I am enjoying the third installment of the Geneforge saga. However, I am tiring of the "same song, different tune" story that is going on.
You are trapped on an island in bum-hick nowhere with intruders. You have to either join the factions or fend them off. Pick sides, escape, and "win" the game.
You are inspecting this bum-hick nowhere shapper area and quickly discover things are not what they seem. Find out that there are different factions. Either join them or fend them off. Pick sides, escape, and "win" the game.
You are trapped on a series of islands where there is a rebellious shaper on the loose. Either join them or fend them off. Pick a side, escape, and "win."
Now, I know that there is a different plot in the later games since I read ahead. Yet, the same plot is becoming stale. Don't get me wrong, I enjoy the game and some of the new mechanics that came with it, but the story, in my opinion, is lacking.
-Love the graphics
-Love the game series
-Makes me think about the future of the story
-Makes me think in general (many games do not)
-Story is a bit stale
-Little sound effects
-New game mechanics