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Space Empires V är den senaste versionen av serien Space Empires. Det här nya kapitlet har helt uppdaterat UI och spelaren får uppleva ett 3D-universum som skapas i realtid. Var med om rymdslag som utspelas i imponerande detalj med realistiska effekter. Utvidga, utforska, utnyttja och utrota i en enorm, levande galax.
Utgivningsdatum: 16 Okt 2006
Populära användarskapta taggar för denna produkt:

Köp Space Empires V

Paket som innehåller detta spel

Köp Space Empires IV and V Pack

Innehåller 2 saker: Space Empires IV Deluxe, Space Empires V

Om spelet

Space Empires V är den senaste versionen av serien Space Empires. Det här nya kapitlet har helt uppdaterat UI och spelaren får uppleva ett 3D-universum som skapas i realtid. Var med om rymdslag som utspelas i imponerande detalj med realistiska effekter. Utvidga, utforska, utnyttja och utrota i en enorm, levande galax. Spelet har massvis med nya funktioner, till exempel politiska allianser mellan flera imperier, ett skeppsdesignsystem där man ser skeppen uppifrån, hexagonbaserade kartor och mycket mer. På spelarnas begäran är spelet helt modifierbart och har även ett AI-system som kan styras med skript. Space Empires V tar nästa steg i genren rymdstrategispel
  • 24-bitars 3D-grafik som formas i realtid.
  • Detaljerade taktiska strider (och en stridssimulator som testar dina verk!).
  • Nya fordonstyper och storlekar: Skepp, baser, fraktfartyg, jaktplan, minor, satelliter, trupper, målrobotar och vapenplattformar.
  • Möjlighet att fullständigt utforma och anpassa alla fordon.
  • Stor galax: 100 solsystem med 15 planeter var.
  • Enormt teknikutbud: Tusentals tekniska nivåer med hundratals komponenter och resurser.
  • Helt anpassningsbar spelgrafik: Skapa egna planeter, stjärnor, fordon och annat.
  • Helt anpassningsbara AI-spelare: Skapa egna AI-spelare med unika egenskaper, stil och tal.
  • 14 unika raser att spela eller anpassa (eller skapa en egen!)
  • Slumpmässigt genererad karta för varje spel (eller läs in en befintlig karta).
  • Fullständig spelanpassning av spelarna tillåtet ("moddar").

Systemkrav

    Minimikrav: Pentium 500 MHz eller starkare processor, Windows XP, 64 MB arbetsminne eller mer, 1024x768 eller högre skärmupplösning, minst 16-bitars färgskärm, DirectX 7.0 (eller senare), grafikkort med 3D-acceleration, 500 MB ledig plats på hårddisken, ljudkort som kan spela upp MP3 och DirectSound. Ljudkortet måste vara kompatibelt med DirectX 7.0 (eller senare).
Hjälpsamma kundrecensioner
8 av 9 personer (89%) fann denna recension hjälpsam
92 produkter på kontot
12 recensioner
64.4 timmar totalt
old...very old.. yet it has a limitless technology system, and a ♥♥♥♥ing massive tech tree. You design your ship layouts. The tiniest of drones to the most massive of Baseships.
Upplagd: 10 Mars 2014
Var denna recension hjälpsam? Ja Nej
2 av 2 personer (100%) fann denna recension hjälpsam
24 produkter på kontot
1 recension
67.5 timmar totalt
Don't play without the all recommended balance mod and if you want to stay sane let the AI run almost everything.
Upplagd: 16 Juni 2014
Var denna recension hjälpsam? Ja Nej
3 av 4 personer (75%) fann denna recension hjälpsam
89 produkter på kontot
1 recension
65.1 timmar totalt
Unfortunately, ever since I upgraded to a 64-bit OS, this game has become literally unplayable, with frequent crashing and inexcusably severe lag. In its heyday it was a gem of the 4x genre, but sadly, it hasn't received the support it really needed to stay relevant.
Upplagd: 27 Juni 2014
Var denna recension hjälpsam? Ja Nej
5 av 8 personer (63%) fann denna recension hjälpsam
454 produkter på kontot
12 recensioner
37.0 timmar totalt
Very satisfying, very complex space 4X. Definitely worth some time if you're nerdy for this genre like I am.

Only problem is that the game completely crawls on Win 7. The user shouldn't have to make tons of tweaks to boost FPS, the developer should assume some optimization responsibility for their primary market.
Upplagd: 24 Februari 2014
Var denna recension hjälpsam? Ja Nej
8 av 14 personer (57%) fann denna recension hjälpsam
45 produkter på kontot
6 recensioner
0.9 timmar totalt
I was pretty excited to see Space Empires 5 here after I got SE4 from sale on gog.com - But I was utterly and completely disappointed with this game. The new resolution messed up the UI badly and the icons that were previously very visible are now very hard to make out. Even if you get used to it, you'll find out that the game is in that regard fundamentally the same as the previous part and loads of the new stuff I've seen is largely superficial or outright stupid.

-Parts placement: In SE4, you just added components to the ships, here you have a 2D-View of your ship with lots of slots to put your parts on. It's utterly redundant though, as the placement doesn't seem to do anything (surround your crew quaters with engines? why not!) Additionally, there are three decks for these slots and the new view makes it hard to see what you got on your ship already.

-Race Creation: They put in new options for race creation. Mostly, it's cosmetic and allows you to e.g. describe the physical make-up of your species and can choose the ship designs independently from each other (unlike SE4). The new social structure your empire has ultimately added just a little bonus to various aspect. Instead of making each government unique and stuff, you just have a sliding scale of peaceful/research bonuses vs. war/combat bonuses (for some reason Anarchy is on the far end of peaceful gameplay and Hivemind is for aggressive play, everything in the middle is when you are indifferent). Oh and you can of course give your leader the title "Grand Emperor Führer Overlord" if you are in a peaceful democracy, because that totally makes sense and all.

-Research: Oh god. In SE4, you just picked all areas in which you research and then the game allocated all your research points automagically. Either split evenly or one after another. The new system requires you to allocate the points with sliders which is incredibly cumbersome and you can't just enter the amount you want with a keyboard either. The option to automatically (re)allocate points is missing entirely. This is furthermore worsened by the fact that the Research tree was broadened to include stuff that no player would ever research unless he knew the techtree. I mean if you research Energy Beam Weapons, you know you can laz0r your enemies harder afterwards. But please tell me why you would research Ethics in a game like that? Would you have known that it protects you from espionage actions? Also, gaining new ship hulls is now a crawl, while you could get the base ships (Death Star-Sized warships) within 7 research steps in SE4, you now need five times as much, because each shiphull size is now it's own research field.

I could elaborate on every aspect this game has to offer now, but given the amount of content it predessor already had, this could probably fill a book.

What I noticed about this game is that loading between turns and other stuff (e.g. generating the maps) is much longer and low-end machines might perform rather slow, a problem SEIV doesn't have.

Ultimately, if you like 4x Strategy games and this game seems really interesting to you, get SE4. There is no reason to choose this game over the prequel.
Upplagd: 27 Februari 2014
Var denna recension hjälpsam? Ja Nej
59 av 59 personer (100%) fann denna recension hjälpsam
244 produkter på kontot
1 recension
64.8 timmar totalt
Space Empires V, like its predecessor, is a brilliant turn-based strategy game. Research is deep and complex. The AI, with mods, runs well. Ship design has interesting nuances and micromanagement isn't overwhelming even in the late game. Diplomacy is good enough and resource management isn't that easy but isn't overly complex, either. The modding community has created some absolute masterpieces for this game, as well.

Of course, then, there must be a caveat. SE:V is one of the buggiest games to exist in recent memory. It was designed to run with DX7.1 and DX8 on Windows XP machines. As technology marches ever onwards, getting SE:V to actually install and work even remotely properly has been a source of constant headaches. Provided you're willing to go through the slog of troubleshooting cryptic error messages, forum heresay, and troubleshooting myths from people who are taking potshots in the dark, SE:V is a game that I wholeheartedly recommend. Otherwise, stay away.
Upplagd: 27 November 2013
Var denna recension hjälpsam? Ja Nej