found this review helpful
21.5 hrs on record
Posted: July 7, 2014
Well sorry that I've enjoyed this game. I liked Episode I and this one have better grapshims, better controls and better soudtracks. However, it seems that the problem come from a unbalanced difficulty, a load of vicious moments and a very hard final boss. It is way harder than Episode I.

→ 74/100
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