Many fans of the series deride this as the worst of the "Geneforge" games, but personally I think "Geneforge 3" is when the series gets interesting. Yes there are only two factions this time around compared to the previous game's four and it's structured in a much more linear fashion, but what the game loses in freedom it gains in complexity of plot and ethical dilemmas. With only two major factions to choose from, neither of which are perfect, the game's universe approaches "The Witcher" levels of moral ambiguity at times. This is a game where goodness is often shown to have a steep price and evil often has justifications which sound strangely good. In a time when gamers are known to petition studios when the ending to a game isn't as upbeat or things don't turn out exactly as they wanted them to (see: fan uproar over "Mass Effect 3"), it's kind of refreshing to play a game so brazen about the fact that even the best of intentions to do good often turn out much less than good.