Get the complete GalCiv II saga including Galactic Civilizations II: Dread Lords, the expansion pack Dark Avatar, and the newest expansion pack Twilight of the Arnor!
Release Date: Dec 2, 2011

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Buy Galactic Civilizations® Complete Pack

Includes 2 items: Galactic Civilizations® II: Ultimate Edition, Galactic Civilizations® I: Ultimate Edition

Buy Stardock Pack 2014

Includes 6 items: Galactic Civilizations® II: Ultimate Edition, Demigod, Sins of a Solar Empire®: Rebellion, The Political Machine 2012, Galactic Civilizations® I: Ultimate Edition, Fallen Enchantress: Legendary Heroes


About This Game

Get the complete Galactic Civilizations II saga including the acclaimed PC strategy game of the year Galactic Civilizations II: Dread Lords, the award winning expansion pack Dark Avatar, and the newest expansion pack Twilight of the Arnor!

Galactic Civilizations II: Dread Lords: Galactic Civilizations II is the sequel to 2003's hit turn-based strategy game of the same name. The player takes on the role of the leader of a space-faring civilization and must guide its expansion in a hostile galaxy. Gamers must balance their economic, technological, diplomatic, cultural, and military power to forge alliances, fight wars, and ultimately dominate the galaxy. The game is single-player and allows the player to play randomly generated galactic maps or play through a multi-mission campaign that tells the story of an ancient enemy called the Dread Lords.

Galactic Civilizations II: Dark Avatar: The expansion pack for Stardock's award-winning hit strategy game, Galactic Civilizations II: Dread Lords. This expansion pack not only adds the usual content that expansion packs tend to do such as new opponents, new units and a new campaign. It also greatly expands the game play of Galactic Civilizations II. New features include asteroid belts on the map that can be mined for resources, unique planets that require special technologies to colonize, spies to conduct sabotage and destabilization (or used to protect your worlds from the same), new types of diplomatic treaties, an enhanced artificial intelligence engine, and much more!

Galactic Civilizations II: Twilight of the Arnor: The year is 2227 and the fire of war is consuming the galaxy thanks to the manipulations of the evil Dread Lords. But the remaining factions, led by the humans, have a plan to rid the galaxy of the Dread Lords once and for all.

Expand the Galactic Civilizations II universe with Terror Stars, unique technology trees per civilization, Map editors, Custom Scenario makers, campaign editors, new types of ships, new planetary improvements, and much more!

Key features:

  • Beautiful 3D engine brings planets, stars, asteroids and ship battles to life.
  • Create custom 3D ships piece-by-piece with your Shipyard.
  • Play as any of a dozen unique civilizations or create your own.
  • Multiple paths to victory: Military conquest, cultural domination, political alliance, technological supremacy or ascension.
  • Addictive gameplay: Dynamic galaxies ranging from tiny to gigantic.
  • Superior multi-threaded artificial intelligence enables computer players to provide a challenge without having to cheat.
  • Put your scores online via the Metaverse and compete with players from around the world.
  • Fully moddable design enables players to create unique opponents, graphics and scenarios.
  • Advanced diplomacy enables players to trade, make treaties, alliances and more.

System Requirements

    • Operating system:Windows® XP SP3 / Vista™ SP2 / Windows® 7
    • Processor: Intel® Pentium® III 1 GHz (or AMD equivalent)
    • Memory: 512 MB (1 GB for Windows 7 / Vista)
    • Hard disk space: 2 GB
    • Video:64 MB DirectX 9.0c Compatible Video Card
    • Sound: DirectX® 9.0c Compatible Sound Card
    • DirectX®: DirectX® 9.0c

    • Other Requirements: Broadband Internet connection, also to activate this game you must create a Stardock account while launching the game on Steam.
Helpful customer reviews
667 of 681 people (98%) found this review helpful
124.2 hrs on record
Imagine with me, if you will. You are leader of a small but prosperous empire, controlling roughly two dozen small star systems. You and your allies have been at war with the most powerful civilization for years, and you've managed to gain the upper hand. A long and costly war has cost you several star systems and most of your fleet. Finally, they agree to peace. You sign the papers, and begin to focus on internal affairs.

As you check your intelligence briefings, you notice that another empire has been building up their military. Significantly. As it stands, the Yor have four to five times as much firepower as the rest of the nations put together, as well as a much larger population. They begin to greedily prey upon the weaker nations, demanding tribute or conquering them.

You halt all social and military production, and begin pouring all of your resources into your R&D projects, developing weapons and shields specialized to counter the growing threat. One by one, your allied nations fall to swarms of powerful Yor ships.

After the research had advanced sufficiently, you empty your coffers and upgrade your small fleet, and purchase some additional cruisers. You position your fleet on the Terran-Yor border and wait.

Its time. Your destroyers flash across the border, seeking out the numerically superior Yor fleets and engaging them. Terran ships begin to explode, but the Yor are technologically inferior, and they explode faster. War erupts across the galaxy as civilizations pick their sides. A galactic conflagration begins.

Behind your destroyers, fleets of heavily-escorted troop carriers descend onto Yor worlds, crammed with billions of troops. Tens, then hundreds, of billions die as your begin to inch your way towards the Yor homeworlds. Your war machine keeps turning, producing dozens of sophisticated warships.

Eventually, Icos itself falls. You survey your vast empire, won with the blood of countless billions. Your huge fleet dwarfs all others. Your allies are afraid of you. You've positioned fleets on all of your borders, backed up with troop ships.

Then you realize: you've become what you set out to destroy.

This is Galactic Civilizations.
Posted: March 2
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132 of 138 people (96%) found this review helpful
231.3 hrs on record
Ah, GalCiv2... Memories...
I sank so, so many hours into this game. I owned it on CD before losing them and having to buy it again on Steam. And then sank in some more hours, for good measure.

So, what makes this game awesome? It's often compared to Civilization, but in space. Yeah, that sounds about right... but it's not totally true either. See, GalCiv has many things Civilization does not. Unique tech trees for every race: check. Unique gameplay for every race: check. Being able to customize every single ship: check. That's right, no Warrior vs Warrior here. You can build your ships however you like with the ship builder and put whatever weapons, armour, modules and engines you damn well like.

The political system is also well tought-out and doesn't feel out of place. Want a bigger economic bonus? Go Star Democracy! But what's that? Oh yeah, we're a democracy now, I can't just declare war on a whim... Alright then, let's ask what the parliament thinks. They approve? Oh yeah, let's kick some alien butt, baby! (If your approval is too low, good luck getting your people to follow you into war. They have other priorities you know.)

Okay, enough talk. You're a strategy fan? Need another 4x game to sink time into? Get this game and thank me later!
Posted: January 31
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158 of 172 people (92%) found this review helpful
118.5 hrs on record
Ok listen if you're a strategy game fan you need to own this game no questions asked. This is about as good as you're going to get when it comes to the 4x genre and is pretty much Civilization 5 in space but better and with its own ship designer. There is an extremely large amount of techs, buildings, weapons and so on so yeah a lot of variety. Even the ship builder is well developed as you can build a ship anyway you like and equip it anyway you like based on the technology you have availible. With Galactic Cvilizations 3 announced recently and the low price this game is at there is no reason why you should not pick this one up and give it a go if you like strategy at all I promise you won't regret it.
Posted: October 19, 2013
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101 of 110 people (92%) found this review helpful
39.5 hrs on record
If you like Civ IV/Civ V, epic, long games, and space, then GCII is definitely for you. It strikes an incredible balance between providing large-scale epicness and surprisingly robust micromanager's playgrounds.

**While micromanager's playgrounds are not uncommon in modern games, it's exceedingly uncommon for a game to include them sporadically enough that they don't become tedious obligations and yet give them enough weight to make them worthwhile and rewarding. You can go an entire game without ever creating your own ship if that's not your cup of tea--but boy is it ever satisfying to wreck other civilizations with ships you designed.**

GCII is such a vast, epic game it'd be a bargain at twice the price. It's got a bit of a learning curve, but dive right in with a custom scenario and learn by doing until you master the incredible depth and number of facets to it--it's way easier than doing the tutorials. Then, like Civ games, sit in stunned silence when you look up and realize that you've been playing for 13 straight hours. It's that good.
Posted: December 16, 2013
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89 of 96 people (93%) found this review helpful
69.4 hrs on record
Apparently I'm not saying anything new about this, since it's so highly rated and regarded already, it seems, but nonethless:

A game that I have played, stopped playing, and come back to playing again many times over the years. I've enjoyed it a lot, and for some reason a big title or two will come out and I'll eventually forget about galactic civ. for a while, and then eventually I'll stumble upon it... always surprised by how much I enjoy playing it, time and again.

It lacks some of the graphical 'bells and whistles' of a Civ-type of turn-based strategy game, but as any player of ck2 knows, what a game lacks in polish can be very much made up for in actual game content and replayability. The depth of galactic civ (and ck2, for that matter) makes civilization look like simplistic child's play (unplayable to me, as a by-product) in comparison.

Distinctive differences/cool elements of the game:

- Skill trees are actually unique to every race.
- fully customizable ships (designing ships became one of my favorite elements of the game early, to my surprise).
- plot/narrative elements that differ game-to-game, making it very replayable.
- Races themselves are fully customizable, adding another layer of replayability and depth to the game's customization.

On the downside, it has many layers of things to control and 'develop,' so to someone coming to this from civ or simpler games of that nature, galactic civ could be daunting, by all means, even overly so. This is a game for a real turn-based strategy-lover, who wants to have a depth of 'control' that might be beyond the average gamer, whoever or whatever that even means...?

I'd say for a strategy-lover (someone who likes games like ck2, europa universalis, etc.) it's a must have regardless of price (I don't think it's more than $20, this far from publication). If you're a civilization/spore lover and you're worried this might go a little too deep and not have the 'sheen' you look for in a game, wait for it to go on sale, as it does every so often, and get it for $5, and give it a shot; Who knows? The developers clearly labored over it with love, and put in a lot of good work in making a very fine game (as I see it).
Posted: April 23
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64 of 78 people (82%) found this review helpful
11.4 hrs on record
Imagine Sid Mier's Civilization in Space!
Despite being classical, this is still one of the best turn-based 4X space strategy, developed by Stardock known for established reputation of developing great strategy games.
There're no other games with the same variety of strategic options as this game has.
You choose your race from 10 preset ones or create your own custom race, pick your political party with various bonuses and aim for victory on randomly generated galaxy through negotiations or wars with other races, you can also choose which victory condition so it's replayability is quite high!

There're so many options you can choose while playing, such as alignment of your civilization (good, neutral, evil), form of your government, and you can adjust your tax rate, the ratio of your government spending and its distribution to 3 categories : ship, building, research.
The most fun part is ship design, this allows you to create your own ship by combining various components!
You can also choose what type and how many of weapons or shields or engines to mount on your ship.

This game needs many requirements to declare war compared to other 4x games, which makes the game progress slower than other 4X titles, crush of civilizations begin around 100th turn.
The range your ship can travel from your friendly planets is determined by the amount and efficiency of life-support modules on your ship, which means you need to research better ones to colonize or invade further planets.
Turning citizens to colonists or soldiers for invasion means less workers and tax payers on your planet so you need enough population and your people's approval which affects planet's population growth rate for maintaining your economy.
Espiionage is also important to know which type of weapons and shields your enemies use.
Yes, interplanetary warfare costs so many resources including manpower...

The only annoying drawback is that it needs a Stardock account before activation...its old menu, interface and graphic aren't much concern for playing.
This is definitely a great strategy worthy playing.
Thanks to its tutorial and many players' guide, getting the rule isn't difficult.

(Japanese translation below)





Posted: October 21, 2013
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39 of 52 people (75%) found this review helpful
42.2 hrs on record
A very refined version of the 4X game, it's biggest weakness is it's AI. If you play enough you get to the point where you can work with the AI so you can gain ever greater amounts of money and technology simply through trade.

But until you reach that point, the game is enjoyable, challenging and engaging, with a lot of neat ships you can design and have to redesign every 10 turns because your new technology makes it entirely obsolete.
Posted: November 25, 2013
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27 of 34 people (79%) found this review helpful
10.8 hrs on record
This is easily one of the most engrossing, deepest and most importantly the most fun strategy game ever made. Easy to lose a day to this one. A must have, especially if you're waiting for the price of GalCiv III to go down!
Posted: June 9
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14 of 16 people (88%) found this review helpful
14.3 hrs on record
I can already tell I'm going to sink hours upon hours of my life into this game.
I have never really been big on Civilization games. I just never really enjoyed them. But this is unbelievably fun. Just the feeling of researching so many things to build up the might of your military, the progression and improvement of your research, the approval of you government and the strength of your social skills is overwhelmingly fantastic. And when you become strong enough, invading planets and eradicting other Empires/Civilizations, working your way up from weakest to strongest gives your the feeling that you're powerful beyond belief (even though in real life you wouldn't stand a chance doing all of this).
This game takes a while to understand, but that's what it's meant to be like, I find that to be a plus.
Get this gem. It's a definite 10/10 in my book. Definitely worth the full price, even after all of these years.
Posted: August 17
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17 of 24 people (71%) found this review helpful
29.6 hrs on record
This is the very first 4x game I have played, and whilst I'm not sure if I will go much further into genre, GalCiv2 is utterly awesome. From being able to completely customise every aspect of the experience to the incredible variety and depth of the gameplay, to the brilliant humour of the writing which will tickle the brain of every die hard sci fi fan, this game is an amazing experience.
Posted: September 15, 2013
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9 of 12 people (75%) found this review helpful
2.5 hrs on record
If you are looking for perfect 4x strategy and you are not very familiar with them, you should start here. GC2 starts fluently with every aspect of game and do not let you be lost in complicated and complex statistics.
Easy to learn, hard to master. Special feature is definitelly designing your own space ships ( Very similar to Kerbal Space ) This game is worth every cent. - Sorry for unclear english :P
Posted: August 29
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11 of 17 people (65%) found this review helpful
8.7 hrs on record
fantastic strategy game...its 99/10 great there so many different features,different path you can follow,how to win or lose,if you do it right you can just have a long lasting golden age where you will be having phat stacks adn traderoutes across the galaxy...except war will rise against you and money becomes oeace so be preparied if you plan that....customization-how collasul or tiny your galxy,how many asteroids,planets,solar stars,artifacts, how close star are loose or tight,it is a huge are bit out dated but hey its not for looks just...wait for GC3 to lower down...its 99.99USD
Posted: July 3
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25 of 45 people (56%) found this review helpful
0.8 hrs on record
Terrible activation process. Terrible. Two thumbs way down. The game itself is fun, but there are serious activation issues that need to be worked out. Don't download. If you have already downloaded this and are having activation issues, try going to C:/program files (x86)/steam/steamapps/common/Galactic Civilizations II - Ultimate Edition/ and selecting the GalCiv2 from there. Otherwise, do not download this until they have fixed the Activation Key problems.
Posted: June 8
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29 of 53 people (55%) found this review helpful
0.3 hrs on record
The activation process for this game is appaling. Do not recommend unless you are a masochist.
Posted: February 5
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3 of 3 people (100%) found this review helpful
0.1 hrs on record
For me this has been the most interesting 4X TBS game I have found. The visuals are great, their are a lot of races that actually are different from each other ( not just a different look ). No multiplayer but the AI plays well and mostly provides a good challenge - and without cheating!.

It's a long game if you choose a large galaxy but the play will suck you in - some really interesting minor races as well such as the demented evil squirrels that want to conquer the galaxy - as soon as they are through collecting nuts. Some really good humour such as that throughout. This game plays well with 32 bit computers unlike the upcoming sequel as well.

I own several versions of this game and have played 100's of hours all together. As a bonus it is almost completely bug free by the way.
Posted: September 24
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3 of 3 people (100%) found this review helpful
71.9 hrs on record
This title kinda reminds me of Civilization IV, the gameplay has some little similarities, but it has a lot of features I really like.

The ability of being able to customize all the races and how you have to design your ships in order to get a tactical advantage over your enemies keeps me replaying this title often.

This game would be perfect if it wouldn't be for the frequent bugs and crashes, luckily, it has an autosave feature that allows you to continue the game after the crashes... unless your savefile gets corrupted, which happened to me sometimes.

Considering the developers are currently working on the sequel of this game, I guess the patches/fixes will never come. It's a shame, as this title is really worth a go.
Posted: October 2
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6 of 9 people (67%) found this review helpful
0.2 hrs on record
I got the game and installed it but it tells me the product activation failed every time I try to play.
Posted: August 25
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102 of 196 people (52%) found this review helpful
5.2 hrs on record
I know this game is regarded as one of the best. But I found it tedious and impossible to get into. I'm not sure why. I've played and loved a lot of the forerunners to this kind of game. Civ, Moo1 and Moo2, Mom, etc. Perhaps it just one step too deep for me. There is a LOT going on, and a lot you can do. Too much for me, maybe.
Posted: January 24
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2 of 2 people (100%) found this review helpful
19.0 hrs on record
I would recommend to any fans of 4x turn-based strategy space games.

+Great customization of ships/components
+Several races to choose from and ability to create your own
+Good separation of AI difficulty levels
+Includes a campaign mode, often absent from other similar games

-Nothing special in the way of graphics
-Some occasional crashing
-Can be a lot of 'filler' turns where all you and your opponents are doing is waiting
-Campaign was not very well done and the regular game mode is more fun
Posted: August 31
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2 of 2 people (100%) found this review helpful
0.1 hrs on record
Usually i do not give up at playing a game but this game is too much for me to handle,i had no overview and no clue what to do in this game
Posted: September 2
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