BC Kings には通常のストラテジーゲームでは見られないような新しい要素が含まれています。 資源を集めるのに加え、軍隊を訓練し敵を打ち負かし、アドベンチャーやロールプレイ的要素もこなすことになるでしょう。 キャンペーンは勇敢な英雄Mradinと彼の親友Giesnikの壮大な物語を軸として進みます。 主目標を完了すれば、いくつかのサイドクエストをこなすことでメインキャラクターを強化するのに使うShellコインを集められます。 勝利へと近づくにつれ、ストーンヘンジの使い道やイエティの謎など、非常に深い謎を解き明かしていきます...
ユーザーレビュー: 賛否両論 (119 件のレビュー) - このゲームのユーザーレビュー 119 件中 52% が好評です
リリース日: 2008年9月15日

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BC Kings には通常のストラテジーゲームでは見られないような新しい要素が含まれています。 資源を集めるのに加え、軍隊を訓練し敵を打ち負かし、アドベンチャーやロールプレイ的要素もこなすことになるでしょう。

キャンペーンは勇敢な英雄Mradinと彼の親友Giesnikの壮大な物語を軸として進みます。 主目標を完了すれば、いくつかのサイドクエストをこなすことでメインキャラクターを強化するのに使うShellコインを集められます。 勝利へと近づくにつれ、ストーンヘンジの使い道やイエティの謎など、非常に深い謎を解き明かしていきます...

  • ストーリーはサイドクエストとアドベンチャー要素を含めたキャンペーンで進行
  • 63種類のユニット
  • 32種類の建物
  • 84種類の技術
  • 8種類の破壊的な魔法の呪文

システム要件

    • OS: Windows XP or Vista
    • Processor: 1GHz processor or better
    • Memory: 512MB memory
    • Graphics: 3D accelerated graphics hardware
    • DirectX®: DirectX 9
    • Hard Drive: 300MB of free space
    • Sound: DirectX compatible sound card
参考になったカスタマーレビュー
55 人中 40 人 (73%) がこのレビューが参考になったと投票しました
2 人がこのレビューが面白いと投票しました
記録時間: 7.1 時間
投稿日: 2014年5月16日
Everything BC Kings does some other RTS game (usually Warcraft III) did before, and I am hard-pressed to find anything completely original in this title that would warrant a purchase.The theme should have brought about at least something innovative, but this is really Warcraft III with dinosaurs. The gameplay can be enjoyable on occasion, providing a solid RTS experience, but there is a host of ancillary features that are either broken or missing completely. No attack-moves. No online multiplayer. A short campaign. Annoying multi-level maps. Translation issues. There are just too many little problems in BC Kings that add up to one big headache. The lack of innovation seals the deal: there are way too many other RTS games just like BC Kings to make it stand out. Overall 5/10.
このレビューは参考になりましたか? はい いいえ 面白い
27 人中 23 人 (85%) がこのレビューが参考になったと投票しました
1人がこのレビューが面白いと投票しました
記録時間: 38.6 時間
投稿日: 2015年3月30日
Way back in 1997, an extremely well designed RTS game, Age of Empires, blew many players away. Granted the gameplay at the time was similar to the ‘big two’ being Command and Conquer and Warcraft, it stands out due to its storyline as it ties in playing out our history. Personally, I loved it because you get the play out the Stone Age as no other games done this effectively since. Fast forward to 2008, another RTS game arrived where you can play out the Stone Age (with some twists) and filled the landscape with dinosaurs – and who doesn’t like dinosaurs? This game, BC Kings, whilst kept on the traditional RTS formula (explore / build / conquer), it added some RPG elements and encourages exploration as well. A decent game considering it’s an indie title however I wished there were more dinosaurs to play with.

Overall, the game was a blast to play from start to finish with some twists and turns along the way. Yes it does feel like a rip-off from Age of Empires however it’s obvious that there’s a lot of love and care poured into this game. The UI is nicely designed with beautiful pictures that resembles cavemen paintings splashed throughout is an example of devotion. However I praise the developers for trying out something new to the ever-so overused RTS formula where it encourages you to explore, have multiple maps, a spray of RPG and even has a third person view option (well…one mission has this). Some of these innovations plays well and others not so however that’s not to discredited their efforts. It’s a light hearted RTS that’s very enjoyable to play until the very end. Let’s put it this way, when I think of that title, it places a smile in my face and that’s a good thing.

8 / 10

Full review here:
http://www.gamespot.com/bc-kings/user-reviews/2200-12641425/
このレビューは参考になりましたか? はい いいえ 面白い
31 人中 24 人 (77%) がこのレビューが参考になったと投票しました
記録時間: 12.0 時間
投稿日: 2014年1月21日
Its a fun quirky strategy game that is fun to play but I bought the game on sale when it was much cheaper. Definitely do not buy it for full price, compared to other RTS games that are made today it is not as good but it brings some of that old-school RTS feel with it and is good for gamers that remember the challenging mechanics and playstyles of old RTS games. It has an interesting campaign and a fun variety of units but the graphics are dated and the online is all but dead. If its on sale though its not a bad deal.
このレビューは参考になりましたか? はい いいえ 面白い
17 人中 14 人 (82%) がこのレビューが参考になったと投票しました
1人がこのレビューが面白いと投票しました
記録時間: 1.1 時間
投稿日: 2011年1月13日
リリース前のレビュー
This is a traditional RTS where you collect four resources which you later use to build structures and create army. The strategy is not revolutionary in any way, though you do have some interesting elements such as a secondary quest system and a possibility to travel between maps. The biggest drawback is the graphics. Everything would have been much better if the devs had paid more attention to the engine. If, on the other hand, you're into old school strategies, but don't mind the graphics, give BC Kings a go. :)
このレビューは参考になりましたか? はい いいえ 面白い
10 人中 9 人 (90%) がこのレビューが参考になったと投票しました
2 人がこのレビューが面白いと投票しました
記録時間: 20.1 時間
投稿日: 2014年11月29日
Fun and unique game for 50 cents... normal price of $5 might be a bit steep considering some of the flaws.

The submap feature adds some depth (literally) to each mission, for example one mission the submap is an underground passage that brings you from outside the enemy's gates into the middle of the enemy's base. Unfortunately in some missions it feels a bit overused, sending you back and forth between maps with no apparent reason other than "it's there, so let's use it"; some of the submaps could have easily been implemented as a single map with some "natural" boundary like a mountain or river and a same-map teleport.

One of the campaign missions constantly crashes, which needs a substantial amount of patience (and liberal use of autosave) to eventually work through in order to continue the campaign progress.

Adding to the patience requirement is the speed of your units vs the size of the map vs the amount of back-and-forth required for some missions; basically, some of the game's mechanics result in artificially inflated playtime. One mission took me nearly 2 hours, simply because my hero unit had to walk from one end to the other of 3 different submaps, 2 to 4 times per map. While another mission has you waiting out the enemy's attacks--even if you've managed to gate off the spawn points with walls and guard towers--for what felt like an eternity (maybe it was only 20-30 minutes), before finally opening up a quest that lets you block the spawn points permanently. That quest itself then involves an extremely slow unit, which you then have to direct to each of the furthest corners of the map before actually completing the mission.

There are a considerable number of glaring typos, which appear inconsistently, in various parts of the game. "Got to map" instead of "Go To", "Ho11y Place" instead of "Ho1y", "Train Scuto Rider" instead of "Scout", and others. And for some awful reason, lowercase "L" is represented by the same character graphic as "1"; this can be seen as ear1y as the profi1e se1ect screen that appears before you can do anything e1se... where the defau1t profi1e name is "P1ayer".

These points aside, it's a pretty interesting theme for an RTS, with a fairly entertaining story; it was engaging enough that I stuck through the campaign to the end. Recommend this game only if it's on sale and only if you are resolved enough to suffer a few crashes.
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