Sonic the Hedgehog 4 - Episode II
The Sonic 4 Saga continues in Episode II with the return of a beloved side kick and fan-favorite villains! Following the events of Episode I, Metal Sonic has returned to form an alliance with Dr. Eggman! To face this new evil, Sonic will have to call upon an old friend to help him save the day!
User reviews: Very Positive (313 reviews)
Release Date: May 15, 2012

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Buy Sonic Hits Collection

Includes 17 items: Dr. Robotnik’s Mean Bean Machine™, Sonic & All-Stars Racing Transformed, Sonic & SEGA All-Stars Racing, Sonic 3 and Knuckles, Sonic 3D Blast™, Sonic Adventure 2, SONIC ADVENTURE 2: BATTLE, Sonic Adventure DX, Sonic and All-Stars Racing Transformed: Metal Sonic & Outrun DLC, Sonic CD, Sonic Generations, Sonic Generations - Casino Nights DLC, Sonic Spinball™, Sonic the Hedgehog, Sonic the Hedgehog 2, Sonic the Hedgehog 4 - Episode I, Sonic the Hedgehog 4 - Episode II


About This Game

The Sonic 4 Saga continues in Episode II with the return of a beloved side kick and fan-favorite villains!

Following the events of Episode I, Metal Sonic has returned to form an alliance with Dr. Eggman! To face this new evil, Sonic will have to call upon an old friend to help him save the day! Now joined by Tails, race across four new Zones and take down fearsome new badniks with deadly combination moves in order to put an end to this dastardly duo’s plans!

Experience the Sonic 4 saga as never before with the addition of a brand new engine; bringing you gameplay with updated physics and zones in stunning HD graphics! Also new to Episode II is the addition of online/local collaborative play where players can team up with a friend to take control of Sonic and Tails as they battle against Dr. Eggman!

BONUS! Owners of both Episode I & Episode II will unlock Episode Metal! Play as Sonic’s greatest rival in this exclusive zone and experience the untold story behind Metal Sonic’s revival!

System Requirements

    • OS: Windows XP/Vista/Win7
    • Processor: Pentium 4 @ 3.2 GHz/Athlon 64 3000+ or Equivalent & above
    • Memory: 1 GB (2 GB on Vista)
    • Graphics: 256 MB (NVIDIA GeForce 8600/AT Radeon HD3650) & above
    • DirectX®: DirectX 9c
    • Hard Drive: 6 GB Free
    • Sound: DirectX Compatible
    • OS: Windows 7
    • Processor: Intel Core 2 DUO @ 2.4 GHz/Athlon 64 X2 4200+ & above
    • Memory: 2 GB+
    • Graphics: 512 MB (NVIDIA GeForce 8800/ATI Radeon HD 3800) & above
    • DirectX®: DirectX 11
    • Hard Drive: 6 GB Free
    • Sound: DirectX Compatible
Helpful customer reviews
15 of 15 people (100%) found this review helpful
1 person found this review funny
4.3 hrs on record
Posted: January 11
For those that missed the first episode of Sonic 4, this is a 2D platforming game staring everyone's favorite blue hedgehog. The plot is the same as its always been, but with a twist. Dr. Robotnik, the evil antagonist of most every Sonic game has now teamed up with Metal Sonic! The dude with 90s attitude isn't alone though, he now has Tails to go with him. With Tails, come new mechanics, such as jumping into the air, and calling Tails to lift Sonic like a helicopter. If you're on the ground and use the tag button, it summons Tails to combine the two for a super fast attack. If you need to use the helicopter ability, the game will have a little billboard to tell you. This game feels more a kin to the Game Boy Advance games than the original Genesis games which the first episode clearly drew inspiration from.

In Episode 2, you have four zones with three acts each followed by a boss fight as a fourth act. Not just that, but later into the four hour game, you unlock a playable Metal Sonic with four zones and one act each. These zones use assets from the first episode. So in all, there are 16+ levels for you to master. These levels feel a lot longer than the first episode and the Genesis games as a whole. Some levels feel like six minute marathons with no end in sight.

The levels are big and offer many paths to the exit. You'll have to avoid an array of enemies, spikes, and even death traps. You'll collect rings everywhere and these rings aren't just because dullards love shinny things, but as long as Sonic has at least one ring, he can take another hit. Even if you have 100 rings and get hit, only 30 will spray out of Sonic. When you get hit with no rings, it means death for the fuzzy blue guy. There are plenty of check points in each level if you die. A game over simply means that you'll need to start the level again. If you collect 100 rings in a level, you get an extra life. If you have 50+ rings at the end of the level, a giant ring will appear that will take you to a special bonus stage.

These bonus stages are updated versions of the old Sonic 2 bonus stages. You'll follow Sonic running down a 3D half pipe. You can boost and jump. There are a few check points that need X amount of rings to get past. So as Sonic, you'll solemn down the tube moving left and right, collecting rings and dodging obstacles that will lose you rings. At the end you'll find a chaos emerald.... that somehow isn't green. Whatever. Collect all seven to unlock a yellow Super Sonic.

New to the Sonic 4 series is local co-op and even online co-op, but since the game came out in 2011, good luck trying to find a partner. There are online leader boards for time attacks. It adds to the replayability I guess, but more than that, the game has a red star ring on each level to collect. These rings are either tough to find or tough to get. Its an extra challenge for veterans.Sonic and Metal Sonic play the same. Left and right to move, with a single button to jump. Hold down to duck and hit the jump button to start a spin dash to get momentum to go up slopes. You still need to charge it which takes time. That's why the airborne dart attack is not only a much better way to gain speed instantly, but you can also lock in on targets accurately hit them no matter what the angle. Episode 2 didn't make as much use of the homing attack as the first episode, but it does make travel easier, darting for an enemy or a springboard. The only difference between Metal Sonic and the ordinary version is lack of an ally. No helicoptering around or bowling through enemies.

Calling Tails just feels slow. Tails automatically zips right back to Sonic wherever he is, unless he just died, but it just halts the game to wait. The Sky Fortress kicks off with an airplane mission that has Sonic atop Tail's plane that gives you full control to move the plane left, right, up and down. Complete with Sonic able to jump and attack. Under normal circumstances, I'd think it diversifies gameplay having a plane dodge enemies and twirl through barricades to destroy them. This felt like a slow auto scrolling level (act). There was still a part where the 2D platforming returned, but then it was just back to being on top of a plane. It felt dull, slow and boring. Then having to fight the boss on the plane was unfun.

The real snag that I have for this game is how long and dull the boss battles are. They take traditional, classic boss battles and completely twist them around into mega bosses. See I like the twists and fighting giant bosses, I just don't like how tedious every boss was. Having to damage each boss for three minutes before the final phase of the boss fight left me clueless and dead ate up most of my 4 hours in the game. These 3 minutes on each attempt felt like 10 and I was never in any real danger. It wasn't a challenge surviving the 3 minutes, it was just a delay for the real challenge. At least the game takes full advantage of having Metal Sonic as an enemy. You get three boss fights against him.

The game has other down sides too, like a timed race against sand flooding an area. Sonic needs to go up, breaking through barriers, then down. This would separate the casual players from the hardcore. It ate up two dozen lives and was quite the difficulty spike. Then on the final two levels, when Sonic went down hill or uphill, the entire screen would shift so Sonic wasn't running downhill, he was on a horizontal plane. It was disorienting, and might cause someone motion sickness.

Water areas feel better in this game than they have in the past. Sonic jumps higher and Tails can carry him, so you have more maneuverability. Under water still slows down Sonic and he can't swim. If you're underwater too long, Sonic will need to get oxygen from big air bubbles that drift their way up.
The soundtrack feels Genesis in a good way. Percussion and synth horns. Its all upbeat happy game music. The graphics are bright and vibrant. There is a good color pallet here. A dusty yellow castle with an aquatic greenish blue moat. A winter wonderland theme park, lit up for a holiday with blue ice water. A metallic sandy red oil rig in a yellow desert. A yellow sky fortress with fans to propel Sonic into the air. Dr. Robotnik's gray and purple metal lair. As each zone progressed, the acts would change their color pallets so you'll see day turn to dusk. It all adds to making each of the three acts feel different. Having Metal Sonic's 4 different zones with 1 act each adds a lot of diversity, even if 3 acts each would have been nicer.

Even with all the bad, its still a good game. Better than most other 2D platforms out there for $15. I enjoyed the first episode better, but it felt like they took the gameplay a step in the right direction. If its on sale, take a risk.
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9 of 9 people (100%) found this review helpful
14.0 hrs on record
Posted: October 11, 2014
I honestly don't know why Metacritic gave this game poor reviews. It's a vast improvement over episode 1, the only complaint I have is that it was too short and I want more!
If you're a sonic fan, you'll absolutely love this since Metal Sonic makes his much desired come back. Even if you're not into sonic games this is still great for platformer fans. I'm glad that steam users gave this game positive reviews because it certainly deserves. The game is totally worth the price and I hope some day Sega decides to make more episodes.
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4 of 4 people (100%) found this review helpful
12.8 hrs on record
Posted: October 5, 2014
This game is much better than Episode I; the graphics and controls are better, the environments and bosses are more unique, and the music more memorable. Not saying it's a perfect game, though; I'd say that the inclusion of Metal Sonic was unnecessary, and I wouldn't go so far as to say it's worthy of being called a direct sequel to Sonic 3 & Knuckles. However, it's an enjoyable Sonic game, and for that, it's worth the recommendation.
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4 of 4 people (100%) found this review helpful
0.2 hrs on record
Posted: October 24, 2014
The Sequel to the one of the worst sonic games out there.
this is actually a solid game, and way better than the first sonic four episode.
The graphics are more sharp and it has a more sonic vibe to it.
The music is alot better this time around. ( same with the sound effects)
The gameplay is pretty fun, the platforming is fast, the momentum (while still a little wonky) is much more responsive, but The homing attack is still here and can be overpowering, also there are these little tag-team things that can get annoying at times. the levels are well made and are fun to play.
The bosses are a mixed bag but all-in-all they are really fun (some of them are based off of older games bosses).
The Metal sonic segments are awesome, so much fun to play.
The story doesn't really go anywhere, not like the older games.
Verdict: it's suprisingly not awful. 6/10
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4 of 4 people (100%) found this review helpful
3.1 hrs on record
Posted: November 2, 2014
This game is very fun,i had it on xbox and me and my brothers had so much fun! I would also reccomend purchasing episode 1 to play as metal sonic in "Episode Metal" on episode 2!
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3 of 3 people (100%) found this review helpful
6.0 hrs on record
Posted: September 22, 2014
""A Blast from the past""

Back in the day we had Sega and one of our most played games was Sonic the Hedgehog. This game brought back alot of great memories and made some new ones. Partner with tails to take on the oh so memorable Dr. Eggman and Metal Sonic.

If you played this when you were young you'll enjoy this now!
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3 of 3 people (100%) found this review helpful
3.4 hrs on record
Posted: November 23, 2014
It was ok. You'll like it if you're a Sonic fan, but it's not a good sidescrolling platformer. Episode 1 was far better. Buy this game on sale if you must.

The backgrounds and graphics were absolutely stunning. I liked the fact you had Tails tag team abilities. When you do the spinny thing with tails it looks like they're doing a 69 which is pretty funny. Makes you realize why Sonic always runs away from Amy and spends so much time with Tails...

The platforming itself was quite lackluster. Most of the levels were just so easy it was rather boring. I really hate the handholding where the game tells you where every bottomless pit is and when you need to use Tails' tag team ability. The music is mediocre until it becomes grating because it's so repetitive.

I have little to no reason to replay levels as there's a save system. Although, special stages are required to obtain the chaos emeralds. If you've been to a special stage once and failed. You can retry it from the menu system. The game was also rather short, it took me 3 hours to get through all 4 stages and Metal Sonic stages.
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3 of 3 people (100%) found this review helpful
1 person found this review funny
0.7 hrs on record
Posted: November 8, 2014
Huge improvement over the last game. Improved Graphics, Sonic feels fast this time, and music didnt feel so repetitive like before. The game introduced some tag team abilites that were interesting and worked well. Got to the first boss and i thought they were gonna rehash the totem boss with the arrows but it quickly switched switched to a more creative boss. They were probably poking fun at how the bosses were in the last one. Metacritic's score is questionable. Games pretty good overall.

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3 of 3 people (100%) found this review helpful
10.1 hrs on record
Posted: October 29, 2014
Way better than episode 1, this game is more like a Sonic game should be, still lacks a little in the music, but its is a fun game.
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5 of 7 people (71%) found this review helpful
8.9 hrs on record
Posted: September 26, 2014
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2 of 2 people (100%) found this review helpful
8.9 hrs on record
Posted: November 9, 2014
A great improvement over Episode I but still retains some of its mistakes. The main difference in this game is the addition of Tails and "tag actions" which, in my opinion, was both good and bad for the gameplay. It added some new fun mechanics but also made the game much easier (almost every time you fall or mess up, you can use the "flying tag action" to save yourself).
+Better level design and fun platforming (GREAT compared to Episode I)
+Bosses and enemies are mostly new and feel more Sonic like
+Improved physics
+Nice new mechanics
+Addition of multiplayer and Red Rings to keep you playing
-Game is too easy
-Still uses some recycled material
-Special stages may become irritating
-Why can't I choose to play as Tails in single player!!!??? >:0
Should you buy this game? Yeah, even if you're not a Sonic fan you will probably enjoy it :)
Still... $15 is a little too expenisve so buy it on sale.
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2 of 2 people (100%) found this review helpful
14.6 hrs on record
Posted: August 9, 2014
Sonic 4 Episode 2 is a game I'm completely inconsistent with. I played it for half an hour and thought it wasn't worth playing through, played it again from beginning to end and hated it, and then played it through again and honestly thought it was on par with the Genesis games.

In comparison to Episode 1 it's definitely better. The physics are improved and the graphics no longer look like New Super Mario Bros. but worse. A lot of people complained that classic Sonic was absent from the first game, and took it way overboard, but I kinda do agree that modern looks really unnatural here. Thankfully there's a mod for that anyway if it bothers you that much.

The game controls a lot better than Ep1 and it's at least satisfying in this game, but still not quite as solid as in the classic games or even Generations. Sonic feels like he lacks weight on the ground and momentum building isn't quite right, sometimes requiring homing attack spamming just to reach your max speed on the ground.

The level themes are all blatantly reused concepts with the exception of White Park which while I can compare it to some levels it doesn't outright copy anything. I hate the fact that a game selling itself as Sonic 4 is almost nothing but recycled levels and enemies, but the levels themselves have so many new concepts that it's still pretty fresh as a whole, and the likenesses of Episode 2's levels to classic levels isn't as offensive as in Ep1... with the exception of Sky Fortress which is nearly identical.

The game's visuals are absolutely gorgeous. I'd say Sonic 4 Ep2 is the most scenic game in the series. It's incredibly polished visually. I can't say the same about the soundtrack, though. While I initially really hated it, I realized on subsequent playthroughs with Super Sonic available I never used him for just one reason; I didn't want to stop the level music. While I do actually really love the compositions themselves, the instrumentation is horrid. They clearly went for a Genesis style tinny-ness to the synths but it just sounds awful on some tracks, specifically Sky Fortress Act II and the Death Egg's theme, two songs which I would actually really like if they used better synths.

Oh yeah it's also really short. This game has five zones in total and 25 levels in all if you count the boss levels and special stages. I think with a casual runthrough of both this and Sonic 2, Sonic 2 would still be longer, but I consider Sonic 2 to be fairly short for a Sonic game I dunno. Completing the game without all of the Chaos Emeralds yields a message to go collect them, but there's really no reason to, because it does nothing to the ending. Little Planet is still stuck inside the Death Egg while Sonic and Tails feel good about themselves in their escape pods. This could be thought of as a lead-in to Episode 3, but as of now Sega has no plans for one. One of the developers has said that they might make one if Ep2 sold well. Did it? I dunno but I certainly don't want the Sonic 4 series to end like this.

The game was actually short enough that I turned to achievement hunting to elongate it. Which was odd as this was after I'd already had my fill of this game and dismissed it as another bad Sonic entry. I actually WANTED to come back to collect achievements and actually found a lot of fun with the game, both in gathering the achievements and just playing the game itself. However I will say that the achievements are absolutely pointless. Certain gameplay elements like the Red Rings and presence and abundance of rings before boss encounters were clearly just implemented for the game's achievements on release, but getting said achievements has no bearing on the actual game whatsoever. Collecting all the Red Rings or getting the last hit on every boss as Super Sonic, none of this affects the game at all. It doesn't even have a list of the achievements in game so really it's questionable why they're even there other than to make this short game slightly longer.

All in all though I did find a lot of fun with this. The game's length as well as reused settings are the biggest problems, but they're pretty well made up for with a beautiful presentation, pretty enjoyable music and most of all a lot of good level gimmicks and physical designs. Is it as good as the classics? Eh, probably not, if only because it's not completely orginal, but I had just about as much fun with it anyway.
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2 of 2 people (100%) found this review helpful
1 person found this review funny
5.5 hrs on record
Posted: August 12, 2014
super fun and way better than the first
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3 of 4 people (75%) found this review helpful
2.6 hrs on record
Posted: October 11, 2014
Does everything Episode I did, but better.
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1 of 1 people (100%) found this review helpful
16.3 hrs on record
Posted: August 7, 2014
If you like the classic Sonic games, you will like this one. Simple.

Be warned that it introduces a couple new mechanics (homing attack and the ability to summon tails for flying at any time, like in Sonic 3 & Knuckles but on your command with no need for a second player), but they never detract from the experience.

Also, unlike Sonic 4 Episode 1, the physics of this game DO have momentum like the Genesis/MegaDrive classics.

In short: Buy this game. But perhaps not as a standalone purchase. Try looking for the "Sonic Hits Pack" or other similar collections that include many (if not all) of Sonic's games on Steam.
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1 of 1 people (100%) found this review helpful
5.2 hrs on record
Posted: August 17, 2014
It's an alright game, compared to episode 1 it does alot of things better. Such as the visuals, making the bosses more difficult, adding tails and multiplayer, and i think more levels in total. though some levels were really cool overall i think episode 1 had more fun levels overall. And you can play as metal sonic which is kinda cool but he is just a skin for sonic and his levels are just recycled from episode 1. The end of the game is also very anitclimatic if you don't have all the emeralds and those emeralds are very hard to obtain without a player 2. it's slightly above meh. an ok timewaster if u wanna play something but only have like 20-30 minutes free or want a game to just sit down and power thru before dinner. 6/10
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1 of 1 people (100%) found this review helpful
1.8 hrs on record
Posted: August 29, 2014
This really feels like the successor to Sonic 3. Its gameplay is fairly consistent with the retro Sonic games, and the levels are vivid and interesting. If you're a Sonic fan, try to look past the subpar physics, and appreciate the classic Sonic feel this game has.
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1 of 1 people (100%) found this review helpful
3.0 hrs on record
Posted: September 6, 2014
The physics are still really wonky but the graphics look good and the gameplay is still fun. The levels aren't as fun as Episode 1 but owning both gets you a cool Metal Sonic level set that's probably the best part of Sonic 4.

Buy it if you're a sonic fan, if you're not then there are way better sonic games.
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1 of 1 people (100%) found this review helpful
7.3 hrs on record
Posted: August 27, 2014
Ehh, it's alright. It's a bit better than Episode 1 and I didn't find myself being annoyed as often with this one, definitely. But it's not without its problems.

The two main issues here are that the game wastes a lot of time and as well a bit of a broken mechanic in Tails. The first issue is the one that bothers me more though. With every single boss, you have to sit through a cutscene before the fight actually starts. Which is tedious as heck. There's also cutscenes during stages, and a few stages even entirely designed around wasting time (Sky Fortress Act 1 and 3, anyone?)
Tails also reeeally likes landing on ledges and dropping Sonic off them. Which leads to a fair number of cheap deaths, especially in bottomless pit-heavy stages.
The stage design still also has "haha surprise you died" issues from time to time. Oil Desert Act 3 and Sky Fortress Act 1 spring to mind especially but there's a good bit of it throughout. Really Sky Fortress Act 1 does literally everything wrong and destroys any good will towards Sky Chase zone as well.
The graphics are better, the music is a bit better, the physics are a bit better. It's all just slightly better and on the low end of a positive review for me.
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1 of 1 people (100%) found this review helpful
2.5 hrs on record
Posted: January 2
Isso sim que é SONIC! Não falaram, mas esse jogo POSSUI SIM o ONLINE CO-OP! Muito show, principalmente quem é fã das antigas. SUPER recomendo.
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